Merge branch 'master' of /home/opensim/src/OpenSim/Core

bulletsim
BlueWall 2011-01-27 08:53:57 -05:00
commit d89d9d1b13
60 changed files with 900 additions and 701 deletions

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@ -1,136 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Region.ClientStack;
using OpenSim.Region.ClientStack.LindenUDP;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Client.Linden
{
/// <summary>
/// Linden UDP Stack Region Module
/// </summary>
public class LLClientStackModule : INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#region IRegionModule Members
/// <summary>
/// Scene that contains the region's data
/// </summary>
protected Scene m_scene;
protected bool m_createClientStack = false;
protected IClientNetworkServer m_clientServer;
protected ClientStackManager m_clientStackManager;
protected IConfigSource m_source;
protected string m_clientStackDll = "OpenSim.Region.ClientStack.LindenUDP.dll";
public void Initialise(IConfigSource source)
{
if (m_scene == null)
{
m_source = source;
IConfig startupConfig = m_source.Configs["Startup"];
if (startupConfig != null)
{
m_clientStackDll = startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
}
}
}
public void AddRegion(Scene scene)
{
}
public void RemoveRegion(Scene scene)
{
}
public void RegionLoaded(Scene scene)
{
if (m_scene == null)
{
m_scene = scene;
}
if ((m_scene != null) && (m_createClientStack))
{
m_log.Info("[LLClientStackModule] Starting up LLClientStack.");
IPEndPoint endPoint = m_scene.RegionInfo.InternalEndPoint;
uint port = (uint)endPoint.Port;
m_clientStackManager = new ClientStackManager(m_clientStackDll);
m_clientServer
= m_clientStackManager.CreateServer(endPoint.Address,
ref port, m_scene.RegionInfo.ProxyOffset, m_scene.RegionInfo.m_allow_alternate_ports, m_source,
m_scene.AuthenticateHandler);
m_clientServer.AddScene(m_scene);
m_clientServer.Start();
}
}
public void Close()
{
}
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "LLClientStackModule"; }
}
public bool IsSharedModule
{
get { return false; }
}
#endregion
}
}

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@ -1,13 +0,0 @@
<Addin id="OpenSim.Client.Linden.LindenModules" version="0.2">
<Runtime>
<Import assembly="OpenSim.Client.Linden.dll"/>
</Runtime>
<Dependencies>
<Addin id="OpenSim" version="0.5" />
</Dependencies>
<Extension path = "/OpenSim/RegionModules">
<RegionModule id="LLClientStackModule" type="OpenSim.Client.Linden.LLClientStackModule" />
</Extension>
</Addin>

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@ -867,7 +867,7 @@ namespace OpenSim.Data.MySQL
dbcon.Open();
using (MySqlCommand sqlCmd = new MySqlCommand(
"SELECT * FROM inventoryitems WHERE avatarId = ?uuid AND assetType = ?type and flags = 1", dbcon))
"SELECT * FROM inventoryitems WHERE avatarId = ?uuid AND assetType = ?type and flags & 1", dbcon))
{
sqlCmd.Parameters.AddWithValue("?uuid", avatarID.ToString());
sqlCmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);

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@ -130,7 +130,7 @@ namespace OpenSim.Data.MySQL
{
using (MySqlCommand cmd = new MySqlCommand())
{
cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags = 1", m_Realm);
cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags & 1", m_Realm);
cmd.Parameters.AddWithValue("?uuid", principalID.ToString());
cmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);

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@ -427,17 +427,28 @@ namespace OpenSim.Framework
/// 0x80 bit set then we assume this is an append
/// operation otherwise we replace whatever is
/// currently attached at the attachpoint
/// return true if something actually changed
/// </summary>
public void SetAttachment(int attachpoint, UUID item, UUID asset)
public bool SetAttachment(int attachpoint, UUID item, UUID asset)
{
if (attachpoint == 0)
return;
return false;
if (item == UUID.Zero)
{
if (m_attachments.ContainsKey(attachpoint))
{
m_attachments.Remove(attachpoint);
return;
return true;
}
return false;
}
// check if the item is already attached at this point
if (GetAttachpoint(item) == (attachpoint & 0x7F))
{
// m_log.DebugFormat("[AVATAR APPEARANCE] attempt to attach an already attached item {0}",item);
return false;
}
// check if this is an append or a replace, 0x80 marks it as an append
@ -451,6 +462,7 @@ namespace OpenSim.Framework
{
ReplaceAttachment(new AvatarAttachment(attachpoint,item,asset));
}
return true;
}
public int GetAttachpoint(UUID itemID)
@ -465,7 +477,7 @@ namespace OpenSim.Framework
return 0;
}
public void DetachAttachment(UUID itemID)
public bool DetachAttachment(UUID itemID)
{
foreach (KeyValuePair<int, List<AvatarAttachment>> kvp in m_attachments)
{
@ -478,9 +490,10 @@ namespace OpenSim.Framework
// And remove the list if there are no more attachments here
if (m_attachments[kvp.Key].Count == 0)
m_attachments.Remove(kvp.Key);
return;
return true;
}
}
return false;
}
public void ClearAttachments()

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@ -765,8 +765,8 @@ namespace OpenSim.Framework.Capabilities
{
try
{
m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
m_regionName);
// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
// m_regionName);
string capsBase = "/CAPS/" + m_capsObjectPath;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
@ -1332,7 +1332,7 @@ namespace OpenSim.Framework.Capabilities
newAssetID = UUID.Random();
uploaderPath = path;
httpListener = httpServer;
m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
}
/// <summary>
@ -1360,7 +1360,7 @@ namespace OpenSim.Framework.Capabilities
httpListener.RemoveStreamHandler("POST", uploaderPath);
m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
return res;
}

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@ -76,6 +76,11 @@ namespace OpenSim.Framework.Console
System.Console.WriteLine(text);
}
public virtual void OutputFormat(string format, params object[] components)
{
Output(string.Format(format, components));
}
public string CmdPrompt(string p)
{
return ReadLine(String.Format("{0}: ", p), false, true);

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@ -175,7 +175,7 @@ namespace OpenSim.Framework.Servers
m_console.Commands.AddCommand("base", false, "show info",
"show info",
"Show general information", HandleShow);
"Show general information about the server", HandleShow);
m_console.Commands.AddCommand("base", false, "show stats",
"show stats",
@ -371,8 +371,7 @@ namespace OpenSim.Framework.Servers
switch (showParams[0])
{
case "info":
Notice("Version: " + m_version);
Notice("Startup directory: " + m_startupDirectory);
ShowInfo();
break;
case "stats":
@ -389,24 +388,49 @@ namespace OpenSim.Framework.Servers
break;
case "version":
Notice(
String.Format(
"Version: {0} (interface version {1})", m_version, VersionInfo.MajorInterfaceVersion));
Notice(GetVersionText());
break;
}
}
protected void ShowInfo()
{
Notice(GetVersionText());
Notice("Startup directory: " + m_startupDirectory);
if (null != m_consoleAppender)
Notice(String.Format("Console log level: {0}", m_consoleAppender.Threshold));
}
protected string GetVersionText()
{
return String.Format("Version: {0} (interface version {1})", m_version, VersionInfo.MajorInterfaceVersion);
}
/// <summary>
/// Console output is only possible if a console has been established.
/// That is something that cannot be determined within this class. So
/// all attempts to use the console MUST be verified.
/// </summary>
/// <param name="msg"></param>
protected void Notice(string msg)
{
if (m_console != null)
{
m_console.Output(msg);
}
}
/// <summary>
/// Console output is only possible if a console has been established.
/// That is something that cannot be determined within this class. So
/// all attempts to use the console MUST be verified.
/// </summary>
protected void Notice(string msg)
/// <param name="format"></param>
/// <param name="components"></param>
protected void Notice(string format, params string[] components)
{
if (m_console != null)
{
m_console.Output(msg);
}
m_console.OutputFormat(format, components);
}
/// <summary>

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@ -587,8 +587,9 @@ namespace OpenSim.Framework.Servers.HttpServer
// Every month or so this will wrap and give bad numbers, not really a problem
// since its just for reporting, 200ms limit can be adjusted
int tickdiff = Environment.TickCount - tickstart;
if (tickdiff > 200)
m_log.InfoFormat("[BASE HTTP SERVER]: slow request <{0}> for {1} took {2} ms",reqnum,request.RawUrl,tickdiff);
if (tickdiff > 500)
m_log.InfoFormat(
"[BASE HTTP SERVER]: slow request <{0}> for {1} took {2} ms", reqnum, request.RawUrl, tickdiff);
}
}

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@ -58,7 +58,7 @@ namespace OpenSim.Framework
// number of milliseconds a call can take before it is considered
// a "long" call for warning & debugging purposes
public const int LongCallTime = 200;
public const int LongCallTime = 500;
/// <summary>
/// Send LLSD to an HTTP client in application/llsd+json form

