diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index ded2df2132..928e79896e 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs @@ -701,27 +701,27 @@ namespace OpenSim.Framework config.Set("ExternalHostName", m_externalHostName); - if (m_nonphysPrimMin != 0) + if (m_nonphysPrimMin > 0) config.Set("NonphysicalPrimMax", m_nonphysPrimMin); - if (m_nonphysPrimMax != 0) + if (m_nonphysPrimMax > 0) config.Set("NonphysicalPrimMax", m_nonphysPrimMax); - if (m_physPrimMin != 0) + if (m_physPrimMin > 0) config.Set("PhysicalPrimMax", m_physPrimMin); - if (m_physPrimMax != 0) + if (m_physPrimMax > 0) config.Set("PhysicalPrimMax", m_physPrimMax); config.Set("ClampPrimSize", m_clampPrimSize.ToString()); - if (m_objectCapacity != 0) + if (m_objectCapacity > 0) config.Set("MaxPrims", m_objectCapacity); - if (m_linksetCapacity != 0) + if (m_linksetCapacity > 0) config.Set("LinksetPrims", m_linksetCapacity); - if (m_agentCapacity != 0) + if (m_agentCapacity > 0) config.Set("MaxAgents", m_agentCapacity); if (ScopeID != UUID.Zero) diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index f57ea76b66..43a19fae63 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs @@ -449,9 +449,7 @@ namespace OpenSim.Framework.Servers.HttpServer if (TryGetStreamHandler(handlerKey, out requestHandler)) { if (DebugLevel >= 3) - m_log.DebugFormat( - "[BASE HTTP SERVER]: Found stream handler for {0} {1} {2} {3}", - request.HttpMethod, request.Url.PathAndQuery, requestHandler.Name, requestHandler.Description); + LogIncomingToStreamHandler(request, requestHandler); response.ContentType = requestHandler.ContentType; // Lets do this defaulting before in case handler has varying content type. @@ -563,9 +561,7 @@ namespace OpenSim.Framework.Servers.HttpServer if (DoWeHaveALLSDHandler(request.RawUrl)) { if (DebugLevel >= 3) - m_log.DebugFormat( - "[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}", - request.ContentType, request.HttpMethod, request.Url.PathAndQuery); + LogIncomingToContentTypeHandler(request); buffer = HandleLLSDRequests(request, response); } @@ -573,18 +569,14 @@ namespace OpenSim.Framework.Servers.HttpServer else if (DoWeHaveAHTTPHandler(request.RawUrl)) { if (DebugLevel >= 3) - m_log.DebugFormat( - "[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}", - request.ContentType, request.HttpMethod, request.Url.PathAndQuery); + LogIncomingToContentTypeHandler(request); buffer = HandleHTTPRequest(request, response); } else { if (DebugLevel >= 3) - m_log.DebugFormat( - "[BASE HTTP SERVER]: Assuming a generic XMLRPC request for {0} {1}", - request.HttpMethod, request.Url.PathAndQuery); + LogIncomingToXmlRpcHandler(request); // generic login request. buffer = HandleXmlRpcRequests(request, response); @@ -654,6 +646,58 @@ namespace OpenSim.Framework.Servers.HttpServer } } + private void LogIncomingToStreamHandler(OSHttpRequest request, IRequestHandler requestHandler) + { + m_log.DebugFormat( + "[BASE HTTP SERVER]: Found stream handler for {0} {1} {2} {3}", + request.HttpMethod, request.Url.PathAndQuery, requestHandler.Name, requestHandler.Description); + + if (DebugLevel >= 4) + LogIncomingInDetail(request); + } + + private void LogIncomingToContentTypeHandler(OSHttpRequest request) + { + m_log.DebugFormat( + "[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}", + request.ContentType, request.HttpMethod, request.Url.PathAndQuery); + + if (DebugLevel >= 4) + LogIncomingInDetail(request); + } + + private void LogIncomingToXmlRpcHandler(OSHttpRequest request) + { + m_log.DebugFormat( + "[BASE HTTP SERVER]: Assuming a generic XMLRPC request for {0} {1}", + request.HttpMethod, request.Url.PathAndQuery); + + if (DebugLevel >= 4) + LogIncomingInDetail(request); + } + + private void LogIncomingInDetail(OSHttpRequest request) + { + using (StreamReader reader = new StreamReader(Util.Copy(request.InputStream), Encoding.UTF8)) + { + string output; + + if (DebugLevel == 4) + { + const int sampleLength = 80; + char[] sampleChars = new char[sampleLength]; + reader.Read(sampleChars, 0, sampleLength); + output = string.Format("[BASE HTTP SERVER]: {0}...", new string(sampleChars).Replace("\n", @"\n")); + } + else + { + output = string.Format("[BASE HTTP SERVER]: {0}", reader.ReadToEnd()); + } + + m_log.Debug(output); + } + } + private bool TryGetStreamHandler(string handlerKey, out IRequestHandler