Replace the tabs that have crept into isolated places in config and config example files with spaces
parent
372a7bf78e
commit
d9bfc710c0
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@ -101,10 +101,10 @@
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; be stored here. The OpenSim.exe process must have R/W access to the location.
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; RegistryLocation = "."
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;# {ConfigDirectory} {} {Set path to directory for modular ini files} {}
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;# {ConfigDirectory} {} {Set path to directory for modular ini files} {}
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; Used by region module addins. You can set this to outside bin, so that addin
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; configurations will survive updates. The OpenSim.exe process must have R/W access
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; to the location.
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; configurations will survive updates. The OpenSim.exe process must have R/W access
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; to the location.
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; ConfigDirectory = "."
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;# {region_info_source} {} {Where to load region from?} {filesystem web} filesystem
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@ -164,7 +164,7 @@
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;; physical prim max, clamp the dimensions to the appropriate maximum
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;; This can be overridden in the region config file.
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; ClampPrimSize = false
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;# {LinksetPrims} {} {Max prims an object will hold?} {} 0
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;; Maximum number of prims allowable in a linkset. Affects creating new
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;; linksets. Ignored if less than or equal to zero.
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@ -406,9 +406,9 @@
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[Estates]
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; If these values are commented out then the user will be asked for estate details when required (this is the normal case).
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; If these values are uncommented then they will be used to create a default estate as necessary.
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; If these values are uncommented then they will be used to create a default estate as necessary.
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; New regions will be automatically assigned to that default estate.
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;# {DefaultEstateName} {} {Default name for estate?} {} My Estate
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;; Name for the default estate
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; DefaultEstateName = My Estate
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@ -418,7 +418,7 @@
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; DefaultEstateOwnerName = FirstName LastName
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; ** Standalone Estate Settings **
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; ** Standalone Estate Settings **
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; The following parameters will only be used on a standalone system to
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; create an estate owner that does not already exist
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@ -506,15 +506,15 @@
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;; web server
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; user_agent = "OpenSim LSL (Mozilla Compatible)"
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;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
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;; Use this if your central services in port 8003 need to be accessible on the Internet
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;; but you want to protect them from unauthorized access. The username and password
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;; here need to match the ones in the Robust service configuration.
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;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
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;; Use this if your central services in port 8003 need to be accessible on the Internet
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;; but you want to protect them from unauthorized access. The username and password
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;; here need to match the ones in the Robust service configuration.
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; AuthType = "BasicHttpAuthentication"
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; HttpAuthUsername = "some_username"
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; HttpAuthPassword = "some_password"
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;;
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;; Any of these 3 variables above can be overriden in any of the service sections.
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;;
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;; Any of these 3 variables above can be overriden in any of the service sections.
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[XMLRPC]
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@ -794,14 +794,14 @@
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;; the data snapshots.
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; snapshot_cache_directory = "DataSnapshot"
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;; [Supported, but obsolete]
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;; [Supported, but obsolete]
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;# {data_services} {index_sims:true} {Data service URLs to register with?} {} http://metaverseink.com/cgi-bin/register.py
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; This semicolon-separated string serves to notify specific data services
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; about the existence of this sim. Uncomment if you want to index your
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; data with this and/or other search providers.
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; data_services="http://metaverseink.com/cgi-bin/register.py"
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;; New way of specifying data services, one per service
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;; New way of specifying data services, one per service
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;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
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[Economy]
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@ -78,8 +78,8 @@
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RegistryLocation = "."
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; Used by region module addins. You can set this to outside bin, so that addin
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; configurations will survive updates. The OpenSim.exe process must have R/W access
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; to the location.
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; configurations will survive updates. The OpenSim.exe process must have R/W access
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; to the location.
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ConfigDirectory = "."
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; ##
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@ -127,7 +127,7 @@
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; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
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; This can be overridden in the region config file.
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ClampPrimSize = false
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; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero.
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; This can be overridden in the region config file.
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LinksetPrims = 0
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@ -1092,8 +1092,8 @@
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; shape. 'Compound' uses a lot less CPU time.
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LinkImplementation = 1 ; 0=constraint, 1=compound
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; If 'true', offset a linkset's origin based on mass of linkset parts.
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LinksetOffsetCenterOfMass = false
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; If 'true', offset a linkset's origin based on mass of linkset parts.