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@ -283,10 +283,6 @@ namespace OpenSim
"kick user <first> <last> [message]",
"Kick a user off the simulator", KickUserCommand);
m_console.Commands.AddCommand("region", false, "show assets",
"show assets",
"Show asset data", HandleShow);
m_console.Commands.AddCommand("region", false, "show users",
"show users [full]",
"Show user data for users currently on the region",
@ -306,13 +302,6 @@ namespace OpenSim
"show regions",
"Show region data", HandleShow);
m_console.Commands.AddCommand("region", false, "show queues",
"show queues [full]",
"Show queue data for each client",
"Without the 'full' option, only users actually on the region are shown."
+ " With the 'full' option child agents of users in neighbouring regions are also shown.",
HandleShow);
m_console.Commands.AddCommand("region", false, "show ratings",
"show ratings",
"Show rating data", HandleShow);
@ -335,16 +324,19 @@ namespace OpenSim
"Restart all sims in this instance", RunCommand);
m_console.Commands.AddCommand("region", false, "config set",
"config set <section> <field> <value>",
"Set a config option", HandleConfig);
"config set <section> <key> <value>",
"Set a config option. In most cases this is not useful since changed parameters are not dynamically reloaded. Neither do changed parameters persist - you will have to change a config file manually and restart.", HandleConfig);
m_console.Commands.AddCommand("region", false, "config get",
"config get <section> <field>",
"Read a config option", HandleConfig);
"config get [<section>] [<key>]",
"Show a config option",
"If neither section nor field are specified, then the whole current configuration is printed." + Environment.NewLine
+ "If a section is given but not a field, then all fields in that section are printed.",
HandleConfig);
m_console.Commands.AddCommand("region", false, "config save",
"config save",
"Save current configuration", HandleConfig);
"config save <path>",
"Save current configuration to a file at the given path", HandleConfig);
m_console.Commands.AddCommand("region", false, "command-script",
"command-script <script>",
@ -586,7 +578,6 @@ namespace OpenSim
List<string> args = new List<string>(cmd);
args.RemoveAt(0);
string[] cmdparams = args.ToArray();
string n = "CONFIG";
if (cmdparams.Length > 0)
{
@ -595,8 +586,8 @@ namespace OpenSim
case "set":
if (cmdparams.Length < 4)
{
MainConsole.Instance.Output(String.Format("SYNTAX: {0} SET SECTION KEY VALUE",n));
MainConsole.Instance.Output(String.Format("EXAMPLE: {0} SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5",n));
Notice("Syntax: config set <section> <key> <value>");
Notice("Example: config set ScriptEngine.DotNetEngine NumberOfScriptThreads 5");
}
else
{
@ -609,30 +600,50 @@ namespace OpenSim
c.Set(cmdparams[2], _value);
m_config.Source.Merge(source);
MainConsole.Instance.Output(String.Format("{0} {0} {1} {2} {3}",n,cmdparams[1],cmdparams[2],_value));
Notice("In section [{0}], set {1} = {2}", c.Name, cmdparams[2], _value);
}
}
break;
case "get":
if (cmdparams.Length < 3)
if (cmdparams.Length == 1)
{
MainConsole.Instance.Output(String.Format("SYNTAX: {0} GET SECTION KEY",n));
MainConsole.Instance.Output(String.Format("EXAMPLE: {0} GET ScriptEngine.DotNetEngine NumberOfScriptThreads",n));
foreach (IConfig config in m_config.Source.Configs)
{
Notice("[{0}]", config.Name);
string[] keys = config.GetKeys();
foreach (string key in keys)
Notice(" {0} = {1}", key, config.GetString(key));
}
else
}
else if (cmdparams.Length == 2 || cmdparams.Length == 3)
{
IConfig c = m_config.Source.Configs[cmdparams[1]];
if (c == null)
IConfig config = m_config.Source.Configs[cmdparams[1]];
if (config == null)
{
MainConsole.Instance.Output(String.Format("Section \"{0}\" does not exist.",cmdparams[1]));
Notice("Section \"{0}\" does not exist.",cmdparams[1]);
break;
}
else
{
MainConsole.Instance.Output(String.Format("{0} GET {1} {2} : {3}",n,cmdparams[1],cmdparams[2],
c.GetString(cmdparams[2])));
if (cmdparams.Length == 2)
{
Notice("[{0}]", config.Name);
foreach (string key in config.GetKeys())
Notice(" {0} = {1}", key, config.GetString(key));
}
else
{
Notice(
"config get {0} {1} : {2}",
cmdparams[1], cmdparams[2], config.GetString(cmdparams[2]));
}
}
}
else
{
Notice("Syntax: config get [<section>] [<key>]");
Notice("Example: config get ScriptEngine.DotNetEngine NumberOfScriptThreads");
}
break;
@ -640,17 +651,17 @@ namespace OpenSim
case "save":
if (cmdparams.Length < 2)
{
MainConsole.Instance.Output("SYNTAX: " + n + " SAVE FILE");
Notice("Syntax: config save <path>");
return;
}
if (Application.iniFilePath == cmdparams[1])
{
MainConsole.Instance.Output("FILE can not be " + Application.iniFilePath);
Notice("Path can not be " + Application.iniFilePath);
return;
}
MainConsole.Instance.Output("Saving configuration file: " + cmdparams[1]);
Notice("Saving configuration file: " + cmdparams[1]);
m_config.Save(cmdparams[1]);
break;
}
@ -869,10 +880,6 @@ namespace OpenSim
switch (showParams[0])
{
case "assets":
MainConsole.Instance.Output("Not implemented.");
break;
case "users":
IList agents;
if (showParams.Length > 1 && showParams[1] == "full")
@ -959,10 +966,6 @@ namespace OpenSim
});
break;
case "queues":
Notice(GetQueuesReport(showParams));
break;
case "ratings":
m_sceneManager.ForEachScene(
delegate(Scene scene)
@ -989,94 +992,6 @@ namespace OpenSim
}
}
/// <summary>
/// Generate UDP Queue data report for each client
/// </summary>
/// <param name="showParams"></param>
/// <returns></returns>
private string GetQueuesReport(string[] showParams)
{
bool showChildren = false;
if (showParams.Length > 1 && showParams[1] == "full")
showChildren = true;
StringBuilder report = new StringBuilder();
int columnPadding = 2;
int maxNameLength = 18;
int maxRegionNameLength = 14;
int maxTypeLength = 4;
int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding;
report.AppendFormat("{0,-" + maxNameLength + "}{1,-" + columnPadding + "}", "User", "");
report.AppendFormat("{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}", "Region", "");
report.AppendFormat("{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}", "Type", "");
report.AppendFormat(
"{0,9} {1,9} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
"Packets",
"Packets",
"Bytes",
"Bytes",
"Bytes",
"Bytes",
"Bytes",
"Bytes",
"Bytes",
"Bytes",
"Bytes");
report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
report.AppendFormat(
"{0,9} {1,9} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
"Out",
"In",
"Unacked",
"Resend",
"Land",
"Wind",
"Cloud",
"Task",
"Texture",
"Asset",
"State");
m_sceneManager.ForEachScene(
delegate(Scene scene)
{
scene.ForEachClient(
delegate(IClientAPI client)
{
if (client is IStatsCollector)
{
bool isChild = scene.PresenceChildStatus(client.AgentId);
if (isChild && !showChildren)
return;
string name = client.Name;
string regionName = scene.RegionInfo.RegionName;
report.AppendFormat(
"{0,-" + maxNameLength + "}{1,-" + columnPadding + "}",
name.Length > maxNameLength ? name.Substring(0, maxNameLength) : name, "");
report.AppendFormat(
"{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}",
regionName.Length > maxRegionNameLength ? regionName.Substring(0, maxRegionNameLength) : regionName, "");
report.AppendFormat(
"{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}",
isChild ? "Cd" : "Rt", "");
IStatsCollector stats = (IStatsCollector)client;
report.AppendLine(stats.Report());
}
});
});
return report.ToString();
}
/// <summary>
/// Use XML2 format to serialize data to a file
/// </summary>

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@ -368,6 +368,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
#region Properties
public LLUDPClient UDPClient { get { return m_udpClient; } }
public LLUDPServer UDPServer { get { return m_udpServer; } }
public IPEndPoint RemoteEndPoint { get { return m_udpClient.RemoteEndPoint; } }
public UUID SecureSessionId { get { return m_secureSessionId; } }
public IScene Scene { get { return m_scene; } }
@ -3465,9 +3466,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
ani.AnimationList[i].AnimSequenceID = seqs[i];
ani.AnimationSourceList[i] = new AvatarAnimationPacket.AnimationSourceListBlock();
if (objectIDs[i].Equals(sourceAgentId))
ani.AnimationSourceList[i].ObjectID = UUID.Zero;
else
ani.AnimationSourceList[i].ObjectID = objectIDs[i];
if (objectIDs[i] == UUID.Zero)
ani.AnimationSourceList[i].ObjectID = sourceAgentId;
}
ani.Header.Reliable = false;
OutPacket(ani, ThrottleOutPacketType.Task);

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@ -256,18 +256,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public string GetStats()
{
return string.Format(
"{0,9} {1,9} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}",
"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}",
PacketsSent,
PacketsReceived,
UnackedBytes,
m_throttleCategories[(int)ThrottleOutPacketType.Resend].Content,
m_throttleCategories[(int)ThrottleOutPacketType.Land].Content,
m_throttleCategories[(int)ThrottleOutPacketType.Wind].Content,
m_throttleCategories[(int)ThrottleOutPacketType.Cloud].Content,
m_throttleCategories[(int)ThrottleOutPacketType.Task].Content,
m_throttleCategories[(int)ThrottleOutPacketType.Texture].Content,
m_throttleCategories[(int)ThrottleOutPacketType.Asset].Content,
m_throttleCategories[(int)ThrottleOutPacketType.State].Content);
m_packetOutboxes[(int)ThrottleOutPacketType.Resend].Count,
m_packetOutboxes[(int)ThrottleOutPacketType.Land].Count,
m_packetOutboxes[(int)ThrottleOutPacketType.Wind].Count,
m_packetOutboxes[(int)ThrottleOutPacketType.Cloud].Count,
m_packetOutboxes[(int)ThrottleOutPacketType.Task].Count,
m_packetOutboxes[(int)ThrottleOutPacketType.Texture].Count,
m_packetOutboxes[(int)ThrottleOutPacketType.Asset].Count,
m_packetOutboxes[(int)ThrottleOutPacketType.State].Count);
}
public void SendPacketStats()