streamHandler) { string bestMatch = null; diff --git a/OpenSim/Framework/Servers/MainServer.cs b/OpenSim/Framework/Servers/MainServer.cs index 8dc0e3a71d..7402c735c1 100644 --- a/OpenSim/Framework/Servers/MainServer.cs +++ b/OpenSim/Framework/Servers/MainServer.cs @@ -29,6 +29,7 @@ using System; using System.Collections.Generic; using System.Reflection; using System.Net; +using System.Text; using log4net; using OpenSim.Framework; using OpenSim.Framework.Console; @@ -104,6 +105,11 @@ namespace OpenSim.Framework.Servers public static void RegisterHttpConsoleCommands(ICommandConsole console) { + console.Commands.AddCommand( + "Comms", false, "show http-handlers", + "show http-handlers", + "Show all registered http handlers", HandleShowHttpHandlersCommand); + console.Commands.AddCommand( "Debug", false, "debug http", "debug http []", "Turn on inbound non-poll http request debugging.", @@ -111,6 +117,8 @@ namespace OpenSim.Framework.Servers + "If level >= 1, then short warnings are logged when receiving bad input data.\n" + "If level >= 2, then long warnings are logged when receiving bad input data.\n" + "If level >= 3, then short notices about all incoming non-poll HTTP requests are logged.\n" + + "If level >= 4, then a sample from the beginning of the incoming data is logged.\n" + + "If level >= 5, then the entire incoming data is logged.\n" + "If no level is specified then the current level is returned.", HandleDebugHttpCommand); } @@ -136,10 +144,55 @@ namespace OpenSim.Framework.Servers } else { - MainConsole.Instance.Output("Usage: debug http 0..3"); + MainConsole.Instance.Output("Usage: debug http 0..5"); } } + private static void HandleShowHttpHandlersCommand(string module, string[] args) + { + if (args.Length != 2) + { + MainConsole.Instance.Output("Usage: show http-handlers"); + return; + } + + StringBuilder handlers = new StringBuilder(); + + lock (m_Servers) + { + foreach (BaseHttpServer httpServer in m_Servers.Values) + { + handlers.AppendFormat( + "Registered HTTP Handlers for server at {0}:{1}\n", httpServer.ListenIPAddress, httpServer.Port); + + handlers.AppendFormat("* XMLRPC:\n"); + foreach (String s in httpServer.GetXmlRpcHandlerKeys()) + handlers.AppendFormat("\t{0}\n", s); + + handlers.AppendFormat("* HTTP:\n"); + List poll = httpServer.GetPollServiceHandlerKeys(); + foreach (String s in httpServer.GetHTTPHandlerKeys()) + handlers.AppendFormat("\t{0} {1}\n", s, (poll.Contains(s) ? "(poll service)" : string.Empty)); + + handlers.AppendFormat("* Agent:\n"); + foreach (String s in httpServer.GetAgentHandlerKeys()) + handlers.AppendFormat("\t{0}\n", s); + + handlers.AppendFormat("* LLSD:\n"); + foreach (String s in httpServer.GetLLSDHandlerKeys()) + handlers.AppendFormat("\t{0}\n", s); + + handlers.AppendFormat("* StreamHandlers ({0}):\n", httpServer.GetStreamHandlerKeys().Count); + foreach (String s in httpServer.GetStreamHandlerKeys()) + handlers.AppendFormat("\t{0}\n", s); + + handlers.Append("\n"); + } + } + + MainConsole.Instance.Output(handlers.ToString()); + } + /// /// Register an already started HTTP server to the collection of known servers. /// diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 38cb3a6380..1b9777f10b 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs @@ -1007,6 +1007,38 @@ namespace OpenSim.Framework } } + /// + /// Copy data from one stream to another, leaving the read position of both streams at the beginning. + /// + /// + /// Input stream. Must be seekable. + /// + /// + /// Thrown if the input stream is not seekable. + /// + public static Stream Copy(Stream inputStream) + { + if (!inputStream.CanSeek) + throw new ArgumentException("Util.Copy(Stream inputStream) must receive an inputStream that can seek"); + + const int readSize = 256; + byte[] buffer = new byte[readSize]; + MemoryStream ms = new MemoryStream(); + + int count = inputStream.Read(buffer, 0, readSize); + + while (count > 0) + { + ms.Write(buffer, 0, count); + count = inputStream.Read(buffer, 0, readSize); + } + + ms.Position = 0; + inputStream.Position = 0; + + return ms; + } + public static XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args) { return SendXmlRpcCommand(url, methodName, args); diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 769eea85db..ed339fdf6f 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -332,10 +332,6 @@ namespace