Merge branch 'master' of /home/opensim/src/OpenSim/Core
commit
d89d9d1b13
|
@ -1,136 +0,0 @@
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||||||
/*
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|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|
||||||
*/
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|
||||||
|
|
||||||
using System;
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|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Net;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Text;
|
|
||||||
using log4net;
|
|
||||||
using Nini.Config;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.Region.ClientStack;
|
|
||||||
using OpenSim.Region.ClientStack.LindenUDP;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
using OpenSim.Region.Framework.Scenes;
|
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
|
||||||
|
|
||||||
namespace OpenSim.Client.Linden
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Linden UDP Stack Region Module
|
|
||||||
/// </summary>
|
|
||||||
public class LLClientStackModule : INonSharedRegionModule
|
|
||||||
{
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
|
|
||||||
#region IRegionModule Members
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Scene that contains the region's data
|
|
||||||
/// </summary>
|
|
||||||
protected Scene m_scene;
|
|
||||||
protected bool m_createClientStack = false;
|
|
||||||
protected IClientNetworkServer m_clientServer;
|
|
||||||
protected ClientStackManager m_clientStackManager;
|
|
||||||
protected IConfigSource m_source;
|
|
||||||
|
|
||||||
protected string m_clientStackDll = "OpenSim.Region.ClientStack.LindenUDP.dll";
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|
||||||
|
|
||||||
public void Initialise(IConfigSource source)
|
|
||||||
{
|
|
||||||
if (m_scene == null)
|
|
||||||
{
|
|
||||||
m_source = source;
|
|
||||||
|
|
||||||
IConfig startupConfig = m_source.Configs["Startup"];
|
|
||||||
if (startupConfig != null)
|
|
||||||
{
|
|
||||||
m_clientStackDll = startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddRegion(Scene scene)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void RemoveRegion(Scene scene)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void RegionLoaded(Scene scene)
|
|
||||||
{
|
|
||||||
if (m_scene == null)
|
|
||||||
{
|
|
||||||
m_scene = scene;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((m_scene != null) && (m_createClientStack))
|
|
||||||
{
|
|
||||||
m_log.Info("[LLClientStackModule] Starting up LLClientStack.");
|
|
||||||
IPEndPoint endPoint = m_scene.RegionInfo.InternalEndPoint;
|
|
||||||
|
|
||||||
uint port = (uint)endPoint.Port;
|
|
||||||
m_clientStackManager = new ClientStackManager(m_clientStackDll);
|
|
||||||
|
|
||||||
m_clientServer
|
|
||||||
= m_clientStackManager.CreateServer(endPoint.Address,
|
|
||||||
ref port, m_scene.RegionInfo.ProxyOffset, m_scene.RegionInfo.m_allow_alternate_ports, m_source,
|
|
||||||
m_scene.AuthenticateHandler);
|
|
||||||
|
|
||||||
m_clientServer.AddScene(m_scene);
|
|
||||||
|
|
||||||
m_clientServer.Start();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Close()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public Type ReplaceableInterface
|
|
||||||
{
|
|
||||||
get { return null; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Name
|
|
||||||
{
|
|
||||||
get { return "LLClientStackModule"; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsSharedModule
|
|
||||||
{
|
|
||||||
get { return false; }
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,13 +0,0 @@
|
||||||
<Addin id="OpenSim.Client.Linden.LindenModules" version="0.2">
|
|
||||||
<Runtime>
|
|
||||||
<Import assembly="OpenSim.Client.Linden.dll"/>
|
|
||||||
</Runtime>
|
|
||||||
|
|
||||||
<Dependencies>
|
|
||||||
<Addin id="OpenSim" version="0.5" />
|
|
||||||
</Dependencies>
|
|
||||||
|
|
||||||
<Extension path = "/OpenSim/RegionModules">
|
|
||||||
<RegionModule id="LLClientStackModule" type="OpenSim.Client.Linden.LLClientStackModule" />
|
|
||||||
</Extension>
|
|
||||||
</Addin>
|
|
|
@ -867,7 +867,7 @@ namespace OpenSim.Data.MySQL
|
||||||
dbcon.Open();
|
dbcon.Open();
|
||||||
|
|
||||||
using (MySqlCommand sqlCmd = new MySqlCommand(
|
using (MySqlCommand sqlCmd = new MySqlCommand(
|
||||||
"SELECT * FROM inventoryitems WHERE avatarId = ?uuid AND assetType = ?type and flags = 1", dbcon))
|
"SELECT * FROM inventoryitems WHERE avatarId = ?uuid AND assetType = ?type and flags & 1", dbcon))
|
||||||
{
|
{
|
||||||
sqlCmd.Parameters.AddWithValue("?uuid", avatarID.ToString());
|
sqlCmd.Parameters.AddWithValue("?uuid", avatarID.ToString());
|
||||||
sqlCmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);
|
sqlCmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);
|
||||||
|
|
|
@ -130,7 +130,7 @@ namespace OpenSim.Data.MySQL
|
||||||
{
|
{
|
||||||
using (MySqlCommand cmd = new MySqlCommand())
|
using (MySqlCommand cmd = new MySqlCommand())
|
||||||
{
|
{
|
||||||
cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags = 1", m_Realm);
|
cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags & 1", m_Realm);
|
||||||
|
|
||||||
cmd.Parameters.AddWithValue("?uuid", principalID.ToString());
|
cmd.Parameters.AddWithValue("?uuid", principalID.ToString());
|
||||||
cmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);
|
cmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);
|
||||||
|
|
|
@ -427,17 +427,28 @@ namespace OpenSim.Framework
|
||||||
/// 0x80 bit set then we assume this is an append
|
/// 0x80 bit set then we assume this is an append
|
||||||
/// operation otherwise we replace whatever is
|
/// operation otherwise we replace whatever is
|
||||||
/// currently attached at the attachpoint
|
/// currently attached at the attachpoint
|
||||||
|
/// return true if something actually changed
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void SetAttachment(int attachpoint, UUID item, UUID asset)
|
public bool SetAttachment(int attachpoint, UUID item, UUID asset)
|
||||||
{
|
{
|
||||||
if (attachpoint == 0)
|
if (attachpoint == 0)
|
||||||
return;
|
return false;
|
||||||
|
|
||||||
if (item == UUID.Zero)
|
if (item == UUID.Zero)
|
||||||
{
|
{
|
||||||
if (m_attachments.ContainsKey(attachpoint))
|
if (m_attachments.ContainsKey(attachpoint))
|
||||||
|
{
|
||||||
m_attachments.Remove(attachpoint);
|
m_attachments.Remove(attachpoint);
|
||||||
return;
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// check if the item is already attached at this point
|
||||||
|
if (GetAttachpoint(item) == (attachpoint & 0x7F))
|
||||||
|
{
|
||||||
|
// m_log.DebugFormat("[AVATAR APPEARANCE] attempt to attach an already attached item {0}",item);
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// check if this is an append or a replace, 0x80 marks it as an append
|
// check if this is an append or a replace, 0x80 marks it as an append
|
||||||
|
@ -451,6 +462,7 @@ namespace OpenSim.Framework
|
||||||
{
|
{
|
||||||
ReplaceAttachment(new AvatarAttachment(attachpoint,item,asset));
|
ReplaceAttachment(new AvatarAttachment(attachpoint,item,asset));
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int GetAttachpoint(UUID itemID)
|
public int GetAttachpoint(UUID itemID)
|
||||||
|
@ -465,7 +477,7 @@ namespace OpenSim.Framework
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DetachAttachment(UUID itemID)
|
public bool DetachAttachment(UUID itemID)
|
||||||
{
|
{
|
||||||
foreach (KeyValuePair<int, List<AvatarAttachment>> kvp in m_attachments)
|
foreach (KeyValuePair<int, List<AvatarAttachment>> kvp in m_attachments)
|
||||||
{
|
{
|
||||||
|
@ -478,9 +490,10 @@ namespace OpenSim.Framework
|
||||||
// And remove the list if there are no more attachments here
|
// And remove the list if there are no more attachments here
|
||||||
if (m_attachments[kvp.Key].Count == 0)
|
if (m_attachments[kvp.Key].Count == 0)
|
||||||
m_attachments.Remove(kvp.Key);
|
m_attachments.Remove(kvp.Key);
|
||||||
return;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ClearAttachments()
|
public void ClearAttachments()
|
||||||
|
|
|
@ -765,8 +765,8 @@ namespace OpenSim.Framework.Capabilities
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
|
// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
|
||||||
m_regionName);
|
// m_regionName);
|
||||||
|
|
||||||
string capsBase = "/CAPS/" + m_capsObjectPath;
|
string capsBase = "/CAPS/" + m_capsObjectPath;
|
||||||
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
|
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
|
||||||
|
@ -1332,7 +1332,7 @@ namespace OpenSim.Framework.Capabilities
|
||||||
newAssetID = UUID.Random();
|
newAssetID = UUID.Random();
|
||||||
uploaderPath = path;
|
uploaderPath = path;
|
||||||
httpListener = httpServer;
|
httpListener = httpServer;
|
||||||
m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
|
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -1360,7 +1360,7 @@ namespace OpenSim.Framework.Capabilities
|
||||||
|
|
||||||
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
||||||
|
|
||||||
m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
|
// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
|
||||||
|
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
|
@ -76,6 +76,11 @@ namespace OpenSim.Framework.Console
|
||||||
System.Console.WriteLine(text);
|
System.Console.WriteLine(text);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public virtual void OutputFormat(string format, params object[] components)
|
||||||
|
{
|
||||||
|
Output(string.Format(format, components));
|
||||||
|
}
|
||||||
|
|
||||||
public string CmdPrompt(string p)
|
public string CmdPrompt(string p)
|
||||||
{
|
{
|
||||||
return ReadLine(String.Format("{0}: ", p), false, true);
|
return ReadLine(String.Format("{0}: ", p), false, true);
|
||||||
|
|
|
@ -175,7 +175,7 @@ namespace OpenSim.Framework.Servers
|
||||||
|
|
||||||
m_console.Commands.AddCommand("base", false, "show info",
|
m_console.Commands.AddCommand("base", false, "show info",
|
||||||
"show info",
|
"show info",
|
||||||
"Show general information", HandleShow);
|
"Show general information about the server", HandleShow);
|
||||||
|
|
||||||
m_console.Commands.AddCommand("base", false, "show stats",
|
m_console.Commands.AddCommand("base", false, "show stats",
|
||||||
"show stats",
|
"show stats",
|
||||||
|
@ -371,8 +371,7 @@ namespace OpenSim.Framework.Servers
|
||||||
switch (showParams[0])
|
switch (showParams[0])
|
||||||
{
|
{
|
||||||
case "info":
|
case "info":
|
||||||
Notice("Version: " + m_version);
|
ShowInfo();
|
||||||
Notice("Startup directory: " + m_startupDirectory);
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "stats":
|
case "stats":
|
||||||
|
@ -389,24 +388,49 @@ namespace OpenSim.Framework.Servers
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "version":
|
case "version":
|
||||||
Notice(
|
Notice(GetVersionText());
|
||||||
String.Format(
|
|
||||||
"Version: {0} (interface version {1})", m_version, VersionInfo.MajorInterfaceVersion));
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected void ShowInfo()
|
||||||
|
{
|
||||||
|
Notice(GetVersionText());
|
||||||
|
Notice("Startup directory: " + m_startupDirectory);
|
||||||
|
if (null != m_consoleAppender)
|
||||||
|
Notice(String.Format("Console log level: {0}", m_consoleAppender.Threshold));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected string GetVersionText()
|
||||||
|
{
|
||||||
|
return String.Format("Version: {0} (interface version {1})", m_version, VersionInfo.MajorInterfaceVersion);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Console output is only possible if a console has been established.
|
||||||
|
/// That is something that cannot be determined within this class. So
|
||||||
|
/// all attempts to use the console MUST be verified.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="msg"></param>
|
||||||
|
protected void Notice(string msg)
|
||||||
|
{
|
||||||
|
if (m_console != null)
|
||||||
|
{
|
||||||
|
m_console.Output(msg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Console output is only possible if a console has been established.
|
/// Console output is only possible if a console has been established.
|
||||||
/// That is something that cannot be determined within this class. So
|
/// That is something that cannot be determined within this class. So
|
||||||
/// all attempts to use the console MUST be verified.
|
/// all attempts to use the console MUST be verified.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected void Notice(string msg)
|
/// <param name="format"></param>
|
||||||
|
/// <param name="components"></param>
|
||||||
|
protected void Notice(string format, params string[] components)
|
||||||
{
|
{
|
||||||
if (m_console != null)
|
if (m_console != null)
|
||||||
{
|
m_console.OutputFormat(format, components);
|
||||||
m_console.Output(msg);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -587,8 +587,9 @@ namespace OpenSim.Framework.Servers.HttpServer
|
||||||
// Every month or so this will wrap and give bad numbers, not really a problem
|
// Every month or so this will wrap and give bad numbers, not really a problem
|
||||||
// since its just for reporting, 200ms limit can be adjusted
|
// since its just for reporting, 200ms limit can be adjusted
|
||||||
int tickdiff = Environment.TickCount - tickstart;
|
int tickdiff = Environment.TickCount - tickstart;
|
||||||
if (tickdiff > 200)
|
if (tickdiff > 500)
|
||||||
m_log.InfoFormat("[BASE HTTP SERVER]: slow request <{0}> for {1} took {2} ms",reqnum,request.RawUrl,tickdiff);
|
m_log.InfoFormat(
|
||||||
|
"[BASE HTTP SERVER]: slow request <{0}> for {1} took {2} ms", reqnum, request.RawUrl, tickdiff);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -58,7 +58,7 @@ namespace OpenSim.Framework
|
||||||
|
|
||||||
// number of milliseconds a call can take before it is considered
|
// number of milliseconds a call can take before it is considered
|
||||||
// a "long" call for warning & debugging purposes
|
// a "long" call for warning & debugging purposes
|
||||||
public const int LongCallTime = 200;
|
public const int LongCallTime = 500;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Send LLSD to an HTTP client in application/llsd+json form
|
/// Send LLSD to an HTTP client in application/llsd+json form
|
||||||
|
|
|
@ -283,10 +283,6 @@ namespace OpenSim
|
||||||
"kick user <first> <last> [message]",
|
"kick user <first> <last> [message]",
|
||||||
"Kick a user off the simulator", KickUserCommand);
|
"Kick a user off the simulator", KickUserCommand);
|
||||||
|
|
||||||
m_console.Commands.AddCommand("region", false, "show assets",
|
|
||||||
"show assets",
|
|
||||||
"Show asset data", HandleShow);
|
|
||||||
|
|
||||||
m_console.Commands.AddCommand("region", false, "show users",
|
m_console.Commands.AddCommand("region", false, "show users",
|
||||||
"show users [full]",
|
"show users [full]",
|
||||||
"Show user data for users currently on the region",
|
"Show user data for users currently on the region",
|
||||||
|
@ -306,13 +302,6 @@ namespace OpenSim
|
||||||
"show regions",
|
"show regions",
|
||||||
"Show region data", HandleShow);
|
"Show region data", HandleShow);
|
||||||
|
|
||||||
m_console.Commands.AddCommand("region", false, "show queues",
|
|
||||||
"show queues [full]",
|
|
||||||
"Show queue data for each client",
|
|
||||||
"Without the 'full' option, only users actually on the region are shown."