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LinksetOffsetCenterOfMass = false
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; If 'true', turn scuplties into meshes
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MeshSculptedPrim = true
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@ -1401,7 +1401,7 @@
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snapshot_cache_directory = "DataSnapshot"
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; Uncomment if you want to index your data with this and/or other search providers. One entry per
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; data service
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; data service
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;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
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[Economy]
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@ -1739,7 +1739,7 @@
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; Experimental option to only message cached online users rather than all users
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; Should make large group with few online members messaging faster, as the expense of more calls to ROBUST presence service
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; (Flotsam groups only; in V2 this is always on)
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; (Flotsam groups only; in V2 this is always on)
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MessageOnlineUsersOnly = false
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; Service connectors to the Groups Service. Select one depending on whether you're using a Flotsam XmlRpc backend or a SimianGrid backend
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@ -1874,7 +1874,7 @@
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[GridService]
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;; default standalone, overridable in StandaloneCommon.ini
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StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
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[AutoBackupModule]
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;; default is module is disabled at the top level
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@ -110,8 +110,8 @@
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;; Uncomment for UserProfiles see [UserProfilesService] to configure...
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; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
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;; Uncomment if you want to have centralized estate data
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; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
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;; Uncomment if you want to have centralized estate data
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; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
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; * This is common for all services, it's the network setup for the entire
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; * server instance, if none is specified above
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@ -163,18 +163,18 @@
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[Hypergrid]
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;# {HomeURI} {Hypergrid} {The Home URL of this world} {}
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;; This is the address of the external robust server that
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;; runs the UserAgentsService, possibly this server.
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;; For example http://myworld.com:8002
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;; This is a default that can be overwritten in some sections.
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; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
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;; This is the address of the external robust server that
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;; runs the UserAgentsService, possibly this server.
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;; For example http://myworld.com:8002
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;; This is a default that can be overwritten in some sections.
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; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
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;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {}
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;; This is the address of the external robust server
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;; that runs the Gatekeeper service, possibly this server.
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;; For example http://myworld.com:8002
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;; This is a default that can be overwritten in some sections.
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; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"
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;; This is the address of the external robust server
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;; that runs the Gatekeeper service, possibly this server.
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;; For example http://myworld.com:8002
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;; This is a default that can be overwritten in some sections.
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; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"
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[DatabaseService]
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@ -328,7 +328,7 @@
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; for the server connector
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AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; * This is the new style user service.
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; * "Realm" is the table that is used for user lookup.
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@ -527,7 +527,7 @@
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; password help: optional: page providing password assistance for users of your grid
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;password = ${Const|BaseURL}/password
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; HG address of the gatekeeper, if you have one
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; this is the entry point for all the regions of the world
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; gatekeeper = ${Const|BaseURL}:${Const|PublicPort}/
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AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector"
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SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
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; how does the outside world reach me? This acts as public key too.
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;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
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;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
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; ExternalName = "${Const|BaseURL}:${Const|PublicPort}"
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; Does this grid allow incoming links to any region in it?
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@ -558,20 +558,20 @@
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; If you run this gatekeeper server behind a proxy, set this to true
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; HasProxy = false
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;; Regular expressions for controlling which client versions are accepted/denied.
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;; An empty string means nothing is checked.
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;;
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;; Example 1: allow only these 3 types of clients (any version of them)
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;; AllowedClients = "Imprudence|Hippo|Second Life"
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;;
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;; Example 2: allow all clients except these
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;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
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;;
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;; Note that these are regular expressions, so every character counts.
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;; Also note that this is very weak security and should not be trusted as a reliable means
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;; for keeping bad clients out; modified clients can fake their identifiers.
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;;
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;;
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;; Regular expressions for controlling which client versions are accepted/denied.
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;; An empty string means nothing is checked.
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;;
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;; Example 1: allow only these 3 types of clients (any version of them)
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;; AllowedClients = "Imprudence|Hippo|Second Life"
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;;
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;; Example 2: allow all clients except these
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;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
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;;
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;; Note that these are regular expressions, so every character counts.
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;; Also note that this is very weak security and should not be trusted as a reliable means
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;; for keeping bad clients out; modified clients can fake their identifiers.
