* Enable agent to agent transfer of inventory folders
* It should now be possible to give an entire folder to another avatar instead of just single items at a time0.6.1-post-fixes
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762712c02e
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@ -144,11 +144,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
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// First byte is the asset type
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// First byte is the asset type
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AssetType assetType = (AssetType)im.binaryBucket[0];
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AssetType assetType = (AssetType)im.binaryBucket[0];
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// Temporarily disabled pending test of complex transfers (folders within folders, lots of items,
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// empty folders, etc.)
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if (AssetType.Folder == assetType)
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return;
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if (AssetType.Folder == assetType)
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if (AssetType.Folder == assetType)
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{
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{
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UUID folderID = new UUID(im.binaryBucket, 1);
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UUID folderID = new UUID(im.binaryBucket, 1);
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