diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 1bf0d67497..6844c6024a 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs @@ -1098,12 +1098,14 @@ namespace OpenSim.Region.CoreModules.World.Estate if (m_scene.RegionInfo.RegionSettings.AllowLandJoinDivide) flags |= RegionFlags.AllowParcelChanges; if (m_scene.RegionInfo.RegionSettings.BlockShowInSearch) - flags |= (RegionFlags)(1 << 29); + flags |= RegionFlags.BlockParcelSearch; if (m_scene.RegionInfo.RegionSettings.FixedSun) flags |= RegionFlags.SunFixed; if (m_scene.RegionInfo.RegionSettings.Sandbox) flags |= RegionFlags.Sandbox; + if (m_scene.RegionInfo.EstateSettings.AllowVoice) + flags |= RegionFlags.AllowVoice; // Fudge these to always on, so the menu options activate //