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;;
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;;
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;AllowedClients = ""
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;DeniedClients = ""
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[UserAgentService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
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;; for the service
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; If you run this user agent server behind a proxy, set this to true
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; HasProxy = false
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;; Are local users allowed to visit other grids?
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;; What user level? Use variables of this forrm:
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;; ForeignTripsAllowed_Level_<UserLevel> = true | false
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;; (the default is true)
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;; (the default is true)
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;; For example:
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; ForeignTripsAllowed_Level_0 = false
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; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it
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;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept
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;; Leave blank or commented for no exceptions.
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; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002"
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;;
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;;
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;; If ForeignTripsAllowed is true, make exceptions using AllowExcept.
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;; Leave blank or commented for no exceptions.
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; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
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;; This variable controls what is exposed to profiles of local users
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;; as seen from outside of this grid. Leave it uncommented for exposing
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;; UserTitle, UserFlags and the creation date. Uncomment and change to False
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;; to block this info from being exposed.
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; ShowUserDetailsInHGProfile = True
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;; This variable controls what is exposed to profiles of local users
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;; as seen from outside of this grid. Leave it uncommented for exposing
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;; UserTitle, UserFlags and the creation date. Uncomment and change to False
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;; to block this info from being exposed.
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; ShowUserDetailsInHGProfile = True
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; * The interface that local users get when they are in other grids.
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[HGInstantMessageService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
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; This should always be true in the Robust config
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InGatekeeper = True
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;; Realm = UserProfiles
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UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
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AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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[BakedTextureService]
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LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
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;; Uncomment for UserProfiles see [UserProfilesService] to configure...
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; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
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;; Uncomment if you want to have centralized estate data
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; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
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;; Uncomment if you want to have centralized estate data
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; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
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; * This is common for all services, it's the network setup for the entire
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; * server instance, if none is specified above
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; If you run this login server behind a proxy, set this to true
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; HasProxy = false
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;; Regular expressions for controlling which client versions are accepted/denied.
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;; An empty string means nothing is checked.
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;;
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;; Example 1: allow only these 3 types of clients (any version of them)
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;; AllowedClients = "Imprudence|Hippo|Second Life"
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;;
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;; Example 2: allow all clients except these
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;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
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;;
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;; Note that these are regular expressions, so every character counts.
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;; Also note that this is very weak security and should not be trusted as a reliable means
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;; for keeping bad clients out; modified clients can fake their identifiers.
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;;
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;;
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;; Regular expressions for controlling which client versions are accepted/denied.
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;; An empty string means nothing is checked.
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;;
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;; Example 1: allow only these 3 types of clients (any version of them)
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;; AllowedClients = "Imprudence|Hippo|Second Life"
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;;
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;; Example 2: allow all clients except these
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;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
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;;
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;; Note that these are regular expressions, so every character counts.
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;; Also note that this is very weak security and should not be trusted as a reliable means
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;; for keeping bad clients out; modified clients can fake their identifiers.
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;;
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;;
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;AllowedClients = ""
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;DeniedClients = ""
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[MapImageService]
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LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
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; Set this if you want to change the default
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; TilesStoragePath = "maptiles"
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;
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; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
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; you may want to set this. Otherwise, don't set it, because it's already protected.
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; GridService = "OpenSim.Services.GridService.dll:GridService"
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;
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; Set this if you want to change the default
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; TilesStoragePath = "maptiles"
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;
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; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
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; you may want to set this. Otherwise, don't set it, because it's already protected.
