* Rex merge, Region/Application - Note. Scene Constructor did not merge cleanly and needs tweaking.
parent
e345798413
commit
da5f7dc959
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@ -26,6 +26,7 @@
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*
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*
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*/
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*/
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using System;
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using System;
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using System.Net;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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@ -34,15 +35,21 @@ namespace OpenSim
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{
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{
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public class Application
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public class Application
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{
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{
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public static string iniFilePath = "";
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//could move our main function into OpenSimMain and kill this class
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//could move our main function into OpenSimMain and kill this class
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[STAThread]
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[STAThread]
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public static void Main(string[] args)
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public static void Main(string[] args)
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{
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{
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// First line
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AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
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log4net.Config.XmlConfigurator.Configure();
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Console.WriteLine("OpenSim " + VersionInfo.Version + "\n");
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Console.WriteLine("OpenSim " + VersionInfo.Version + "\n");
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Console.Write("Performing compatibility checks... ");
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Console.Write("Performing compatibility checks... ");
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string supported = "";
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string supported = String.Empty;
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if (Util.IsEnvironmentSupported(ref supported))
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if (Util.IsEnvironmentSupported(ref supported))
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{
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{
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Console.WriteLine(" Environment is compatible.\n");
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Console.WriteLine(" Environment is compatible.\n");
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@ -73,8 +80,57 @@ namespace OpenSim
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while (true)
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while (true)
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{
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{
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MainLog.Instance.MainLogPrompt();
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MainConsole.Instance.Prompt();
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}
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}
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}
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private static bool _IsHandlingException = false; // Make sure we don't go recursive on ourself
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/// <summary>
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/// Global exception handler -- all unhandlet exceptions end up here :)
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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{
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if (_IsHandlingException)
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return;
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_IsHandlingException = true;
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// TODO: Add config option to allow users to turn off error reporting
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// TODO: Post error report (disabled for now)
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string msg = String.Empty;
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msg += "\r\n";
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msg += "APPLICATION EXCEPTION DETECTED: " + e.ToString() + "\r\n";
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msg += "\r\n";
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msg += "Exception: " + e.ExceptionObject.ToString() + "\r\n";
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Exception ex = (Exception)e.ExceptionObject;
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if (ex.InnerException != null)
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msg += "InnerException: " + ex.InnerException.ToString() + "\r\n";
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msg += "\r\n";
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msg += "Application is terminating: " + e.IsTerminating.ToString() + "\r\n";
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// Do we not always want to see exception messages?
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// if (e.IsTerminating)
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MainConsole.Instance.Error("[APPLICATION]: " + msg);
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// Try to post errormessage to an URL
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try
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{
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// DISABLED UNTIL WE CAN DISCUSS IF THIS IS MORALLY RIGHT OR NOT
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// Note! Needs reference to System.Web
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//System.Net.WebClient wc = new WebClient();
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//wc.DownloadData("http://www.opensimulator.org/ErrorReport.php?Msg=" +
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// System.Web.HttpUtility.UrlEncode(msg));
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//wc.Dispose();
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}
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catch (Exception)
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{
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// Ignore
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}
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_IsHandlingException=false;
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}
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}
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}
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}
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}
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}
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@ -28,7 +28,7 @@