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@ -114,8 +114,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
//private UDPClientCollection m_clients = new UDPClientCollection();
/// <summary>Bandwidth throttle for this UDP server</summary>
protected TokenBucket m_throttle;
/// <summary>Bandwidth throttle rates for this UDP server</summary>
protected ThrottleRates m_throttleRates;
public ThrottleRates ThrottleRates { get; private set; }
/// <summary>Manages authentication for agent circuits</summary>
private AgentCircuitManager m_circuitManager;
/// <summary>Reference to the scene this UDP server is attached to</summary>
@ -226,7 +228,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
#endregion BinaryStats
m_throttle = new TokenBucket(null, sceneThrottleBps, sceneThrottleBps);
m_throttleRates = new ThrottleRates(configSource);
ThrottleRates = new ThrottleRates(configSource);
}
public void Start()
@ -585,8 +587,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Stats tracking
Interlocked.Increment(ref udpClient.PacketsSent);
if (isReliable)
Interlocked.Add(ref udpClient.UnackedBytes, outgoingPacket.Buffer.DataLength);
// Put the UDP payload on the wire
AsyncBeginSend(buffer);
@ -859,9 +859,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Acknowledge the UseCircuitCode packet
SendAckImmediate(remoteEndPoint, packet.Header.Sequence);
m_log.DebugFormat(
"[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms",
buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds);
// m_log.DebugFormat(
// "[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms",
// buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds);
}
private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber)
@ -924,7 +924,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
protected virtual void AddClient(uint circuitCode, UUID agentID, UUID sessionID, IPEndPoint remoteEndPoint, AuthenticateResponse sessionInfo)
{
// Create the LLUDPClient
LLUDPClient udpClient = new LLUDPClient(this, m_throttleRates, m_throttle, circuitCode, agentID, remoteEndPoint, m_defaultRTO, m_maxRTO);
LLUDPClient udpClient = new LLUDPClient(this, ThrottleRates, m_throttle, circuitCode, agentID, remoteEndPoint, m_defaultRTO, m_maxRTO);
IClientAPI existingClient;
if (!m_scene.TryGetClient(agentID, out existingClient))

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@ -28,6 +28,7 @@
using System;
using System.Collections.Generic;
using System.Net;
using System.Threading;
using OpenMetaverse;
namespace OpenSim.Region.ClientStack.LindenUDP
@ -77,6 +78,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void Add(OutgoingPacket packet)
{
m_pendingAdds.Enqueue(packet);
Interlocked.Add(ref packet.Client.UnackedBytes, packet.Buffer.DataLength);
}
/// <summary>
@ -139,34 +141,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private void ProcessQueues()
{
// Process all the pending adds
OutgoingPacket pendingAdd;
if (m_pendingAdds != null)
{
while (m_pendingAdds.TryDequeue(out pendingAdd))
{
if (pendingAdd != null && m_packets != null)
{
m_packets[pendingAdd.SequenceNumber] = pendingAdd;
}
}
}
// Process all the pending removes, including updating statistics and round-trip times
PendingAck pendingRemove;
OutgoingPacket ackedPacket;
if (m_pendingRemoves != null)
{
while (m_pendingRemoves.TryDequeue(out pendingRemove))
{
if (m_pendingRemoves != null && m_packets != null)
{
if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket))
{
m_packets.Remove(pendingRemove.SequenceNumber);
// Update stats
System.Threading.Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);
Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);
if (!pendingRemove.FromResend)
{
@ -180,5 +169,3 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
}
}
}

View File

@ -41,8 +41,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
/// </summary>
public class AgentAssetTransactions
{
private static readonly ILog m_log = LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
// Fields
private bool m_dumpAssetsToFile;

View File

@ -49,8 +49,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class GetMeshModule : INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
@ -102,7 +103,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
{
UUID capID = UUID.Random();
m_log.Info("[GETMESH]: /CAPS/" + capID);
// m_log.Info("[GETMESH]: /CAPS/" + capID);
caps.RegisterHandler("GetMesh",
new RestHTTPHandler("GET", "/CAPS/" + capID,
delegate(Hashtable m_dhttpMethod)

View File

@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
UUID capID = UUID.Random();
m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
// m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
}
@ -171,7 +171,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
{
m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
AssetBase texture;
string fullID = textureID.ToString();

View File

@ -50,8 +50,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
private bool m_dumpAssetsToFile = false;
@ -104,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
{
UUID capID = UUID.Random();
m_log.Info("[GETMESH]: /CAPS/" + capID);
// m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID);
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",

View File

@ -132,8 +132,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
"[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId
+ ", AttachmentPoint: " + AttachmentPt);
if (m_scene.AvatarFactory != null)
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
}
}
catch (Exception e)
@ -336,7 +334,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = m_scene.InventoryService.GetItem(item);
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/);
bool changed = presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID);
if (changed && m_scene.AvatarFactory != null)
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
}
return att.UUID;
@ -380,9 +380,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
// XXYY!!
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = m_scene.InventoryService.GetItem(item);
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */);
if (m_scene.AvatarFactory != null)
bool changed = presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID);
if (changed && m_scene.AvatarFactory != null)
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
}
}
@ -402,11 +401,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
ScenePresence presence;
if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence))
{
presence.Appearance.DetachAttachment(itemID);
// Save avatar attachment information
m_log.Debug("[ATTACHMENTS MODULE]: Detaching from UserID: " + remoteClient.AgentId + ", ItemID: " + itemID);
if (m_scene.AvatarFactory != null)
bool changed = presence.Appearance.DetachAttachment(itemID);
if (changed && m_scene.AvatarFactory != null)
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
}
@ -431,9 +430,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
part.ParentGroup.PrimCount, remoteClient.AgentId, presence.AbsolutePosition))
return;
presence.Appearance.DetachAttachment(itemID);
if (m_scene.AvatarFactory != null)
bool changed = presence.Appearance.DetachAttachment(itemID);
if (changed && m_scene.AvatarFactory != null)
m_scene.AvatarFactory.QueueAppearanceSave(remoteClient.AgentId);
part.ParentGroup.DetachToGround();

View File

@ -187,7 +187,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
return;
}
m_log.InfoFormat("[AVFACTORY]: start SetAppearance for {0}",client.AgentId);
// m_log.InfoFormat("[AVFACTORY]: start SetAppearance for {0}", client.AgentId);
// TODO: This is probably not necessary any longer, just assume the
// textureEntry set implies that the appearance transaction is complete
@ -217,6 +217,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
// update transaction. In theory, we should be able to do an immediate
// appearance send and save here.
// save only if there were changes, send no matter what (doesn't hurt to send twice)
if (changed)
QueueAppearanceSave(client.AgentId);
QueueAppearanceSend(client.AgentId);
}

View File

@ -69,7 +69,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
item = invService.GetItem(item);
if (item != null)
{
item.Flags = 1;
item.Flags |= 1;
invService.UpdateItem(item);
}
else
@ -85,7 +85,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
item = invService.GetItem(item);
if (item != null)
{
item.Flags = 0;
item.Flags &= ~(uint)1;
invService.UpdateItem(item);
}
else

View File

@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if (!user.IsChildAgent)
{
// Local message
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID);
// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID);
user.ControllingClient.SendInstantMessage(im);
// Message sent
@ -168,7 +168,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
// Local message
ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID);
// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID);
user.ControllingClient.SendInstantMessage(im);
// Message sent
@ -177,7 +177,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
}
}
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to {0} via XMLRPC", im.toAgentID);
// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to {0} via XMLRPC", im.toAgentID);
SendGridInstantMessageViaXMLRPC(im, result);
return;

View File

@ -43,8 +43,9 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
public class ObjectAdd : IRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region IRegionModule Members
@ -63,7 +64,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
UUID capuuid = UUID.Random();
m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
caps.RegisterHandler("ObjectAdd",
new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",

View File

@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
UUID capID = UUID.Random();
m_log.Info("[UploadObjectAssetModule]: /CAPS/" + capID);
// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
caps.RegisterHandler("UploadObjectAsset",
new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/",
delegate(Hashtable m_dhttpMethod)
@ -156,7 +156,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
}
catch (Exception ex)
{
m_log.Error("[UploadObjectAssetModule]: Error deserializing message " + ex.ToString());
m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString());
message = null;
}
@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
Quaternion rot = Quaternion.Identity;
Vector3 rootpos = Vector3.Zero;
Quaternion rootrot = Quaternion.Identity;
// Quaternion rootrot = Quaternion.Identity;
SceneObjectGroup rootGroup = null;
SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
@ -186,11 +186,9 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
if (i == 0)
{
rootpos = obj.Position;
rootrot = obj.Rotation;
// rootrot = obj.Rotation;
}
// Combine the extraparams data into it's ugly blob again....
//int bytelength = 0;
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
@ -363,9 +361,8 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
return responsedata;
}
private string ConvertUintToBytes(uint val)
{
byte[] resultbytes = Utils.UIntToBytes(val);