|
|
||||||
+ " With the 'full' option child agents of users in neighbouring regions are also shown.",
|
|
||||||
HandleShow);
|
|
||||||
|
|
||||||
m_console.Commands.AddCommand("region", false, "show ratings",
|
m_console.Commands.AddCommand("region", false, "show ratings",
|
||||||
"show ratings",
|
"show ratings",
|
||||||
"Show rating data", HandleShow);
|
"Show rating data", HandleShow);
|
||||||
|
@ -335,16 +324,19 @@ namespace OpenSim
|
||||||
"Restart all sims in this instance", RunCommand);
|
"Restart all sims in this instance", RunCommand);
|
||||||
|
|
||||||
m_console.Commands.AddCommand("region", false, "config set",
|
m_console.Commands.AddCommand("region", false, "config set",
|
||||||
"config set <section> <field> <value>",
|
"config set <section> <key> <value>",
|
||||||
"Set a config option", HandleConfig);
|
"Set a config option. In most cases this is not useful since changed parameters are not dynamically reloaded. Neither do changed parameters persist - you will have to change a config file manually and restart.", HandleConfig);
|
||||||
|
|
||||||
m_console.Commands.AddCommand("region", false, "config get",
|
m_console.Commands.AddCommand("region", false, "config get",
|
||||||
"config get <section> <field>",
|
"config get [<section>] [<key>]",
|
||||||
"Read a config option", HandleConfig);
|
"Show a config option",
|
||||||
|
"If neither section nor field are specified, then the whole current configuration is printed." + Environment.NewLine
|
||||||
|
+ "If a section is given but not a field, then all fields in that section are printed.",
|
||||||
|
HandleConfig);
|
||||||
|
|
||||||
m_console.Commands.AddCommand("region", false, "config save",
|
m_console.Commands.AddCommand("region", false, "config save",
|
||||||
"config save",
|
"config save <path>",
|
||||||
"Save current configuration", HandleConfig);
|
"Save current configuration to a file at the given path", HandleConfig);
|
||||||
|
|
||||||
m_console.Commands.AddCommand("region", false, "command-script",
|
m_console.Commands.AddCommand("region", false, "command-script",
|
||||||
"command-script <script>",
|
"command-script <script>",
|
||||||
|
@ -586,7 +578,6 @@ namespace OpenSim
|
||||||
List<string> args = new List<string>(cmd);
|
List<string> args = new List<string>(cmd);
|
||||||
args.RemoveAt(0);
|
args.RemoveAt(0);
|
||||||
string[] cmdparams = args.ToArray();
|
string[] cmdparams = args.ToArray();
|
||||||
string n = "CONFIG";
|
|
||||||
|
|
||||||
if (cmdparams.Length > 0)
|
if (cmdparams.Length > 0)
|
||||||
{
|
{
|
||||||
|
@ -595,8 +586,8 @@ namespace OpenSim
|
||||||
case "set":
|
case "set":
|
||||||
if (cmdparams.Length < 4)
|
if (cmdparams.Length < 4)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output(String.Format("SYNTAX: {0} SET SECTION KEY VALUE",n));
|
Notice("Syntax: config set <section> <key> <value>");
|
||||||
MainConsole.Instance.Output(String.Format("EXAMPLE: {0} SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5",n));
|
Notice("Example: config set ScriptEngine.DotNetEngine NumberOfScriptThreads 5");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -609,48 +600,68 @@ namespace OpenSim
|
||||||
c.Set(cmdparams[2], _value);
|
c.Set(cmdparams[2], _value);
|
||||||
m_config.Source.Merge(source);
|
m_config.Source.Merge(source);
|
||||||
|
|
||||||
MainConsole.Instance.Output(String.Format("{0} {0} {1} {2} {3}",n,cmdparams[1],cmdparams[2],_value));
|
Notice("In section [{0}], set {1} = {2}", c.Name, cmdparams[2], _value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "get":
|
case "get":
|
||||||
if (cmdparams.Length < 3)
|
if (cmdparams.Length == 1)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output(String.Format("SYNTAX: {0} GET SECTION KEY",n));
|
foreach (IConfig config in m_config.Source.Configs)
|
||||||
MainConsole.Instance.Output(String.Format("EXAMPLE: {0} GET ScriptEngine.DotNetEngine NumberOfScriptThreads",n));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
IConfig c = m_config.Source.Configs[cmdparams[1]];
|
|
||||||
if (c == null)
|
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output(String.Format("Section \"{0}\" does not exist.",cmdparams[1]));
|
Notice("[{0}]", config.Name);
|
||||||
|
string[] keys = config.GetKeys();
|
||||||
|
foreach (string key in keys)
|
||||||
|
Notice(" {0} = {1}", key, config.GetString(key));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (cmdparams.Length == 2 || cmdparams.Length == 3)
|
||||||
|
{
|
||||||
|
IConfig config = m_config.Source.Configs[cmdparams[1]];
|
||||||
|
if (config == null)
|
||||||
|
{
|
||||||
|
Notice("Section \"{0}\" does not exist.",cmdparams[1]);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output(String.Format("{0} GET {1} {2} : {3}",n,cmdparams[1],cmdparams[2],
|
if (cmdparams.Length == 2)
|
||||||
c.GetString(cmdparams[2])));
|
{
|
||||||
|
Notice("[{0}]", config.Name);
|
||||||
|
foreach (string key in config.GetKeys())
|
||||||
|
Notice(" {0} = {1}", key, config.GetString(key));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Notice(
|
||||||
|
"config get {0} {1} : {2}",
|
||||||
|
cmdparams[1], cmdparams[2], config.GetString(cmdparams[2]));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Notice("Syntax: config get [<section>] [<key>]");
|
||||||
|
Notice("Example: config get ScriptEngine.DotNetEngine NumberOfScriptThreads");
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "save":
|
case "save":
|
||||||
if (cmdparams.Length < 2)
|
if (cmdparams.Length < 2)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("SYNTAX: " + n + " SAVE FILE");
|
Notice("Syntax: config save <path>");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Application.iniFilePath == cmdparams[1])
|
if (Application.iniFilePath == cmdparams[1])
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output("FILE can not be " + Application.iniFilePath);
|
Notice("Path can not be " + Application.iniFilePath);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output("Saving configuration file: " + cmdparams[1]);
|
Notice("Saving configuration file: " + cmdparams[1]);
|
||||||
m_config.Save(cmdparams[1]);
|
m_config.Save(cmdparams[1]);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -869,10 +880,6 @@ namespace OpenSim
|
||||||
|
|
||||||
switch (showParams[0])
|
switch (showParams[0])
|
||||||
{
|
{
|
||||||
case "assets":
|
|
||||||
MainConsole.Instance.Output("Not implemented.");
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "users":
|
case "users":
|
||||||
IList agents;
|
IList agents;
|
||||||
if (showParams.Length > 1 && showParams[1] == "full")
|
if (showParams.Length > 1 && showParams[1] == "full")
|
||||||
|
@ -959,10 +966,6 @@ namespace OpenSim
|
||||||
});
|
});
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "queues":
|
|
||||||
Notice(GetQueuesReport(showParams));
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "ratings":
|
case "ratings":
|
||||||
m_sceneManager.ForEachScene(
|
m_sceneManager.ForEachScene(
|
||||||
delegate(Scene scene)
|
delegate(Scene scene)
|
||||||
|
@ -989,94 +992,6 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Generate UDP Queue data report for each client
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="showParams"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
private string GetQueuesReport(string[] showParams)
|
|
||||||
{
|
|
||||||
bool showChildren = false;
|
|
||||||
|
|
||||||
if (showParams.Length > 1 && showParams[1] == "full")
|
|
||||||
showChildren = true;
|
|
||||||
|
|
||||||
StringBuilder report = new StringBuilder();
|
|
||||||
|
|
||||||
int columnPadding = 2;
|
|
||||||
int maxNameLength = 18;
|
|
||||||
int maxRegionNameLength = 14;
|
|
||||||
int maxTypeLength = 4;
|
|
||||||
int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding;
|
|
||||||
|
|
||||||
report.AppendFormat("{0,-" + maxNameLength + "}{1,-" + columnPadding + "}", "User", "");
|
|
||||||
report.AppendFormat("{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}", "Region", "");
|
|
||||||
report.AppendFormat("{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}", "Type", "");
|
|
||||||
|
|
||||||
report.AppendFormat(
|
|
||||||
"{0,9} {1,9} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
|
|
||||||
"Packets",
|
|
||||||
"Packets",
|
|
||||||
"Bytes",
|
|
||||||
"Bytes",
|
|
||||||
"Bytes",
|
|
||||||
"Bytes",
|
|
||||||
"Bytes",
|
|
||||||
"Bytes",
|
|
||||||
"Bytes",
|
|
||||||
"Bytes",
|
|
||||||
"Bytes");
|
|
||||||
|
|
||||||
report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
|
|
||||||
report.AppendFormat(
|
|
||||||
"{0,9} {1,9} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
|
|
||||||
"Out",
|
|
||||||
"In",
|
|
||||||
"Unacked",
|
|
||||||
"Resend",
|
|
||||||
"Land",
|
|
||||||
"Wind",
|
|
||||||
"Cloud",
|
|
||||||
"Task",
|
|
||||||
"Texture",
|
|
||||||
"Asset",
|
|
||||||
"State");
|
|
||||||
|
|
||||||
m_sceneManager.ForEachScene(
|
|
||||||
delegate(Scene scene)
|
|
||||||
{
|
|
||||||
scene.ForEachClient(
|
|
||||||
delegate(IClientAPI client)
|
|
||||||
{
|
|
||||||
if (client is IStatsCollector)
|
|
||||||
{
|
|
||||||
bool isChild = scene.PresenceChildStatus(client.AgentId);
|
|
||||||
if (isChild && !showChildren)
|
|
||||||
return;
|
|
||||||
|
|
||||||
string name = client.Name;
|
|
||||||
string regionName = scene.RegionInfo.RegionName;
|
|
||||||
|
|
||||||
report.AppendFormat(
|
|
||||||
"{0,-" + maxNameLength + "}{1,-" + columnPadding + "}",
|
|
||||||
name.Length > maxNameLength ? name.Substring(0, maxNameLength) : name, "");
|
|
||||||
report.AppendFormat(
|
|
||||||
"{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}",
|
|
||||||
regionName.Length > maxRegionNameLength ? regionName.Substring(0, maxRegionNameLength) : regionName, "");
|
|
||||||
report.AppendFormat(
|
|
||||||
"{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}",
|
|
||||||
isChild ? "Cd" : "Rt", "");
|
|
||||||
|
|
||||||
IStatsCollector stats = (IStatsCollector)client;
|
|
||||||
|
|
||||||
report.AppendLine(stats.Report());
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
return report.ToString();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Use XML2 format to serialize data to a file
|
/// Use XML2 format to serialize data to a file
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -368,6 +368,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
#region Properties
|
#region Properties
|
||||||
|
|
||||||
public LLUDPClient UDPClient { get { return m_udpClient; } }
|
public LLUDPClient UDPClient { get { return m_udpClient; } }
|
||||||
|
public LLUDPServer UDPServer { get { return m_udpServer; } }
|
||||||
public IPEndPoint RemoteEndPoint { get { return m_udpClient.RemoteEndPoint; } }
|
public IPEndPoint RemoteEndPoint { get { return m_udpClient.RemoteEndPoint; } }
|
||||||
public UUID SecureSessionId { get { return m_secureSessionId; } }
|
public UUID SecureSessionId { get { return m_secureSessionId; } }
|
||||||
public IScene Scene { get { return m_scene; } }
|
public IScene Scene { get { return m_scene; } }
|
||||||
|
@ -3465,9 +3466,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
ani.AnimationList[i].AnimSequenceID = seqs[i];
|
ani.AnimationList[i].AnimSequenceID = seqs[i];
|
||||||
|
|
||||||
ani.AnimationSourceList[i] = new AvatarAnimationPacket.AnimationSourceListBlock();
|
ani.AnimationSourceList[i] = new AvatarAnimationPacket.AnimationSourceListBlock();
|
||||||
ani.AnimationSourceList[i].ObjectID = objectIDs[i];
|
if (objectIDs[i].Equals(sourceAgentId))
|
||||||
if (objectIDs[i] == UUID.Zero)
|
ani.AnimationSourceList[i].ObjectID = UUID.Zero;
|
||||||
ani.AnimationSourceList[i].ObjectID = sourceAgentId;
|
else
|
||||||
|
ani.AnimationSourceList[i].ObjectID = objectIDs[i];
|
||||||
}
|
}
|
||||||
ani.Header.Reliable = false;
|
ani.Header.Reliable = false;
|
||||||
OutPacket(ani, ThrottleOutPacketType.Task);
|
OutPacket(ani, ThrottleOutPacketType.Task);
|
||||||
|
|
|
@ -256,18 +256,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
public string GetStats()
|
public string GetStats()
|
||||||
{
|
{
|
||||||
return string.Format(
|
return string.Format(
|
||||||
"{0,9} {1,9} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}",
|
"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}",
|
||||||
PacketsSent,
|
PacketsSent,
|
||||||
PacketsReceived,
|
PacketsReceived,
|
||||||
UnackedBytes,
|
UnackedBytes,
|
||||||
m_throttleCategories[(int)ThrottleOutPacketType.Resend].Content,
|
m_packetOutboxes[(int)ThrottleOutPacketType.Resend].Count,
|
||||||
m_throttleCategories[(int)ThrottleOutPacketType.Land].Content,
|
m_packetOutboxes[(int)ThrottleOutPacketType.Land].Count,
|
||||||
m_throttleCategories[(int)ThrottleOutPacketType.Wind].Content,
|
m_packetOutboxes[(int)ThrottleOutPacketType.Wind].Count,
|
||||||
m_throttleCategories[(int)ThrottleOutPacketType.Cloud].Content,
|
m_packetOutboxes[(int)ThrottleOutPacketType.Cloud].Count,
|
||||||
m_throttleCategories[(int)ThrottleOutPacketType.Task].Content,
|
m_packetOutboxes[(int)ThrottleOutPacketType.Task].Count,
|
||||||
m_throttleCategories[(int)ThrottleOutPacketType.Texture].Content,
|
m_packetOutboxes[(int)ThrottleOutPacketType.Texture].Count,
|
||||||
m_throttleCategories[(int)ThrottleOutPacketType.Asset].Content,
|
m_packetOutboxes[(int)ThrottleOutPacketType.Asset].Count,
|
||||||
m_throttleCategories[(int)ThrottleOutPacketType.State].Content);
|
m_packetOutboxes[(int)ThrottleOutPacketType.State].Count);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendPacketStats()
|
public void SendPacketStats()
|
||||||
|
|
|
@ -114,8 +114,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
//private UDPClientCollection m_clients = new UDPClientCollection();
|
//private UDPClientCollection m_clients = new UDPClientCollection();
|
||||||
/// <summary>Bandwidth throttle for this UDP server</summary>
|
/// <summary>Bandwidth throttle for this UDP server</summary>
|
||||||
protected TokenBucket m_throttle;
|
protected TokenBucket m_throttle;
|
||||||
|
|
||||||
/// <summary>Bandwidth throttle rates for this UDP server</summary>
|
/// <summary>Bandwidth throttle rates for this UDP server</summary>
|
||||||
protected ThrottleRates m_throttleRates;
|
public ThrottleRates ThrottleRates { get; private set; }
|
||||||
|
|
||||||
/// <summary>Manages authentication for agent circuits</summary>
|
/// <summary>Manages authentication for agent circuits</summary>
|
||||||
private AgentCircuitManager m_circuitManager;
|
private AgentCircuitManager m_circuitManager;
|
||||||
/// <summary>Reference to the scene this UDP server is attached to</summary>
|
/// <summary>Reference to the scene this UDP server is attached to</summary>
|
||||||
|
@ -226,7 +228,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
#endregion BinaryStats
|
#endregion BinaryStats
|
||||||
|
|
||||||
m_throttle = new TokenBucket(null, sceneThrottleBps, sceneThrottleBps);
|
m_throttle = new TokenBucket(null, sceneThrottleBps, sceneThrottleBps);
|
||||||
m_throttleRates = new ThrottleRates(configSource);
|
ThrottleRates = new ThrottleRates(configSource);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Start()
|
public void Start()
|
||||||
|
@ -585,8 +587,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
|
||||||
// Stats tracking
|
// Stats tracking
|
||||||
Interlocked.Increment(ref udpClient.PacketsSent);
|
Interlocked.Increment(ref udpClient.PacketsSent);
|
||||||
if (isReliable)
|
|
||||||
Interlocked.Add(ref udpClient.UnackedBytes, outgoingPacket.Buffer.DataLength);
|
|
||||||
|
|
||||||
// Put the UDP payload on the wire
|
// Put the UDP payload on the wire
|
||||||
AsyncBeginSend(buffer);
|
AsyncBeginSend(buffer);
|
||||||
|
@ -859,9 +859,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
// Acknowledge the UseCircuitCode packet
|
// Acknowledge the UseCircuitCode packet
|
||||||
SendAckImmediate(remoteEndPoint, packet.Header.Sequence);
|
SendAckImmediate(remoteEndPoint, packet.Header.Sequence);
|
||||||
|
|
||||||
m_log.DebugFormat(
|
// m_log.DebugFormat(
|
||||||
"[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms",
|
// "[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms",
|
||||||
buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds);
|
// buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber)
|
private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber)
|
||||||
|
@ -924,7 +924,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
protected virtual void AddClient(uint circuitCode, UUID agentID, UUID sessionID, IPEndPoint remoteEndPoint, AuthenticateResponse sessionInfo)
|
protected virtual void AddClient(uint circuitCode, UUID agentID, UUID sessionID, IPEndPoint remoteEndPoint, AuthenticateResponse sessionInfo)
|
||||||
{
|
{
|
||||||
// Create the LLUDPClient
|
// Create the LLUDPClient
|
||||||
LLUDPClient udpClient = new LLUDPClient(this, m_throttleRates, m_throttle, circuitCode, agentID, remoteEndPoint, m_defaultRTO, m_maxRTO);
|
LLUDPClient udpClient = new LLUDPClient(this, ThrottleRates, m_throttle, circuitCode, agentID, remoteEndPoint, m_defaultRTO, m_maxRTO);