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using Mono.Addins;
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using Mono.Addins;
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[assembly : AddinRoot("OpenSim", "0.4")]
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[assembly : AddinRoot("OpenSim", "0.5")]
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namespace OpenSim
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namespace OpenSim
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{
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{
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@ -28,6 +28,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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using System.Text;
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using System.Text;
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using System.Threading;
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using System.Threading;
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@ -39,6 +40,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.OGS1;
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using OpenSim.Region.Communications.OGS1;
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@ -54,6 +56,8 @@ namespace OpenSim
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public class OpenSimMain : RegionApplicationBase, conscmd_callback
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public class OpenSimMain : RegionApplicationBase, conscmd_callback
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{
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.xml";
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private const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.xml";
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public string m_physicsEngine;
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public string m_physicsEngine;
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@ -62,7 +66,7 @@ namespace OpenSim
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public bool m_sandbox;
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public bool m_sandbox;
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public bool user_accounts;
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public bool user_accounts;
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public bool m_gridLocalAsset;
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public bool m_gridLocalAsset;
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public bool m_SendChildAgentTaskData;
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public bool m_see_into_region_from_neighbor;
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protected LocalLoginService m_loginService;
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protected LocalLoginService m_loginService;
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@ -76,7 +80,6 @@ namespace OpenSim
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private bool m_verbose;
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private bool m_verbose;
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private bool m_physicalPrim;
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private bool m_physicalPrim;
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private readonly string m_logFilename = "region-console.log";
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private bool m_permissions = false;
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private bool m_permissions = false;
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private bool m_standaloneAuthenticate = false;
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private bool m_standaloneAuthenticate = false;
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@ -123,34 +126,39 @@ namespace OpenSim
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{
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{
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IConfig startupConfig = configSource.Configs["Startup"];
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IConfig startupConfig = configSource.Configs["Startup"];
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// The Mono addin manager (in Mono.Addins.dll version 0.2.0.0) occasionally seems to corrupt its addin cache
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// Hence, as a temporary solution we'll remove it before each startup
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if (Directory.Exists("addin-db-000"))
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{
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Directory.Delete("addin-db-000", true);
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}
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AddinManager.Initialize(".");
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AddinManager.Initialize(".");
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AddinManager.Registry.Update(null);
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AddinManager.Registry.Update(null);
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string iniFilePath = startupConfig.GetString("inifile", "OpenSim.ini");
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Application.iniFilePath = startupConfig.GetString("inifile", "OpenSim.ini");
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m_config = new IniConfigSource();
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m_config = new IniConfigSource();
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//check for .INI file (either default or name passed in command line)
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//check for .INI file (either default or name passed in command line)
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if (File.Exists(iniFilePath))
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if (File.Exists(Application.iniFilePath))
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{
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{
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m_config.Merge(new IniConfigSource(iniFilePath));
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m_config.Merge(new IniConfigSource(Application.iniFilePath));
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m_config.Merge(configSource);
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m_config.Merge(configSource);
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}
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}
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else
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else
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{
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{
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iniFilePath = Path.Combine(Util.configDir(), iniFilePath);
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Application.iniFilePath = Path.Combine(Util.configDir(), Application.iniFilePath);
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if (File.Exists(iniFilePath))
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if (File.Exists(Application.iniFilePath))
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{
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{
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m_config.Merge(new IniConfigSource(iniFilePath));
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m_config.Merge(new IniConfigSource(Application.iniFilePath));
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m_config.Merge(configSource);
