add axis locks to sop serializer. Now they are also saved to inventory
parent
3c69071145
commit
d8528a7ba0
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@ -455,6 +455,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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m_SOPXmlProcessors.Add("Vehicle", ProcessVehicle);
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m_SOPXmlProcessors.Add("RotationAxisLocks", ProcessRotationAxisLocks);
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m_SOPXmlProcessors.Add("PhysicsShapeType", ProcessPhysicsShapeType);
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m_SOPXmlProcessors.Add("Density", ProcessDensity);
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m_SOPXmlProcessors.Add("Friction", ProcessFriction);
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@ -697,6 +698,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
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}
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private static void ProcessRotationAxisLocks(SceneObjectPart obj, XmlReader reader)
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{
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obj.RotationAxisLocks = (byte)reader.ReadElementContentAsInt("RotationAxisLocks", String.Empty);
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}
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private static void ProcessPhysicsShapeType(SceneObjectPart obj, XmlReader reader)
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{
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obj.PhysicsShapeType = (byte)reader.ReadElementContentAsInt("PhysicsShapeType", String.Empty);
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@ -1483,6 +1489,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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if (sop.VehicleParams != null)
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sop.VehicleParams.ToXml2(writer);
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if(sop.RotationAxisLocks != 0)
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writer.WriteElementString("RotationAxisLocks", sop.RotationAxisLocks.ToString().ToLower());
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writer.WriteElementString("PhysicsShapeType", sop.PhysicsShapeType.ToString().ToLower());
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if (sop.Density != 1000.0f)
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writer.WriteElementString("Density", sop.Density.ToString().ToLower());
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