|
||||||
IClientAPI existingClient;
|
IClientAPI existingClient;
|
||||||
|
|
||||||
if (!m_scene.TryGetClient(agentID, out existingClient))
|
if (!m_scene.TryGetClient(agentID, out existingClient))
|
||||||
|
|
|
@ -28,6 +28,7 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
|
using System.Threading;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
@ -77,6 +78,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
public void Add(OutgoingPacket packet)
|
public void Add(OutgoingPacket packet)
|
||||||
{
|
{
|
||||||
m_pendingAdds.Enqueue(packet);
|
m_pendingAdds.Enqueue(packet);
|
||||||
|
Interlocked.Add(ref packet.Client.UnackedBytes, packet.Buffer.DataLength);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -139,43 +141,28 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
private void ProcessQueues()
|
private void ProcessQueues()
|
||||||
{
|
{
|
||||||
// Process all the pending adds
|
// Process all the pending adds
|
||||||
|
|
||||||
OutgoingPacket pendingAdd;
|
OutgoingPacket pendingAdd;
|
||||||
if (m_pendingAdds != null)
|
while (m_pendingAdds.TryDequeue(out pendingAdd))
|
||||||
{
|
m_packets[pendingAdd.SequenceNumber] = pendingAdd;
|
||||||
while (m_pendingAdds.TryDequeue(out pendingAdd))
|
|
||||||
{
|
|
||||||
if (pendingAdd != null && m_packets != null)
|
|
||||||
{
|
|
||||||
m_packets[pendingAdd.SequenceNumber] = pendingAdd;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Process all the pending removes, including updating statistics and round-trip times
|
// Process all the pending removes, including updating statistics and round-trip times
|
||||||
PendingAck pendingRemove;
|
PendingAck pendingRemove;
|
||||||
OutgoingPacket ackedPacket;
|
OutgoingPacket ackedPacket;
|
||||||
if (m_pendingRemoves != null)
|
while (m_pendingRemoves.TryDequeue(out pendingRemove))
|
||||||
{
|
{
|
||||||
while (m_pendingRemoves.TryDequeue(out pendingRemove))
|
if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket))
|
||||||
{
|
{
|
||||||
if (m_pendingRemoves != null && m_packets != null)
|
m_packets.Remove(pendingRemove.SequenceNumber);
|
||||||
|
|
||||||
|
// Update stats
|
||||||
|
Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);
|
||||||
|
|
||||||
|
if (!pendingRemove.FromResend)
|
||||||
{
|
{
|
||||||
if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket))
|
// Calculate the round-trip time for this packet and its ACK
|
||||||
{
|
int rtt = pendingRemove.RemoveTime - ackedPacket.TickCount;
|
||||||
m_packets.Remove(pendingRemove.SequenceNumber);
|
if (rtt > 0)
|
||||||
|
ackedPacket.Client.UpdateRoundTrip(rtt);
|
||||||
// Update stats
|
|
||||||
System.Threading.Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);
|
|
||||||
|
|
||||||
if (!pendingRemove.FromResend)
|
|
||||||
{
|
|
||||||
// Calculate the round-trip time for this packet and its ACK
|
|
||||||
int rtt = pendingRemove.RemoveTime - ackedPacket.TickCount;
|
|
||||||
if (rtt > 0)
|
|
||||||
ackedPacket.Client.UpdateRoundTrip(rtt);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -41,8 +41,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class AgentAssetTransactions
|
public class AgentAssetTransactions
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(
|
// private static readonly ILog m_log = LogManager.GetLogger(
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
// Fields
|
// Fields
|
||||||
private bool m_dumpAssetsToFile;
|
private bool m_dumpAssetsToFile;
|
||||||
|
|
|
@ -49,8 +49,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
|
||||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||||
public class GetMeshModule : INonSharedRegionModule
|
public class GetMeshModule : INonSharedRegionModule
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
// private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private Scene m_scene;
|
private Scene m_scene;
|
||||||
private IAssetService m_assetService;
|
private IAssetService m_assetService;
|
||||||
|
|
||||||
|
@ -102,7 +103,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
|
||||||
{
|
{
|
||||||
UUID capID = UUID.Random();
|
UUID capID = UUID.Random();
|
||||||
|
|
||||||
m_log.Info("[GETMESH]: /CAPS/" + capID);
|
// m_log.Info("[GETMESH]: /CAPS/" + capID);
|
||||||
caps.RegisterHandler("GetMesh",
|
caps.RegisterHandler("GetMesh",
|
||||||
new RestHTTPHandler("GET", "/CAPS/" + capID,
|
new RestHTTPHandler("GET", "/CAPS/" + capID,
|
||||||
delegate(Hashtable m_dhttpMethod)
|
delegate(Hashtable m_dhttpMethod)
|
||||||
|
|
|
@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||||
{
|
{
|
||||||
UUID capID = UUID.Random();
|
UUID capID = UUID.Random();
|
||||||
|
|
||||||
m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
|
// m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
|
||||||
caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
|
caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -171,7 +171,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||||
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
||||||
private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
|
private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
||||||
AssetBase texture;
|
AssetBase texture;
|
||||||
|
|
||||||
string fullID = textureID.ToString();
|
string fullID = textureID.ToString();
|
||||||
|
|
|
@ -50,8 +50,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
|
||||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||||
public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
|
public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
// private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private Scene m_scene;
|
private Scene m_scene;
|
||||||
private IAssetService m_assetService;
|
private IAssetService m_assetService;
|
||||||
private bool m_dumpAssetsToFile = false;
|
private bool m_dumpAssetsToFile = false;
|
||||||
|
@ -104,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
|
||||||
{
|
{
|
||||||
UUID capID = UUID.Random();
|
UUID capID = UUID.Random();
|
||||||
|
|
||||||
m_log.Info("[GETMESH]: /CAPS/" + capID);
|
// m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID);
|
||||||
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
|
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
|
||||||
|
|
||||||
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
|
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
|
||||||
|
|
|
@ -132,8 +132,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
||||||
"[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId
|
"[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId
|
||||||
+ ", AttachmentPoint: " + AttachmentPt);
|
+ ", AttachmentPoint: " + AttachmentPt);
|
||||||
|
|
||||||
if (m_scene.AvatarFactory != null)
|
|
||||||
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
|
@ -336,7 +334,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
||||||
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
|
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
|
||||||
item = m_scene.InventoryService.GetItem(item);
|
item = m_scene.InventoryService.GetItem(item);
|
||||||
|
|
||||||
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/);
|
bool changed = presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID);
|
||||||
|
if (changed && m_scene.AvatarFactory != null)
|
||||||
|
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
|
||||||
}
|
}
|
||||||
|
|
||||||
return att.UUID;
|
return att.UUID;
|
||||||
|
@ -380,9 +380,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
||||||
// XXYY!!
|
// XXYY!!
|
||||||
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
|
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
|
||||||
item = m_scene.InventoryService.GetItem(item);
|
item = m_scene.InventoryService.GetItem(item);
|
||||||
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */);
|
bool changed = presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID);
|
||||||
|
if (changed && m_scene.AvatarFactory != null)
|
||||||
if (m_scene.AvatarFactory != null)
|
|
||||||
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
|
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -402,11 +401,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
||||||
ScenePresence presence;
|
ScenePresence presence;
|
||||||
if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence))
|
if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence))
|
||||||
{
|
{
|
||||||
presence.Appearance.DetachAttachment(itemID);
|
|
||||||
|
|
||||||
// Save avatar attachment information
|
// Save avatar attachment information
|
||||||
m_log.Debug("[ATTACHMENTS MODULE]: Detaching from UserID: " + remoteClient.AgentId + ", ItemID: " + itemID);
|
m_log.Debug("[ATTACHMENTS MODULE]: Detaching from UserID: " + remoteClient.AgentId + ", ItemID: " + itemID);
|
||||||
if (m_scene.AvatarFactory != null)
|
|
||||||
|
bool changed = presence.Appearance.DetachAttachment(itemID);
|
||||||
|
if (changed && m_scene.AvatarFactory != null)
|
||||||
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
|
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -431,9 +430,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
||||||
part.ParentGroup.PrimCount, remoteClient.AgentId, presence.AbsolutePosition))
|
part.ParentGroup.PrimCount, remoteClient.AgentId, presence.AbsolutePosition))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
presence.Appearance.DetachAttachment(itemID);
|
bool changed = presence.Appearance.DetachAttachment(itemID);
|
||||||
|
if (changed && m_scene.AvatarFactory != null)
|
||||||
if (m_scene.AvatarFactory != null)
|
|
||||||
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
|
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
|
||||||
|
|
||||||
part.ParentGroup.DetachToGround();
|
part.ParentGroup.DetachToGround();
|
||||||
|
|
|
@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.InfoFormat("[AVFACTORY]: complete texture check for {0}",client.AgentId);
|
m_log.InfoFormat("[AVFACTORY]: complete texture check for {0}", client.AgentId);
|
||||||
|
|
||||||
// If we only found default textures, then the appearance is not cached
|
// If we only found default textures, then the appearance is not cached
|
||||||
return (defonly ? false : true);
|
return (defonly ? false : true);
|
||||||
|
@ -187,7 +187,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.InfoFormat("[AVFACTORY]: start SetAppearance for {0}",client.AgentId);
|
// m_log.InfoFormat("[AVFACTORY]: start SetAppearance for {0}", client.AgentId);
|
||||||
|
|
||||||
// TODO: This is probably not necessary any longer, just assume the
|
// TODO: This is probably not necessary any longer, just assume the
|
||||||
// textureEntry set implies that the appearance transaction is complete
|
// textureEntry set implies that the appearance transaction is complete
|
||||||
|
@ -210,14 +210,16 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
||||||
{
|
{
|
||||||
changed = sp.Appearance.SetTextureEntries(textureEntry) || changed;
|
changed = sp.Appearance.SetTextureEntries(textureEntry) || changed;
|
||||||
|
|
||||||
m_log.InfoFormat("[AVFACTORY]: received texture update for {0}",client.AgentId);
|
m_log.InfoFormat("[AVFACTORY]: received texture update for {0}", client.AgentId);
|
||||||
Util.FireAndForget(delegate(object o) { ValidateBakedTextureCache(client,false); });
|
Util.FireAndForget(delegate(object o) { ValidateBakedTextureCache(client,false); });
|
||||||
|
|
||||||
// This appears to be set only in the final stage of the appearance
|
// This appears to be set only in the final stage of the appearance
|
||||||
// update transaction. In theory, we should be able to do an immediate
|
// update transaction. In theory, we should be able to do an immediate
|
||||||
// appearance send and save here.
|
// appearance send and save here.
|
||||||
|
|
||||||
QueueAppearanceSave(client.AgentId);
|
// save only if there were changes, send no matter what (doesn't hurt to send twice)
|
||||||
|
if (changed)
|
||||||
|
QueueAppearanceSave(client.AgentId);
|
||||||
QueueAppearanceSend(client.AgentId);
|
QueueAppearanceSend(client.AgentId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -69,7 +69,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
|
||||||
item = invService.GetItem(item);
|
item = invService.GetItem(item);
|
||||||
if (item != null)
|
if (item != null)
|
||||||
{
|
{
|
||||||
item.Flags = 1;
|
item.Flags |= 1;
|
||||||
invService.UpdateItem(item);
|
invService.UpdateItem(item);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -85,7 +85,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
|
||||||
item = invService.GetItem(item);
|
item = invService.GetItem(item);
|
||||||
if (item != null)
|
if (item != null)
|
||||||
{
|
{
|
||||||
item.Flags = 0;
|
item.Flags &= ~(uint)1;
|
||||||
invService.UpdateItem(item);
|
invService.UpdateItem(item);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
if (!user.IsChildAgent)
|
if (!user.IsChildAgent)
|
||||||
{
|
{
|
||||||
// Local message
|
// Local message
|
||||||
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID);
|
// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID);
|
||||||
user.ControllingClient.SendInstantMessage(im);
|
user.ControllingClient.SendInstantMessage(im);
|
||||||
|
|
||||||
// Message sent
|
// Message sent
|
||||||
|
@ -168,7 +168,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
// Local message
|
// Local message
|
||||||
ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
|
ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
|
||||||
|
|
||||||
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID);
|
// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID);
|
||||||
user.ControllingClient.SendInstantMessage(im);
|
user.ControllingClient.SendInstantMessage(im);
|
||||||
|
|
||||||
// Message sent
|
// Message sent
|
||||||
|
@ -177,7 +177,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to {0} via XMLRPC", im.toAgentID);
|
// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to {0} via XMLRPC", im.toAgentID);
|
||||||
SendGridInstantMessageViaXMLRPC(im, result);
|
SendGridInstantMessageViaXMLRPC(im, result);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -43,8 +43,9 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||||
{
|
{
|
||||||
public class ObjectAdd : IRegionModule
|
public class ObjectAdd : IRegionModule
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
// private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private Scene m_scene;
|
private Scene m_scene;
|
||||||
#region IRegionModule Members
|
#region IRegionModule Members
|
||||||
|
|
||||||
|
@ -63,7 +64,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||||
{
|
{
|
||||||
UUID capuuid = UUID.Random();
|
UUID capuuid = UUID.Random();
|
||||||
|
|
||||||
m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
|
// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
|
||||||
|
|
||||||
caps.RegisterHandler("ObjectAdd",
|
caps.RegisterHandler("ObjectAdd",
|
||||||
new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",
|
new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",
|
||||||
|
|
|
@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||||
{
|
{
|
||||||
UUID capID = UUID.Random();
|
UUID capID = UUID.Random();
|
||||||
|
|
||||||
m_log.Info("[UploadObjectAssetModule]: /CAPS/" + capID);
|
// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
|
||||||
caps.RegisterHandler("UploadObjectAsset",
|
caps.RegisterHandler("UploadObjectAsset",
|
||||||
new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/",
|
new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/",
|
||||||
delegate(Hashtable m_dhttpMethod)
|
delegate(Hashtable m_dhttpMethod)
|
||||||
|
@ -156,7 +156,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
m_log.Error("[UploadObjectAssetModule]: Error deserializing message " + ex.ToString());
|
m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString());
|
||||||
message = null;
|
message = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||||
Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
|
Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
|
||||||
Quaternion rot = Quaternion.Identity;
|
Quaternion rot = Quaternion.Identity;
|
||||||
Vector3 rootpos = Vector3.Zero;
|
Vector3 rootpos = Vector3.Zero;
|
||||||
Quaternion rootrot = Quaternion.Identity;
|
// Quaternion rootrot = Quaternion.Identity;
|
||||||
|
|
||||||
SceneObjectGroup rootGroup = null;
|
SceneObjectGroup rootGroup = null;
|
||||||
SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
|
SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
|
||||||
|
@ -186,11 +186,9 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||||
if (i == 0)
|
if (i == 0)
|
||||||
{
|
{
|
||||||
rootpos = obj.Position;
|
rootpos = obj.Position;
|
||||||
rootrot = obj.Rotation;
|
// rootrot = obj.Rotation;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Combine the extraparams data into it's ugly blob again....
