From d8f886ccdb6f1bf185e7edaed7cd80b3027d58f2 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Wed, 17 Aug 2011 23:41:20 +0100 Subject: [PATCH] comment out noisy attachments logging --- .../Avatar/Attachments/AttachmentsModule.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 0316d2947a..a3639e8fd0 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -226,9 +226,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments public UUID RezSingleAttachmentFromInventory( IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus) { - m_log.DebugFormat( - "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}", - (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name); +// m_log.DebugFormat( +// "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}", +// (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name); // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should // be removed when that functionality is implemented in opensim @@ -566,8 +566,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments /// protected void AttachToAgent(ScenePresence avatar, SceneObjectGroup so, uint attachmentpoint, Vector3 attachOffset, bool silent) { - m_log.DebugFormat("[ATTACHMENTS MODULE]: Adding attachment {0} to avatar {1} in pt {2} pos {3} {4}", - so.Name, avatar.Name, attachmentpoint, attachOffset, so.RootPart.AttachedPos); +// m_log.DebugFormat("[ATTACHMENTS MODULE]: Adding attachment {0} to avatar {1} in pt {2} pos {3} {4}", +// so.Name, avatar.Name, attachmentpoint, attachOffset, so.RootPart.AttachedPos); so.DetachFromBackup();