Fix the long standing bug of items being delivered to lost and found or trash when takig copy.
This bug was recently aggravated through the perms changes required for the export permission.avinationmerge
parent
958a500692
commit
d982d24938
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@ -676,11 +676,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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}
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else
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{
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if (remoteClient == null || so.OwnerID != remoteClient.AgentId)
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if (remoteClient == null || so.RootPart.OwnerID != remoteClient.AgentId)
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{
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// Taking copy of another person's item. Take to
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// Objects folder.
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folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.Object);
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so.FromFolderID = UUID.Zero;
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}
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else
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{
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@ -696,7 +697,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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//
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if (action == DeRezAction.Take || action == DeRezAction.TakeCopy)
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{
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if (so.FromFolderID != UUID.Zero && userID == remoteClient.AgentId)
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if (so.FromFolderID != UUID.Zero && so.RootPart.OwnerID == remoteClient.AgentId)
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{
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InventoryFolderBase f = new InventoryFolderBase(so.FromFolderID, userID);
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if (f != null)
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