|
// Combine the extraparams data into it's ugly blob again....
|
||||||
//int bytelength = 0;
|
//int bytelength = 0;
|
||||||
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
|
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
|
||||||
|
@ -363,9 +361,8 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
||||||
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
|
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
|
||||||
|
|
||||||
return responsedata;
|
return responsedata;
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private string ConvertUintToBytes(uint val)
|
private string ConvertUintToBytes(uint val)
|
||||||
{
|
{
|
||||||
byte[] resultbytes = Utils.UIntToBytes(val);
|
byte[] resultbytes = Utils.UIntToBytes(val);
|
||||||
|
|
|
@ -767,6 +767,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
LookupUUIDS icon = (LookupUUIDS)iar.AsyncState;
|
LookupUUIDS icon = (LookupUUIDS)iar.AsyncState;
|
||||||
icon.EndInvoke(iar);
|
icon.EndInvoke(iar);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void LookupUUID(List<UUID> uuidLst)
|
private void LookupUUID(List<UUID> uuidLst)
|
||||||
{
|
{
|
||||||
LookupUUIDS d = LookupUUIDsAsync;
|
LookupUUIDS d = LookupUUIDsAsync;
|
||||||
|
@ -775,6 +776,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
LookupUUIDSCompleted,
|
LookupUUIDSCompleted,
|
||||||
d);
|
d);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void LookupUUIDsAsync(List<UUID> uuidLst)
|
private void LookupUUIDsAsync(List<UUID> uuidLst)
|
||||||
{
|
{
|
||||||
UUID[] uuidarr;
|
UUID[] uuidarr;
|
||||||
|
@ -789,12 +791,12 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
|
// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
|
||||||
|
|
||||||
IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>();
|
IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>();
|
||||||
string userName = "Unkown User";
|
|
||||||
if (userManager != null)
|
if (userManager != null)
|
||||||
userName = userManager.GetUserName(uuidarr[i]);
|
userManager.GetUserName(uuidarr[i]);
|
||||||
|
|
||||||
// we drop it. It gets cached though... so we're ready for the next request.
|
// we drop it. It gets cached though... so we're ready for the next request.
|
||||||
// diva commnent 11/21/2010: uh?!? wft?
|
// diva commnent 11/21/2010: uh?!? wft?
|
||||||
|
// justincc comment 21/01/2011: A side effect of userManager.GetUserName() I presume.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
|
@ -30,6 +30,7 @@ using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
using System.Text;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
@ -37,19 +38,22 @@ using OpenMetaverse.StructuredData;
|
||||||
using OpenMetaverse.Messages.Linden;
|
using OpenMetaverse.Messages.Linden;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Capabilities;
|
using OpenSim.Framework.Capabilities;
|
||||||
|
using OpenSim.Framework.Console;
|
||||||
using OpenSim.Framework.Servers;
|
using OpenSim.Framework.Servers;
|
||||||
using OpenSim.Framework.Servers.HttpServer;
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Region.Physics.Manager;
|
using OpenSim.Region.Physics.Manager;
|
||||||
using Caps=OpenSim.Framework.Capabilities.Caps;
|
using OpenSim.Services.Interfaces;
|
||||||
|
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.World.Land
|
namespace OpenSim.Region.CoreModules.World.Land
|
||||||
{
|
{
|
||||||
// used for caching
|
// used for caching
|
||||||
internal class ExtendedLandData {
|
internal class ExtendedLandData
|
||||||
|
{
|
||||||
public LandData LandData;
|
public LandData LandData;
|
||||||
public ulong RegionHandle;
|
public ulong RegionHandle;
|
||||||
public uint X, Y;
|
public uint X, Y;
|
||||||
|
@ -65,6 +69,9 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
|
|
||||||
private LandChannel landChannel;
|
private LandChannel landChannel;
|
||||||
private Scene m_scene;
|
private Scene m_scene;
|
||||||
|
protected Commander m_commander = new Commander("land");
|
||||||
|
|
||||||
|
protected IUserManagement m_userManager;
|
||||||
|
|
||||||
// Minimum for parcels to work is 64m even if we don't actually use them.
|
// Minimum for parcels to work is 64m even if we don't actually use them.
|
||||||
#pragma warning disable 0429
|
#pragma warning disable 0429
|
||||||
|
@ -127,19 +134,27 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
m_scene.EventManager.OnRequestParcelPrimCountUpdate += EventManagerOnRequestParcelPrimCountUpdate;
|
m_scene.EventManager.OnRequestParcelPrimCountUpdate += EventManagerOnRequestParcelPrimCountUpdate;
|
||||||
m_scene.EventManager.OnParcelPrimCountTainted += EventManagerOnParcelPrimCountTainted;
|
m_scene.EventManager.OnParcelPrimCountTainted += EventManagerOnParcelPrimCountTainted;
|
||||||
m_scene.EventManager.OnRegisterCaps += EventManagerOnRegisterCaps;
|
m_scene.EventManager.OnRegisterCaps += EventManagerOnRegisterCaps;
|
||||||
|
m_scene.EventManager.OnPluginConsole += EventManagerOnPluginConsole;
|
||||||
|
|
||||||
lock (m_scene)
|
lock (m_scene)
|
||||||
{
|
{
|
||||||
m_scene.LandChannel = (ILandChannel)landChannel;
|
m_scene.LandChannel = (ILandChannel)landChannel;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
InstallInterfaces();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RegionLoaded(Scene scene)
|
public void RegionLoaded(Scene scene)
|
||||||
{
|
{
|
||||||
|
m_userManager = m_scene.RequestModuleInterface<IUserManagement>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveRegion(Scene scene)
|
public void RemoveRegion(Scene scene)
|
||||||
{
|
{
|
||||||
|
// TODO: Also release other event manager listeners here
|
||||||
|
|
||||||
|
m_scene.EventManager.OnPluginConsole -= EventManagerOnPluginConsole;
|
||||||
|
m_scene.UnregisterModuleCommander(m_commander.Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
// private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason)
|
// private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason)
|
||||||
|
@ -149,6 +164,29 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
// return nearestParcel != null;
|
// return nearestParcel != null;
|
||||||
// }
|
// }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Processes commandline input. Do not call directly.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="args">Commandline arguments</param>
|
||||||
|
protected void EventManagerOnPluginConsole(string[] args)
|
||||||
|
{
|
||||||
|
if (args[0] == "land")
|
||||||
|
{
|
||||||
|
if (args.Length == 1)
|
||||||
|
{
|
||||||
|
m_commander.ProcessConsoleCommand("help", new string[0]);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
string[] tmpArgs = new string[args.Length - 2];
|
||||||
|
int i;
|
||||||
|
for (i = 2; i < args.Length; i++)
|
||||||
|
tmpArgs[i - 2] = args[i];
|
||||||
|
|
||||||
|
m_commander.ProcessConsoleCommand(args[1], tmpArgs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void EventManagerOnNewClient(IClientAPI client)
|
void EventManagerOnNewClient(IClientAPI client)
|
||||||
{
|
{
|
||||||
//Register some client events
|
//Register some client events
|
||||||
|
@ -209,11 +247,6 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public void PostInitialise()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Close()
|
public void Close()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -223,11 +256,6 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
get { return "LandManagementModule"; }
|
get { return "LandManagementModule"; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool IsSharedModule
|
|
||||||
{
|
|
||||||
get { return false; }
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Parcel Add/Remove/Get/Create
|
#region Parcel Add/Remove/Get/Create
|
||||||
|
@ -1591,5 +1619,44 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
|
|
||||||
UpdateLandObject(localID, land.LandData);
|
UpdateLandObject(localID, land.LandData);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected void InstallInterfaces()
|
||||||
|
{
|
||||||
|
Command showCommand =
|
||||||
|
new Command("show", CommandIntentions.COMMAND_STATISTICAL, ShowParcelsCommand, "Shows all parcels on the current region.");
|
||||||
|
|
||||||
|
m_commander.RegisterCommand("show", showCommand);
|
||||||
|
|
||||||
|
// Add this to our scene so scripts can call these functions
|
||||||
|
m_scene.RegisterModuleCommander(m_commander);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void ShowParcelsCommand(Object[] args)
|
||||||
|
{
|
||||||
|
StringBuilder report = new StringBuilder();
|
||||||
|
|
||||||
|
report.AppendFormat("Land information for {0}\n", m_scene.RegionInfo.RegionName);
|
||||||
|
report.AppendFormat(
|
||||||
|
"{0,-20} {1,-9} {2,-18} {3,-18} {4,-20}\n",
|
||||||
|
"Parcel Name",
|
||||||
|
"Area",
|
||||||
|
"Starts",
|
||||||
|
"Ends",
|
||||||
|
"Owner");
|
||||||
|
|
||||||
|
lock (m_landList)
|
||||||
|
{
|
||||||
|
foreach (ILandObject lo in m_landList.Values)
|
||||||
|
{
|
||||||
|
LandData ld = lo.LandData;
|
||||||
|
|
||||||
|
report.AppendFormat(
|
||||||
|
"{0,-20} {1,-9} {2,-18} {3,-18} {4,-20}\n",
|
||||||
|
ld.Name, ld.Area, lo.StartPoint, lo.EndPoint, m_userManager.GetUserName(ld.OwnerID));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MainConsole.Instance.Output(report.ToString());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -78,6 +78,42 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
get { return m_scene.RegionInfo.RegionID; }
|
get { return m_scene.RegionInfo.RegionID; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Vector3 StartPoint
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
for (int y = 0; y < landArrayMax; y++)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < landArrayMax; x++)
|
||||||
|
{
|
||||||
|
if (LandBitmap[x, y])
|
||||||
|
return new Vector3(x * 4, y * 4, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Vector3(-1, -1, -1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 EndPoint
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
for (int y = landArrayMax - 1; y >= 0; y--)
|
||||||
|
{
|
||||||
|
for (int x = landArrayMax - 1; x >= 0; x--)
|
||||||
|
{
|
||||||
|
if (LandBitmap[x, y])
|
||||||
|
{
|
||||||
|
return new Vector3(x * 4, y * 4, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Vector3(-1, -1, -1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#region Constructors
|
#region Constructors
|
||||||
|
|
||||||
public LandObject(UUID owner_id, bool is_group_owned, Scene scene)
|
public LandObject(UUID owner_id, bool is_group_owned, Scene scene)
|
||||||
|
@ -217,6 +253,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
ParcelFlags.AllowDamage |
|
ParcelFlags.AllowDamage |
|
||||||
ParcelFlags.CreateObjects |
|
ParcelFlags.CreateObjects |
|
||||||
ParcelFlags.RestrictPushObject |
|
ParcelFlags.RestrictPushObject |
|
||||||
|
ParcelFlags.AllowOtherScripts |
|
||||||
ParcelFlags.AllowGroupScripts |
|
ParcelFlags.AllowGroupScripts |
|
||||||
ParcelFlags.CreateGroupObjects |
|
ParcelFlags.CreateGroupObjects |
|
||||||
ParcelFlags.AllowAPrimitiveEntry |
|
ParcelFlags.AllowAPrimitiveEntry |
|
||||||
|
|
|
@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||||
private static readonly ILog m_log =
|
private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private Commander m_commander = new Commander("export");
|
// private Commander m_commander = new Commander("export");
|
||||||
private List<Scene> m_regions = new List<Scene>();
|
private List<Scene> m_regions = new List<Scene>();
|
||||||
private string m_savedir = "exports";
|
private string m_savedir = "exports";
|
||||||
private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>();
|
private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>();
|
||||||
|
@ -77,14 +77,13 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||||
m_serialisers.Add(new SerialiseObjects());
|
m_serialisers.Add(new SerialiseObjects());
|
||||||
}
|
}
|
||||||
|
|
||||||
LoadCommanderCommands();
|
// LoadCommanderCommands();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public void AddRegion(Scene scene)
|
public void AddRegion(Scene scene)
|
||||||
{
|
{
|
||||||
scene.RegisterModuleCommander(m_commander);
|
// scene.RegisterModuleCommander(m_commander);
|
||||||
scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
|
// scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
|
||||||
scene.RegisterModuleInterface<IRegionSerialiserModule>(this);
|
scene.RegisterModuleInterface<IRegionSerialiserModule>(this);
|
||||||
|
|
||||||
lock (m_regions)
|
lock (m_regions)
|
||||||
|
@ -211,18 +210,18 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private void EventManager_OnPluginConsole(string[] args)
|
// private void EventManager_OnPluginConsole(string[] args)
|
||||||
{
|
// {
|
||||||
if (args[0] == "export")
|
// if (args[0] == "export")
|
||||||
{
|
// {
|
||||||
string[] tmpArgs = new string[args.Length - 2];
|
// string[] tmpArgs = new string[args.Length - 2];
|
||||||
int i = 0;
|
// int i = 0;
|
||||||
for (i = 2; i < args.Length; i++)
|
// for (i = 2; i < args.Length; i++)
|
||||||
tmpArgs[i - 2] = args[i];
|
// tmpArgs[i - 2] = args[i];
|
||||||
|
//
|
||||||
m_commander.ProcessConsoleCommand(args[1], tmpArgs);
|
// m_commander.ProcessConsoleCommand(args[1], tmpArgs);
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
|
|
||||||
private void InterfaceSaveRegion(Object[] args)
|
private void InterfaceSaveRegion(Object[] args)
|
||||||
{
|
{
|
||||||
|
@ -245,15 +244,15 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void LoadCommanderCommands()
|
// private void LoadCommanderCommands()
|
||||||
{
|
// {
|
||||||
Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory.");
|
// Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory.");
|
||||||
serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String");
|
// serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String");
|
||||||
|
//
|
||||||
Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory.");
|
// Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory.");
|
||||||
|
//
|
||||||
m_commander.RegisterCommand("save", serialiseSceneCommand);
|
// m_commander.RegisterCommand("save", serialiseSceneCommand);
|
||||||
m_commander.RegisterCommand("save-all", serialiseAllScenesCommand);
|
// m_commander.RegisterCommand("save-all", serialiseAllScenesCommand);
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
|
||||||
{
|
{
|
||||||
public class SoundModule : IRegionModule, ISoundModule
|
public class SoundModule : IRegionModule, ISoundModule
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
protected Scene m_scene;
|
protected Scene m_scene;
|
||||||
|
|
||||||
|
|
|
@ -85,9 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
|
||||||
public static float noise1(float arg)
|
public static float noise1(float arg)
|
||||||
{
|
{
|
||||||
int bx0, bx1;
|
int bx0, bx1;
|
||||||
float rx0, rx1, sx, t, u, v, a;
|
float rx0, rx1, sx, t, u, v;
|
||||||
|
|
||||||
a = arg;
|
|
||||||
|
|
||||||
t = arg + N;
|
t = arg + N;
|
||||||
bx0 = ((int)t) & BM;
|
bx0 = ((int)t) & BM;
|
||||||
|
|
|
@ -641,7 +641,17 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
||||||
lock (m_openRequests)
|
lock (m_openRequests)
|
||||||
m_openRequests.Add(requestID, mrs);
|
m_openRequests.Add(requestID, mrs);
|
||||||
|
|
||||||
WebRequest mapitemsrequest = WebRequest.Create(httpserver);
|
WebRequest mapitemsrequest = null;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
mapitemsrequest = WebRequest.Create(httpserver);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
m_log.DebugFormat("[WORLD MAP]: Access to {0} failed with {1}", httpserver, e);
|
||||||
|
return new OSDMap();
|
||||||
|
}
|
||||||
|
|
||||||
mapitemsrequest.Method = "POST";
|
mapitemsrequest.Method = "POST";
|
||||||
mapitemsrequest.ContentType = "application/xml+llsd";
|
mapitemsrequest.ContentType = "application/xml+llsd";
|
||||||
OSDMap RAMap = new OSDMap();
|
OSDMap RAMap = new OSDMap();
|
||||||
|
|
|
@ -43,7 +43,21 @@ namespace OpenSim.Region.Framework.Interfaces
|
||||||
LandData LandData { get; set; }
|
LandData LandData { get; set; }
|
||||||
bool[,] LandBitmap { get; set; }
|
bool[,] LandBitmap { get; set; }
|
||||||
UUID RegionUUID { get; }
|
UUID RegionUUID { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The start point for the land object. This is the western-most point as one scans land working from
|
||||||
|
/// north to south.