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; GridService = "OpenSim.Services.GridService.dll:GridService"
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;
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; Additionally, if you run this server behind a proxy, set this to true
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; HasProxy = false
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Include-Common = "config-include/GridCommon.ini"
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[Modules]
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AssetServices = "RemoteAssetServicesConnector"
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InventoryServices = "RemoteXInventoryServicesConnector"
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GridServices = "RemoteGridServicesConnector"
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AvatarServices = "RemoteAvatarServicesConnector"
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NeighbourServices = "RemoteNeighbourServicesConnector"
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AuthenticationServices = "RemoteAuthenticationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
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PresenceServices = "RemotePresenceServicesConnector"
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UserAccountServices = "RemoteUserAccountServicesConnector"
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GridUserServices = "RemoteGridUserServicesConnector"
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SimulationServices = "RemoteSimulationConnectorModule"
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EntityTransferModule = "BasicEntityTransferModule"
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InventoryAccessModule = "BasicInventoryAccessModule"
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AssetServices = "RemoteAssetServicesConnector"
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InventoryServices = "RemoteXInventoryServicesConnector"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
GridUserServices = "RemoteGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "BasicEntityTransferModule"
|
||||
InventoryAccessModule = "BasicInventoryAccessModule"
|
||||
LandServices = "RemoteLandServicesConnector"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
|
||||
[SimulationService]
|
||||
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
|
||||
|
@ -70,4 +70,4 @@
|
|||
Connector = "OpenSim.Services.Connectors.dll:FriendsServicesConnector"
|
||||
|
||||
[MapImageService]
|
||||
LocalServiceModule = "OpenSim.Services.Connectors.dll:MapImageServicesConnector"
|
||||
LocalServiceModule = "OpenSim.Services.Connectors.dll:MapImageServicesConnector"
|
||||
|
|
|
@ -109,14 +109,14 @@
|
|||
Gatekeeper="${Const|BaseURL}:${Const|PublicPort}"
|
||||
|
||||
[EstateDataStore]
|
||||
;
|
||||
; Uncomment if you want centralized estate data at robust server,
|
||||
; in which case the URL in [EstateService] will be used
|
||||
;
|
||||
;LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataRemoteConnector"
|
||||
;
|
||||
; Uncomment if you want centralized estate data at robust server,
|
||||
; in which case the URL in [EstateService] will be used
|
||||
;
|
||||
;LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataRemoteConnector"
|
||||
|
||||
[EstateService]
|
||||
EstateServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
|
||||
EstateServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
|
||||
|
||||
[Messaging]
|
||||
; === HG ONLY ===
|
||||
|
@ -171,17 +171,17 @@
|
|||
Gatekeeper = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
;; If you want to protect your assets from being copied by foreign visitors
|
||||
;; set this to false. You may want to do this on sims that have licensed content.
|
||||
;; Default is true.
|
||||
;; Default is true.
|
||||
; OutboundPermission = True
|
||||
|
||||
;; Send visual reminder to local users that their inventories are unavailable while they are traveling
|
||||
;; and available when they return. True by default.
|
||||
;RestrictInventoryAccessAbroad = True
|
||||
|
||||
;; Warning: advanced and unusual. Default is false.
|
||||
;; Enables configurations where grids share user services, including inventory,
|
||||
;; while separating regions' assets from users' assets. Asset transfer between
|
||||
;; the users' asset server and the regions' asset server is done in HG-like manner.
|
||||
;; Warning: advanced and unusual. Default is false.
|
||||
;; Enables configurations where grids share user services, including inventory,
|
||||
;; while separating regions' assets from users' assets. Asset transfer between
|
||||
;; the users' asset server and the regions' asset server is done in HG-like manner.
|
||||
; CheckSeparateAssets = false
|
||||
; RegionHGAssetServerURI = ${Const|BaseURL}:${Const|PublicPort}
|
||||
|
||||
|
@ -218,7 +218,7 @@
|
|||
UserAgentServerURI = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
|
||||
[MapImageService]
|
||||
MapImageServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
|
||||
MapImageServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
|
||||
|
||||
[AuthorizationService]
|
||||
; If you have regions with access restrictions
|
||||
|
|
|
@ -8,32 +8,32 @@
|
|||
Include-Common = "config-include/GridCommon.ini"