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m_config.Merge(configSource);
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}
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}
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else
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else
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{
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{
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// no default config files, so set default values, and save it
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// no default config files, so set default values, and save it
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m_config.Merge(DefaultConfig());
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m_config.Merge(DefaultConfig());
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m_config.Merge(configSource);
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m_config.Merge(configSource);
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m_config.Save(Application.iniFilePath);
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m_config.Save(iniFilePath);
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}
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}
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}
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}
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config.Set("physics", "basicphysics");
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config.Set("physics", "basicphysics");
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config.Set("verbose", true);
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config.Set("verbose", true);
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config.Set("physical_prim", true);
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config.Set("physical_prim", true);
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config.Set("child_get_tasks", false);
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config.Set("see_into_this_sim_from_neighbor", true);
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config.Set("serverside_object_permissions", false);
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config.Set("serverside_object_permissions", false);
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config.Set("storage_plugin", "OpenSim.DataStore.MonoSqlite.dll");
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config.Set("storage_plugin", "OpenSim.Framework.Data.SQLite.dll");
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config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
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config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
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config.Set("startup_console_commands_file", "");
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config.Set("storage_prim_inventories", true);
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config.Set("shutdown_console_commands_file", "");
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config.Set("startup_console_commands_file", String.Empty);
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config.Set("shutdown_console_commands_file", String.Empty);
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config.Set("script_engine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll");
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config.Set("script_engine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll");
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config.Set("asset_database", "sqlite");
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config.Set("asset_database", "sqlite");
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config.Set("worldlibraryfolder", true); // rex, added
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config.Set("worldlibraryfolder", true); // rex, added
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m_sandbox = !startupConfig.GetBoolean("gridmode", false);
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m_sandbox = !startupConfig.GetBoolean("gridmode", false);
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m_physicsEngine = startupConfig.GetString("physics", "basicphysics");
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m_physicsEngine = startupConfig.GetString("physics", "basicphysics");
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m_meshEngineName = startupConfig.GetString("meshing", "ZeroMesher");
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m_meshEngineName = startupConfig.GetString("meshing", "ZeroMesher");
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// TODO: since log4net changes, verbose flag doesn't do anything
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m_verbose = startupConfig.GetBoolean("verbose", true);
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m_verbose = startupConfig.GetBoolean("verbose", true);
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m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
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m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
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m_SendChildAgentTaskData = startupConfig.GetBoolean("child_get_tasks", false);
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m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
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m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false);
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m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false);
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m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.DataStore.MonoSqlite.dll");
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m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.Framework.Data.SQLite.dll");
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if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll")
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{
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m_storageDll = "OpenSim.Framework.Data.SQLite.dll";
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Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Framework.Data.SQLite.dll.");
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Thread.Sleep(3000);
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}
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m_storageConnectionString
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m_storageConnectionString
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= startupConfig.GetString("storage_connection_string", "URI=file:OpenSim.db,version=3");
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= startupConfig.GetString("storage_connection_string", "URI=file:OpenSim.db,version=3");
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m_storagePersistPrimInventories
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= startupConfig.GetBoolean("storage_prim_inventories", true);
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m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", "");
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m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", String.Empty);
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m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", "");
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m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", String.Empty);