|
||||||
|
/// </summary>
|
||||||
|
Vector3 StartPoint { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The end point for the land object. This is the eastern-most point as one scans land working from
|
||||||
|
/// south to north.
|
||||||
|
/// </summary>
|
||||||
|
Vector3 EndPoint { get; }
|
||||||
|
|
||||||
bool ContainsPoint(int x, int y);
|
bool ContainsPoint(int x, int y);
|
||||||
|
|
||||||
ILandObject Copy();
|
ILandObject Copy();
|
||||||
|
|
||||||
void SendLandUpdateToAvatarsOverMe();
|
void SendLandUpdateToAvatarsOverMe();
|
||||||
|
|
|
@ -498,12 +498,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
get { return m_sceneGraph.Entities; }
|
get { return m_sceneGraph.Entities; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public Dictionary<UUID, ScenePresence> m_restorePresences
|
|
||||||
{
|
|
||||||
get { return m_sceneGraph.RestorePresences; }
|
|
||||||
set { m_sceneGraph.RestorePresences = value; }
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion Properties
|
#endregion Properties
|
||||||
|
|
||||||
#region Constructors
|
#region Constructors
|
||||||
|
@ -2483,56 +2477,26 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
(aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0;
|
(aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0;
|
||||||
|
|
||||||
CheckHeartbeat();
|
CheckHeartbeat();
|
||||||
ScenePresence presence;
|
|
||||||
|
|
||||||
if (m_restorePresences.ContainsKey(client.AgentId))
|
if (GetScenePresence(client.AgentId) == null) // ensure there is no SP here
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[SCENE]: Restoring agent {0} {1} in {2}", client.Name, client.AgentId, RegionInfo.RegionName);
|
m_log.Debug("[SCENE]: Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName);
|
||||||
|
|
||||||
m_clientManager.Add(client);
|
m_clientManager.Add(client);
|
||||||
SubscribeToClientEvents(client);
|
SubscribeToClientEvents(client);
|
||||||
|
|
||||||
presence = m_restorePresences[client.AgentId];
|
ScenePresence sp = m_sceneGraph.CreateAndAddChildScenePresence(client, aCircuit.Appearance);
|
||||||
m_restorePresences.Remove(client.AgentId);
|
m_eventManager.TriggerOnNewPresence(sp);
|
||||||
|
|
||||||
// This is one of two paths to create avatars that are
|
sp.TeleportFlags = (TeleportFlags)aCircuit.teleportFlags;
|
||||||
// used. This tends to get called more in standalone
|
|
||||||
// than grid, not really sure why, but as such needs
|
|
||||||
// an explicity appearance lookup here.
|
|
||||||
AvatarAppearance appearance = null;
|
|
||||||
GetAvatarAppearance(client, out appearance);
|
|
||||||
presence.Appearance = appearance;
|
|
||||||
|
|
||||||
presence.initializeScenePresence(client, RegionInfo, this);
|
// HERE!!! Do the initial attachments right here
|
||||||
|
// first agent upon login is a root agent by design.
|
||||||
m_sceneGraph.AddScenePresence(presence);
|
// All other AddNewClient calls find aCircuit.child to be true
|
||||||
|
if (aCircuit.child == false)
|
||||||
lock (m_restorePresences)
|
|
||||||
{
|
{
|
||||||
Monitor.PulseAll(m_restorePresences);
|
sp.IsChildAgent = false;
|
||||||
}
|
Util.FireAndForget(delegate(object o) { sp.RezAttachments(); });
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (GetScenePresence(client.AgentId) == null) // ensure there is no SP here
|
|
||||||
{
|
|
||||||
m_log.Debug("[SCENE]: Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName);
|
|
||||||
|
|
||||||
m_clientManager.Add(client);
|
|
||||||
SubscribeToClientEvents(client);
|
|
||||||
|
|
||||||
ScenePresence sp = CreateAndAddScenePresence(client);
|
|
||||||
if (aCircuit != null)
|
|
||||||
sp.Appearance = aCircuit.Appearance;
|
|
||||||
|
|
||||||
// HERE!!! Do the initial attachments right here
|
|
||||||
// first agent upon login is a root agent by design.
|
|
||||||
// All other AddNewClient calls find aCircuit.child to be true
|
|
||||||
if (aCircuit == null || (aCircuit != null && aCircuit.child == false))
|
|
||||||
{
|
|
||||||
sp.IsChildAgent = false;
|
|
||||||
Util.FireAndForget(delegate(object o) { sp.RezAttachments(); });
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2996,25 +2960,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
m_dialogModule.SendAlertToUser(remoteClient, "Set Home request Failed.");
|
m_dialogModule.SendAlertToUser(remoteClient, "Set Home request Failed.");
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Create a child agent scene presence and add it to this scene.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="client"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected virtual ScenePresence CreateAndAddScenePresence(IClientAPI client)
|
|
||||||
{
|
|
||||||
CheckHeartbeat();
|
|
||||||
AvatarAppearance appearance = null;
|
|
||||||
GetAvatarAppearance(client, out appearance);
|
|
||||||
|
|
||||||
ScenePresence avatar = m_sceneGraph.CreateAndAddChildScenePresence(client, appearance);
|
|
||||||
//avatar.KnownRegions = GetChildrenSeeds(avatar.UUID);
|
|
||||||
|
|
||||||
m_eventManager.TriggerOnNewPresence(avatar);
|
|
||||||
|
|
||||||
return avatar;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Get the avatar apperance for the given client.
|
/// Get the avatar apperance for the given client.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -3324,6 +3269,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
// Let the SP know how we got here. This has a lot of interesting
|
||||||
|
// uses down the line.
|
||||||
|
sp.TeleportFlags = (TeleportFlags)teleportFlags;
|
||||||
|
|
||||||
if (sp.IsChildAgent)
|
if (sp.IsChildAgent)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat(
|
m_log.DebugFormat(
|
||||||
|
|
|
@ -73,7 +73,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
protected List<ScenePresence> m_scenePresenceArray = new List<ScenePresence>();
|
protected List<ScenePresence> m_scenePresenceArray = new List<ScenePresence>();
|
||||||
|
|
||||||
protected internal EntityManager Entities = new EntityManager();
|
protected internal EntityManager Entities = new EntityManager();
|
||||||
protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>();
|
|
||||||
|
|
||||||
protected RegionInfo m_regInfo;
|
protected RegionInfo m_regInfo;
|
||||||
protected Scene m_parentScene;
|
protected Scene m_parentScene;
|
||||||
|
@ -564,8 +563,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
ScenePresence newAvatar = null;
|
ScenePresence newAvatar = null;
|
||||||
|
|
||||||
|
// ScenePresence always defaults to child agent
|
||||||
newAvatar = new ScenePresence(client, m_parentScene, m_regInfo, appearance);
|
newAvatar = new ScenePresence(client, m_parentScene, m_regInfo, appearance);
|
||||||
newAvatar.IsChildAgent = true;
|
|
||||||
|
|
||||||
AddScenePresence(newAvatar);
|
AddScenePresence(newAvatar);
|
||||||
|
|
||||||
|
@ -578,6 +577,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// <param name="presence"></param>
|
/// <param name="presence"></param>
|
||||||
protected internal void AddScenePresence(ScenePresence presence)
|
protected internal void AddScenePresence(ScenePresence presence)
|
||||||
{
|
{
|
||||||
|
// Always a child when added to the scene
|
||||||
bool child = presence.IsChildAgent;
|
bool child = presence.IsChildAgent;
|
||||||
|
|
||||||
if (child)
|
if (child)
|
||||||
|
|
|
@ -178,6 +178,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
item.LastOwnerID = item.OwnerID;
|
item.LastOwnerID = item.OwnerID;
|
||||||
item.OwnerID = ownerId;
|
item.OwnerID = ownerId;
|
||||||
|
item.PermsMask = 0;
|
||||||
|
item.PermsGranter = UUID.Zero;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -695,7 +697,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
item.ParentID = m_part.UUID;
|
item.ParentID = m_part.UUID;
|
||||||
item.ParentPartID = m_part.UUID;
|
item.ParentPartID = m_part.UUID;
|
||||||
item.Flags = m_items[item.ItemID].Flags;
|
|
||||||
|
|
||||||
// If group permissions have been set on, check that the groupID is up to date in case it has
|
// If group permissions have been set on, check that the groupID is up to date in case it has
|
||||||
// changed since permissions were last set.
|
// changed since permissions were last set.
|
||||||
|
@ -850,7 +851,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// <param name="xferManager"></param>
|
/// <param name="xferManager"></param>
|
||||||
public void RequestInventoryFile(IClientAPI client, IXfer xferManager)
|
public void RequestInventoryFile(IClientAPI client, IXfer xferManager)
|
||||||
{
|
{
|
||||||
bool changed = CreateInventoryFile();
|
CreateInventoryFile();
|
||||||
|
|
||||||
if (m_inventorySerial == 0) // No inventory
|
if (m_inventorySerial == 0) // No inventory
|
||||||
{
|
{
|
||||||
|
@ -1013,6 +1014,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
item.BasePermissions &= item.NextPermissions;
|
item.BasePermissions &= item.NextPermissions;
|
||||||
item.EveryonePermissions &= item.NextPermissions;
|
item.EveryonePermissions &= item.NextPermissions;
|
||||||
item.OwnerChanged = true;
|
item.OwnerChanged = true;
|
||||||
|
item.PermsMask = 0;
|
||||||
|
item.PermsGranter = UUID.Zero;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -130,6 +130,13 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
private bool m_updateflag;
|
private bool m_updateflag;
|
||||||
private byte m_movementflag;
|
private byte m_movementflag;
|
||||||
private Vector3? m_forceToApply;
|
private Vector3? m_forceToApply;
|
||||||
|
private TeleportFlags m_teleportFlags;
|
||||||
|
public TeleportFlags TeleportFlags
|
||||||
|
{
|
||||||
|
get { return m_teleportFlags; }
|
||||||
|
set { m_teleportFlags = value; }
|
||||||
|
}
|
||||||
|
|
||||||
private uint m_requestedSitTargetID;
|
private uint m_requestedSitTargetID;
|
||||||
private UUID m_requestedSitTargetUUID;
|
private UUID m_requestedSitTargetUUID;
|
||||||
public bool SitGround = false;
|
public bool SitGround = false;
|
||||||
|
@ -928,10 +935,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
//else
|
//else
|
||||||
// m_log.ErrorFormat("[SCENE]: Could not find user info for {0} when making it a root agent", m_uuid);
|
// m_log.ErrorFormat("[SCENE]: Could not find user info for {0} when making it a root agent", m_uuid);
|
||||||
|
|
||||||
// On the next prim update, all objects will be sent
|
|
||||||
//
|
|
||||||
m_sceneViewer.Reset();
|
|
||||||
|
|
||||||
m_isChildAgent = false;
|
m_isChildAgent = false;
|
||||||
|
|
||||||
// send the animations of the other presences to me
|
// send the animations of the other presences to me
|
||||||
|
@ -953,6 +956,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void MakeChildAgent()
|
public void MakeChildAgent()
|
||||||
{
|
{
|
||||||
|
// Reset these so that teleporting in and walking out isn't seen
|
||||||
|
// as teleporting back
|
||||||
|
m_teleportFlags = TeleportFlags.Default;
|
||||||
|
|
||||||
// It looks like m_animator is set to null somewhere, and MakeChild
|
// It looks like m_animator is set to null somewhere, and MakeChild
|
||||||
// is called after that. Probably in aborted teleports.
|
// is called after that. Probably in aborted teleports.
|
||||||
if (m_animator == null)
|
if (m_animator == null)
|
||||||
|
@ -1108,7 +1115,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void CompleteMovement(IClientAPI client)
|
public void CompleteMovement(IClientAPI client)
|
||||||
{
|
{
|
||||||
DateTime startTime = DateTime.Now;
|
// DateTime startTime = DateTime.Now;
|
||||||
|
|
||||||
m_log.DebugFormat(
|
m_log.DebugFormat(
|
||||||
"[SCENE PRESENCE]: Completing movement of {0} into region {1}",
|
"[SCENE PRESENCE]: Completing movement of {0} into region {1}",
|
||||||
|
@ -1161,9 +1168,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
friendsModule.SendFriendsOnlineIfNeeded(ControllingClient);
|
friendsModule.SendFriendsOnlineIfNeeded(ControllingClient);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.DebugFormat(
|
// m_log.DebugFormat(
|
||||||
"[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms",
|
// "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms",
|
||||||
client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);
|
// client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -2952,10 +2959,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
if ((cAgentData.Throttles != null) && cAgentData.Throttles.Length > 0)
|
if ((cAgentData.Throttles != null) && cAgentData.Throttles.Length > 0)
|
||||||
ControllingClient.SetChildAgentThrottle(cAgentData.Throttles);
|
ControllingClient.SetChildAgentThrottle(cAgentData.Throttles);
|
||||||
|
|
||||||
// Sends out the objects in the user's draw distance if m_sendTasksToChild is true.
|
|
||||||
if (m_scene.m_seeIntoRegionFromNeighbor)
|
|
||||||
m_sceneViewer.Reset();
|
|
||||||
|
|
||||||
//cAgentData.AVHeight;
|
//cAgentData.AVHeight;
|
||||||
m_rootRegionHandle = cAgentData.RegionHandle;
|
m_rootRegionHandle = cAgentData.RegionHandle;
|
||||||
//m_velocity = cAgentData.Velocity;
|
//m_velocity = cAgentData.Velocity;
|
||||||
|
|
|
@ -0,0 +1,348 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Text;
|
||||||
|
using log4net;
|
||||||
|
using Mono.Addins;
|
||||||
|
using Nini.Config;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Framework.Console;
|
||||||
|
using OpenSim.Framework.Statistics;
|
||||||
|
using OpenSim.Region.ClientStack.LindenUDP;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.UDP.Linden
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A module that just holds commands for inspecting the current state of the Linden UDP stack.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// All actual client stack functionality remains in OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
/// </remarks>
|
||||||
|
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LindenUDPInfoModule")]
|
||||||
|
public class LindenUDPInfoModule : ISharedRegionModule
|
||||||
|
{
|
||||||
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
protected Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
|
||||||
|
|
||||||
|
public string Name { get { return "Linden UDP Module"; } }
|
||||||
|
|
||||||
|
public Type ReplaceableInterface { get { return null; } }
|
||||||
|
|
||||||
|
public void Initialise(IConfigSource source)
|
||||||
|
{
|
||||||
|
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: INITIALIZED MODULE");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PostInitialise()
|
||||||
|
{
|
||||||
|
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: POST INITIALIZED MODULE");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Close()
|
||||||
|
{
|
||||||
|
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: CLOSED MODULE");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddRegion(Scene scene)
|
||||||
|
{
|
||||||
|
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
|
lock (m_scenes)
|
||||||
|
m_scenes[scene.RegionInfo.RegionID] = scene;
|
||||||
|
|
||||||
|
scene.AddCommand(
|
||||||
|
this, "show queues",
|
||||||
|
"show queues [full]",
|
||||||
|
"Show queue data for each client",
|
||||||
|
"Without the 'full' option, only root agents are shown."
|
||||||
|
+ " With the 'full' option child agents are also shown.",
|
||||||
|
ShowQueuesReport);
|
||||||
|
|
||||||
|
scene.AddCommand(
|
||||||
|
this, "show throttles",
|
||||||
|
"show throttles [full]",
|
||||||
|
"Show throttle settings for each client and for the server overall",
|
||||||
|
"Without the 'full' option, only root agents are shown."
