Add events to the estate interface to let interested modules know of
changes to estate settingsslimupdates
parent
9cf0077bf9
commit
d997fc7b76
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@ -48,6 +48,9 @@ namespace OpenSim.Region.CoreModules.World.Estate
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private EstateTerrainXferHandler TerrainUploader;
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public event ChangeDelegate OnRegionInfoChange;
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public event ChangeDelegate OnEstateInfoChange;
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#region Packet Data Responders
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private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice)
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@ -137,6 +140,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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m_scene.RegionInfo.RegionSettings.AllowLandJoinDivide = false;
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m_scene.RegionInfo.RegionSettings.Save();
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TriggerRegionInfoChange();
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sendRegionInfoPacketToAll();
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}
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@ -162,6 +166,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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break;
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}
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m_scene.RegionInfo.RegionSettings.Save();
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TriggerRegionInfoChange();
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sendRegionInfoPacketToAll();
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}
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@ -187,6 +192,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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break;
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}
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m_scene.RegionInfo.RegionSettings.Save();
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TriggerRegionInfoChange();
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sendRegionInfoPacketToAll();
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}
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@ -219,6 +225,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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sendRegionInfoPacketToAll();
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m_scene.RegionInfo.RegionSettings.Save();
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TriggerRegionInfoChange();
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}
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private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds)
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@ -230,6 +237,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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m_scene.RegionInfo.RegionSettings.Covenant = estateCovenantID;
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m_scene.RegionInfo.RegionSettings.Save();
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TriggerRegionInfoChange();
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}
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private void handleEstateAccessDeltaRequest(IClientAPI remote_client, UUID invoice, int estateAccessType, UUID user)
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@ -245,6 +253,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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m_scene.RegionInfo.EstateSettings.AddEstateUser(user);
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m_scene.RegionInfo.EstateSettings.Save();
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TriggerEstateInfoChange();
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remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, m_scene.RegionInfo.EstateSettings.EstateAccess, m_scene.RegionInfo.EstateSettings.EstateID);
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}
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else
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@ -259,6 +268,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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m_scene.RegionInfo.EstateSettings.RemoveEstateUser(user);
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m_scene.RegionInfo.EstateSettings.Save();
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TriggerEstateInfoChange();
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remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, m_scene.RegionInfo.EstateSettings.EstateAccess, m_scene.RegionInfo.EstateSettings.EstateID);
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}
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@ -273,6 +283,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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m_scene.RegionInfo.EstateSettings.AddEstateGroup(user);
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m_scene.RegionInfo.EstateSettings.Save();
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TriggerEstateInfoChange();
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remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, m_scene.RegionInfo.EstateSettings.EstateGroups, m_scene.RegionInfo.EstateSettings.EstateID);
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}
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else
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@ -286,6 +297,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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m_scene.RegionInfo.EstateSettings.RemoveEstateGroup(user);
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m_scene.RegionInfo.EstateSettings.Save();
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TriggerEstateInfoChange();
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remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, m_scene.RegionInfo.EstateSettings.EstateGroups, m_scene.RegionInfo.EstateSettings.EstateID);
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}
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@ -323,6 +335,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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m_scene.RegionInfo.EstateSettings.AddBan(item);
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m_scene.RegionInfo.EstateSettings.Save();
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TriggerEstateInfoChange();
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ScenePresence s = m_scene.GetScenePresence(user);
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if (s != null)
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@ -370,6 +383,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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m_scene.RegionInfo.EstateSettings.RemoveBan(listitem.BannedUserID);
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m_scene.RegionInfo.EstateSettings.Save();
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TriggerEstateInfoChange();
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}
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else
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{
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@ -389,6 +403,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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m_scene.RegionInfo.EstateSettings.AddEstateManager(user);
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m_scene.RegionInfo.EstateSettings.Save();
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TriggerEstateInfoChange();
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remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID);
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}
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else
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@ -402,6 +417,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user);
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m_scene.RegionInfo.EstateSettings.Save();
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TriggerEstateInfoChange();
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remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID);
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}
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@ -449,6 +465,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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m_scene.RegionInfo.RegionSettings.Save();
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TriggerRegionInfoChange();
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m_scene.SetSceneCoreDebug(scripted, collisionEvents, physics);
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}
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@ -860,6 +877,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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m_scene.RegionInfo.EstateSettings.DenyMinors = false;
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m_scene.RegionInfo.EstateSettings.Save();
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TriggerEstateInfoChange();
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m_scene.TriggerEstateSunUpdate();
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@ -927,6 +945,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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break;
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}
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m_scene.RegionInfo.RegionSettings.Save();
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TriggerRegionInfoChange();
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sendRegionInfoPacketToAll();
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}
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@ -972,6 +991,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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break;
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}
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m_scene.RegionInfo.RegionSettings.Save();
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TriggerRegionInfoChange();
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sendRegionHandshakeToAll();
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}
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}
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@ -1141,5 +1161,21 @@ namespace OpenSim.Region.CoreModules.World.Estate
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return false;
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}
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protected void TriggerRegionInfoChange()
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{
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ChangeDelegate change = OnRegionInfoChange;
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if (change != null)
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change();
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}
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protected void TriggerEstateInfoChange()
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{
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ChangeDelegate change = OnEstateInfoChange;
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if (change != null)
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change();
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}
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}
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}
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@ -29,8 +29,13 @@ using OpenMetaverse;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public delegate void ChangeDelegate();
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public interface IEstateModule : IRegionModule
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{
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event ChangeDelegate OnRegionInfoChange;
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event ChangeDelegate OnEstateInfoChange;
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uint GetRegionFlags();
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bool IsManager(UUID avatarID);
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