Thank you, robsmart, for a patch that allows the shard to be set.

The built-in default is OpenSim, unless a user server url is given, then
that is used, unless "shard" is also goven, then shard takes precedence.
The defult in OpenSim.ini is "OpenSim" for compatibility.
GenericGridServerConcept
Melanie Thielker 2009-02-21 00:14:47 +00:00
parent 6119b02860
commit d76178f302
2 changed files with 13 additions and 1 deletions

View File

@ -8688,7 +8688,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
Dictionary<string, string> httpHeaders = new Dictionary<string, string>();
httpHeaders["X-SecondLife-Shard"] = "OpenSim";
string shard = "OpenSim";
IConfigSource config = new IniConfigSource(Application.iniFilePath);
if (config.Configs["Network"] != null)
{
shard = config.Configs["Network"].GetString("user_server_url", shard);
shard = config.Configs["Network"].GetString("shard", shard);
}
httpHeaders["X-SecondLife-Shard"] = shard;
httpHeaders["X-SecondLife-Object-Name"] = m_host.Name;
httpHeaders["X-SecondLife-Object-Key"] = m_itemID.ToString();
httpHeaders["X-SecondLife-Region"] = string.Format("{0} ({1}, {2})", regionInfo.RegionName, regionInfo.RegionLocX, regionInfo.RegionLocY);

View File

@ -322,6 +322,10 @@ InterregionComms = "RESTComms"
; user_send_key and user_recv_key, too
messaging_server_url = "http://127.0.0.1:8006"
; What is reported as the "X-Secondlife-Shard"
; Defaults to the user server url if not set
; The old default is "OpenSim", set here fro compatibility
shard = "OpenSim"
[ClientStack.LindenUDP]
; This is the multiplier applied to all client throttles for outgoing UDP network data