|
||||||
|
+ " With the 'full' option child agents are also shown.",
|
||||||
|
ShowThrottlesReport);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveRegion(Scene scene)
|
||||||
|
{
|
||||||
|
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
|
lock (m_scenes)
|
||||||
|
m_scenes.Remove(scene.RegionInfo.RegionID);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RegionLoaded(Scene scene)
|
||||||
|
{
|
||||||
|
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void ShowQueuesReport(string module, string[] cmd)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.Output(GetQueuesReport(cmd));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void ShowThrottlesReport(string module, string[] cmd)
|
||||||
|
{
|
||||||
|
MainConsole.Instance.Output(GetThrottlesReport(cmd));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected string GetColumnEntry(string entry, int maxLength, int columnPadding)
|
||||||
|
{
|
||||||
|
return string.Format(
|
||||||
|
"{0,-" + maxLength + "}{1,-" + columnPadding + "}",
|
||||||
|
entry.Length > maxLength ? entry.Substring(0, maxLength) : entry,
|
||||||
|
"");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Generate UDP Queue data report for each client
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="showParams"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected string GetQueuesReport(string[] showParams)
|
||||||
|
{
|
||||||
|
bool showChildren = false;
|
||||||
|
|
||||||
|
if (showParams.Length > 2 && showParams[2] == "full")
|
||||||
|
showChildren = true;
|
||||||
|
|
||||||
|
StringBuilder report = new StringBuilder();
|
||||||
|
|
||||||
|
int columnPadding = 2;
|
||||||
|
int maxNameLength = 18;
|
||||||
|
int maxRegionNameLength = 14;
|
||||||
|
int maxTypeLength = 4;
|
||||||
|
int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding;
|
||||||
|
|
||||||
|
report.Append(GetColumnEntry("User", maxNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry("Region", maxRegionNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry("Type", maxTypeLength, columnPadding));
|
||||||
|
|
||||||
|
report.AppendFormat(
|
||||||
|
"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
|
||||||
|
"Pkts",
|
||||||
|
"Pkts",
|
||||||
|
"Bytes",
|
||||||
|
"Pkts",
|
||||||
|
"Pkts",
|
||||||
|
"Pkts",
|
||||||
|
"Pkts",
|
||||||
|
"Pkts",
|
||||||
|
"Pkts",
|
||||||
|
"Pkts",
|
||||||
|
"Pkts");
|
||||||
|
|
||||||
|
report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
|
||||||
|
report.AppendFormat(
|
||||||
|
"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
|
||||||
|
"Out",
|
||||||
|
"In",
|
||||||
|
"Unacked",
|
||||||
|
"Resend",
|
||||||
|
"Land",
|
||||||
|
"Wind",
|
||||||
|
"Cloud",
|
||||||
|
"Task",
|
||||||
|
"Texture",
|
||||||
|
"Asset",
|
||||||
|
"State");
|
||||||
|
|
||||||
|
lock (m_scenes)
|
||||||
|
{
|
||||||
|
foreach (Scene scene in m_scenes.Values)
|
||||||
|
{
|
||||||
|
scene.ForEachClient(
|
||||||
|
delegate(IClientAPI client)
|
||||||
|
{
|
||||||
|
if (client is IStatsCollector)
|
||||||
|
{
|
||||||
|
bool isChild = scene.PresenceChildStatus(client.AgentId);
|
||||||
|
if (isChild && !showChildren)
|
||||||
|
return;
|
||||||
|
|
||||||
|
string name = client.Name;
|
||||||
|
string regionName = scene.RegionInfo.RegionName;
|
||||||
|
|
||||||
|
report.Append(GetColumnEntry(name, maxNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry(regionName, maxRegionNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry(isChild ? "Cd" : "Rt", maxTypeLength, columnPadding));
|
||||||
|
|
||||||
|
IStatsCollector stats = (IStatsCollector)client;
|
||||||
|
|
||||||
|
report.AppendLine(stats.Report());
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return report.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Show throttle data
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="showParams"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected string GetThrottlesReport(string[] showParams)
|
||||||
|
{
|
||||||
|
bool showChildren = false;
|
||||||
|
|
||||||
|
if (showParams.Length > 2 && showParams[2] == "full")
|
||||||
|
showChildren = true;
|
||||||
|
|
||||||
|
StringBuilder report = new StringBuilder();
|
||||||
|
|
||||||
|
int columnPadding = 2;
|
||||||
|
int maxNameLength = 18;
|
||||||
|
int maxRegionNameLength = 14;
|
||||||
|
int maxTypeLength = 4;
|
||||||
|
int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding;
|
||||||
|
|
||||||
|
report.Append(GetColumnEntry("User", maxNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry("Region", maxRegionNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry("Type", maxTypeLength, columnPadding));
|
||||||
|
|
||||||
|
report.AppendFormat(
|
||||||
|
"{0,7} {1,8} {2,7} {3,7} {4,7} {5,7} {6,9} {7,7}\n",
|
||||||
|
"Total",
|
||||||
|
"Resend",
|
||||||
|
"Land",
|
||||||
|
"Wind",
|
||||||
|
"Cloud",
|
||||||
|
"Task",
|
||||||
|
"Texture",
|
||||||
|
"Asset");
|
||||||
|
|
||||||
|
report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
|
||||||
|
report.AppendFormat(
|
||||||
|
"{0,7} {1,8} {2,7} {3,7} {4,7} {5,7} {6,9} {7,7}",
|
||||||
|
"kb/s",
|
||||||
|
"kb/s",
|
||||||
|
"kb/s",
|
||||||
|
"kb/s",
|
||||||
|
"kb/s",
|
||||||
|
"kb/s",
|
||||||
|
"kb/s",
|
||||||
|
"kb/s");
|
||||||
|
|
||||||
|
report.AppendLine();
|
||||||
|
|
||||||
|
bool firstClient = true;
|
||||||
|
|
||||||
|
lock (m_scenes)
|
||||||
|
{
|
||||||
|
foreach (Scene scene in m_scenes.Values)
|
||||||
|
{
|
||||||
|
scene.ForEachClient(
|
||||||
|
delegate(IClientAPI client)
|
||||||
|
{
|
||||||
|
if (client is LLClientView)
|
||||||
|
{
|
||||||
|
LLClientView llClient = client as LLClientView;
|
||||||
|
|
||||||
|
if (firstClient)
|
||||||
|
{
|
||||||
|
report.AppendLine(GetServerThrottlesReport(llClient.UDPServer));
|
||||||
|
firstClient = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool isChild = scene.PresenceChildStatus(client.AgentId);
|
||||||
|
if (isChild && !showChildren)
|
||||||
|
return;
|
||||||
|
|
||||||
|
string name = client.Name;
|
||||||
|
string regionName = scene.RegionInfo.RegionName;
|
||||||
|
|
||||||
|
LLUDPClient llUdpClient = llClient.UDPClient;
|
||||||
|
ClientInfo ci = llUdpClient.GetClientInfo();
|
||||||
|
|
||||||
|
report.Append(GetColumnEntry(name, maxNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry(regionName, maxRegionNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry(isChild ? "Cd" : "Rt", maxTypeLength, columnPadding));
|
||||||
|
|
||||||
|
report.AppendFormat(
|
||||||
|
"{0,7} {1,8} {2,7} {3,7} {4,7} {5,7} {6,9} {7,7}",
|
||||||
|
(ci.totalThrottle * 8) / 1000,
|
||||||
|
(ci.resendThrottle * 8) / 1000,
|
||||||
|
(ci.landThrottle * 8) / 1000,
|
||||||
|
(ci.windThrottle * 8) / 1000,
|
||||||
|
(ci.cloudThrottle * 8) / 1000,
|
||||||
|
(ci.taskThrottle * 8) / 1000,
|
||||||
|
(ci.textureThrottle * 8) / 1000,
|
||||||
|
(ci.assetThrottle * 8) / 1000);
|
||||||
|
|
||||||
|
report.AppendLine();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return report.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected string GetServerThrottlesReport(LLUDPServer udpServer)
|
||||||
|
{
|
||||||
|
StringBuilder report = new StringBuilder();
|
||||||
|
|
||||||
|
int columnPadding = 2;
|
||||||
|
int maxNameLength = 18;
|
||||||
|
int maxRegionNameLength = 14;
|
||||||
|
int maxTypeLength = 4;
|
||||||
|
|
||||||
|
string name = "SERVER AGENT LIMITS";
|
||||||
|
|
||||||
|
report.Append(GetColumnEntry(name, maxNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry("-", maxRegionNameLength, columnPadding));
|
||||||
|
report.Append(GetColumnEntry("-", maxTypeLength, columnPadding));
|
||||||
|
|
||||||
|
ThrottleRates throttleRates = udpServer.ThrottleRates;
|
||||||
|
report.AppendFormat(
|
||||||
|
"{0,7} {1,8} {2,7} {3,7} {4,7} {5,7} {6,9} {7,7}",
|
||||||
|
"n/a",
|
||||||
|
(throttleRates.ResendLimit * 8) / 1000,
|
||||||
|
(throttleRates.LandLimit * 8) / 1000,
|
||||||
|
(throttleRates.WindLimit * 8) / 1000,
|
||||||
|
(throttleRates.CloudLimit * 8) / 1000,
|
||||||
|
(throttleRates.TaskLimit * 8) / 1000,
|
||||||
|
(throttleRates.TextureLimit * 8) / 1000,
|
||||||
|
(throttleRates.AssetLimit * 8) / 1000);
|
||||||
|
|
||||||
|
return report.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -39,7 +39,7 @@ namespace OpenSim.Server.Handlers.Grid
|
||||||
{
|
{
|
||||||
public class GridInfoServerInConnector : ServiceConnector
|
public class GridInfoServerInConnector : ServiceConnector
|
||||||
{
|
{
|
||||||
private string m_ConfigName = "GridInfoService";
|
// private string m_ConfigName = "GridInfoService";
|
||||||
|
|
||||||
public GridInfoServerInConnector(IConfigSource config, IHttpServer server, string configName) :
|
public GridInfoServerInConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||||
base(config, server, configName)
|
base(config, server, configName)
|
||||||
|
|
|
@ -51,7 +51,8 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
||||||
{
|
{
|
||||||
public class GatekeeperAgentHandler : OpenSim.Server.Handlers.Simulation.AgentHandler
|
public class GatekeeperAgentHandler : OpenSim.Server.Handlers.Simulation.AgentHandler
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private IGatekeeperService m_GatekeeperService;
|
private IGatekeeperService m_GatekeeperService;
|
||||||
|
|
||||||
public GatekeeperAgentHandler(IGatekeeperService gatekeeper, bool proxy)
|
public GatekeeperAgentHandler(IGatekeeperService gatekeeper, bool proxy)
|
||||||
|
|
|
@ -41,9 +41,9 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
||||||
{
|
{
|
||||||
public class GatekeeperServiceInConnector : ServiceConnector
|
public class GatekeeperServiceInConnector : ServiceConnector
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
// private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
// LogManager.GetLogger(
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private IGatekeeperService m_GatekeeperService;
|
private IGatekeeperService m_GatekeeperService;
|
||||||
public IGatekeeperService GateKeeper
|
public IGatekeeperService GateKeeper
|
||||||
|
|
|
@ -215,15 +215,22 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
||||||
|
|
||||||
// We're behind a proxy
|
// We're behind a proxy
|
||||||
Hashtable headers = (Hashtable)request["headers"];
|
Hashtable headers = (Hashtable)request["headers"];
|
||||||
if (headers.ContainsKey("X-Forwarded-For") && headers["X-Forwarded-For"] != null)
|
string xff = "X-Forwarded-For";
|
||||||
{
|
if (headers.ContainsKey(xff.ToLower()))
|
||||||
m_log.DebugFormat("[HOME AGENT HANDLER]: XFF is {0}", headers["X-Forwarded-For"]);
|
xff = xff.ToLower();
|
||||||
|
|
||||||
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers["X-Forwarded-For"]);
|
if (!headers.ContainsKey(xff) || headers[xff] == null)
|
||||||
if (ep != null)
|
{
|
||||||
return ep.Address.ToString();
|
m_log.WarnFormat("[AGENT HANDLER]: No XFF header");
|
||||||
|
return Util.GetCallerIP(request);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers[xff]);
|
||||||
|
|
||||||
|
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers[xff]);
|
||||||
|
if (ep != null)
|
||||||
|
return ep.Address.ToString();
|
||||||
|
|
||||||
// Oops
|
// Oops
|
||||||
return Util.GetCallerIP(request);
|
return Util.GetCallerIP(request);
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,9 +47,9 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
||||||
{
|
{
|
||||||
public class UserAgentServerConnector : ServiceConnector
|
public class UserAgentServerConnector : ServiceConnector
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
// private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
// LogManager.GetLogger(
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private IUserAgentService m_HomeUsersService;
|
private IUserAgentService m_HomeUsersService;
|
||||||
|
|
||||||
|
|
|
@ -347,7 +347,6 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
byte[] HandleAddFolder(Dictionary<string,object> request)
|
byte[] HandleAddFolder(Dictionary<string,object> request)
|
||||||
{
|
{
|
||||||
Dictionary<string,object> result = new Dictionary<string,object>();
|
|
||||||
InventoryFolderBase folder = BuildFolder(request);
|
InventoryFolderBase folder = BuildFolder(request);
|
||||||
|
|
||||||
if (m_InventoryService.AddFolder(folder))
|
if (m_InventoryService.AddFolder(folder))
|
||||||
|
@ -358,7 +357,6 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
byte[] HandleUpdateFolder(Dictionary<string,object> request)
|
byte[] HandleUpdateFolder(Dictionary<string,object> request)
|
||||||
{
|
{
|
||||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
|
||||||
InventoryFolderBase folder = BuildFolder(request);
|
InventoryFolderBase folder = BuildFolder(request);
|
||||||
|
|
||||||
if (m_InventoryService.UpdateFolder(folder))
|
if (m_InventoryService.UpdateFolder(folder))
|
||||||
|
@ -369,7 +367,6 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
byte[] HandleMoveFolder(Dictionary<string,object> request)
|
byte[] HandleMoveFolder(Dictionary<string,object> request)
|
||||||
{
|
{
|
||||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
|
||||||
UUID parentID = UUID.Zero;
|
UUID parentID = UUID.Zero;
|
||||||
UUID.TryParse(request["ParentID"].ToString(), out parentID);
|
UUID.TryParse(request["ParentID"].ToString(), out parentID);
|
||||||
UUID folderID = UUID.Zero;
|
UUID folderID = UUID.Zero;
|
||||||
|
@ -387,7 +384,6 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
byte[] HandleDeleteFolders(Dictionary<string,object> request)
|
byte[] HandleDeleteFolders(Dictionary<string,object> request)
|
||||||
{
|
{
|
||||||
Dictionary<string,object> result = new Dictionary<string,object>();
|
|
||||||
UUID principal = UUID.Zero;
|
UUID principal = UUID.Zero;
|
||||||
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
|
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
|
||||||
List<string> slist = (List<string>)request["FOLDERS"];
|
List<string> slist = (List<string>)request["FOLDERS"];
|
||||||
|
@ -408,7 +404,6 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
byte[] HandlePurgeFolder(Dictionary<string,object> request)
|
byte[] HandlePurgeFolder(Dictionary<string,object> request)
|
||||||
{
|
{
|
||||||
Dictionary<string,object> result = new Dictionary<string,object>();
|
|
||||||
UUID folderID = UUID.Zero;
|
UUID folderID = UUID.Zero;
|
||||||
UUID.TryParse(request["ID"].ToString(), out folderID);
|
UUID.TryParse(request["ID"].ToString(), out folderID);
|
||||||
|
|
||||||
|
@ -421,7 +416,6 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
byte[] HandleAddItem(Dictionary<string,object> request)
|
byte[] HandleAddItem(Dictionary<string,object> request)
|
||||||
{
|
{
|
||||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
|
||||||
InventoryItemBase item = BuildItem(request);
|
InventoryItemBase item = BuildItem(request);
|
||||||
|
|
||||||
if (m_InventoryService.AddItem(item))
|
if (m_InventoryService.AddItem(item))
|
||||||
|
@ -432,7 +426,6 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
byte[] HandleUpdateItem(Dictionary<string,object> request)
|
byte[] HandleUpdateItem(Dictionary<string,object> request)
|
||||||
{
|
{
|
||||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
|
||||||
InventoryItemBase item = BuildItem(request);
|
InventoryItemBase item = BuildItem(request);
|
||||||
|
|
||||||
if (m_InventoryService.UpdateItem(item))
|
if (m_InventoryService.UpdateItem(item))
|
||||||
|
@ -443,7 +436,6 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
byte[] HandleMoveItems(Dictionary<string,object> request)
