* Move code from that last commit to LLClientView since it's a linden client specific limitation, it moves to the Linden Specific client handler.
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@ -5521,6 +5521,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (avSetStartLocationRequestPacket.AgentData.AgentID == AgentId && avSetStartLocationRequestPacket.AgentData.SessionID == SessionId)
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{
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// Linden Client limitation..
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if (avSetStartLocationRequestPacket.StartLocationData.LocationPos.X == 255.5f
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|| avSetStartLocationRequestPacket.StartLocationData.LocationPos.Y == 255.5f)
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{
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ScenePresence avatar = null;
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if (((Scene)m_scene).TryGetAvatar(AgentId, out avatar))
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{
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if (avSetStartLocationRequestPacket.StartLocationData.LocationPos.X == 255.5f)
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{
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avSetStartLocationRequestPacket.StartLocationData.LocationPos.X = avatar.AbsolutePosition.X;
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}
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if (avSetStartLocationRequestPacket.StartLocationData.LocationPos.Y == 255.5f)
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{
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avSetStartLocationRequestPacket.StartLocationData.LocationPos.Y = avatar.AbsolutePosition.Y;
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}
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}
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}
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TeleportLocationRequest handlerSetStartLocationRequest = OnSetStartLocationRequest;
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if (handlerSetStartLocationRequest != null)
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{
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@ -3034,24 +3034,6 @@ namespace OpenSim.Region.Framework.Scenes
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// TODO: The next line can be removed, as soon as only homeRegionID based UserServers are around.
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// TODO: The HomeRegion property can be removed then, too
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UserProfile.HomeRegion = RegionInfo.RegionHandle;
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// Linden Client limitation..
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if (position.X == 255.5f || position.Y == 255.5f)
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{
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ScenePresence avatar = null;
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if (TryGetAvatar(remoteClient.AgentId, out avatar))
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{
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if (position.X == 255.5f)
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{
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position.X = avatar.AbsolutePosition.X;
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}
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if (position.Y == 255.5f)
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{
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position.Y = avatar.AbsolutePosition.Y;
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}
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}
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}
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UserProfile.HomeLocation = position;
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UserProfile.HomeLookAt = lookAt;
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