View File

@ -767,6 +767,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
LookupUUIDS icon = (LookupUUIDS)iar.AsyncState;
icon.EndInvoke(iar);
}
private void LookupUUID(List<UUID> uuidLst)
{
LookupUUIDS d = LookupUUIDsAsync;
@ -775,6 +776,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
LookupUUIDSCompleted,
d);
}
private void LookupUUIDsAsync(List<UUID> uuidLst)
{
UUID[] uuidarr;
@ -789,12 +791,12 @@ namespace OpenSim.Region.CoreModules.World.Estate
// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>();
string userName = "Unkown User";
if (userManager != null)
userName = userManager.GetUserName(uuidarr[i]);
userManager.GetUserName(uuidarr[i]);
// we drop it. It gets cached though... so we're ready for the next request.
// diva commnent 11/21/2010: uh?!? wft?
// justincc comment 21/01/2011: A side effect of userManager.GetUserName() I presume.
}
}
#endregion

View File

@ -30,6 +30,7 @@ using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using OpenMetaverse;
@ -37,19 +38,22 @@ using OpenMetaverse.StructuredData;
using OpenMetaverse.Messages.Linden;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Physics.Manager;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
namespace OpenSim.Region.CoreModules.World.Land
{
// used for caching
internal class ExtendedLandData {
internal class ExtendedLandData
{
public LandData LandData;
public ulong RegionHandle;
public uint X, Y;
@ -65,6 +69,9 @@ namespace OpenSim.Region.CoreModules.World.Land
private LandChannel landChannel;
private Scene m_scene;
protected Commander m_commander = new Commander("land");
protected IUserManagement m_userManager;
// Minimum for parcels to work is 64m even if we don't actually use them.
#pragma warning disable 0429
@ -127,19 +134,27 @@ namespace OpenSim.Region.CoreModules.World.Land
m_scene.EventManager.OnRequestParcelPrimCountUpdate += EventManagerOnRequestParcelPrimCountUpdate;
m_scene.EventManager.OnParcelPrimCountTainted += EventManagerOnParcelPrimCountTainted;
m_scene.EventManager.OnRegisterCaps += EventManagerOnRegisterCaps;
m_scene.EventManager.OnPluginConsole += EventManagerOnPluginConsole;
lock (m_scene)
{
m_scene.LandChannel = (ILandChannel)landChannel;
}
InstallInterfaces();
}
public void RegionLoaded(Scene scene)
{
m_userManager = m_scene.RequestModuleInterface<IUserManagement>();
}
public void RemoveRegion(Scene scene)
{
// TODO: Also release other event manager listeners here
m_scene.EventManager.OnPluginConsole -= EventManagerOnPluginConsole;
m_scene.UnregisterModuleCommander(m_commander.Name);
}
// private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason)
@ -149,6 +164,29 @@ namespace OpenSim.Region.CoreModules.World.Land
// return nearestParcel != null;
// }
/// <summary>
/// Processes commandline input. Do not call directly.
/// </summary>
/// <param name="args">Commandline arguments</param>
protected void EventManagerOnPluginConsole(string[] args)
{
if (args[0] == "land")
{
if (args.Length == 1)
{
m_commander.ProcessConsoleCommand("help", new string[0]);
return;
}
string[] tmpArgs = new string[args.Length - 2];
int i;
for (i = 2; i < args.Length; i++)
tmpArgs[i - 2] = args[i];
m_commander.ProcessConsoleCommand(args[1], tmpArgs);
}
}
void EventManagerOnNewClient(IClientAPI client)
{
//Register some client events
@ -209,11 +247,6 @@ namespace OpenSim.Region.CoreModules.World.Land
}
}
public void PostInitialise()
{
}
public void Close()
{
}
@ -223,11 +256,6 @@ namespace OpenSim.Region.CoreModules.World.Land
get { return "LandManagementModule"; }
}
public bool IsSharedModule
{
get { return false; }
}
#endregion
#region Parcel Add/Remove/Get/Create
@ -1591,5 +1619,44 @@ namespace OpenSim.Region.CoreModules.World.Land
UpdateLandObject(localID, land.LandData);
}
protected void InstallInterfaces()
{
Command showCommand =
new Command("show", CommandIntentions.COMMAND_STATISTICAL, ShowParcelsCommand, "Shows all parcels on the current region.");
m_commander.RegisterCommand("show", showCommand);
// Add this to our scene so scripts can call these functions
m_scene.RegisterModuleCommander(m_commander);
}
protected void ShowParcelsCommand(Object[] args)
{
StringBuilder report = new StringBuilder();
report.AppendFormat("Land information for {0}\n", m_scene.RegionInfo.RegionName);
report.AppendFormat(
"{0,-20} {1,-9} {2,-18} {3,-18} {4,-20}\n",
"Parcel Name",
"Area",
"Starts",
"Ends",
"Owner");
lock (m_landList)
{
foreach (ILandObject lo in m_landList.Values)
{
LandData ld = lo.LandData;
report.AppendFormat(
"{0,-20} {1,-9} {2,-18} {3,-18} {4,-20}\n",
ld.Name, ld.Area, lo.StartPoint, lo.EndPoint, m_userManager.GetUserName(ld.OwnerID));
}
}
MainConsole.Instance.Output(report.ToString());
}
}
}

View File

@ -78,6 +78,42 @@ namespace OpenSim.Region.CoreModules.World.Land
get { return m_scene.RegionInfo.RegionID; }
}
public Vector3 StartPoint
{
get
{
for (int y = 0; y < landArrayMax; y++)
{
for (int x = 0; x < landArrayMax; x++)
{
if (LandBitmap[x, y])
return new Vector3(x * 4, y * 4, 0);
}
}
return new Vector3(-1, -1, -1);
}
}
public Vector3 EndPoint
{
get
{
for (int y = landArrayMax - 1; y >= 0; y--)
{
for (int x = landArrayMax - 1; x >= 0; x--)
{
if (LandBitmap[x, y])
{
return new Vector3(x * 4, y * 4, 0);
}
}
}
return new Vector3(-1, -1, -1);
}
}
#region Constructors
public LandObject(UUID owner_id, bool is_group_owned, Scene scene)
@ -217,6 +253,7 @@ namespace OpenSim.Region.CoreModules.World.Land
ParcelFlags.AllowDamage |
ParcelFlags.CreateObjects |
ParcelFlags.RestrictPushObject |
ParcelFlags.AllowOtherScripts |
ParcelFlags.AllowGroupScripts |
ParcelFlags.CreateGroupObjects |
ParcelFlags.AllowAPrimitiveEntry |

View File

@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Commander m_commander = new Commander("export");
// private Commander m_commander = new Commander("export");
private List<Scene> m_regions = new List<Scene>();
private string m_savedir = "exports";
private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>();
@ -77,14 +77,13 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
m_serialisers.Add(new SerialiseObjects());
}
LoadCommanderCommands();
// LoadCommanderCommands();
}
public void AddRegion(Scene scene)
{
scene.RegisterModuleCommander(m_commander);
scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
// scene.RegisterModuleCommander(m_commander);
// scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
scene.RegisterModuleInterface<IRegionSerialiserModule>(this);
lock (m_regions)
@ -211,18 +210,18 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
#endregion
private void EventManager_OnPluginConsole(string[] args)
{
if (args[0] == "export")
{
string[] tmpArgs = new string[args.Length - 2];
int i = 0;
for (i = 2; i < args.Length; i++)
tmpArgs[i - 2] = args[i];
m_commander.ProcessConsoleCommand(args[1], tmpArgs);
}
}
// private void EventManager_OnPluginConsole(string[] args)
// {
// if (args[0] == "export")
// {
// string[] tmpArgs = new string[args.Length - 2];
// int i = 0;
// for (i = 2; i < args.Length; i++)
// tmpArgs[i - 2] = args[i];
//
// m_commander.ProcessConsoleCommand(args[1], tmpArgs);
// }
// }
private void InterfaceSaveRegion(Object[] args)
{
@ -245,15 +244,15 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
}
}
private void LoadCommanderCommands()
{
Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory.");
serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String");
Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory.");
m_commander.RegisterCommand("save", serialiseSceneCommand);
m_commander.RegisterCommand("save-all", serialiseAllScenesCommand);
}
// private void LoadCommanderCommands()
// {
// Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory.");
// serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String");
//
// Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory.");
//
// m_commander.RegisterCommand("save", serialiseSceneCommand);
// m_commander.RegisterCommand("save-all", serialiseAllScenesCommand);
// }
}
}

View File

@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
{
public class SoundModule : IRegionModule, ISoundModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Scene m_scene;

View File

@ -85,9 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
public static float noise1(float arg)
{
int bx0, bx1;
float rx0, rx1, sx, t, u, v, a;
a = arg;
float rx0, rx1, sx, t, u, v;
t = arg + N;
bx0 = ((int)t) & BM;

View File

@ -641,7 +641,17 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
lock (m_openRequests)
m_openRequests.Add(requestID, mrs);
WebRequest mapitemsrequest = WebRequest.Create(httpserver);
WebRequest mapitemsrequest = null;
try
{
mapitemsrequest = WebRequest.Create(httpserver);
}
catch (Exception e)
{
m_log.DebugFormat("[WORLD MAP]: Access to {0} failed with {1}", httpserver, e);
return new OSDMap();
}
mapitemsrequest.Method = "POST";
mapitemsrequest.ContentType = "application/xml+llsd";
OSDMap RAMap = new OSDMap();

View File

@ -43,7 +43,21 @@ namespace OpenSim.Region.Framework.Interfaces
LandData LandData { get; set; }
bool[,] LandBitmap { get; set; }
UUID RegionUUID { get; }
/// <summary>
/// The start point for the land object. This is the western-most point as one scans land working from
/// north to south.
/// </summary>
Vector3 StartPoint { get; }
/// <summary>
/// The end point for the land object. This is the eastern-most point as one scans land working from
/// south to north.
/// </summary>
Vector3 EndPoint { get; }
bool ContainsPoint(int x, int y);
ILandObject Copy();
void SendLandUpdateToAvatarsOverMe();

