minor: make it clearer in the log where we're loading region config files and not the regions themselves
parent
3a55d59b45
commit
d8e1c380e6
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@ -68,7 +68,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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public void Initialise()
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public void Initialise()
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{
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{
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m_log.Error("[LOADREGIONS]: " + Name + " cannot be default-initialized!");
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m_log.Error("[LOAD REGIONS PLUGIN]: " + Name + " cannot be default-initialized!");
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throw new PluginNotInitialisedException(Name);
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throw new PluginNotInitialisedException(Name);
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}
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}
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@ -85,41 +85,39 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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IRegionLoader regionLoader;
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IRegionLoader regionLoader;
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if (m_openSim.ConfigSource.Source.Configs["Startup"].GetString("region_info_source", "filesystem") == "filesystem")
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if (m_openSim.ConfigSource.Source.Configs["Startup"].GetString("region_info_source", "filesystem") == "filesystem")
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{
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{
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m_log.Info("[LOADREGIONS]: Loading region configurations from filesystem");
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m_log.Info("[LOAD REGIONS PLUGIN]: Loading region configurations from filesystem");
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regionLoader = new RegionLoaderFileSystem();
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regionLoader = new RegionLoaderFileSystem();
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}
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}
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else
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else
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{
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{
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m_log.Info("[LOADREGIONSPLUGIN]: Loading region configurations from web");
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m_log.Info("[LOAD REGIONS PLUGIN]: Loading region configurations from web");
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regionLoader = new RegionLoaderWebServer();
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regionLoader = new RegionLoaderWebServer();
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}
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}
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m_log.Info("[LOADREGIONSPLUGIN]: Loading region configurations...");
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regionLoader.SetIniConfigSource(m_openSim.ConfigSource.Source);
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regionLoader.SetIniConfigSource(m_openSim.ConfigSource.Source);
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RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
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RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
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m_log.Info("[LOADREGIONSPLUGIN]: Loading specific shared modules...");
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m_log.Info("[LOAD REGIONS PLUGIN]: Loading specific shared modules...");
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m_log.Info("[LOADREGIONSPLUGIN]: DynamicTextureModule...");
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m_log.Info("[LOAD REGIONS PLUGIN]: DynamicTextureModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule());
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule());
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m_log.Info("[LOADREGIONSPLUGIN]: LoadImageURLModule...");
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m_log.Info("[LOAD REGIONS PLUGIN]: LoadImageURLModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule());
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule());
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m_log.Info("[LOADREGIONSPLUGIN]: XMLRPCModule...");
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m_log.Info("[LOAD REGIONS PLUGIN]: XMLRPCModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new XMLRPCModule());
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new XMLRPCModule());
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// m_log.Info("[LOADREGIONSPLUGIN]: AssetTransactionModule...");
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// m_log.Info("[LOADREGIONSPLUGIN]: AssetTransactionModule...");
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// m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule());
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// m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule());
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m_log.Info("[LOADREGIONSPLUGIN]: Done.");
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m_log.Info("[LOAD REGIONS PLUGIN]: Done.");
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if (!CheckRegionsForSanity(regionsToLoad))
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if (!CheckRegionsForSanity(regionsToLoad))
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{
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{
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m_log.Error("[LOADREGIONS]: Halting startup due to conflicts in region configurations");
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m_log.Error("[LOAD REGIONS PLUGIN]: Halting startup due to conflicts in region configurations");
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Environment.Exit(1);
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Environment.Exit(1);
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}
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}
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for (int i = 0; i < regionsToLoad.Length; i++)
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for (int i = 0; i < regionsToLoad.Length; i++)
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{
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{
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IScene scene;
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IScene scene;
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m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
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m_log.Debug("[LOAD REGIONS PLUGIN]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
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Thread.CurrentThread.ManagedThreadId.ToString() +
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Thread.CurrentThread.ManagedThreadId.ToString() +
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")");
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")");
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@ -164,7 +162,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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if (regions[i].RegionID == regions[j].RegionID)
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if (regions[i].RegionID == regions[j].RegionID)
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{
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{
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m_log.ErrorFormat(
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m_log.ErrorFormat(
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"[LOADREGIONS]: Regions {0} and {1} have the same UUID {2}",
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"[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same UUID {2}",
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regions[i].RegionName, regions[j].RegionName, regions[i].RegionID);
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regions[i].RegionName, regions[j].RegionName, regions[i].RegionID);
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return false;
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return false;
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}
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}
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@ -172,14 +170,14 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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regions[i].RegionLocX == regions[j].RegionLocX && regions[i].RegionLocY == regions[j].RegionLocY)
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regions[i].RegionLocX == regions[j].RegionLocX && regions[i].RegionLocY == regions[j].RegionLocY)
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{
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{
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m_log.ErrorFormat(
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m_log.ErrorFormat(
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"[LOADREGIONS]: Regions {0} and {1} have the same grid location ({2}, {3})",
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"[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same grid location ({2}, {3})",
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regions[i].RegionName, regions[j].RegionName, regions[i].RegionLocX, regions[i].RegionLocY);
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regions[i].RegionName, regions[j].RegionName, regions[i].RegionLocX, regions[i].RegionLocY);
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return false;
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return false;
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}
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}
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else if (regions[i].InternalEndPoint.Port == regions[j].InternalEndPoint.Port)
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else if (regions[i].InternalEndPoint.Port == regions[j].InternalEndPoint.Port)
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{
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{
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m_log.ErrorFormat(
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m_log.ErrorFormat(
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"[LOADREGIONS]: Regions {0} and {1} have the same internal IP port {2}",
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"[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same internal IP port {2}",
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regions[i].RegionName, regions[j].RegionName, regions[i].InternalEndPoint.Port);
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regions[i].RegionName, regions[j].RegionName, regions[i].InternalEndPoint.Port);
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return false;
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return false;
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}
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}
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@ -90,7 +90,7 @@ namespace OpenSim.Framework.RegionLoader.Filesystem
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RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
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RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
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regionInfos.Add(regionInfo);
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regionInfos.Add(regionInfo);
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m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded region {0}", regionInfo.RegionName);
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m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
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i++;
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i++;
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}
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}
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@ -103,7 +103,7 @@ namespace OpenSim.Framework.RegionLoader.Filesystem
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RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource);
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RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource);
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regionInfos.Add(regionInfo);
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regionInfos.Add(regionInfo);
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m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded region {0}", regionInfo.RegionName);
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m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
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i++;
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i++;
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}
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}
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