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m_scriptEngine = startupConfig.GetString("script_engine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll");
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m_scriptEngine = startupConfig.GetString("script_engine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll");
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m_assetStorage = startupConfig.GetString("asset_database", "sqlite");
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m_assetStorage = startupConfig.GetString("asset_database", "sqlite");
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m_timedScript = startupConfig.GetString("timer_Script", "disabled");
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m_timedScript = startupConfig.GetString("timer_Script", "disabled");
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m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
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m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
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}
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}
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if (!m_sandbox)
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//if (!m_sandbox)
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m_SendChildAgentTaskData = false;
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//m_SendChildAgentTaskData = false;
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m_networkServersInfo.loadFromConfiguration(m_config);
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m_networkServersInfo.loadFromConfiguration(m_config);
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}
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}
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// Called from app startup (OpenSim.Application)
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// Called from app startup (OpenSim.Application)
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//
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//
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m_log.Info("========================================================================");
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m_log.Info("=========================== STARTING OPENSIM ===========================");
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m_log.Info("========================================================================");
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// Create log directory if it doesn't exist
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m_console = CreateConsole();
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if (!Directory.Exists(Util.logDir()))
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MainConsole.Instance = m_console;
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{
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Directory.CreateDirectory(Util.logDir());
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}
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// Create a log instance
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StatsManager.StartCollectingSimExtraStats();
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m_log = CreateLog();
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MainLog.Instance = m_log;
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// Do baseclass startup sequence: OpenSim.Region.ClientStack.RegionApplicationBase.StartUp
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// Do baseclass startup sequence: OpenSim.Region.ClientStack.RegionApplicationBase.StartUp
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// TerrainManager, StorageManager, HTTP Server
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// TerrainManager, StorageManager, HTTP Server
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// This base will call abstract Initialize
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// This base will call abstract Initialize
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base.StartUp();
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base.StartUp();
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// StandAlone mode? m_sandbox is determined by !startupConfig.GetBoolean("gridmode", false)
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// StandAlone mode? m_sandbox is determined by !startupConfig.GetBoolean("gridmode", false)
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if (m_sandbox)
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if (m_sandbox)
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{
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{
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@ -333,15 +347,17 @@ namespace OpenSim
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m_standaloneAuthenticate, m_rexMode);
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m_standaloneAuthenticate, m_rexMode);
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m_loginService.OnLoginToRegion += backendService.AddNewSession;
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m_loginService.OnLoginToRegion += backendService.AddNewSession;
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// XMLRPC action
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m_httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod);
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m_httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod);
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// provides the web form login
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m_httpServer.AddHTTPHandler("login", m_loginService.ProcessHTMLLogin);
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// Provides the LLSD login
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m_httpServer.SetLLSDHandler(m_loginService.LLSDLoginMethod);
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m_httpServer.SetLLSDHandler(m_loginService.LLSDLoginMethod);
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if (m_standaloneAuthenticate)
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{
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CreateAccount = localComms.doCreate;
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CreateAccount = localComms.doCreate;
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}
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}
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}
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else
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else
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{
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{
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// We are in grid mode
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// We are in grid mode
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@ -350,10 +366,10 @@ namespace OpenSim
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}
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}
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// Create a ModuleLoader instance
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// Create a ModuleLoader instance
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m_moduleLoader = new ModuleLoader(m_log, m_config);
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m_moduleLoader = new ModuleLoader(m_config);
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ExtensionNodeList nodes = AddinManager.GetExtensionNodes("/OpenSim/Startup");