View File

@ -498,12 +498,6 @@ namespace OpenSim.Region.Framework.Scenes
get { return m_sceneGraph.Entities; }
}
public Dictionary<UUID, ScenePresence> m_restorePresences
{
get { return m_sceneGraph.RestorePresences; }
set { m_sceneGraph.RestorePresences = value; }
}
#endregion Properties
#region Constructors
@ -2483,37 +2477,7 @@ namespace OpenSim.Region.Framework.Scenes
(aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0;
CheckHeartbeat();
ScenePresence presence;
if (m_restorePresences.ContainsKey(client.AgentId))
{
m_log.DebugFormat("[SCENE]: Restoring agent {0} {1} in {2}", client.Name, client.AgentId, RegionInfo.RegionName);
m_clientManager.Add(client);
SubscribeToClientEvents(client);
presence = m_restorePresences[client.AgentId];
m_restorePresences.Remove(client.AgentId);
// This is one of two paths to create avatars that are
// used. This tends to get called more in standalone
// than grid, not really sure why, but as such needs
// an explicity appearance lookup here.
AvatarAppearance appearance = null;
GetAvatarAppearance(client, out appearance);
presence.Appearance = appearance;
presence.initializeScenePresence(client, RegionInfo, this);
m_sceneGraph.AddScenePresence(presence);
lock (m_restorePresences)
{
Monitor.PulseAll(m_restorePresences);
}
}
else
{
if (GetScenePresence(client.AgentId) == null) // ensure there is no SP here
{
m_log.Debug("[SCENE]: Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName);
@ -2521,20 +2485,20 @@ namespace OpenSim.Region.Framework.Scenes
m_clientManager.Add(client);
SubscribeToClientEvents(client);
ScenePresence sp = CreateAndAddScenePresence(client);
if (aCircuit != null)
sp.Appearance = aCircuit.Appearance;
ScenePresence sp = m_sceneGraph.CreateAndAddChildScenePresence(client, aCircuit.Appearance);
m_eventManager.TriggerOnNewPresence(sp);
sp.TeleportFlags = (TeleportFlags)aCircuit.teleportFlags;
// HERE!!! Do the initial attachments right here
// first agent upon login is a root agent by design.
// All other AddNewClient calls find aCircuit.child to be true
if (aCircuit == null || (aCircuit != null && aCircuit.child == false))
if (aCircuit.child == false)
{
sp.IsChildAgent = false;
Util.FireAndForget(delegate(object o) { sp.RezAttachments(); });
}
}
}
if (GetScenePresence(client.AgentId) != null)
{
@ -2996,25 +2960,6 @@ namespace OpenSim.Region.Framework.Scenes
m_dialogModule.SendAlertToUser(remoteClient, "Set Home request Failed.");
}
/// <summary>
/// Create a child agent scene presence and add it to this scene.
/// </summary>
/// <param name="client"></param>
/// <returns></returns>
protected virtual ScenePresence CreateAndAddScenePresence(IClientAPI client)
{
CheckHeartbeat();
AvatarAppearance appearance = null;
GetAvatarAppearance(client, out appearance);
ScenePresence avatar = m_sceneGraph.CreateAndAddChildScenePresence(client, appearance);
//avatar.KnownRegions = GetChildrenSeeds(avatar.UUID);
m_eventManager.TriggerOnNewPresence(avatar);
return avatar;
}
/// <summary>
/// Get the avatar apperance for the given client.
/// </summary>
@ -3324,6 +3269,10 @@ namespace OpenSim.Region.Framework.Scenes
}
else
{
// Let the SP know how we got here. This has a lot of interesting
// uses down the line.
sp.TeleportFlags = (TeleportFlags)teleportFlags;
if (sp.IsChildAgent)
{
m_log.DebugFormat(

View File

@ -73,7 +73,6 @@ namespace OpenSim.Region.Framework.Scenes
protected List<ScenePresence> m_scenePresenceArray = new List<ScenePresence>();
protected internal EntityManager Entities = new EntityManager();
protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>();
protected RegionInfo m_regInfo;
protected Scene m_parentScene;
@ -564,8 +563,8 @@ namespace OpenSim.Region.Framework.Scenes
{
ScenePresence newAvatar = null;
// ScenePresence always defaults to child agent
newAvatar = new ScenePresence(client, m_parentScene, m_regInfo, appearance);
newAvatar.IsChildAgent = true;
AddScenePresence(newAvatar);
@ -578,6 +577,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="presence"></param>
protected internal void AddScenePresence(ScenePresence presence)
{
// Always a child when added to the scene
bool child = presence.IsChildAgent;
if (child)

View File

@ -178,6 +178,8 @@ namespace OpenSim.Region.Framework.Scenes
{
item.LastOwnerID = item.OwnerID;
item.OwnerID = ownerId;
item.PermsMask = 0;
item.PermsGranter = UUID.Zero;
}
}
}
@ -695,7 +697,6 @@ namespace OpenSim.Region.Framework.Scenes
{
item.ParentID = m_part.UUID;
item.ParentPartID = m_part.UUID;
item.Flags = m_items[item.ItemID].Flags;
// If group permissions have been set on, check that the groupID is up to date in case it has
// changed since permissions were last set.
@ -850,7 +851,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="xferManager"></param>
public void RequestInventoryFile(IClientAPI client, IXfer xferManager)
{
bool changed = CreateInventoryFile();
CreateInventoryFile();
if (m_inventorySerial == 0) // No inventory
{
@ -1013,6 +1014,8 @@ namespace OpenSim.Region.Framework.Scenes
item.BasePermissions &= item.NextPermissions;
item.EveryonePermissions &= item.NextPermissions;
item.OwnerChanged = true;
item.PermsMask = 0;
item.PermsGranter = UUID.Zero;
}
}
}

View File

@ -130,6 +130,13 @@ namespace OpenSim.Region.Framework.Scenes
private bool m_updateflag;
private byte m_movementflag;
private Vector3? m_forceToApply;
private TeleportFlags m_teleportFlags;
public TeleportFlags TeleportFlags
{
get { return m_teleportFlags; }
set { m_teleportFlags = value; }
}
private uint m_requestedSitTargetID;
private UUID m_requestedSitTargetUUID;
public bool SitGround = false;
@ -928,10 +935,6 @@ namespace OpenSim.Region.Framework.Scenes
//else
// m_log.ErrorFormat("[SCENE]: Could not find user info for {0} when making it a root agent", m_uuid);
// On the next prim update, all objects will be sent
//
m_sceneViewer.Reset();
m_isChildAgent = false;
// send the animations of the other presences to me
@ -953,6 +956,10 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary>
public void MakeChildAgent()
{
// Reset these so that teleporting in and walking out isn't seen
// as teleporting back
m_teleportFlags = TeleportFlags.Default;
// It looks like m_animator is set to null somewhere, and MakeChild
// is called after that. Probably in aborted teleports.
if (m_animator == null)
@ -1108,7 +1115,7 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary>
public void CompleteMovement(IClientAPI client)
{
DateTime startTime = DateTime.Now;
// DateTime startTime = DateTime.Now;
m_log.DebugFormat(
"[SCENE PRESENCE]: Completing movement of {0} into region {1}",
@ -1161,9 +1168,9 @@ namespace OpenSim.Region.Framework.Scenes
friendsModule.SendFriendsOnlineIfNeeded(ControllingClient);
}
m_log.DebugFormat(
"[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms",
client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);
// m_log.DebugFormat(
// "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms",
// client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);
}
/// <summary>
@ -2952,10 +2959,6 @@ namespace OpenSim.Region.Framework.Scenes
if ((cAgentData.Throttles != null) && cAgentData.Throttles.Length > 0)
ControllingClient.SetChildAgentThrottle(cAgentData.Throttles);
// Sends out the objects in the user's draw distance if m_sendTasksToChild is true.
if (m_scene.m_seeIntoRegionFromNeighbor)
m_sceneViewer.Reset();
//cAgentData.AVHeight;
m_rootRegionHandle = cAgentData.RegionHandle;
//m_velocity = cAgentData.Velocity;

