fix llSetText utf8 string size cliping

LSLKeyTest
UbitUmarov 2016-08-21 00:57:25 +01:00
parent 73719b2efc
commit d9647dbf7c
1 changed files with 2 additions and 12 deletions

View File

@ -4741,20 +4741,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
Vector3 av3 = Util.Clip(color, 0.0f, 1.0f);
if (text.Length > 254)
text = text.Remove(254);
byte[] data;
do
{
data = Util.UTF8.GetBytes(text);
if (data.Length > 254)
text = text.Substring(0, text.Length - 1);
} while (data.Length > 254);
data = Util.StringToBytes256(text);
text = Util.UTF8.GetString(data);
m_host.SetText(text, av3, Util.Clip((float)alpha, 0.0f, 1.0f));
//m_host.ParentGroup.HasGroupChanged = true;
//m_host.ParentGroup.ScheduleGroupForFullUpdate();
}
public LSL_Float llWater(LSL_Vector offset)