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ExtensionNodeList nodes = AddinManager.GetExtensionNodes("/OpenSim/Startup");
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MainLog.Instance.Verbose("PLUGINS", "Loading {0} OpenSim application plugins", nodes.Count);
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m_log.InfoFormat("[PLUGINS]: Loading {0} OpenSim application plugins", nodes.Count);
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foreach (TypeExtensionNode node in nodes)
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foreach (TypeExtensionNode node in nodes)
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{
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{
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@ -370,13 +386,13 @@ namespace OpenSim
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// }
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// }
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//Run Startup Commands
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//Run Startup Commands
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if (m_startupCommandsFile != "")
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if (m_startupCommandsFile != String.Empty)
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{
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{
|
||||||
RunCommandScript(m_startupCommandsFile);
|
RunCommandScript(m_startupCommandsFile);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MainLog.Instance.Verbose("STARTUP", "No startup command script specified. Moving on...");
|
m_log.Info("[STARTUP]: No startup command script specified. Moving on...");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start timer script (run a script every xx seconds)
|
// Start timer script (run a script every xx seconds)
|
||||||
|
@ -389,10 +405,8 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
|
|
||||||
// We are done with startup
|
// We are done with startup
|
||||||
MainLog.Instance.Status("STARTUP",
|
PrintFileToConsole("startuplogo.txt");
|
||||||
"Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)");
|
m_log.Info("[STARTUP]: Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)");
|
||||||
|
|
||||||
// When we return now we will be in a wait for input command loop.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Initialize()
|
protected override void Initialize()
|
||||||
|
@ -417,7 +431,7 @@ namespace OpenSim
|
||||||
SQLAssetServer sqlAssetServer = new SQLAssetServer("OpenSim.Framework.Data.MSSQL.dll");
|
SQLAssetServer sqlAssetServer = new SQLAssetServer("OpenSim.Framework.Data.MSSQL.dll");
|
||||||
sqlAssetServer.LoadDefaultAssets();
|
sqlAssetServer.LoadDefaultAssets();
|
||||||
assetServer = sqlAssetServer;
|
assetServer = sqlAssetServer;
|
||||||
//assetServer = new GridAssetClient("");
|
//assetServer = new GridAssetClient(String.Empty);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -426,18 +440,23 @@ namespace OpenSim
|
||||||
assetServer = sqlAssetServer;
|
assetServer = sqlAssetServer;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_assetCache = new AssetCache(assetServer, m_log);
|
m_assetCache = new AssetCache(assetServer);
|
||||||
// m_assetCache = new assetCache("OpenSim.Region.GridInterfaces.Local.dll", m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey);
|
// m_assetCache = new assetCache("OpenSim.Region.GridInterfaces.Local.dll", m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey);
|
||||||
|
|
||||||
m_sceneManager.OnRestartSim += handleRestartRegion;
|
m_sceneManager.OnRestartSim += handleRestartRegion;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public LLUUID CreateUser(string tempfirstname, string templastname, string tempPasswd, uint regX, uint regY)
|
||||||
|
{
|
||||||
|
return m_commsManager.AddUser(tempfirstname,templastname,tempPasswd,regX,regY);
|
||||||
|
}
|
||||||
|
|
||||||
public UDPServer CreateRegion(RegionInfo regionInfo)
|
public UDPServer CreateRegion(RegionInfo regionInfo)
|
||||||
{
|
{
|
||||||
UDPServer udpServer;
|
UDPServer udpServer;
|
||||||
Scene scene = SetupScene(regionInfo, out udpServer, m_permissions);
|
Scene scene = SetupScene(regionInfo, out udpServer, m_permissions);
|
||||||
|
|
||||||
MainLog.Instance.Verbose("MODULES", "Loading Region's modules");
|
m_log.Info("[MODULES]: Loading Region's modules");
|
||||||
|
|
||||||
m_moduleLoader.PickupModules(scene, ".");
|
m_moduleLoader.PickupModules(scene, ".");
|
||||||
//m_moduleLoader.PickupModules(scene, "ScriptEngines");
|
//m_moduleLoader.PickupModules(scene, "ScriptEngines");
|
||||||
|
@ -447,6 +466,28 @@ namespace OpenSim
|
||||||
|
|
||||||
m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", "OpenSim.Region.RexScriptModule.dll"), scene); // rex
|
m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", "OpenSim.Region.RexScriptModule.dll"), scene); // rex
|
||||||
|
|
||||||
|
if (string.IsNullOrEmpty(m_scriptEngine))
|
||||||
|
{
|
||||||
|
m_log.Info("[MODULES]: No script engien module specified");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_log.Info("[MODULES]: Loading scripting engine modules");
|
||||||
|
foreach (string module in m_scriptEngine.Split(','))
|
||||||
|
{
|
||||||
|
string mod = module.Trim(" \t".ToCharArray()); // Clean up name
|
||||||
|
m_log.Info("[MODULES]: Loading scripting engine: " + mod);
|
||||||
|
try
|
||||||
|
{
|
||||||
|
m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", mod), scene);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
m_log.Error("[MODULES]: Failed to load script engine: " + ex.ToString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
m_moduleLoader.InitialiseSharedModules(scene);
|
m_moduleLoader.InitialiseSharedModules(scene);
|
||||||
scene.SetModuleInterfaces();
|
scene.SetModuleInterfaces();
|
||||||
|
|
||||||
|
@ -472,7 +513,7 @@ namespace OpenSim
|
||||||
|
|
||||||
protected override StorageManager CreateStorageManager(string connectionstring)
|
protected override StorageManager CreateStorageManager(string connectionstring)
|
||||||
{
|
{
|
||||||
return new StorageManager(m_storageDll, connectionstring);
|
return new StorageManager(m_storageDll, connectionstring, m_storagePersistPrimInventories);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
|
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
|
||||||
|
@ -480,23 +521,17 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
PermissionManager permissionManager = new PermissionManager();
|
PermissionManager permissionManager = new PermissionManager();
|
||||||
SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager);
|
SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager);
|
||||||
if (m_SendChildAgentTaskData)
|
|
||||||
{
|
|
||||||
MainLog.Instance.Error("WARNING",
|
|
||||||
"Send Child Agent Task Updates is enabled. This is for testing only. It doesn't work on grid mode!");
|
|
||||||
Thread.Sleep(12000);
|
|
||||||
}
|
|
||||||
return
|
return
|
||||||
new Scene(regionInfo, circuitManager, permissionManager, m_commsManager, sceneGridService, m_assetCache,
|
new Scene(regionInfo, circuitManager, permissionManager, m_commsManager, sceneGridService, m_assetCache,
|
||||||
storageManager, m_httpServer,
|
storageManager, m_httpServer,
|
||||||
m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_SendChildAgentTaskData,
|
m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor);
|
||||||
m_rexMode);
|
m_rexMode);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public void handleRestartRegion(RegionInfo whichRegion)
|
public void handleRestartRegion(RegionInfo whichRegion)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Error("MAIN", "Got restart signal from SceneManager");