View File

@ -0,0 +1,348 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using log4net;
using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Statistics;
using OpenSim.Region.ClientStack.LindenUDP;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.UDP.Linden
{
/// <summary>
/// A module that just holds commands for inspecting the current state of the Linden UDP stack.
/// </summary>
/// <remarks>
/// All actual client stack functionality remains in OpenSim.Region.ClientStack.LindenUDP
/// </remarks>
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LindenUDPInfoModule")]
public class LindenUDPInfoModule : ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
public string Name { get { return "Linden UDP Module"; } }
public Type ReplaceableInterface { get { return null; } }
public void Initialise(IConfigSource source)
{
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: INITIALIZED MODULE");
}
public void PostInitialise()
{
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: POST INITIALIZED MODULE");
}
public void Close()
{
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: CLOSED MODULE");
}
public void AddRegion(Scene scene)
{
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
lock (m_scenes)
m_scenes[scene.RegionInfo.RegionID] = scene;
scene.AddCommand(
this, "show queues",
"show queues [full]",
"Show queue data for each client",
"Without the 'full' option, only root agents are shown."
+ " With the 'full' option child agents are also shown.",
ShowQueuesReport);
scene.AddCommand(
this, "show throttles",
"show throttles [full]",
"Show throttle settings for each client and for the server overall",
"Without the 'full' option, only root agents are shown."
+ " With the 'full' option child agents are also shown.",
ShowThrottlesReport);
}
public void RemoveRegion(Scene scene)
{
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
lock (m_scenes)
m_scenes.Remove(scene.RegionInfo.RegionID);
}
public void RegionLoaded(Scene scene)
{
// m_log.DebugFormat("[LINDEN UDP INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
}
protected void ShowQueuesReport(string module, string[] cmd)
{
MainConsole.Instance.Output(GetQueuesReport(cmd));
}
protected void ShowThrottlesReport(string module, string[] cmd)
{
MainConsole.Instance.Output(GetThrottlesReport(cmd));
}
protected string GetColumnEntry(string entry, int maxLength, int columnPadding)
{
return string.Format(
"{0,-" + maxLength + "}{1,-" + columnPadding + "}",
entry.Length > maxLength ? entry.Substring(0, maxLength) : entry,
"");
}
/// <summary>
/// Generate UDP Queue data report for each client
/// </summary>
/// <param name="showParams"></param>
/// <returns></returns>
protected string GetQueuesReport(string[] showParams)
{
bool showChildren = false;
if (showParams.Length > 2 && showParams[2] == "full")
showChildren = true;
StringBuilder report = new StringBuilder();
int columnPadding = 2;
int maxNameLength = 18;
int maxRegionNameLength = 14;
int maxTypeLength = 4;
int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding;
report.Append(GetColumnEntry("User", maxNameLength, columnPadding));
report.Append(GetColumnEntry("Region", maxRegionNameLength, columnPadding));
report.Append(GetColumnEntry("Type", maxTypeLength, columnPadding));
report.AppendFormat(
"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
"Pkts",
"Pkts",
"Bytes",
"Pkts",
"Pkts",
"Pkts",
"Pkts",
"Pkts",
"Pkts",
"Pkts",
"Pkts");
report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
report.AppendFormat(
"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
"Out",
"In",
"Unacked",
"Resend",
"Land",
"Wind",
"Cloud",
"Task",
"Texture",
"Asset",
"State");
lock (m_scenes)
{
foreach (Scene scene in m_scenes.Values)
{
scene.ForEachClient(
delegate(IClientAPI client)
{
if (client is IStatsCollector)
{
bool isChild = scene.PresenceChildStatus(client.AgentId);
if (isChild && !showChildren)
return;
string name = client.Name;
string regionName = scene.RegionInfo.RegionName;
report.Append(GetColumnEntry(name, maxNameLength, columnPadding));
report.Append(GetColumnEntry(regionName, maxRegionNameLength, columnPadding));
report.Append(GetColumnEntry(isChild ? "Cd" : "Rt", maxTypeLength, columnPadding));
IStatsCollector stats = (IStatsCollector)client;
report.AppendLine(stats.Report());
}
});
}
}
return report.ToString();
}
/// <summary>
/// Show throttle data
/// </summary>
/// <param name="showParams"></param>
/// <returns></returns>
protected string GetThrottlesReport(string[] showParams)
{
bool showChildren = false;
if (showParams.Length > 2 && showParams[2] == "full")
showChildren = true;
StringBuilder report = new StringBuilder();
int columnPadding = 2;
int maxNameLength = 18;
int maxRegionNameLength = 14;
int maxTypeLength = 4;
int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding;
report.Append(GetColumnEntry("User", maxNameLength, columnPadding));
report.Append(GetColumnEntry("Region", maxRegionNameLength, columnPadding));
report.Append(GetColumnEntry("Type", maxTypeLength, columnPadding));
report.AppendFormat(
"{0,7} {1,8} {2,7} {3,7} {4,7} {5,7} {6,9} {7,7}\n",
"Total",
"Resend",
"Land",
"Wind",
"Cloud",
"Task",
"Texture",
"Asset");
report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
report.AppendFormat(
"{0,7} {1,8} {2,7} {3,7} {4,7} {5,7} {6,9} {7,7}",
"kb/s",
"kb/s",
"kb/s",
"kb/s",
"kb/s",
"kb/s",
"kb/s",
"kb/s");
report.AppendLine();
bool firstClient = true;
lock (m_scenes)
{
foreach (Scene scene in m_scenes.Values)
{
scene.ForEachClient(
delegate(IClientAPI client)
{
if (client is LLClientView)
{
LLClientView llClient = client as LLClientView;
if (firstClient)
{
report.AppendLine(GetServerThrottlesReport(llClient.UDPServer));
firstClient = false;
}
bool isChild = scene.PresenceChildStatus(client.AgentId);
if (isChild && !showChildren)
return;
string name = client.Name;
string regionName = scene.RegionInfo.RegionName;
LLUDPClient llUdpClient = llClient.UDPClient;
ClientInfo ci = llUdpClient.GetClientInfo();
report.Append(GetColumnEntry(name, maxNameLength, columnPadding));
report.Append(GetColumnEntry(regionName, maxRegionNameLength, columnPadding));
report.Append(GetColumnEntry(isChild ? "Cd" : "Rt", maxTypeLength, columnPadding));
report.AppendFormat(
"{0,7} {1,8} {2,7} {3,7} {4,7} {5,7} {6,9} {7,7}",
(ci.totalThrottle * 8) / 1000,
(ci.resendThrottle * 8) / 1000,
(ci.landThrottle * 8) / 1000,
(ci.windThrottle * 8) / 1000,
(ci.cloudThrottle * 8) / 1000,
(ci.taskThrottle * 8) / 1000,
(ci.textureThrottle * 8) / 1000,
(ci.assetThrottle * 8) / 1000);
report.AppendLine();
}
});
}
}
return report.ToString();
}
protected string GetServerThrottlesReport(LLUDPServer udpServer)
{
StringBuilder report = new StringBuilder();
int columnPadding = 2;
int maxNameLength = 18;
int maxRegionNameLength = 14;
int maxTypeLength = 4;
string name = "SERVER AGENT LIMITS";
report.Append(GetColumnEntry(name, maxNameLength, columnPadding));
report.Append(GetColumnEntry("-", maxRegionNameLength, columnPadding));
report.Append(GetColumnEntry("-", maxTypeLength, columnPadding));
ThrottleRates throttleRates = udpServer.ThrottleRates;
report.AppendFormat(
"{0,7} {1,8} {2,7} {3,7} {4,7} {5,7} {6,9} {7,7}",
"n/a",
(throttleRates.ResendLimit * 8) / 1000,
(throttleRates.LandLimit * 8) / 1000,
(throttleRates.WindLimit * 8) / 1000,
(throttleRates.CloudLimit * 8) / 1000,
(throttleRates.TaskLimit * 8) / 1000,
(throttleRates.TextureLimit * 8) / 1000,
(throttleRates.AssetLimit * 8) / 1000);
return report.ToString();
}
}
}

View File

@ -39,7 +39,7 @@ namespace OpenSim.Server.Handlers.Grid
{
public class GridInfoServerInConnector : ServiceConnector
{
private string m_ConfigName = "GridInfoService";
// private string m_ConfigName = "GridInfoService";
public GridInfoServerInConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)

View File

@ -51,7 +51,8 @@ namespace OpenSim.Server.Handlers.Hypergrid
{
public class GatekeeperAgentHandler : OpenSim.Server.Handlers.Simulation.AgentHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IGatekeeperService m_GatekeeperService;
public GatekeeperAgentHandler(IGatekeeperService gatekeeper, bool proxy)

View File

@ -41,9 +41,9 @@ namespace OpenSim.Server.Handlers.Hypergrid
{
public class GatekeeperServiceInConnector : ServiceConnector
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
private IGatekeeperService m_GatekeeperService;
public IGatekeeperService GateKeeper

View File

@ -215,14 +215,21 @@ namespace OpenSim.Server.Handlers.Hypergrid
// We're behind a proxy
Hashtable headers = (Hashtable)request["headers"];
if (headers.ContainsKey("X-Forwarded-For") && headers["X-Forwarded-For"] != null)
{
m_log.DebugFormat("[HOME AGENT HANDLER]: XFF is {0}", headers["X-Forwarded-For"]);
string xff = "X-Forwarded-For";
if (headers.ContainsKey(xff.ToLower()))
xff = xff.ToLower();
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers["X-Forwarded-For"]);
if (!headers.ContainsKey(xff) || headers[xff] == null)
{
m_log.WarnFormat("[AGENT HANDLER]: No XFF header");
return Util.GetCallerIP(request);
}
m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers[xff]);
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers[xff]);
if (ep != null)
return ep.Address.ToString();
}
// Oops
return Util.GetCallerIP(request);

View File

@ -47,9 +47,9 @@ namespace OpenSim.Server.Handlers.Hypergrid
{
public class UserAgentServerConnector : ServiceConnector
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
private IUserAgentService m_HomeUsersService;

