Friends connectors finished. Status notification working across the board. One last bug: friends online upon login are not being sent to the user.
parent
1daabc3473
commit
db24e57cab
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@ -115,6 +115,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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}
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public IScene Scene
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{
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get
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{
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if (m_Scenes.Count > 0)
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return m_Scenes[0];
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else
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return null;
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}
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}
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public void Initialise(IConfigSource config)
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{
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IConfig friendsConfig = config.Configs["Friends"];
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@ -276,6 +287,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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private void SendPresence(UUID agentID)
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{
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// Inform the friends that this user is online
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StatusChange(agentID, true);
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// Now send the list of online friends to this user
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if (!m_Friends.ContainsKey(agentID))
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{
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m_log.DebugFormat("[FRIENDS MODULE]: agent {0} not found in local cache", agentID);
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@ -291,11 +306,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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List<UUID> online = GetOnlineFriends(agentID);
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m_log.DebugFormat("[FRIENDS]: User {0} has {1} friends online", agentID, online.Count);
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m_log.DebugFormat("[FRIENDS]: User {0} in region {1} has {2} friends online", client.AgentId, client.Scene.RegionInfo.RegionName, online.Count);
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client.SendAgentOnline(online.ToArray());
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// Now inform the friends that this user is online
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StatusChange(agentID, true);
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}
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List<UUID> GetOnlineFriends(UUID userID)
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@ -315,7 +328,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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foreach (PresenceInfo pi in presence)
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{
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if (pi.Online)
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{
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online.Add(new UUID(pi.UserID));
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//m_log.DebugFormat("[XXX] {0} friend online {1}", userID, pi.UserID);
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}
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}
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return online;
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@ -324,13 +340,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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//
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// Find the client for a ID
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//
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private IClientAPI LocateClientObject(UUID agentID)
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public IClientAPI LocateClientObject(UUID agentID)
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{
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Scene scene=GetClientScene(agentID);
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Scene scene = GetClientScene(agentID);
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if(scene == null)
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return null;
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ScenePresence presence=scene.GetScenePresence(agentID);
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ScenePresence presence = scene.GetScenePresence(agentID);
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if(presence == null)
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return null;
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@ -386,19 +402,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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if (UUID.TryParse(friend.Friend, out friendID))
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{
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IClientAPI friendClient = LocateClientObject(friendID);
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if (friendClient != null)
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{
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//m_log.DebugFormat("[FRIENDS]: Notify {0} that user {1} is {2}", friend.Friend, userID, online);
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// the friend in this sim as root agent
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if (online)
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friendClient.SendAgentOnline(new UUID[] { userID });
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else
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friendClient.SendAgentOffline(new UUID[] { userID });
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// we're done
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// Try local
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if (LocalStatusNotification(userID, friendID, online))
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return;
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}
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// The friend is not here [as root]. Let's forward.
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
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PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions);
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@ -438,14 +445,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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// We stick this agent's ID as imSession, so that it's directly available on the receiving end
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im.imSessionID = im.fromAgentID;
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IClientAPI friendClient = LocateClientObject(friendID);
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if (friendClient != null)
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{
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// the prospective friend in this sim as root agent
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friendClient.SendInstantMessage(im);
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// we're done
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return ;
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}
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// Try the local sim
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if (LocalFriendshipOffered(friendID, im))
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return;
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// The prospective friend is not here [as root]. Let's forward.
