Merge branch 'master' into careminster

avinationmerge
Melanie 2013-02-06 02:38:30 +00:00
commit d8c27de395
8 changed files with 8 additions and 147 deletions

View File

@ -798,7 +798,7 @@ namespace OpenSim
return new Scene(
regionInfo, circuitManager, sceneGridService,
simDataService, estateDataService, false,
simDataService, estateDataService,
Config, m_version);
}

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@ -740,7 +740,6 @@ namespace OpenSim.Region.Framework.Scenes
public Scene(RegionInfo regInfo, AgentCircuitManager authen,
SceneCommunicationService sceneGridService,
ISimulationDataService simDataService, IEstateDataService estateDataService,
bool dumpAssetsToFile,
IConfigSource config, string simulatorVersion)
: this(regInfo)
{
@ -833,8 +832,6 @@ namespace OpenSim.Region.Framework.Scenes
RegisterDefaultSceneEvents();
DumpAssetsToFile = dumpAssetsToFile;
// XXX: Don't set the public property since we don't want to activate here. This needs to be handled
// better in the future.
m_scripts_enabled = !RegionInfo.RegionSettings.DisableScripts;
@ -4687,8 +4684,6 @@ namespace OpenSim.Region.Framework.Scenes
#region Script Engine
public bool DumpAssetsToFile;
private bool ScriptDanger(SceneObjectPart part,Vector3 pos)
{
ILandObject parcel = LandChannel.GetLandObject(pos.X, pos.Y);

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@ -117,7 +117,7 @@ namespace OpenSim.Region.Framework.Scenes
#endregion Enumerations
public class SceneObjectPart : IScriptHost, ISceneEntity
public class SceneObjectPart : ISceneEntity
{
/// <value>
/// Denote all sides of the prim

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@ -1,46 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Region.Framework.Scenes.Scripting
{
public interface IScriptHost
{
string Name { get; set; }
string Description { get; set; }
UUID UUID { get; }
UUID OwnerID { get; }
UUID CreatorID { get; }
Vector3 AbsolutePosition { get; }
string SitName { get; set; }
string TouchName { get; set; }
void SetText(string text, Vector3 color, double alpha);
}
}

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@ -1,91 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenMetaverse;
using log4net;
using System.Reflection;
using OpenSim.Framework;
namespace OpenSim.Region.Framework.Scenes.Scripting
{
public class NullScriptHost : IScriptHost
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Vector3 m_pos = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 30);
public string Name
{
get { return "Object"; }
set { }
}
public string SitName
{
get { return String.Empty; }
set { }
}
public string TouchName
{
get { return String.Empty; }
set { }
}
public string Description
{
get { return String.Empty; }
set { }
}
public UUID UUID
{
get { return UUID.Zero; }
}
public UUID OwnerID
{
get { return UUID.Zero; }
}
public UUID CreatorID
{
get { return UUID.Zero; }
}
public Vector3 AbsolutePosition
{
get { return m_pos; }
}
public void SetText(string text, Vector3 color, double alpha)
{
m_log.Warn("Tried to SetText "+text+" on NullScriptHost");
}
}
}

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@ -139,7 +139,7 @@ namespace OpenSim.Tests.Common
SceneCommunicationService scs = new SceneCommunicationService();
TestScene testScene = new TestScene(
regInfo, m_acm, scs, m_simDataService, m_estateDataService, false, configSource, null);
regInfo, m_acm, scs, m_simDataService, m_estateDataService, configSource, null);
INonSharedRegionModule godsModule = new GodsModule();
godsModule.Initialise(new IniConfigSource());

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@ -41,10 +41,9 @@ namespace OpenSim.Tests.Common.Mock
public TestScene(
RegionInfo regInfo, AgentCircuitManager authen,
SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService,
bool dumpAssetsToFile,
IConfigSource config, string simulatorVersion)
: base(regInfo, authen, sceneGridService, simDataService, estateDataService,
dumpAssetsToFile, config, simulatorVersion)
config, simulatorVersion)
{
}

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@ -45,4 +45,8 @@ ExternalHostName = "SYSTEMIP"
; *
; RegionType = "Mainland"
; *
; * UUID of texture to use as a maptile for this region.
; * Only set if you have disabled dynamic generation of the map tile from the region contents.
; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000"