OpenSim "show circuits", "Show agent circuit data", HandleShow); - m_console.Commands.AddCommand("Comms", false, "show http-handlers", - "show http-handlers", - "Show all registered http handlers", HandleShow); - m_console.Commands.AddCommand("Comms", false, "show pending-objects", "show pending-objects", "Show # of objects on the pending queues of all scene viewers", HandleShow); @@ -1013,33 +1009,6 @@ namespace OpenSim HandleShowCircuits(); break; - case "http-handlers": - System.Text.StringBuilder handlers = new System.Text.StringBuilder("Registered HTTP Handlers:\n"); - - handlers.AppendFormat("* XMLRPC:\n"); - foreach (String s in HttpServer.GetXmlRpcHandlerKeys()) - handlers.AppendFormat("\t{0}\n", s); - - handlers.AppendFormat("* HTTP:\n"); - List poll = HttpServer.GetPollServiceHandlerKeys(); - foreach (String s in HttpServer.GetHTTPHandlerKeys()) - handlers.AppendFormat("\t{0} {1}\n", s, (poll.Contains(s) ? "(poll service)" : string.Empty)); - - handlers.AppendFormat("* Agent:\n"); - foreach (String s in HttpServer.GetAgentHandlerKeys()) - handlers.AppendFormat("\t{0}\n", s); - - handlers.AppendFormat("* LLSD:\n"); - foreach (String s in HttpServer.GetLLSDHandlerKeys()) - handlers.AppendFormat("\t{0}\n", s); - - handlers.AppendFormat("* StreamHandlers ({0}):\n", HttpServer.GetStreamHandlerKeys().Count); - foreach (String s in HttpServer.GetStreamHandlerKeys()) - handlers.AppendFormat("\t{0}\n", s); - - MainConsole.Instance.Output(handlers.ToString()); - break; - case "modules": MainConsole.Instance.Output("The currently loaded shared modules are:"); foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules) diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 24ec435d17..11db18a068 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs @@ -482,9 +482,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends Util.FireAndForget( delegate { - m_log.DebugFormat( - "[FRIENDS MODULE]: Notifying {0} friends of {1} of online status {2}", - friendList.Count, agentID, online); +// m_log.DebugFormat( +// "[FRIENDS MODULE]: Notifying {0} friends of {1} of online status {2}", +// friendList.Count, agentID, online); // Notify about this user status StatusNotify(friendList, agentID, online); diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs index b2f71d1250..665875fc49 100644 --- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs @@ -69,7 +69,7 @@ namespace OpenSim.Region.CoreModules.World.Land /// without recounting the whole sim. /// /// We start out tainted so that the first get call resets the various prim counts. - /// + /// private bool m_Tainted = true; private Object m_TaintLock = new Object(); diff --git a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs index baac6e827f..da39e95638 100644 --- a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs @@ -35,7 +35,7 @@ namespace OpenSim.Region.Framework.Interfaces public interface IJsonStoreModule { - bool CreateStore(string value, out UUID result); + bool CreateStore(string value, ref UUID result); bool DestroyStore(UUID storeID); bool TestPath(UUID storeID, string path, bool useJson); bool SetValue(UUID storeID, string path, string value, bool useJson); diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 4d65be9056..2f347859a3 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs @@ -47,26 +47,71 @@ namespace OpenSim.Region.Framework.Scenes public delegate void OnFrameDelegate(); + /// + /// Triggered on each sim frame. + /// + /// + /// This gets triggered in + /// Core uses it for things like Sun, Wind & Clouds + /// The MRM module also uses it. + /// public event OnFrameDelegate OnFrame; public delegate void ClientMovement(ScenePresence client); + /// + /// Trigerred when an agent moves. + /// + /// + /// This gets triggered in + /// prior to + /// public event ClientMovement OnClientMovement; public delegate void OnTerrainTaintedDelegate(); + /// + /// Triggered if the terrain has been edited + /// + /// + /// This gets triggered in + /// after it determines that an update has been made. + /// public event OnTerrainTaintedDelegate OnTerrainTainted; public delegate void OnTerrainTickDelegate(); + /// + /// Triggered if the terrain has been edited + /// + /// + /// This gets triggered in + /// but is used by core solely to update the physics engine. + /// public event OnTerrainTickDelegate