|
m_log.Error("[MAIN]: Got restart signal from SceneManager");
|
||||||
// Shutting down the UDP server
|
// Shutting down the UDP server
|
||||||
bool foundUDPServer = false;
|
bool foundUDPServer = false;
|
||||||
int UDPServerElement = 0;
|
int UDPServerElement = 0;
|
||||||
|
@ -537,14 +572,9 @@ namespace OpenSim
|
||||||
//m_sceneManager.SendSimOnlineNotification(restartingRegion.RegionHandle);
|
//m_sceneManager.SendSimOnlineNotification(restartingRegion.RegionHandle);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override LogBase CreateLog()
|
protected override ConsoleBase CreateConsole()
|
||||||
{
|
{
|
||||||
if (!Directory.Exists(Util.logDir()))
|
return new ConsoleBase("Region", this);
|
||||||
{
|
|
||||||
Directory.CreateDirectory(Util.logDir());
|
|
||||||
}
|
|
||||||
|
|
||||||
return new LogBase((Path.Combine(Util.logDir(), m_logFilename)), "Region", this, m_verbose);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
# region Setup methods
|
# region Setup methods
|
||||||
|
@ -584,20 +614,20 @@ namespace OpenSim
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public virtual void Shutdown()
|
public virtual void Shutdown()
|
||||||
{
|
{
|
||||||
if (m_startupCommandsFile != "")
|
if (m_startupCommandsFile != String.Empty)
|
||||||
{
|
{
|
||||||
RunCommandScript(m_shutdownCommandsFile);
|
RunCommandScript(m_shutdownCommandsFile);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_log.Verbose("SHUTDOWN", "Closing all threads");
|
m_log.Info("[SHUTDOWN]: Closing all threads");
|
||||||
m_log.Verbose("SHUTDOWN", "Killing listener thread");
|
m_log.Info("[SHUTDOWN]: Killing listener thread");
|
||||||
m_log.Verbose("SHUTDOWN", "Killing clients");
|
m_log.Info("[SHUTDOWN]: Killing clients");
|
||||||
// TODO: implement this
|
// TODO: implement this
|
||||||
m_log.Verbose("SHUTDOWN", "Closing console and terminating");
|
m_log.Info("[SHUTDOWN]: Closing console and terminating");
|
||||||
|
|
||||||
m_sceneManager.Close();
|
m_sceneManager.Close();
|
||||||
|
|
||||||
m_log.Close();
|
m_console.Close();
|
||||||
Environment.Exit(0);
|
Environment.Exit(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -617,43 +647,61 @@ namespace OpenSim
|
||||||
/// <param name="fileName"></param>
|
/// <param name="fileName"></param>
|
||||||
private void RunCommandScript(string fileName)
|
private void RunCommandScript(string fileName)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Verbose("COMMANDFILE", "Running " + fileName);
|
m_log.Info("[COMMANDFILE]: Running " + fileName);
|
||||||
if (File.Exists(fileName))
|
if (File.Exists(fileName))
|
||||||
{
|
{
|
||||||
StreamReader readFile = File.OpenText(fileName);
|
StreamReader readFile = File.OpenText(fileName);
|
||||||
string currentCommand = "";
|
string currentCommand = String.Empty;
|
||||||
while ((currentCommand = readFile.ReadLine()) != null)
|
while ((currentCommand = readFile.ReadLine()) != null)
|
||||||
{
|
{
|
||||||
if (currentCommand != "")
|
if (currentCommand != String.Empty)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Verbose("COMMANDFILE", "Running '" + currentCommand + "'");
|
m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'");
|
||||||
MainLog.Instance.MainLogRunCommand(currentCommand);
|
m_console.RunCommand(currentCommand);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MainLog.Instance.Error("COMMANDFILE", "Command script missing. Can not run commands");
|
m_log.Error("[COMMANDFILE]: Command script missing. Can not run commands");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void PrintFileToConsole(string fileName)
|
||||||
|
{
|
||||||
|
if (File.Exists(fileName))
|
||||||
|
{
|
||||||
|
StreamReader readFile = File.OpenText(fileName);
|
||||||
|
string currentLine = String.Empty;
|
||||||
|
while ((currentLine = readFile.ReadLine()) != null)
|
||||||
|
{
|
||||||
|
m_log.Info("[!]" + currentLine);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Runs commands issued by the server console from the operator
|
/// Runs commands issued by the server console from the operator
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="command">The first argument of the parameter (the command)</param>
|
/// <param name="command">The first argument of the parameter (the command)</param>
|
||||||
/// <param name="cmdparams">Additional arguments passed to the command</param>
|
/// <param name="cmdparams">Additional arguments passed to the command</param>
|
||||||
public void RunCmd(string command, string[] cmdparams)
|
public override void RunCmd(string command, string[] cmdparams)
|
||||||
{
|
{
|
||||||
string result = "";
|
base.RunCmd(command, cmdparams);
|
||||||
|
|
||||||
switch (command)
|
switch (command)
|
||||||
{
|
{
|
||||||
|
case "clear-assets":
|
||||||
|
m_assetCache.Clear();
|
||||||
|
break;
|
||||||
|
|
||||||
case "set-time":
|
case "set-time":
|
||||||
m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0]));
|
m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0]));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "force-update":
|
case "force-update":
|
||||||
Console.WriteLine("Updating all clients");
|
m_console.Notice("Updating all clients");
|
||||||
m_sceneManager.ForceCurrentSceneClientUpdate();
|
m_sceneManager.ForceCurrentSceneClientUpdate();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -671,43 +719,83 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "help":
|
case "scene-debug":
|
||||||
m_log.Error("alert - send alert to a designated user or all users.");
|
if (cmdparams.Length == 3) {
|
||||||
m_log.Error(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
|
if (m_sceneManager.CurrentScene == null) {
|
||||||
m_log.Error(" alert general [Message] - send an alert to all users.");
|
m_console.Error("CONSOLE", "Please use 'change-region <regioname>' first");
|
||||||
m_log.Error("backup - trigger a simulator backup");
|
} else {
|
||||||
m_log.Error("change-region [name] - sets the region that many of these commands affect.");
|
m_sceneManager.CurrentScene.SetSceneCoreDebug(!System.Convert.ToBoolean(cmdparams[0]), !System.Convert.ToBoolean(cmdparams[1]), !System.Convert.ToBoolean(cmdparams[2]));
|
||||||
m_log.Error("command-script [filename] - Execute command in a file.");
|
}
|
||||||
m_log.Error("debug - debugging commands");
|
} else {
|
||||||
m_log.Error(" packet 0..255 - print incoming/outgoing packets (0=off)");
|
m_console.Error("scene-debug <scripting> <collisions> <physics> (where inside <> is true/false)");
|
||||||
m_log.Error("edit-scale [prim name] [x] [y] [z] - resize given prim");
|
|
||||||
m_log.Error("export-map [filename] - save image of world map");
|
|
||||||
m_log.Error("force-update - force an update of prims in the scene");
|
|
||||||
m_log.Error("load-xml [filename] - load prims from XML");
|
|
||||||
m_log.Error("load-xml2 [filename] - load prims from XML using version 2 format");
|
|
||||||
m_log.Error("permissions [true/false] - turn on/off permissions on the scene");
|
|
||||||
m_log.Error("quit - equivalent to shutdown.");
|
|
||||||
m_log.Error("restart - disconnects all clients and restarts the sims in the instance.");
|
|
||||||
m_log.Error("remove-region [name] - remove a region");
|
|
||||||
m_log.Error("save-xml [filename] - save prims to XML");
|
|
||||||
m_log.Error("save-xml2 [filename] - save prims to XML using version 2 format");
|
|
||||||
m_log.Error("script - manually trigger scripts? or script commands?");
|
|
||||||
m_log.Error("set-time [x] - set the current scene time phase");
|
|
||||||
m_log.Error("show uptime - show simulator startup and uptime.");
|
|
||||||
