Merge branch 'ubitwork' into avination
commit
dadac6816b
|
@ -64,6 +64,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
[NonSerialized()]
|
||||
protected Timer m_timer = new Timer();
|
||||
[NonSerialized()]
|
||||
protected bool m_frameHooked;
|
||||
[NonSerialized()]
|
||||
protected int frameCount = 0;
|
||||
|
||||
[NonSerialized()]
|
||||
private SceneObjectGroup m_group;
|
||||
|
@ -162,6 +166,22 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (m_keyframes.Length > 0)
|
||||
m_timer.Start();
|
||||
m_running = true;
|
||||
if (!m_frameHooked)
|
||||
{
|
||||
m_group.Scene.EventManager.OnFrame += OnFrame;
|
||||
m_frameHooked = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnFrame()
|
||||
{
|
||||
frameCount++;
|
||||
if (frameCount >= 30)
|
||||
{
|
||||
frameCount = 0;
|
||||
if (m_running)
|
||||
Start();
|
||||
}
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
|
|
Loading…
Reference in New Issue