|
||||
|
||||
[Startup]
|
||||
WorldMapModule = "HGWorldMap"
|
||||
WorldMapModule = "HGWorldMap"
|
||||
|
||||
[Modules]
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
GridUserServices = "RemoteGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
GridServices = "RemoteGridServicesConnector"
|
||||
AvatarServices = "RemoteAvatarServicesConnector"
|
||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
PresenceServices = "RemotePresenceServicesConnector"
|
||||
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||
GridUserServices = "RemoteGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
LandServices = "RemoteLandServicesConnector"
|
||||
FriendsModule = "HGFriendsModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
UserManagementModule = "HGUserManagementModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
FriendsModule = "HGFriendsModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
UserManagementModule = "HGUserManagementModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LandServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
LibraryModule = true
|
||||
|
||||
[SimulationService]
|
||||
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
|
||||
|
@ -96,7 +96,7 @@
|
|||
[HGInstantMessageService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
|
||||
GridService = "OpenSim.Services.Connectors.dll:GridServicesConnector"
|
||||
PresenceService = "OpenSim.Services.Connectors.dll:PresenceServicesConnector"
|
||||
PresenceService = "OpenSim.Services.Connectors.dll:PresenceServicesConnector"
|
||||
UserAgentService = "OpenSim.Services.Connectors.dll:UserAgentServiceConnector"
|
||||
|
||||
[MapImageService]
|
||||
|
|
|
@ -55,7 +55,7 @@
|
|||
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
|
||||
NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
|
||||
|
||||
HypergridLinker = true
|
||||
HypergridLinker = true
|
||||
AllowHypergridMapSearch = true
|
||||
|
||||
[LibraryService]
|
||||
|
|
|
@ -53,7 +53,7 @@
|
|||
[GridService]
|
||||
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
||||
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
|
||||
NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
|
||||
NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
|
||||
|
||||
[LibraryService]
|
||||
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
|
||||
|
@ -63,7 +63,7 @@
|
|||
[AssetService]
|
||||
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
|
||||
AssetLoaderArgs = "assets/AssetSets.xml"
|
||||
|
||||
|
||||
[Groups]
|
||||
Enabled = true
|
||||
Module = GroupsModule
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
InventoryServices = "LocalInventoryServicesConnector"
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
AuthenticationServices = "LocalAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
GridServices = "LocalGridServicesConnector"
|
||||
PresenceServices = "LocalPresenceServicesConnector"
|
||||
UserProfilesServices = "LocalUserProfilesServicesConnector"
|
||||
|
@ -19,8 +19,8 @@
|
|||
AvatarServices = "LocalAvatarServicesConnector"
|
||||
EntityTransferModule = "BasicEntityTransferModule"
|
||||
InventoryAccessModule = "BasicInventoryAccessModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
|
|
|
@ -271,24 +271,24 @@
|
|||
; uas = ${Const|BaseURL}:${Const|PublicPort}/
|
||||
|
||||
[MapImageService]
|
||||
; Set this if you want to change the default
|
||||
; TilesStoragePath = "maptiles"
|
||||
; Set this if you want to change the default
|
||||
; TilesStoragePath = "maptiles"
|
||||
|
||||
[AuthorizationService]
|
||||
; If you have regions with access restrictions
|
||||
; specify them here using the convention
|
||||
; Region_<Region_Name> = <flags>
|
||||
; Valid flags are:
|
||||
; DisallowForeigners -- HG visitors not allowed
|
||||
; DisallowResidents -- only Admins and Managers allowed
|
||||
; Example:
|
||||
; Region_Test_1 = "DisallowForeigners"
|
||||
; If you have regions with access restrictions
|
||||
; specify them here using the convention
|
||||
; Region_<Region_Name> = <flags>
|
||||
; Valid flags are:
|
||||
; DisallowForeigners -- HG visitors not allowed
|
||||
; DisallowResidents -- only Admins and Managers allowed
|
||||
; Example:
|
||||
; Region_Test_1 = "DisallowForeigners"
|
||||
|
||||
;;
|
||||
;; HG configurations
|
||||
;;
|
||||
[GatekeeperService]
|
||||
;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
|
||||
;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
|
||||
; ExternalName = "${Const|BaseURL}:${Const|PublicPort}"
|
||||
|
||||
; Does this grid allow incoming links to any region in it?
|
||||
|
@ -344,11 +344,11 @@
|
|||
;; Leave blank or commented for no exceptions.
|
||||
; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
|
||||
|
||||
;; This variable controls what is exposed to profiles of local users
|
||||
;; as seen from outside of this grid. Leave it uncommented for exposing
|
||||
;; UserTitle, UserFlags and the creation date. Uncomment and change to False
|
||||
;; to block this info from being exposed.
|
||||
; ShowUserDetailsInHGProfile = True
|
||||
;; This variable controls what is exposed to profiles of local users
|
||||
;; as seen from outside of this grid. Leave it uncommented for exposing
|
||||
;; UserTitle, UserFlags and the creation date. Uncomment and change to False
|
||||
;; to block this info from being exposed.
