From d8c9e3a7a345f88e7aa6a51eabe62d437214b94e Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Thu, 4 Sep 2008 15:49:24 +0000 Subject: [PATCH] fix some indenting --- .../ContentManagementSystem/CMController.cs | 40 +++++++++---------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs index 30e532c8fa..c5c16006dd 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs @@ -410,29 +410,29 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement foreach(Object sceneobj in m_sceneList.Values) { ScenePresence presence = ((Scene)sceneobj).GetScenePresence(clientUUID); - if (presence != null) - { - IClientAPI client = presence.ControllingClient; - m_log.Debug("[CONTENT MANAGEMENT] Unregistering channel with chat services."); - client.OnChatFromViewer -= SimChatSent; - - m_log.Debug("[CONTENT MANAGEMENT] Removing handlers to client"); - client.OnUpdatePrimScale -= UpdateSingleScale; - client.OnUpdatePrimGroupScale -= UpdateMultipleScale; - client.OnUpdatePrimGroupPosition -= UpdateMultiplePosition; - client.OnUpdatePrimSinglePosition -= UpdateSinglePosition; - client.OnUpdatePrimGroupRotation -= UpdateMultipleRotation; - client.OnUpdatePrimSingleRotation -= UpdateSingleRotation; - client.OnAddPrim -= UpdateNewParts; - client.OnObjectDuplicate -= ObjectDuplicated; - client.OnObjectDuplicateOnRay -= ObjectDuplicatedOnRay; - client.OnUndo -= OnUnDid; - //client.OnUpdatePrimGroupMouseRotation += m_innerScene.UpdatePrimRotation; - return; + if (presence != null) + { + IClientAPI client = presence.ControllingClient; + m_log.Debug("[CONTENT MANAGEMENT] Unregistering channel with chat services."); + client.OnChatFromViewer -= SimChatSent; + + m_log.Debug("[CONTENT MANAGEMENT] Removing handlers to client"); + client.OnUpdatePrimScale -= UpdateSingleScale; + client.OnUpdatePrimGroupScale -= UpdateMultipleScale; + client.OnUpdatePrimGroupPosition -= UpdateMultiplePosition; + client.OnUpdatePrimSinglePosition -= UpdateSinglePosition; + client.OnUpdatePrimGroupRotation -= UpdateMultipleRotation; + client.OnUpdatePrimSingleRotation -= UpdateSingleRotation; + client.OnAddPrim -= UpdateNewParts; + client.OnObjectDuplicate -= ObjectDuplicated; + client.OnObjectDuplicateOnRay -= ObjectDuplicatedOnRay; + client.OnUndo -= OnUnDid; + //client.OnUpdatePrimGroupMouseRotation += m_innerScene.UpdatePrimRotation; + return; } } } - + protected void UpdateMultiplePosition(uint localID, LLVector3 pos, IClientAPI remoteClient) { Work moreWork = new Work();