|
byte[] HandleMoveItems(Dictionary<string,object> request)
|
||||||
{
|
{
|
||||||
Dictionary<string,object> result = new Dictionary<string,object>();
|
|
||||||
List<string> idlist = (List<string>)request["IDLIST"];
|
List<string> idlist = (List<string>)request["IDLIST"];
|
||||||
List<string> destlist = (List<string>)request["DESTLIST"];
|
List<string> destlist = (List<string>)request["DESTLIST"];
|
||||||
UUID principal = UUID.Zero;
|
UUID principal = UUID.Zero;
|
||||||
|
@ -482,7 +474,6 @@ namespace OpenSim.Server.Handlers.Asset
|
||||||
|
|
||||||
byte[] HandleDeleteItems(Dictionary<string,object> request)
|
byte[] HandleDeleteItems(Dictionary<string,object> request)
|
||||||
{
|
{
|
||||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
|
||||||
UUID principal = UUID.Zero;
|
UUID principal = UUID.Zero;
|
||||||
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
|
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
|
||||||
List<string> slist = (List<string>)request["ITEMS"];
|
List<string> slist = (List<string>)request["ITEMS"];
|
||||||
|
|
|
@ -129,8 +129,6 @@ namespace OpenSim.Server.Handlers.Presence
|
||||||
byte[] LogoutAgent(Dictionary<string, object> request)
|
byte[] LogoutAgent(Dictionary<string, object> request)
|
||||||
{
|
{
|
||||||
UUID session = UUID.Zero;
|
UUID session = UUID.Zero;
|
||||||
Vector3 position = Vector3.Zero;
|
|
||||||
Vector3 lookat = Vector3.Zero;
|
|
||||||
|
|
||||||
if (!request.ContainsKey("SessionID"))
|
if (!request.ContainsKey("SessionID"))
|
||||||
return FailureResult();
|
return FailureResult();
|
||||||
|
|
|
@ -200,15 +200,22 @@ namespace OpenSim.Server.Handlers.Simulation
|
||||||
|
|
||||||
// We're behind a proxy
|
// We're behind a proxy
|
||||||
Hashtable headers = (Hashtable)request["headers"];
|
Hashtable headers = (Hashtable)request["headers"];
|
||||||
if (headers.ContainsKey("X-Forwarded-For") && headers["X-Forwarded-For"] != null)
|
string xff = "X-Forwarded-For";
|
||||||
{
|
if (headers.ContainsKey(xff.ToLower()))
|
||||||
m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers["X-Forwarded-For"]);
|
xff = xff.ToLower();
|
||||||
|
|
||||||
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers["X-Forwarded-For"]);
|
if (!headers.ContainsKey(xff) || headers[xff] == null)
|
||||||
if (ep != null)
|
{
|
||||||
return ep.Address.ToString();
|
m_log.WarnFormat("[AGENT HANDLER]: No XFF header");
|
||||||
|
return Util.GetCallerIP(request);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers[xff]);
|
||||||
|
|
||||||
|
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers[xff]);
|
||||||
|
if (ep != null)
|
||||||
|
return ep.Address.ToString();
|
||||||
|
|
||||||
// Oops
|
// Oops
|
||||||
return Util.GetCallerIP(request);
|
return Util.GetCallerIP(request);
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,7 +38,7 @@ namespace OpenSim.Server.Handlers.Simulation
|
||||||
public class SimulationServiceInConnector : ServiceConnector
|
public class SimulationServiceInConnector : ServiceConnector
|
||||||
{
|
{
|
||||||
private ISimulationService m_LocalSimulationService;
|
private ISimulationService m_LocalSimulationService;
|
||||||
private IAuthenticationService m_AuthenticationService;
|
// private IAuthenticationService m_AuthenticationService;
|
||||||
|
|
||||||
public SimulationServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) :
|
public SimulationServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) :
|
||||||
base(config, server, String.Empty)
|
base(config, server, String.Empty)
|
||||||
|
|
|
@ -56,7 +56,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private string m_ServerURI = String.Empty;
|
private string m_ServerURI = String.Empty;
|
||||||
private bool m_Enabled = false;
|
// private bool m_Enabled = false;
|
||||||
|
|
||||||
public SimianGridServiceConnector() { }
|
public SimianGridServiceConnector() { }
|
||||||
public SimianGridServiceConnector(string serverURI)
|
public SimianGridServiceConnector(string serverURI)
|
||||||
|
@ -93,7 +93,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
if (!serviceUrl.EndsWith("/") && !serviceUrl.EndsWith("="))
|
if (!serviceUrl.EndsWith("/") && !serviceUrl.EndsWith("="))
|
||||||
serviceUrl = serviceUrl + '/';
|
serviceUrl = serviceUrl + '/';
|
||||||
m_ServerURI = serviceUrl;
|
m_ServerURI = serviceUrl;
|
||||||
m_Enabled = true;
|
// m_Enabled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
#region IGridService
|
#region IGridService
|
||||||
|
@ -175,7 +175,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.Debug("[SIMIAN GRID CONNECTOR]: Found " + regions.Count + " neighbors for region " + regionID);
|
// m_log.Debug("[SIMIAN GRID CONNECTOR]: Found " + regions.Count + " neighbors for region " + regionID);
|
||||||
return regions;
|
return regions;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -757,7 +757,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invFolders.Count + " folders from SimianGrid response");
|
// m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invFolders.Count + " folders from SimianGrid response");
|
||||||
return invFolders;
|
return invFolders;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -824,7 +824,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invItems.Count + " items from SimianGrid response");
|
// m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invItems.Count + " items from SimianGrid response");
|
||||||
return invItems;
|
return invItems;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -158,7 +158,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
|
|
||||||
public bool LogoutAgent(UUID sessionID)
|
public bool LogoutAgent(UUID sessionID)
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for agent with sessionID " + sessionID);
|
// m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for agent with sessionID " + sessionID);
|
||||||
|
|
||||||
NameValueCollection requestArgs = new NameValueCollection
|
NameValueCollection requestArgs = new NameValueCollection
|
||||||
{
|
{
|
||||||
|
@ -177,7 +177,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
|
|
||||||
public bool LogoutRegionAgents(UUID regionID)
|
public bool LogoutRegionAgents(UUID regionID)
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for all agents in region " + regionID);
|
// m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for all agents in region " + regionID);
|
||||||
|
|
||||||
NameValueCollection requestArgs = new NameValueCollection
|
NameValueCollection requestArgs = new NameValueCollection
|
||||||
{
|
{
|
||||||
|
@ -202,7 +202,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
|
|
||||||
public PresenceInfo GetAgent(UUID sessionID)
|
public PresenceInfo GetAgent(UUID sessionID)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent with sessionID " + sessionID);
|
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent with sessionID " + sessionID);
|
||||||
|
|
||||||
NameValueCollection requestArgs = new NameValueCollection
|
NameValueCollection requestArgs = new NameValueCollection
|
||||||
{
|
{
|
||||||
|
@ -262,7 +262,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
|
|
||||||
public bool LoggedOut(string userID, UUID sessionID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
|
public bool LoggedOut(string userID, UUID sessionID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Logging out user " + userID);
|
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Logging out user " + userID);
|
||||||
|
|
||||||
// Remove the session to mark this user offline
|
// Remove the session to mark this user offline
|
||||||
if (!LogoutAgent(sessionID))
|
if (!LogoutAgent(sessionID))
|
||||||
|
@ -287,7 +287,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
|
|
||||||
public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Setting home location for user " + userID);
|
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Setting home location for user " + userID);
|
||||||
|
|
||||||
NameValueCollection requestArgs = new NameValueCollection
|
NameValueCollection requestArgs = new NameValueCollection
|
||||||
{
|
{
|
||||||
|
@ -312,10 +312,10 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
|
|
||||||
public GridUserInfo GetGridUserInfo(string user)
|
public GridUserInfo GetGridUserInfo(string user)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent " + user);
|
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent " + user);
|
||||||
|
|
||||||
UUID userID = new UUID(user);
|
UUID userID = new UUID(user);
|
||||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
|
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
|
||||||
|
|
||||||
NameValueCollection requestArgs = new NameValueCollection
|
NameValueCollection requestArgs = new NameValueCollection
|
||||||
{
|
{
|
||||||
|
@ -338,7 +338,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
|
|
||||||
private OSDMap GetUserData(UUID userID)
|
private OSDMap GetUserData(UUID userID)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
|
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
|
||||||
|
|
||||||
NameValueCollection requestArgs = new NameValueCollection
|
NameValueCollection requestArgs = new NameValueCollection
|
||||||
{
|
{
|
||||||
|
@ -362,7 +362,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
OSDMap userResponse = GetUserData(userID);
|
OSDMap userResponse = GetUserData(userID);
|
||||||
if (userResponse != null)
|
if (userResponse != null)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting sessions for " + userID);
|
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting sessions for " + userID);
|
||||||
|
|
||||||
NameValueCollection requestArgs = new NameValueCollection
|
NameValueCollection requestArgs = new NameValueCollection
|
||||||
{
|
{
|
||||||
|
@ -377,10 +377,10 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
if (presence != null)
|
if (presence != null)
|
||||||
presences.Add(presence);
|
presences.Add(presence);
|
||||||
}
|
}
|
||||||
else
|
// else
|
||||||
{
|
// {
|
||||||
m_log.Debug("[SIMIAN PRESENCE CONNECTOR]: No session returned for " + userID + ": " + response["Message"].AsString());
|
// m_log.Debug("[SIMIAN PRESENCE CONNECTOR]: No session returned for " + userID + ": " + response["Message"].AsString());
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
|
|
||||||
return presences;
|
return presences;
|
||||||
|
@ -424,7 +424,6 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
{
|
{
|
||||||
if (userResponse != null && userResponse["User"] is OSDMap)
|
if (userResponse != null && userResponse["User"] is OSDMap)
|
||||||
{
|
{
|
||||||
|
|
||||||
GridUserInfo info = new GridUserInfo();
|
GridUserInfo info = new GridUserInfo();
|
||||||
|
|
||||||
info.Online = true;
|
info.Online = true;
|
||||||
|
|
|
@ -157,7 +157,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
{
|
{
|
||||||
List<UserAccount> accounts = new List<UserAccount>();
|
List<UserAccount> accounts = new List<UserAccount>();
|
||||||
|
|
||||||
m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Searching for user accounts with name query " + query);
|
// m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Searching for user accounts with name query " + query);
|
||||||
|
|
||||||
NameValueCollection requestArgs = new NameValueCollection
|
NameValueCollection requestArgs = new NameValueCollection
|
||||||
{
|
{
|
||||||
|
@ -193,7 +193,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
|
|
||||||
public bool StoreUserAccount(UserAccount data)
|
public bool StoreUserAccount(UserAccount data)
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[SIMIAN ACCOUNT CONNECTOR]: Storing user account for " + data.Name);
|
// m_log.InfoFormat("[SIMIAN ACCOUNT CONNECTOR]: Storing user account for " + data.Name);
|
||||||
|
|
||||||
NameValueCollection requestArgs = new NameValueCollection
|
NameValueCollection requestArgs = new NameValueCollection
|
||||||
{
|
{
|
||||||
|
@ -250,7 +250,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
private UserAccount GetUser(NameValueCollection requestArgs)
|
private UserAccount GetUser(NameValueCollection requestArgs)
|
||||||
{
|
{
|
||||||
string lookupValue = (requestArgs.Count > 1) ? requestArgs[1] : "(Unknown)";
|
string lookupValue = (requestArgs.Count > 1) ? requestArgs[1] : "(Unknown)";
|
||||||
m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Looking up user account with query: " + lookupValue);
|
// m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Looking up user account with query: " + lookupValue);
|
||||||
|
|
||||||
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
|
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
|
||||||
if (response["Success"].AsBoolean())
|
if (response["Success"].AsBoolean())
|
||||||
|
|
|
@ -43,9 +43,9 @@ namespace OpenSim.Services.Connectors
|
||||||
{
|
{
|
||||||
public class EstateDataService : ServiceBase, IEstateDataService
|
public class EstateDataService : ServiceBase, IEstateDataService
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
// private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
// LogManager.GetLogger(
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
protected IEstateDataStore m_database;
|
protected IEstateDataStore m_database;
|
||||||
|
|
||||||
|
|
|
@ -43,9 +43,9 @@ namespace OpenSim.Services.Connectors
|
||||||
{
|
{
|
||||||
public class SimulationDataService : ServiceBase, ISimulationDataService
|
public class SimulationDataService : ServiceBase, ISimulationDataService
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
// private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
// LogManager.GetLogger(
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
protected ISimulationDataStore m_database;
|
protected ISimulationDataStore m_database;
|
||||||
|
|
||||||
|
|
|
@ -237,7 +237,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
OSDMap result = WebUtil.ServiceOSDRequest(uri,null,"DELETE",10000);
|
WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
@ -257,7 +257,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
OSDMap result = WebUtil.ServiceOSDRequest(uri,null,"DELETE",10000);
|
WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
@ -303,7 +303,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
||||||
args["destination_name"] = OSD.FromString(destination.RegionName);
|
args["destination_name"] = OSD.FromString(destination.RegionName);
|
||||||
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
|
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
|
||||||
|
|
||||||
OSDMap result = WebUtil.PostToService(uri,args);
|
WebUtil.PostToService(uri, args);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
|
|
@ -303,7 +303,7 @@ namespace OpenSim.Services.HypergridService
|
||||||
return m_UserAgentService.VerifyAgent(aCircuit.SessionID, aCircuit.ServiceSessionID);
|
return m_UserAgentService.VerifyAgent(aCircuit.SessionID, aCircuit.ServiceSessionID);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Object[] args = new Object[] { userURL };
|
// Object[] args = new Object[] { userURL };
|
||||||
IUserAgentService userAgentService = new UserAgentServiceConnector(userURL);
|
IUserAgentService userAgentService = new UserAgentServiceConnector(userURL);
|
||||||
if (userAgentService != null)
|
if (userAgentService != null)
|
||||||
{
|
{
|
||||||
|
|
|
@ -13,9 +13,10 @@ namespace OpenSim.Services.HypergridService
|
||||||
{
|
{
|
||||||
private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours!
|
private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours!