|
||||
; ShowUserDetailsInHGProfile = True
|
||||
|
||||
|
||||
[HGInventoryService]
|
||||
|
|
|
@ -8,35 +8,35 @@
|
|||
WorldMapModule = "HGWorldMap"
|
||||
|
||||
[Modules]
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
AuthenticationServices = "LocalAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
GridServices = "LocalGridServicesConnector"
|
||||
PresenceServices = "LocalPresenceServicesConnector"
|
||||
UserAccountServices = "LocalUserAccountServicesConnector"
|
||||
AssetServices = "HGAssetBroker"
|
||||
InventoryServices = "HGInventoryBroker"
|
||||
NeighbourServices = "LocalNeighbourServicesConnector"
|
||||
AuthenticationServices = "LocalAuthenticationServicesConnector"
|
||||
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||
GridServices = "LocalGridServicesConnector"
|
||||
PresenceServices = "LocalPresenceServicesConnector"
|
||||
UserAccountServices = "LocalUserAccountServicesConnector"
|
||||
GridUserServices = "LocalGridUserServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
AvatarServices = "LocalAvatarServicesConnector"
|
||||
SimulationServices = "RemoteSimulationConnectorModule"
|
||||
AvatarServices = "LocalAvatarServicesConnector"
|
||||
UserProfilesServices = "LocalUserProfilesServicesConnector"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
FriendsModule = "HGFriendsModule"
|
||||
UserManagementModule = "HGUserManagementModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
MapImageService = "MapImageServiceModule"
|
||||
EntityTransferModule = "HGEntityTransferModule"
|
||||
InventoryAccessModule = "HGInventoryAccessModule"
|
||||
FriendsModule = "HGFriendsModule"
|
||||
UserManagementModule = "HGUserManagementModule"
|
||||
SearchModule = "BasicSearchModule"
|
||||
|
||||
InventoryServiceInConnector = true
|
||||
AssetServiceInConnector = true
|
||||
HypergridServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
GridInfoServiceInConnector = true
|
||||
AuthenticationServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
MapImageServiceInConnector = true
|
||||
InventoryServiceInConnector = true
|
||||
AssetServiceInConnector = true
|
||||
HypergridServiceInConnector = true
|
||||
NeighbourServiceInConnector = true
|
||||
LibraryModule = true
|
||||
LLLoginServiceInConnector = true
|
||||
GridInfoServiceInConnector = true
|
||||
AuthenticationServiceInConnector = true
|
||||
SimulationServiceInConnector = true
|
||||
MapImageServiceInConnector = true
|
||||
|
||||
[SimulationService]
|
||||
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
|
||||
|
@ -90,13 +90,13 @@
|
|||
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
||||
Realm = "regions"
|
||||
StorageProvider = "OpenSim.Data.Null.dll"
|
||||
|
||||
|
||||
; Needed to display non-default map tile images for remote regions
|
||||
AssetService = "OpenSim.Services.AssetService.dll:AssetService"
|
||||
|
||||
HypergridLinker = true
|
||||
AllowHypergridMapSearch = true
|
||||
|
||||
|
||||
[PresenceService]
|
||||
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
StorageProvider = "OpenSim.Data.Null.dll"
|
||||
|
@ -124,21 +124,21 @@
|
|||
Connector = "OpenSim.Services.FriendsService.dll"
|
||||
|
||||
[LoginService]
|
||||
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
|
||||
; This inventory service will be used to initialize the user's inventory
|
||||
HGInventoryServicePlugin = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
|
||||
HGInventoryServiceConstructorArg = "HGInventoryService"
|
||||
|
||||
|
||||
[MapImageService]
|
||||
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
|
||||
|
||||
|
@ -158,15 +158,14 @@
|
|||
;; for the service
|
||||
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
|
||||
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
|
||||
CreateDefaultAvatarEntries = true
|
||||
|
||||
|
||||
;; The interface that local users get when they are in other grids
|
||||
;; This greatly restricts the inventory operations while in other grids
|
||||
[HGInventoryService]
|
||||
|
@ -198,8 +197,8 @@
|
|||
[HGInstantMessageService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
InGatekeeper = True
|
||||
|
||||
;; This should always be the very last thing on this file
|
||||
|
|
Loading…
Reference in New Issue