View File

@ -347,7 +347,6 @@ namespace OpenSim.Server.Handlers.Asset
byte[] HandleAddFolder(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
InventoryFolderBase folder = BuildFolder(request);
if (m_InventoryService.AddFolder(folder))
@ -358,7 +357,6 @@ namespace OpenSim.Server.Handlers.Asset
byte[] HandleUpdateFolder(Dictionary<string,object> request)
{
Dictionary<string, object> result = new Dictionary<string, object>();
InventoryFolderBase folder = BuildFolder(request);
if (m_InventoryService.UpdateFolder(folder))
@ -369,7 +367,6 @@ namespace OpenSim.Server.Handlers.Asset
byte[] HandleMoveFolder(Dictionary<string,object> request)
{
Dictionary<string, object> result = new Dictionary<string, object>();
UUID parentID = UUID.Zero;
UUID.TryParse(request["ParentID"].ToString(), out parentID);
UUID folderID = UUID.Zero;
@ -387,7 +384,6 @@ namespace OpenSim.Server.Handlers.Asset
byte[] HandleDeleteFolders(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
List<string> slist = (List<string>)request["FOLDERS"];
@ -408,7 +404,6 @@ namespace OpenSim.Server.Handlers.Asset
byte[] HandlePurgeFolder(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
UUID folderID = UUID.Zero;
UUID.TryParse(request["ID"].ToString(), out folderID);
@ -421,7 +416,6 @@ namespace OpenSim.Server.Handlers.Asset
byte[] HandleAddItem(Dictionary<string,object> request)
{
Dictionary<string, object> result = new Dictionary<string, object>();
InventoryItemBase item = BuildItem(request);
if (m_InventoryService.AddItem(item))
@ -432,7 +426,6 @@ namespace OpenSim.Server.Handlers.Asset
byte[] HandleUpdateItem(Dictionary<string,object> request)
{
Dictionary<string, object> result = new Dictionary<string, object>();
InventoryItemBase item = BuildItem(request);
if (m_InventoryService.UpdateItem(item))
@ -443,7 +436,6 @@ namespace OpenSim.Server.Handlers.Asset
byte[] HandleMoveItems(Dictionary<string,object> request)
{
Dictionary<string,object> result = new Dictionary<string,object>();
List<string> idlist = (List<string>)request["IDLIST"];
List<string> destlist = (List<string>)request["DESTLIST"];
UUID principal = UUID.Zero;
@ -482,7 +474,6 @@ namespace OpenSim.Server.Handlers.Asset
byte[] HandleDeleteItems(Dictionary<string,object> request)
{
Dictionary<string, object> result = new Dictionary<string, object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
List<string> slist = (List<string>)request["ITEMS"];

View File

@ -129,8 +129,6 @@ namespace OpenSim.Server.Handlers.Presence
byte[] LogoutAgent(Dictionary<string, object> request)
{
UUID session = UUID.Zero;
Vector3 position = Vector3.Zero;
Vector3 lookat = Vector3.Zero;
if (!request.ContainsKey("SessionID"))
return FailureResult();

View File

@ -200,14 +200,21 @@ namespace OpenSim.Server.Handlers.Simulation
// We're behind a proxy
Hashtable headers = (Hashtable)request["headers"];
if (headers.ContainsKey("X-Forwarded-For") && headers["X-Forwarded-For"] != null)
{
m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers["X-Forwarded-For"]);
string xff = "X-Forwarded-For";
if (headers.ContainsKey(xff.ToLower()))
xff = xff.ToLower();
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers["X-Forwarded-For"]);
if (!headers.ContainsKey(xff) || headers[xff] == null)
{
m_log.WarnFormat("[AGENT HANDLER]: No XFF header");
return Util.GetCallerIP(request);
}
m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers[xff]);
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers[xff]);
if (ep != null)
return ep.Address.ToString();
}
// Oops
return Util.GetCallerIP(request);

View File

@ -38,7 +38,7 @@ namespace OpenSim.Server.Handlers.Simulation
public class SimulationServiceInConnector : ServiceConnector
{
private ISimulationService m_LocalSimulationService;
private IAuthenticationService m_AuthenticationService;
// private IAuthenticationService m_AuthenticationService;
public SimulationServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) :
base(config, server, String.Empty)

View File

@ -56,7 +56,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
MethodBase.GetCurrentMethod().DeclaringType);
private string m_ServerURI = String.Empty;
private bool m_Enabled = false;
// private bool m_Enabled = false;
public SimianGridServiceConnector() { }
public SimianGridServiceConnector(string serverURI)
@ -93,7 +93,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
if (!serviceUrl.EndsWith("/") && !serviceUrl.EndsWith("="))
serviceUrl = serviceUrl + '/';
m_ServerURI = serviceUrl;
m_Enabled = true;
// m_Enabled = true;
}
#region IGridService
@ -175,7 +175,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
}
}
m_log.Debug("[SIMIAN GRID CONNECTOR]: Found " + regions.Count + " neighbors for region " + regionID);
// m_log.Debug("[SIMIAN GRID CONNECTOR]: Found " + regions.Count + " neighbors for region " + regionID);
return regions;
}

View File

@ -757,7 +757,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
}
}
m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invFolders.Count + " folders from SimianGrid response");
// m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invFolders.Count + " folders from SimianGrid response");
return invFolders;
}
@ -824,7 +824,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
}
}
m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invItems.Count + " items from SimianGrid response");
// m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invItems.Count + " items from SimianGrid response");
return invItems;
}

View File

@ -158,7 +158,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
public bool LogoutAgent(UUID sessionID)
{
m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for agent with sessionID " + sessionID);
// m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for agent with sessionID " + sessionID);
NameValueCollection requestArgs = new NameValueCollection
{
@ -177,7 +177,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
public bool LogoutRegionAgents(UUID regionID)
{
m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for all agents in region " + regionID);
// m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for all agents in region " + regionID);
NameValueCollection requestArgs = new NameValueCollection
{
@ -202,7 +202,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
public PresenceInfo GetAgent(UUID sessionID)
{
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent with sessionID " + sessionID);
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent with sessionID " + sessionID);
NameValueCollection requestArgs = new NameValueCollection
{
@ -262,7 +262,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
public bool LoggedOut(string userID, UUID sessionID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
{
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Logging out user " + userID);
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Logging out user " + userID);
// Remove the session to mark this user offline
if (!LogoutAgent(sessionID))
@ -287,7 +287,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
{
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Setting home location for user " + userID);
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Setting home location for user " + userID);
NameValueCollection requestArgs = new NameValueCollection
{
@ -312,10 +312,10 @@ namespace OpenSim.Services.Connectors.SimianGrid
public GridUserInfo GetGridUserInfo(string user)
{
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent " + user);
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent " + user);
UUID userID = new UUID(user);
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
NameValueCollection requestArgs = new NameValueCollection
{
@ -338,7 +338,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
private OSDMap GetUserData(UUID userID)
{
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
NameValueCollection requestArgs = new NameValueCollection
{
@ -362,7 +362,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
OSDMap userResponse = GetUserData(userID);
if (userResponse != null)
{
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting sessions for " + userID);
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting sessions for " + userID);
NameValueCollection requestArgs = new NameValueCollection
{
@ -377,10 +377,10 @@ namespace OpenSim.Services.Connectors.SimianGrid
if (presence != null)
presences.Add(presence);
}
else
{
m_log.Debug("[SIMIAN PRESENCE CONNECTOR]: No session returned for " + userID + ": " + response["Message"].AsString());
}
// else
// {
// m_log.Debug("[SIMIAN PRESENCE CONNECTOR]: No session returned for " + userID + ": " + response["Message"].AsString());
// }
}
return presences;
@ -424,7 +424,6 @@ namespace OpenSim.Services.Connectors.SimianGrid
{
if (userResponse != null && userResponse["User"] is OSDMap)
{
GridUserInfo info = new GridUserInfo();
info.Online = true;

View File

@ -157,7 +157,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
{
List<UserAccount> accounts = new List<UserAccount>();
m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Searching for user accounts with name query " + query);
// m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Searching for user accounts with name query " + query);
NameValueCollection requestArgs = new NameValueCollection
{
@ -193,7 +193,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
public bool StoreUserAccount(UserAccount data)
{
m_log.InfoFormat("[SIMIAN ACCOUNT CONNECTOR]: Storing user account for " + data.Name);
// m_log.InfoFormat("[SIMIAN ACCOUNT CONNECTOR]: Storing user account for " + data.Name);
NameValueCollection requestArgs = new NameValueCollection
{
@ -250,7 +250,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
private UserAccount GetUser(NameValueCollection requestArgs)
{
string lookupValue = (requestArgs.Count > 1) ? requestArgs[1] : "(Unknown)";
m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Looking up user account with query: " + lookupValue);
// m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Looking up user account with query: " + lookupValue);
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
if (response["Success"].AsBoolean())

View File

@ -43,9 +43,9 @@ namespace OpenSim.Services.Connectors
{
public class EstateDataService : ServiceBase, IEstateDataService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
protected IEstateDataStore m_database;

View File

@ -43,9 +43,9 @@ namespace OpenSim.Services.Connectors
{
public class SimulationDataService : ServiceBase, ISimulationDataService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
protected ISimulationDataStore m_database;

View File

@ -237,7 +237,7 @@ namespace OpenSim.Services.Connectors.Simulation
try
{
OSDMap result = WebUtil.ServiceOSDRequest(uri,null,"DELETE",10000);
WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000);
}
catch (Exception e)
{
@ -257,7 +257,7 @@ namespace OpenSim.Services.Connectors.Simulation
try
{
OSDMap result = WebUtil.ServiceOSDRequest(uri,null,"DELETE",10000);
WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000);
}
catch (Exception e)
{
@ -303,7 +303,7 @@ namespace OpenSim.Services.Connectors.Simulation
args["destination_name"] = OSD.FromString(destination.RegionName);
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
OSDMap result = WebUtil.PostToService(uri,args);
WebUtil.PostToService(uri, args);
}
catch (Exception e)
{

View File

@ -303,7 +303,7 @@ namespace OpenSim.Services.HypergridService
return m_UserAgentService.VerifyAgent(aCircuit.SessionID, aCircuit.ServiceSessionID);
else
{
Object[] args = new Object[] { userURL };
// Object[] args = new Object[] { userURL };
IUserAgentService userAgentService = new UserAgentServiceConnector(userURL);
if (userAgentService != null)
{

