Fix a bug in HGEntityTransferModule to call base.RemoveRegion() when a region is removed rather than base.AddRegion()
parent
b05ed4ffa6
commit
d9c049fd9f
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@ -199,7 +199,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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public override void RemoveRegion(Scene scene)
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{
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base.AddRegion(scene);
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base.RemoveRegion(scene);
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if (m_Enabled)
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scene.UnregisterModuleInterface<IUserAgentVerificationModule>(this);
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