m_log.Error("show users - show info about connected users.");
|
|
||||||
m_log.Error("show modules - shows info aboutloaded modules.");
|
|
||||||
m_log.Error("status - show status window"); //rex
|
|
||||||
m_log.Error("shutdown - disconnect all clients and shutdown.");
|
|
||||||
m_log.Error("terrain help - show help for terrain commands.");
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "show":
|
|
||||||
if (cmdparams.Length > 0)
|
|
||||||
{
|
|
||||||
Show(cmdparams[0]);
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case "help":
|
||||||
|
m_console.Notice("alert - send alert to a designated user or all users.");
|
||||||
|
m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
|
||||||
|
m_console.Notice(" alert general [Message] - send an alert to all users.");
|
||||||
|
m_console.Notice("backup - trigger a simulator backup");
|
||||||
|
m_console.Notice("clear-assets - clear asset cache");
|
||||||
|
m_console.Notice("create user - adds a new user.");
|
||||||
|
m_console.Notice("change-region [name] - sets the region that many of these commands affect.");
|
||||||
|
m_console.Notice("command-script [filename] - Execute command in a file.");
|
||||||
|
m_console.Notice("debug - debugging commands");
|
||||||
|
m_console.Notice(" packet 0..255 - print incoming/outgoing packets (0=off)");
|
||||||
|
m_console.Notice("scene-debug [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False");
|
||||||
|
m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim");
|
||||||
|
m_console.Notice("export-map [filename] - save image of world map");
|
||||||
|
m_console.Notice("force-update - force an update of prims in the scene");
|
||||||
|
m_console.Notice("load-xml [filename] - load prims from XML");
|
||||||
|
m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format");
|
||||||
|
m_console.Notice("permissions [true/false] - turn on/off permissions on the scene");
|
||||||
|
m_console.Notice("quit - equivalent to shutdown.");
|
||||||
|
m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
|
||||||
|
m_console.Notice("remove-region [name] - remove a region");
|
||||||
|
m_console.Notice("save-xml [filename] - save prims to XML");
|
||||||
|
m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format");
|
||||||
|
m_console.Notice("script - manually trigger scripts? or script commands?");
|
||||||
|
m_console.Notice("set-time [x] - set the current scene time phase");
|
||||||
|
m_console.Notice("show assets - show state of asset cache.");
|
||||||
|
m_console.Notice("show users - show info about connected users.");
|
||||||
|
m_console.Notice("show modules - shows info about loaded modules.");
|
||||||
|
m_console.Notice("show stats - statistical information for this server not displayed in the client");
|
||||||
|
m_console.Notice("threads - list threads");
|
||||||
|
m_console.Notice("shutdown - disconnect all clients and shutdown.");
|
||||||
|
m_console.Notice("config set section field value - set a config value");
|
||||||
|
m_console.Notice("config get section field - get a config value");
|
||||||
|
m_console.Notice("config save - save OpenSim.ini");
|
||||||
|
m_console.Notice("terrain help - show help for terrain commands.");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "threads":
|
||||||
|
//m_console.Notice("THREAD", Process.GetCurrentProcess().Threads.Count + " threads running:");
|
||||||
|
//int _tc = 0;
|
||||||
|
|
||||||
|
//foreach (ProcessThread pt in Process.GetCurrentProcess().Threads)
|
||||||
|
//{
|
||||||
|
// _tc++;
|
||||||
|
// m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString());
|
||||||
|
|
||||||
|
//}
|
||||||
|
List<Thread> threads = OpenSim.Framework.ThreadTracker.GetThreads();
|
||||||
|
if (threads == null)
|
||||||
|
{
|
||||||
|
m_console.Notice("THREAD", "Thread tracking is only enabled in DEBUG mode.");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
int _tc = 0;
|
||||||
|
m_console.Notice("THREAD", threads.Count + " threads are being tracked:");
|
||||||
|
foreach (Thread t in threads)
|
||||||
|
{
|
||||||
|
_tc++;
|
||||||
|
m_console.Notice("THREAD", _tc + ": ID: " + t.ManagedThreadId.ToString() + ", Name: " + t.Name + ", Alive: " + t.IsAlive.ToString() + ", Pri: " + t.Priority.ToString() + ", State: " + t.ThreadState.ToString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
break;
|
||||||
case "save-xml":
|
case "save-xml":
|
||||||
if (cmdparams.Length > 0)
|
if (cmdparams.Length > 0)
|
||||||
{
|
{
|
||||||
|
@ -741,7 +829,7 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
loadOffset.Z = (float) Convert.ToDecimal(cmdparams[4]);
|
loadOffset.Z = (float) Convert.ToDecimal(cmdparams[4]);
|
||||||
}
|
}
|
||||||
m_log.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," +
|
m_console.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," +
|
||||||
loadOffset.Z + ">");
|
loadOffset.Z + ">");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -776,9 +864,11 @@ namespace OpenSim
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "terrain":
|
case "terrain":
|
||||||
|
string result = String.Empty;
|
||||||
|
|
||||||
if (!m_sceneManager.RunTerrainCmdOnCurrentScene(cmdparams, ref result))
|
if (!m_sceneManager.RunTerrainCmdOnCurrentScene(cmdparams, ref result))
|
||||||
{
|
{
|
||||||
m_log.Error(result);
|
m_console.Error(result);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -808,10 +898,7 @@ namespace OpenSim
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "create":
|
case "create":
|
||||||
if (CreateAccount != null)
|
|
||||||
{
|
|
||||||
CreateAccount(cmdparams);
|
CreateAccount(cmdparams);
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "create-region":
|
case "create-region":
|
||||||
|
@ -849,19 +936,17 @@ namespace OpenSim
|
||||||
|
|
||||||
if (!m_sceneManager.TrySetCurrentScene(regionName))
|
if (!m_sceneManager.TrySetCurrentScene(regionName))
|
||||||
{
|
{
|
||||||
MainLog.Instance.Error("Couldn't set current region to: " + regionName);
|
m_console.Error("Couldn't set current region to: " + regionName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_sceneManager.CurrentScene == null)
|
if (m_sceneManager.CurrentScene == null)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Verbose("CONSOLE",
|
m_console.Error("CONSOLE", "Currently at Root level. To change region please use 'change-region <regioname>'");
|
||||||
"Currently at Root level. To change region please use 'change-region <regioname>'");
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MainLog.Instance.Verbose("CONSOLE",
|
m_console.Error("CONSOLE", "Current Region: " + m_sceneManager.CurrentScene.RegionInfo.RegionName +
|
||||||
"Current Region: " + m_sceneManager.CurrentScene.RegionInfo.RegionName +
|
|
||||||
". To change region please use 'change-region <regioname>'");
|
". To change region please use 'change-region <regioname>'");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -893,10 +978,106 @@ namespace OpenSim
|
||||||
case "status":
|
case "status":
|
||||||
OpenSim.Framework.ServerStatus.ServerStatus.ShowWindow();
|
OpenSim.Framework.ServerStatus.ServerStatus.ShowWindow();
|
||||||
break;
|
break;
|
||||||
|
case "config":
|
||||||
|
string n = command.ToUpper();
|
||||||
|
if (cmdparams.Length > 0)
|
||||||
|
{
|
||||||
|
switch (cmdparams[0].ToLower())
|
||||||
|
{
|
||||||
|
case "set":
|
||||||
|
if (cmdparams.Length < 4)
|
||||||
|
{
|
||||||
|
m_console.Error(n, "SYNTAX: " + n + " SET SECTION KEY VALUE");
|
||||||
|
m_console.Error(n, "EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
IConfig c = DefaultConfig().Configs[cmdparams[1]];
|
||||||
|
if (c == null)
|
||||||
|
c = DefaultConfig().AddConfig(cmdparams[1]);
