* Applying Mantis #970 - Revert brush does stupid things. Thanks tglion for fixing a really dumb bug.
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@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
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if (z > 0.0)
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{
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z *= duration;
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map[x, y] += (map[x, y] * (1.0 - z)) + (m_revertmap[x, y] * z);
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map[x, y] = (map[x, y] * (1.0 - z)) + (m_revertmap[x, y] * z);
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}
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}
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}
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