OnTerrainTick; public delegate void OnBackupDelegate(ISimulationDataService datastore, bool forceBackup); + /// + /// Triggered when a region is backed up/persisted to storage + /// + /// + /// This gets triggered in + /// and is fired before the persistence occurs. + /// public event OnBackupDelegate OnBackup; public delegate void OnClientConnectCoreDelegate(IClientCore client); + /// + /// Triggered when a new client connects to the scene. + /// + /// + /// This gets triggered in , + /// which checks if an instance of + /// also implements and as such, + /// is not triggered by NPCs. + /// public event OnClientConnectCoreDelegate OnClientConnect; public delegate void OnNewClientDelegate(IClientAPI client); @@ -87,18 +132,54 @@ namespace OpenSim.Region.Framework.Scenes public delegate void OnNewPresenceDelegate(ScenePresence presence); + /// + /// Triggered when a new presence is added to the scene + /// + /// + /// Triggered in which is used by both + /// users and NPCs + /// public event OnNewPresenceDelegate OnNewPresence; public delegate void OnRemovePresenceDelegate(UUID agentId); + /// + /// Triggered when a presence is removed from the scene + /// + /// + /// Triggered in which is used by both + /// users and NPCs + /// public event OnRemovePresenceDelegate OnRemovePresence; public delegate void OnParcelPrimCountUpdateDelegate(); + /// + /// Triggered whenever the prim count may have been altered, or prior + /// to an action that requires the current prim count to be accurate. + /// + /// + /// Triggered by in + /// , + /// , + /// , + /// , + /// , + /// , + /// + /// public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate; public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj); + /// + /// Triggered in response to for + /// objects that actually contribute to parcel prim count. + /// + /// + /// Triggered by in + /// + /// public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd; public delegate void OnPluginConsoleDelegate(string[] args); @@ -119,6 +200,14 @@ namespace OpenSim.Region.Framework.Scenes public event OnSetRootAgentSceneDelegate OnSetRootAgentScene; + /// + /// Triggered after parcel properties have been updated. + /// + /// + /// Triggered by in + /// , + /// + /// public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; /// @@ -369,6 +458,20 @@ namespace OpenSim.Region.Framework.Scenes public event RequestParcelPrimCountUpdate OnRequestParcelPrimCountUpdate; public delegate void ParcelPrimCountTainted(); + + /// + /// Triggered when the parcel prim count has been altered. + /// + /// + /// Triggered by in + /// , + /// , + /// , + /// , + /// , + /// , + /// + /// public event ParcelPrimCountTainted OnParcelPrimCountTainted; public event GetScriptRunning OnGetScriptRunning; @@ -481,6 +584,9 @@ namespace OpenSim.Region.Framework.Scenes /// /// /// True if the duplicate will immediately be in the scene, false otherwise + /// + /// Triggered in + /// public event SceneObjectPartCopyDelegate OnSceneObjectPartCopy; public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original, bool userExposed); @@ -589,8 +695,29 @@ namespace OpenSim.Region.Framework.Scenes public delegate void LandBuy(Object sender, LandBuyArgs e); + /// + /// Triggered when an attempt to transfer grid currency occurs + /// + /// + /// Triggered in + /// via + /// via + /// via + /// public event MoneyTransferEvent OnMoneyTransfer; + + /// + /// Triggered after after + /// public event LandBuy OnLandBuy; + + /// + /// Triggered to allow or prevent a real estate transaction + /// + /// + /// Triggered in + /// + /// public event LandBuy OnValidateLandBuy; public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index e528288699..ac26be7bee 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -2022,13 +2022,14 @@ namespace OpenSim.Region.Framework.Scenes m_scene.m_linksetCapacity) { m_log.DebugFormat( - "[SCENE OBJECT GROUP]: Cannot link group with root" + - " part {0}, {1} ({2} prims) to group with root part" + - " {3}, {4} ({5} prims) because the new linkset" + - " would exceed the configured maximum of {6}", - objectGroup.RootPart.Name, objectGroup.RootPart.UUID, - objectGroup.PrimCount, RootPart.Name, RootPart.UUID, - PrimCount, m_scene.m_linksetCapacity); + "[SCENE OBJECT GROUP]: Cannot link group with root" + + " part {0}, {1} ({2} prims) to group with root part" + + " {3}, {4} ({5} prims) because the new linkset" + + " would exceed the configured maximum of {6}", + objectGroup.RootPart.Name, objectGroup.RootPart.UUID, + objectGroup.PrimCount, RootPart.Name, RootPart.UUID, + PrimCount, m_scene.m_linksetCapacity); + return; } diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs index 311531c8d4..732c28f66d 100644 --- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs @@ -175,14 +175,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore /// /// // ----------------------------------------------------------------- - public bool CreateStore(string value, out UUID result) + public bool CreateStore(string value, ref UUID result) { - result = UUID.Zero; + if (result == UUID.Zero) + result = UUID.Random(); + + JsonStore map = null; if (! m_enabled) return false; - UUID uuid = UUID.Random(); - JsonStore map = null; try { @@ -195,9 +196,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore } lock (m_JsonValueStore) - m_JsonValueStore.Add(uuid,map); + m_JsonValueStore.Add(result,map); - result = uuid; return true; } @@ -231,7 +231,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore if (! m_JsonValueStore.TryGetValue(storeID,out map)) { m_log.InfoFormat("[JsonStore] Missing store {0}",storeID); - return true; + return false; } } diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs index eaba816179..6910d14c67 100644 --- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs @@ -227,7 +227,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore protected UUID JsonCreateStore(UUID hostID, UUID scriptID, string value) { UUID uuid = UUID.Zero; - if (! m_store.CreateStore(value, out uuid)) + if (! m_store.CreateStore(value, ref uuid)) GenerateRuntimeError("Failed to create Json store"); return uuid; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs index cde2d9f068..6809c09d05 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs @@ -254,7 +254,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api object[] convertedParms = new object[parms.Length]; for (int i = 0; i < parms.Length; i++) - convertedParms[i] = ConvertFromLSL(parms[i],signature[i]); + convertedParms[i] = ConvertFromLSL(parms[i],signature[i], fname); // now call the function, the contract with the function is that it will always return // non-null but don't trust it completely @@ -294,7 +294,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api /// /// - protected object ConvertFromLSL(object lslparm, Type type) + protected object ConvertFromLSL(object lslparm, Type type, string fname) { // ---------- String ---------- if (lslparm is LSL_String) @@ -374,14 +374,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api (LSL_Vector)plist[i]); } else - MODError("unknown LSL list element type"); + MODError(String.Format("{0}: unknown LSL list element type", fname)); } return result; } } - MODError(String.Format("parameter type mismatch; expecting {0}",type.Name)); + MODError(String.Format("{1}: parameter type mismatch; expecting {0}",type.Name, fname)); return null; } diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index f0ebcce0b2..0de40022ff 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -108,10 +108,10 @@ ;; This can be overriden in the region config file. ; ClampPrimSize = false - ;# {LinksetPrims} {} {Max prims an object will hold?} {} 0 - ;; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. - ;; This can be overriden in the region config file. - ; LinksetPrims = 0 + ;# {LinksetPrims} {} {Max prims an object will hold?} {} 0 + ;; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. + ;; This can be overriden in the region config file. + ; LinksetPrims = 0 ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} true ;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index c080fbf1b3..0173f5bdfe 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -95,9 +95,9 @@ ; This can be overriden in the region config file. ClampPrimSize = false - ; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. - ; This can be overriden in the region config file. - LinksetPrims = 0 + ; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. + ; This can be overriden in the region config file. + LinksetPrims = 0 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. ; This only applies when crossing to a region running in a different simulator.