|
||||||
|
string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3);
|
||||||
|
c.Set(cmdparams[2], _value);
|
||||||
|
m_config.Merge(c.ConfigSource);
|
||||||
|
|
||||||
default:
|
m_console.Error(n, n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " +
|
||||||
m_log.Error("Unknown command");
|
_value);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
|
case "get":
|
||||||
|
if (cmdparams.Length < 3)
|
||||||
|
{
|
||||||
|
m_console.Error(n, "SYNTAX: " + n + " GET SECTION KEY");
|
||||||
|
m_console.Error(n, "EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
IConfig c = DefaultConfig().Configs[cmdparams[1]];
|
||||||
|
if (c == null)
|
||||||
|
{
|
||||||
|
m_console.Notice(n, "Section \"" + cmdparams[1] + "\" does not exist.");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_console.Notice(n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " +
|
||||||
|
c.GetString(cmdparams[2]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
case "save":
|
||||||
|
m_console.Notice("Saving configuration file: " + Application.iniFilePath);
|
||||||
|
m_config.Save(Application.iniFilePath);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "modules":
|
||||||
|
if (cmdparams.Length > 0)
|
||||||
|
{
|
||||||
|
switch (cmdparams[0].ToLower())
|
||||||
|
{
|
||||||
|
case "list":
|
||||||
|
foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules)
|
||||||
|
{
|
||||||
|
m_console.Notice("Shared region module: " + irm.Name);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "unload":
|
||||||
|
if (cmdparams.Length > 1)
|
||||||
|
{
|
||||||
|
foreach (IRegionModule rm in new System.Collections.ArrayList(m_moduleLoader.GetLoadedSharedModules))
|
||||||
|
{
|
||||||
|
if (rm.Name.ToLower() == cmdparams[1].ToLower())
|
||||||
|
{
|
||||||
|
m_console.Notice("Unloading module: " + rm.Name);
|
||||||
|
m_moduleLoader.UnloadModule(rm);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "load":
|
||||||
|
if (cmdparams.Length > 1)
|
||||||
|
{
|
||||||
|
foreach (Scene s in new System.Collections.ArrayList(m_sceneManager.Scenes))
|
||||||
|
{
|
||||||
|
|
||||||
|
m_console.Notice("Loading module: " + cmdparams[1]);
|
||||||
|
m_moduleLoader.LoadRegionModules(cmdparams[1], s);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
/*
|
||||||
|
* Temporarily disabled but it would be good to have this - needs to be levered
|
||||||
|
* in to BaseOpenSimServer (which requires a RunCmd method restrcuture probably)
|
||||||
|
default:
|
||||||
|
m_console.Error("Unknown command");
|
||||||
|
break;
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -910,36 +1091,35 @@ namespace OpenSim
|
||||||
int newDebug;
|
int newDebug;
|
||||||
if (int.TryParse(args[1], out newDebug))
|
if (int.TryParse(args[1], out newDebug))
|
||||||
{
|
{
|
||||||
m_sceneManager.SetDebugPacketOnCurrentScene(m_log, newDebug);
|
m_sceneManager.SetDebugPacketOnCurrentScene(newDebug);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_log.Error("packet debug should be 0..2");
|
m_console.Error("packet debug should be 0..2");
|
||||||
}
|
}
|
||||||
Console.WriteLine("New packet debug: " + newDebug.ToString());
|
m_console.Notice("New packet debug: " + newDebug.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
m_log.Error("Unknown debug");
|
m_console.Error("Unknown debug");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
// see BaseOpenSimServer
|
||||||
/// Outputs to the console information about the region
|
public override void Show(string ShowWhat)
|
||||||
/// </summary>
|
|
||||||
/// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param>
|
|
||||||
public void Show(string ShowWhat)
|
|
||||||
{
|
{
|
||||||
|
base.Show(ShowWhat);
|
||||||
|
|
||||||
switch (ShowWhat)
|
switch (ShowWhat)
|
||||||
{
|
{
|
||||||
case "uptime":
|
case "assets":
|
||||||
m_log.Error("OpenSim has been running since " + m_startuptime.ToString());
|
m_assetCache.ShowState();
|
||||||
m_log.Error("That is " + (DateTime.Now - m_startuptime).ToString());
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "users":
|
case "users":
|
||||||
m_log.Error(
|
m_console.Notice(
|
||||||
String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}", "Firstname", "Lastname",
|
String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}", "Firstname", "Lastname",
|
||||||
"Agent ID", "Circuit", "IP", "Region"));
|
"Agent ID", "Circuit", "IP", "Region"));
|
||||||
|
|
||||||
|
@ -957,6 +1137,7 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
regionName = regionInfo.RegionName;
|
regionName = regionInfo.RegionName;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < m_udpServers.Count; i++)
|
for (int i = 0; i < m_udpServers.Count; i++)
|
||||||
{
|
{
|
||||||
if (m_udpServers[i].RegionHandle == presence.RegionHandle)
|
if (m_udpServers[i].RegionHandle == presence.RegionHandle)
|
||||||
|
@ -965,7 +1146,8 @@ namespace OpenSim
|
||||||
m_udpServers[i].clientCircuits_reverse.TryGetValue(presence.ControllingClient.CircuitCode, out ep);
|
m_udpServers[i].clientCircuits_reverse.TryGetValue(presence.ControllingClient.CircuitCode, out ep);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
m_log.Error(
|
|
||||||
|
m_console.Notice(
|
||||||
String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}",
|
String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}",
|
||||||
presence.Firstname,
|
presence.Firstname,
|
||||||
presence.Lastname,
|
presence.Lastname,
|
||||||
|
@ -977,10 +1159,10 @@ namespace OpenSim
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case "modules":
|
case "modules":
|
||||||
m_log.Error("The currently loaded shared modules are:");
|
m_console.Notice("The currently loaded shared modules are:");
|
||||||
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
|
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
|
||||||
{
|
{
|
||||||
m_log.Error("Shared Module: " + module.Name);
|
m_console.Notice("Shared Module: " + module.Name);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -988,17 +1170,29 @@ namespace OpenSim
|
||||||
m_sceneManager.ForEachScene(
|
m_sceneManager.ForEachScene(
|
||||||
delegate(Scene scene)
|
delegate(Scene scene)
|
||||||
{
|
{
|
||||||
m_log.Error("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
|
m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
|
||||||
scene.RegionInfo.RegionLocX + " , Region YLoc: " +
|
scene.RegionInfo.RegionLocX + " , Region YLoc: " +
|
||||||
scene.RegionInfo.RegionLocY);
|
scene.RegionInfo.RegionLocY);
|
||||||
});
|
});
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case "stats":
|
||||||
|
if (StatsManager.SimExtraStats != null)
|
||||||
|
{
|
||||||
|
m_console.Notice(
|
||||||
|
"STATS", Environment.NewLine + StatsManager.SimExtraStats.Report());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_console.Notice("Extra sim statistics collection has not been enabled");
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private string CombineParams(string[] commandParams, int pos)
|
private string CombineParams(string[] commandParams, int pos)
|
||||||
{
|
{
|
||||||
string result = "";
|
string result = String.Empty;
|
||||||
for (int i = pos; i < commandParams.Length; i++)
|
for (int i = pos; i < commandParams.Length; i++)
|
||||||
{
|
{
|
||||||
result += commandParams[i] + " ";
|
result += commandParams[i] + " ";
|
||||||
|
|
|
@ -31,6 +31,6 @@ namespace OpenSim
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class VersionInfo
|
public class VersionInfo
|
||||||
{
|
{
|
||||||
public static string Version = "0.4, SVN build ";
|
public static string Version = "0.5, SVN build ";
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue