From: Omar Vera Ustariz <ustariz@de.ibm.com>
This patch implements a subset of the llParcelMediaCommandList() function.0.6.0-stable
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@ -1714,9 +1714,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llParcelMediaCommandList(commandList);
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}
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public void llParcelMediaQuery()
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public LSL_Types.list llParcelMediaQuery(LSL_Types.list aList)
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{
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m_LSL_Functions.llParcelMediaQuery();
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return m_LSL_Functions.llParcelMediaQuery(aList);
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}
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public LSL_Types.LSLInteger llModPow(int a, int b, int c)
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@ -6758,14 +6758,130 @@ namespace OpenSim.Region.ScriptEngine.Common
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public void llParcelMediaCommandList(LSL_Types.list commandList)
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{
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//TO DO: Implement the missing commands
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//PARCEL_MEDIA_COMMAND_STOP Stop the media stream and go back to the first frame.
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//PARCEL_MEDIA_COMMAND_PAUSE Pause the media stream (stop playing but stay on current frame).
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//PARCEL_MEDIA_COMMAND_PLAY Start the media stream playing from the current frame and stop when the end is reached.
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//PARCEL_MEDIA_COMMAND_LOOP Start the media stream playing from the current frame. When the end is reached, loop to the beginning and continue.
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//PARCEL_MEDIA_COMMAND_TEXTURE key uuid Use this to get or set the parcel's media texture.
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//PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
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//PARCEL_MEDIA_COMMAND_TIME float time Move a media stream to a specific time.
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//PARCEL_MEDIA_COMMAND_AGENT key uuid Applies the media command to the specified agent only.
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//PARCEL_MEDIA_COMMAND_UNLOAD Completely unloads the movie and restores the original texture.
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//PARCEL_MEDIA_COMMAND_AUTO_ALIGN integer boolean Sets the parcel option 'Auto scale content'.
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//PARCEL_MEDIA_COMMAND_TYPE string mime_type Use this to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Use this to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_DESC string desc Use this to get or set the parcel media description. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
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m_host.AddScriptLPS(1);
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NotImplemented("llParcelMediaCommandList");
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for (int i = 0; i < commandList.Data.Length; i++)
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{
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switch ((ParcelMediaCommandEnum)commandList.Data[i])
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{
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case ParcelMediaCommandEnum.Play:
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List<ScenePresence> scenePresencePlayList = World.GetScenePresences();
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foreach (ScenePresence agent in scenePresencePlayList)
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{
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if (!agent.IsChildAgent)
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{
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agent.ControllingClient.SendParcelMediaCommand((uint)(4), ParcelMediaCommandEnum.Play, 0);
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}
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}
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break;
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case ParcelMediaCommandEnum.Stop:
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List<ScenePresence> scenePresenceStopList = World.GetScenePresences();
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foreach (ScenePresence agent in scenePresenceStopList)
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{
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if (!agent.IsChildAgent)
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{
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agent.ControllingClient.SendParcelMediaCommand((uint)(4), ParcelMediaCommandEnum.Stop, 0);
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}
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}
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break;
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case ParcelMediaCommandEnum.Pause:
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List<ScenePresence> scenePresencePauseList = World.GetScenePresences();
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foreach (ScenePresence agent in scenePresencePauseList)
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{
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if (!agent.IsChildAgent)
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{
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agent.ControllingClient.SendParcelMediaCommand((uint)(4), ParcelMediaCommandEnum.Pause, 0);
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}
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}
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break;
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case ParcelMediaCommandEnum.Url:
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if ((i + 1) < commandList.Length)
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{
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if (commandList.Data[i + 1] is string)
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{
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//Set the new media URL only if the user is the owner of the land
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osSetParcelMediaURL(commandList.Data[i + 1].ToString());
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List<ScenePresence> scenePresenceList = World.GetScenePresences();
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LandData landData = World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
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//Send an update of the mediaURL to all the clients that are in the parcel
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foreach (ScenePresence agent in scenePresenceList)
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{
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if (!agent.IsChildAgent)
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{
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//Send parcel media update to the client
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agent.ControllingClient.SendParcelMediaUpdate(landData.MediaURL, landData.MediaID, landData.MediaAutoScale, "", landData.Description, 0, 0, 1);
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}
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}
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}
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i++;
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}
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break;
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default:
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ParcelMediaCommandEnum mediaCommandEnum = ParcelMediaCommandEnum.Url;
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NotImplemented("llParcelMediaCommandList parameter do not supported yet: " + Enum.Parse(mediaCommandEnum.GetType(), commandList.Data[i].ToString()).ToString());
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break;
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}//end switch
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}
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//NotImplemented("llParcelMediaCommandList");
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}
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public void llParcelMediaQuery()
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public LSL_Types.list llParcelMediaQuery(LSL_Types.list aList)
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llParcelMediaQuery");
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LSL_Types.list list = new LSL_Types.list();
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//TO DO: make the implementation for the missing commands
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//PARCEL_MEDIA_COMMAND_TEXTURE key uuid Use this to get or set the parcel's media texture.
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//PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
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//PARCEL_MEDIA_COMMAND_TYPE string mime_type Use this to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Use this to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_DESC string desc Use this to get or set the parcel media description. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
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for (int i = 0; i < aList.Data.Length; i++)
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{
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if (aList.Data[i] != null)
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{
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switch((ParcelMediaCommandEnum)aList.Data[i])
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{
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case ParcelMediaCommandEnum.Url:
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list.Add(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL);
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break;
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case ParcelMediaCommandEnum.Desc:
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list.Add(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).Description);
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break;
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case ParcelMediaCommandEnum.Texture:
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list.Add(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaID);
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break;
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default:
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ParcelMediaCommandEnum mediaCommandEnum = ParcelMediaCommandEnum.Url;
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NotImplemented("llParcelMediaQuery parameter do not supported yet: " + Enum.Parse(mediaCommandEnum.GetType() , aList.Data[i].ToString()).ToString());
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break;
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}
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}
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}
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return list;
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}
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public LSL_Types.LSLInteger llModPow(int a, int b, int c)
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@ -586,7 +586,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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void llLoadURL(string avatar_id, string message, string url);
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//wiki: llParcelMediaCommandList(list commandList)
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void llParcelMediaCommandList(LSL_Types.list commandList);
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void llParcelMediaQuery();
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LSL_Types.list llParcelMediaQuery(LSL_Types.list aList);
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//wiki integer llModPow(integer a, integer b, integer c)
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LSL_Types.LSLInteger llModPow(int a, int b, int c);
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//wiki: integer llGetInventoryType(string name)
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