* Enable agent to agent transfer of inventory folders

* It should now be possible to give an entire folder to another avatar instead of just single items at a time
0.6.1-post-fixes
Justin Clarke Casey 2008-12-09 20:07:15 +00:00
parent 762712c02e
commit dae84498ed
1 changed files with 0 additions and 5 deletions

View File

@ -144,11 +144,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
// First byte is the asset type // First byte is the asset type
AssetType assetType = (AssetType)im.binaryBucket[0]; AssetType assetType = (AssetType)im.binaryBucket[0];
// Temporarily disabled pending test of complex transfers (folders within folders, lots of items,
// empty folders, etc.)
if (AssetType.Folder == assetType)
return;
if (AssetType.Folder == assetType) if (AssetType.Folder == assetType)
{ {
UUID folderID = new UUID(im.binaryBucket, 1); UUID folderID = new UUID(im.binaryBucket, 1);