View File

@ -13,9 +13,10 @@ namespace OpenSim.Services.HypergridService
{
private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours!
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
private ExpiringCache<UUID, UserAccount> m_UUIDCache;
private IUserAccountService m_UserAccountService;

View File

@ -661,7 +661,7 @@ namespace OpenSim.Services.LLLoginService
protected virtual ArrayList GetInventoryLibrary(ILibraryService library)
{
Dictionary<UUID, InventoryFolderImpl> rootFolders = library.GetAllFolders();
m_log.DebugFormat("[LLOGIN]: Library has {0} folders", rootFolders.Count);
// m_log.DebugFormat("[LLOGIN]: Library has {0} folders", rootFolders.Count);
//Dictionary<UUID, InventoryFolderImpl> rootFolders = new Dictionary<UUID,InventoryFolderImpl>();
ArrayList folderHashes = new ArrayList();

View File

@ -282,7 +282,7 @@ namespace OpenSim.Services.LLLoginService
// Get active gestures
List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(account.PrincipalID);
m_log.DebugFormat("[LLOGIN SERVICE]: {0} active gestures", gestures.Count);
// m_log.DebugFormat("[LLOGIN SERVICE]: {0} active gestures", gestures.Count);
//
// Login the presence
@ -320,7 +320,8 @@ namespace OpenSim.Services.LLLoginService
Vector3 position = Vector3.Zero;
Vector3 lookAt = Vector3.Zero;
GridRegion gatekeeper = null;
GridRegion destination = FindDestination(account, scopeID, guinfo, session, startLocation, home, out gatekeeper, out where, out position, out lookAt);
TeleportFlags flags;
GridRegion destination = FindDestination(account, scopeID, guinfo, session, startLocation, home, out gatekeeper, out where, out position, out lookAt, out flags);
if (destination == null)
{
m_PresenceService.LogoutAgent(session);
@ -328,6 +329,8 @@ namespace OpenSim.Services.LLLoginService
return LLFailedLoginResponse.GridProblem;
}
if (account.UserLevel >= 200)
flags |= TeleportFlags.Godlike;
//
// Get the avatar
//
@ -343,7 +346,7 @@ namespace OpenSim.Services.LLLoginService
string reason = string.Empty;
GridRegion dest;
AgentCircuitData aCircuit = LaunchAgentAtGrid(gatekeeper, destination, account, avatar, session, secureSession, position, where,
clientVersion, channel, mac, id0, clientIP, out where, out reason, out dest);
clientVersion, channel, mac, id0, clientIP, flags, out where, out reason, out dest);
destination = dest;
if (aCircuit == null)
{
@ -378,8 +381,10 @@ namespace OpenSim.Services.LLLoginService
}
}
protected GridRegion FindDestination(UserAccount account, UUID scopeID, GridUserInfo pinfo, UUID sessionID, string startLocation, GridRegion home, out GridRegion gatekeeper, out string where, out Vector3 position, out Vector3 lookAt)
protected GridRegion FindDestination(UserAccount account, UUID scopeID, GridUserInfo pinfo, UUID sessionID, string startLocation, GridRegion home, out GridRegion gatekeeper, out string where, out Vector3 position, out Vector3 lookAt, out TeleportFlags flags)
{
flags = TeleportFlags.ViaLogin;
m_log.DebugFormat("[LLOGIN SERVICE]: FindDestination for start location {0}", startLocation);
gatekeeper = null;
@ -473,6 +478,8 @@ namespace OpenSim.Services.LLLoginService
}
else
{
flags |= TeleportFlags.ViaRegionID;
// free uri form
// e.g. New Moon&135&46 New Moon@osgrid.org:8002&153&34
where = "url";
@ -624,7 +631,7 @@ namespace OpenSim.Services.LLLoginService
protected AgentCircuitData LaunchAgentAtGrid(GridRegion gatekeeper, GridRegion destination, UserAccount account, AvatarAppearance avatar,
UUID session, UUID secureSession, Vector3 position, string currentWhere, string viewer, string channel, string mac, string id0,
IPEndPoint clientIP, out string where, out string reason, out GridRegion dest)
IPEndPoint clientIP, TeleportFlags flags, out string where, out string reason, out GridRegion dest)
{
where = currentWhere;
ISimulationService simConnector = null;
@ -663,7 +670,7 @@ namespace OpenSim.Services.LLLoginService
{
circuitCode = (uint)Util.RandomClass.Next(); ;
aCircuit = MakeAgent(destination, account, avatar, session, secureSession, circuitCode, position, clientIP.Address.ToString(), viewer, channel, mac, id0);
success = LaunchAgentDirectly(simConnector, destination, aCircuit, out reason);
success = LaunchAgentDirectly(simConnector, destination, aCircuit, flags, out reason);
if (!success && m_GridService != null)
{
// Try the fallback regions
@ -672,7 +679,7 @@ namespace OpenSim.Services.LLLoginService
{
foreach (GridRegion r in fallbacks)
{
success = LaunchAgentDirectly(simConnector, r, aCircuit, out reason);
success = LaunchAgentDirectly(simConnector, r, aCircuit, flags | TeleportFlags.ViaRegionID, out reason);
if (success)
{
where = "safe";
@ -795,9 +802,9 @@ namespace OpenSim.Services.LLLoginService
}
private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, out string reason)
private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, TeleportFlags flags, out string reason)
{
return simConnector.CreateAgent(region, aCircuit, (int)Constants.TeleportFlags.ViaLogin, out reason);
return simConnector.CreateAgent(region, aCircuit, (uint)flags, out reason);
}
private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, IPEndPoint clientIP, out string reason)

View File

@ -1439,60 +1439,6 @@
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules" path="OpenSim/Region/OptionalModules" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="System.Drawing"/>
<Reference name="System.Web"/>
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
<Reference name="OpenMetaverse" path="../../../bin/"/>
<Reference name="PumaCode.SvnDotNet" path="../../../bin/"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Data"/>
<Reference name="OpenSim.Region.Framework"/>
<Reference name="OpenSim.Region.CoreModules"/>
<Reference name="OpenSim.Framework.Capabilities"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Server.Base"/>
<Reference name="OpenSim.Server.Handlers"/>
<Reference name="OpenSim.Services.Connectors"/>
<Reference name="OpenSim.Services.Base"/>
<Reference name="OpenSim.Services.Interfaces"/>
<Reference name="Mono.Addins" path="../../../bin/"/>
<!-- For scripting in funny languages by default -->
<Reference name="XMLRPC" path="../../../bin/"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="Nini" path="../../../bin/"/>
<Reference name="log4net" path="../../../bin/"/>
<Reference name="DotNetOpenMail" path="../../../bin/"/>
<Files>
<Match pattern="*.cs" recurse="true">
<Exclude name="Tests" pattern="Tests"/>
</Match>
<Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/>
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Region.RegionCombinerModule" path="OpenSim/Region/RegionCombinerModule" type="Library">
<Configuration name="Debug">
<Options>
@ -1556,7 +1502,6 @@
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Region.CoreModules"/>
<Reference name="XMLRPC" path="../../../bin/"/>
<Reference name="Nini" path="../../../bin/"/>
<Reference name="log4net" path="../../../bin/"/>
@ -1607,6 +1552,61 @@
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules" path="OpenSim/Region/OptionalModules" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="System.Drawing"/>
<Reference name="System.Web"/>
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
<Reference name="OpenMetaverse" path="../../../bin/"/>
<Reference name="PumaCode.SvnDotNet" path="../../../bin/"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Data"/>
<Reference name="OpenSim.Framework.Capabilities"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.ClientStack.LindenUDP"/>
<Reference name="OpenSim.Region.CoreModules"/>
<Reference name="OpenSim.Region.Framework"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Server.Base"/>
<Reference name="OpenSim.Server.Handlers"/>
<Reference name="OpenSim.Services.Connectors"/>
<Reference name="OpenSim.Services.Base"/>
<Reference name="OpenSim.Services.Interfaces"/>
<Reference name="Mono.Addins" path="../../../bin/"/>
<!-- For scripting in funny languages by default -->
<Reference name="XMLRPC" path="../../../bin/"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="Nini" path="../../../bin/"/>
<Reference name="log4net" path="../../../bin/"/>
<Reference name="DotNetOpenMail" path="../../../bin/"/>
<Files>
<Match pattern="*.cs" recurse="true">
<Exclude name="Tests" pattern="Tests"/>
</Match>
<Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/>
</Files>
</Project>
<!-- Datastore Plugins -->
<Project frameworkVersion="v3_5" name="OpenSim.Data.Null" path="OpenSim/Data/Null" type="Library">
<Configuration name="Debug">
@ -1991,7 +1991,6 @@
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Client.VWoHTTP" path="OpenSim/Client/VWoHTTP" type="Library">
<Configuration name="Debug">
<Options>
@ -2023,45 +2022,6 @@
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Client.Linden" path="OpenSim/Client/Linden" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
<Reference name="OpenMetaverse" path="../../../bin/"/>
<Reference name="System"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Region.Framework"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="Nini" path="../../../bin/"/>
<Reference name="log4net" path="../../../bin/"/>
<Reference name="OpenSim.Framework.Capabilities"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
<Reference name="OpenSim.Region.ClientStack"/>
<Reference name="OpenSim.Region.ClientStack.LindenUDP"/>
<Reference name="OpenSim.Services.Interfaces"/>
<Reference name="XMLRPC" path="../../../bin/"/>
<Reference name="OpenSim.Region.Framework"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
<Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/>
</Files>
</Project>
<!-- Data Base Modules -->
<Project frameworkVersion="v3_5" name="OpenSim.Data.MySQL" path="OpenSim/Data/MySQL" type="Library">
<Configuration name="Debug">