|
||||||
|
|
||||||
private static readonly ILog m_log =
|
// private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
// LogManager.GetLogger(
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private ExpiringCache<UUID, UserAccount> m_UUIDCache;
|
private ExpiringCache<UUID, UserAccount> m_UUIDCache;
|
||||||
|
|
||||||
private IUserAccountService m_UserAccountService;
|
private IUserAccountService m_UserAccountService;
|
||||||
|
|
|
@ -661,7 +661,7 @@ namespace OpenSim.Services.LLLoginService
|
||||||
protected virtual ArrayList GetInventoryLibrary(ILibraryService library)
|
protected virtual ArrayList GetInventoryLibrary(ILibraryService library)
|
||||||
{
|
{
|
||||||
Dictionary<UUID, InventoryFolderImpl> rootFolders = library.GetAllFolders();
|
Dictionary<UUID, InventoryFolderImpl> rootFolders = library.GetAllFolders();
|
||||||
m_log.DebugFormat("[LLOGIN]: Library has {0} folders", rootFolders.Count);
|
// m_log.DebugFormat("[LLOGIN]: Library has {0} folders", rootFolders.Count);
|
||||||
//Dictionary<UUID, InventoryFolderImpl> rootFolders = new Dictionary<UUID,InventoryFolderImpl>();
|
//Dictionary<UUID, InventoryFolderImpl> rootFolders = new Dictionary<UUID,InventoryFolderImpl>();
|
||||||
ArrayList folderHashes = new ArrayList();
|
ArrayList folderHashes = new ArrayList();
|
||||||
|
|
||||||
|
|
|
@ -282,7 +282,7 @@ namespace OpenSim.Services.LLLoginService
|
||||||
|
|
||||||
// Get active gestures
|
// Get active gestures
|
||||||
List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(account.PrincipalID);
|
List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(account.PrincipalID);
|
||||||
m_log.DebugFormat("[LLOGIN SERVICE]: {0} active gestures", gestures.Count);
|
// m_log.DebugFormat("[LLOGIN SERVICE]: {0} active gestures", gestures.Count);
|
||||||
|
|
||||||
//
|
//
|
||||||
// Login the presence
|
// Login the presence
|
||||||
|
@ -320,7 +320,8 @@ namespace OpenSim.Services.LLLoginService
|
||||||
Vector3 position = Vector3.Zero;
|
Vector3 position = Vector3.Zero;
|
||||||
Vector3 lookAt = Vector3.Zero;
|
Vector3 lookAt = Vector3.Zero;
|
||||||
GridRegion gatekeeper = null;
|
GridRegion gatekeeper = null;
|
||||||
GridRegion destination = FindDestination(account, scopeID, guinfo, session, startLocation, home, out gatekeeper, out where, out position, out lookAt);
|
TeleportFlags flags;
|
||||||
|
GridRegion destination = FindDestination(account, scopeID, guinfo, session, startLocation, home, out gatekeeper, out where, out position, out lookAt, out flags);
|
||||||
if (destination == null)
|
if (destination == null)
|
||||||
{
|
{
|
||||||
m_PresenceService.LogoutAgent(session);
|
m_PresenceService.LogoutAgent(session);
|
||||||
|
@ -328,6 +329,8 @@ namespace OpenSim.Services.LLLoginService
|
||||||
return LLFailedLoginResponse.GridProblem;
|
return LLFailedLoginResponse.GridProblem;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (account.UserLevel >= 200)
|
||||||
|
flags |= TeleportFlags.Godlike;
|
||||||
//
|
//
|
||||||
// Get the avatar
|
// Get the avatar
|
||||||
//
|
//
|
||||||
|
@ -343,7 +346,7 @@ namespace OpenSim.Services.LLLoginService
|
||||||
string reason = string.Empty;
|
string reason = string.Empty;
|
||||||
GridRegion dest;
|
GridRegion dest;
|
||||||
AgentCircuitData aCircuit = LaunchAgentAtGrid(gatekeeper, destination, account, avatar, session, secureSession, position, where,
|
AgentCircuitData aCircuit = LaunchAgentAtGrid(gatekeeper, destination, account, avatar, session, secureSession, position, where,
|
||||||
clientVersion, channel, mac, id0, clientIP, out where, out reason, out dest);
|
clientVersion, channel, mac, id0, clientIP, flags, out where, out reason, out dest);
|
||||||
destination = dest;
|
destination = dest;
|
||||||
if (aCircuit == null)
|
if (aCircuit == null)
|
||||||
{
|
{
|
||||||
|
@ -378,8 +381,10 @@ namespace OpenSim.Services.LLLoginService
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected GridRegion FindDestination(UserAccount account, UUID scopeID, GridUserInfo pinfo, UUID sessionID, string startLocation, GridRegion home, out GridRegion gatekeeper, out string where, out Vector3 position, out Vector3 lookAt)
|
protected GridRegion FindDestination(UserAccount account, UUID scopeID, GridUserInfo pinfo, UUID sessionID, string startLocation, GridRegion home, out GridRegion gatekeeper, out string where, out Vector3 position, out Vector3 lookAt, out TeleportFlags flags)
|
||||||
{
|
{
|
||||||
|
flags = TeleportFlags.ViaLogin;
|
||||||
|
|
||||||
m_log.DebugFormat("[LLOGIN SERVICE]: FindDestination for start location {0}", startLocation);
|
m_log.DebugFormat("[LLOGIN SERVICE]: FindDestination for start location {0}", startLocation);
|
||||||
|
|
||||||
gatekeeper = null;
|
gatekeeper = null;
|
||||||
|
@ -473,6 +478,8 @@ namespace OpenSim.Services.LLLoginService
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
flags |= TeleportFlags.ViaRegionID;
|
||||||
|
|
||||||
// free uri form
|
// free uri form
|
||||||
// e.g. New Moon&135&46 New Moon@osgrid.org:8002&153&34
|
// e.g. New Moon&135&46 New Moon@osgrid.org:8002&153&34
|
||||||
where = "url";
|
where = "url";
|
||||||
|
@ -624,7 +631,7 @@ namespace OpenSim.Services.LLLoginService
|
||||||
|
|
||||||
protected AgentCircuitData LaunchAgentAtGrid(GridRegion gatekeeper, GridRegion destination, UserAccount account, AvatarAppearance avatar,
|
protected AgentCircuitData LaunchAgentAtGrid(GridRegion gatekeeper, GridRegion destination, UserAccount account, AvatarAppearance avatar,
|
||||||
UUID session, UUID secureSession, Vector3 position, string currentWhere, string viewer, string channel, string mac, string id0,
|
UUID session, UUID secureSession, Vector3 position, string currentWhere, string viewer, string channel, string mac, string id0,
|
||||||
IPEndPoint clientIP, out string where, out string reason, out GridRegion dest)
|
IPEndPoint clientIP, TeleportFlags flags, out string where, out string reason, out GridRegion dest)
|
||||||
{
|
{
|
||||||
where = currentWhere;
|
where = currentWhere;
|
||||||
ISimulationService simConnector = null;
|
ISimulationService simConnector = null;
|
||||||
|
@ -663,7 +670,7 @@ namespace OpenSim.Services.LLLoginService
|
||||||
{
|
{
|
||||||
circuitCode = (uint)Util.RandomClass.Next(); ;
|
circuitCode = (uint)Util.RandomClass.Next(); ;
|
||||||
aCircuit = MakeAgent(destination, account, avatar, session, secureSession, circuitCode, position, clientIP.Address.ToString(), viewer, channel, mac, id0);
|
aCircuit = MakeAgent(destination, account, avatar, session, secureSession, circuitCode, position, clientIP.Address.ToString(), viewer, channel, mac, id0);
|
||||||
success = LaunchAgentDirectly(simConnector, destination, aCircuit, out reason);
|
success = LaunchAgentDirectly(simConnector, destination, aCircuit, flags, out reason);
|
||||||
if (!success && m_GridService != null)
|
if (!success && m_GridService != null)
|
||||||
{
|
{
|
||||||
// Try the fallback regions
|
// Try the fallback regions
|
||||||
|
@ -672,7 +679,7 @@ namespace OpenSim.Services.LLLoginService
|
||||||
{
|
{
|
||||||
foreach (GridRegion r in fallbacks)
|
foreach (GridRegion r in fallbacks)
|
||||||
{
|
{
|
||||||
success = LaunchAgentDirectly(simConnector, r, aCircuit, out reason);
|
success = LaunchAgentDirectly(simConnector, r, aCircuit, flags | TeleportFlags.ViaRegionID, out reason);
|
||||||
if (success)
|
if (success)
|
||||||
{
|
{
|
||||||
where = "safe";
|
where = "safe";
|
||||||
|
@ -795,9 +802,9 @@ namespace OpenSim.Services.LLLoginService
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, out string reason)
|
private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, TeleportFlags flags, out string reason)
|
||||||
{
|
{
|
||||||
return simConnector.CreateAgent(region, aCircuit, (int)Constants.TeleportFlags.ViaLogin, out reason);
|
return simConnector.CreateAgent(region, aCircuit, (uint)flags, out reason);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, IPEndPoint clientIP, out string reason)
|
private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, IPEndPoint clientIP, out string reason)
|
||||||
|
|
150
prebuild.xml
150
prebuild.xml
|
@ -1439,60 +1439,6 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules" path="OpenSim/Region/OptionalModules" type="Library">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../bin/</ReferencePath>
|
|
||||||
<Reference name="System"/>
|
|
||||||
<Reference name="System.Xml"/>
|
|
||||||
<Reference name="System.Drawing"/>
|
|
||||||
<Reference name="System.Web"/>
|
|
||||||
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
|
||||||
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
|
|
||||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
|
||||||
<Reference name="PumaCode.SvnDotNet" path="../../../bin/"/>
|
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
<Reference name="OpenSim.Framework.Communications"/>
|
|
||||||
<Reference name="OpenSim.Data"/>
|
|
||||||
<Reference name="OpenSim.Region.Framework"/>
|
|
||||||
<Reference name="OpenSim.Region.CoreModules"/>
|
|
||||||
<Reference name="OpenSim.Framework.Capabilities"/>
|
|
||||||
<Reference name="OpenSim.Framework.Console"/>
|
|
||||||
<Reference name="OpenSim.Framework.Servers"/>
|
|
||||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
|
||||||
<Reference name="OpenSim.Framework.Statistics"/>
|
|
||||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
|
||||||
<Reference name="OpenSim.Server.Base"/>
|
|
||||||
<Reference name="OpenSim.Server.Handlers"/>
|
|
||||||
<Reference name="OpenSim.Services.Connectors"/>
|
|
||||||
<Reference name="OpenSim.Services.Base"/>
|
|
||||||
<Reference name="OpenSim.Services.Interfaces"/>
|
|
||||||
<Reference name="Mono.Addins" path="../../../bin/"/>
|
|
||||||
|
|
||||||
<!-- For scripting in funny languages by default -->
|
|
||||||
<Reference name="XMLRPC" path="../../../bin/"/>
|
|
||||||
<Reference name="OpenSim.Framework.Communications"/>
|
|
||||||
<Reference name="Nini" path="../../../bin/"/>
|
|
||||||
<Reference name="log4net" path="../../../bin/"/>
|
|
||||||
<Reference name="DotNetOpenMail" path="../../../bin/"/>
|
|
||||||
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.cs" recurse="true">
|
|
||||||
<Exclude name="Tests" pattern="Tests"/>
|
|
||||||
</Match>
|
|
||||||
<Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Region.RegionCombinerModule" path="OpenSim/Region/RegionCombinerModule" type="Library">
|
<Project frameworkVersion="v3_5" name="OpenSim.Region.RegionCombinerModule" path="OpenSim/Region/RegionCombinerModule" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
<Options>
|
<Options>
|
||||||
|
@ -1556,7 +1502,6 @@
|
||||||
<Reference name="OpenSim.Framework.Communications"/>
|
<Reference name="OpenSim.Framework.Communications"/>
|
||||||
<Reference name="OpenSim.Framework.Statistics"/>
|
<Reference name="OpenSim.Framework.Statistics"/>
|
||||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||||
<Reference name="OpenSim.Region.CoreModules"/>
|
|
||||||
<Reference name="XMLRPC" path="../../../bin/"/>
|
<Reference name="XMLRPC" path="../../../bin/"/>
|
||||||
<Reference name="Nini" path="../../../bin/"/>
|
<Reference name="Nini" path="../../../bin/"/>
|
||||||
<Reference name="log4net" path="../../../bin/"/>
|
<Reference name="log4net" path="../../../bin/"/>
|
||||||
|
@ -1607,6 +1552,61 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
|
<Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules" path="OpenSim/Region/OptionalModules" type="Library">
|
||||||
|
<Configuration name="Debug">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration name="Release">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
|
||||||
|
<ReferencePath>../../../bin/</ReferencePath>
|
||||||
|
<Reference name="System"/>
|
||||||
|
<Reference name="System.Xml"/>
|
||||||
|
<Reference name="System.Drawing"/>
|
||||||
|
<Reference name="System.Web"/>
|
||||||
|
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||||
|
<Reference name="PumaCode.SvnDotNet" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenSim.Framework"/>
|
||||||
|
<Reference name="OpenSim.Framework.Communications"/>
|
||||||
|
<Reference name="OpenSim.Data"/>
|
||||||
|
<Reference name="OpenSim.Framework.Capabilities"/>
|
||||||
|
<Reference name="OpenSim.Framework.Console"/>
|
||||||
|
<Reference name="OpenSim.Framework.Servers"/>
|
||||||
|
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||||
|
<Reference name="OpenSim.Framework.Statistics"/>
|
||||||
|
<Reference name="OpenSim.Region.ClientStack.LindenUDP"/>
|
||||||
|
<Reference name="OpenSim.Region.CoreModules"/>
|
||||||
|
<Reference name="OpenSim.Region.Framework"/>
|
||||||
|
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||||
|
<Reference name="OpenSim.Server.Base"/>
|
||||||
|
<Reference name="OpenSim.Server.Handlers"/>
|
||||||
|
<Reference name="OpenSim.Services.Connectors"/>
|
||||||
|
<Reference name="OpenSim.Services.Base"/>
|
||||||
|
<Reference name="OpenSim.Services.Interfaces"/>
|
||||||
|
<Reference name="Mono.Addins" path="../../../bin/"/>
|
||||||
|
|
||||||
|
<!-- For scripting in funny languages by default -->
|
||||||
|
<Reference name="XMLRPC" path="../../../bin/"/>
|
||||||
|
<Reference name="OpenSim.Framework.Communications"/>
|
||||||
|
<Reference name="Nini" path="../../../bin/"/>
|
||||||
|
<Reference name="log4net" path="../../../bin/"/>
|
||||||
|
<Reference name="DotNetOpenMail" path="../../../bin/"/>
|
||||||
|
|
||||||
|
<Files>
|
||||||
|
<Match pattern="*.cs" recurse="true">
|
||||||
|
<Exclude name="Tests" pattern="Tests"/>
|
||||||
|
</Match>
|
||||||
|
<Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/>
|
||||||
|
</Files>
|
||||||
|
</Project>
|
||||||
|
|
||||||
<!-- Datastore Plugins -->
|
<!-- Datastore Plugins -->
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Data.Null" path="OpenSim/Data/Null" type="Library">
|
<Project frameworkVersion="v3_5" name="OpenSim.Data.Null" path="OpenSim/Data/Null" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
|
@ -1991,7 +1991,6 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Client.VWoHTTP" path="OpenSim/Client/VWoHTTP" type="Library">
|
<Project frameworkVersion="v3_5" name="OpenSim.Client.VWoHTTP" path="OpenSim/Client/VWoHTTP" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
<Options>
|
<Options>
|
||||||
|
@ -2023,45 +2022,6 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Client.Linden" path="OpenSim/Client/Linden" type="Library">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../bin/</ReferencePath>
|
|
||||||
|
|
||||||
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
|
||||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
|
||||||
<Reference name="System"/>
|
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
<Reference name="OpenSim.Region.Framework"/>
|
|
||||||
<Reference name="OpenSim.Framework.Communications"/>
|
|
||||||
<Reference name="Nini" path="../../../bin/"/>
|
|
||||||
<Reference name="log4net" path="../../../bin/"/>
|
|
||||||
<Reference name="OpenSim.Framework.Capabilities"/>
|
|
||||||
<Reference name="OpenSim.Framework.Servers"/>
|
|
||||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
|
||||||
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
|
|
||||||
<Reference name="OpenSim.Region.ClientStack"/>
|
|
||||||
<Reference name="OpenSim.Region.ClientStack.LindenUDP"/>
|
|
||||||
<Reference name="OpenSim.Services.Interfaces"/>
|
|
||||||
<Reference name="XMLRPC" path="../../../bin/"/>
|
|
||||||
<Reference name="OpenSim.Region.Framework"/>
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.cs" recurse="true"/>
|
|
||||||
<Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<!-- Data Base Modules -->
|
<!-- Data Base Modules -->
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Data.MySQL" path="OpenSim/Data/MySQL" type="Library">
|
<Project frameworkVersion="v3_5" name="OpenSim.Data.MySQL" path="OpenSim/Data/MySQL" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
|
|
Loading…
Reference in New Issue