Reinstated the behavior of AddPrimShape as it was as of December. Trying to fix mantis #4777
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@ -1781,6 +1781,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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m_log.ErrorFormat("[PHYSICS]: Exception while meshing prim {0}.", primName);
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m_log.Debug(e.ToString());
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mesh = null;
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return null;
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}
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}
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