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
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@ -471,26 +473,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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// Notify the friend
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//
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IClientAPI friendClient = LocateClientObject(friendID);
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if (friendClient != null)
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// Try Local
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if (LocalFriendshipApproved(agentID, client.Name, friendID))
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{
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// the prospective friend in this sim as root agent
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GridInstantMessage im = new GridInstantMessage(client.Scene, client.AgentId, client.Name, friendID,
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(byte)OpenMetaverse.InstantMessageDialog.FriendshipAccepted, client.AgentId.ToString(), false, Vector3.Zero);
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friendClient.SendInstantMessage(im);
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client.SendAgentOnline(new UUID[] { friendID });
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// update the local cache
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m_Friends[friendID].Friends = FriendsService.GetFriends(friendID);
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// we're done
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return;
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}
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// The friend is not here
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
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PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions);
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if (friendSession != null)
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{
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_FriendsSimConnector.FriendshipApproved(region, agentID, friendID);
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m_FriendsSimConnector.FriendshipApproved(region, agentID, client.Name, friendID);
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client.SendAgentOnline(new UUID[] { friendID });
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}
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@ -507,24 +503,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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// Notify the friend
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//
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IClientAPI friendClient = LocateClientObject(friendID);
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if (friendClient != null)
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{
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// the prospective friend in this sim as root agent
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GridInstantMessage im = new GridInstantMessage(client.Scene, client.AgentId, client.Name, friendID,
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(byte)OpenMetaverse.InstantMessageDialog.FriendshipDeclined, client.AgentId.ToString(), false, Vector3.Zero);
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friendClient.SendInstantMessage(im);
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// we're done
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// Try local
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if (LocalFriendshipDenied(agentID, client.Name, friendID))
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return;
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}
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
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PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions);
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if (friendSession != null)
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{
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_FriendsSimConnector.FriendshipDenied(region, agentID, friendID);
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m_FriendsSimConnector.FriendshipDenied(region, agentID, client.Name, friendID);
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}
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}
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@ -542,16 +530,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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// Notify the friend
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//
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IClientAPI friendClient = LocateClientObject(exfriendID);
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if (friendClient != null)
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{
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// the friend in this sim as root agent
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friendClient.SendTerminateFriend(exfriendID);
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// update local cache
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m_Friends[exfriendID].Friends = FriendsService.GetFriends(exfriendID);
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// we're done
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// Try local
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if (LocalFriendshipTerminated(exfriendID))
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return;
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}
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { exfriendID.ToString() });
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PresenceInfo friendSession = PresenceInfo.GetOnlinePresence(friendSessions);
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@ -587,5 +568,97 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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m_FriendsSimConnector.GrantRights(region, requester, target);
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}
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}
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#region Local
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public bool LocalFriendshipOffered(UUID toID, GridInstantMessage im)
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{
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IClientAPI friendClient = LocateClientObject(toID);
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if (friendClient != null)
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{
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// the prospective friend in this sim as root agent
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friendClient.SendInstantMessage(im);
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// we're done
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return true;
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}
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return false;
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}
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public bool LocalFriendshipApproved(UUID userID, string userName, UUID friendID)
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{
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IClientAPI friendClient = LocateClientObject(friendID);
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if (friendClient != null)
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{
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// the prospective friend in this sim as root agent
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GridInstantMessage im = new GridInstantMessage(Scene, userID, userName, friendID,
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(byte)OpenMetaverse.InstantMessageDialog.FriendshipAccepted, userID.ToString(), false, Vector3.Zero);
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friendClient.SendInstantMessage(im);
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// update the local cache
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m_Friends[friendID].Friends = FriendsService.GetFriends(friendID);
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// we're done
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return true;
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}
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return false;
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}
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public bool LocalFriendshipDenied(UUID userID, string userName, UUID friendID)
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{
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IClientAPI friendClient = LocateClientObject(friendID);
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if (friendClient != null)
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{
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// the prospective friend in this sim as root agent
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GridInstantMessage im = new GridInstantMessage(Scene, userID, userName, friendID,
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(byte)OpenMetaverse.InstantMessageDialog.FriendshipDeclined, userID.ToString(), false, Vector3.Zero);
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friendClient.SendInstantMessage(im);
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// we're done
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return true;
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}
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return false;
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}
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public bool LocalFriendshipTerminated(UUID exfriendID)
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{
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IClientAPI friendClient = LocateClientObject(exfriendID);
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if (friendClient != null)
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{
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// the friend in this sim as root agent
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friendClient.SendTerminateFriend(exfriendID);
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// update local cache
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m_Friends[exfriendID].Friends = FriendsService.GetFriends(exfriendID);
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// we're done
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return true;
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}
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return false;
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}
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public bool LocalGrantRights()
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{
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// TODO
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return true;
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}
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public bool LocalStatusNotification(UUID userID, UUID friendID, bool online)
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{
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IClientAPI friendClient = LocateClientObject(friendID);
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if (friendClient != null)
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{
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//m_log.DebugFormat("[FRIENDS]: Notify {0} that user {1} is {2}", friend.Friend, userID, online);
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// the friend in this sim as root agent
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if (online)
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friendClient.SendAgentOnline(new UUID[] { userID });
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else
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friendClient.SendAgentOffline(new UUID[] { userID });
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// we're done
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return true;
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}
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return false;
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}
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#endregion
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}
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}
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@ -75,8 +75,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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switch (method)
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{
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case "TEST":
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break;
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case "friendship_offered":
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return FriendshipOffered(request);
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case "friendship_approved":
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return FriendshipApproved(request);
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case "friendship_denied":
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return FriendshipDenied(request);
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case "friendship_terminated":
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return FriendshipTerminated(request);
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case "grant_rights":
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return GrantRights(request);
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case "status":
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return StatusNotification(request);
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}
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}
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catch (Exception e)
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@ -87,6 +97,146 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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return FailureResult();
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}
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byte[] FriendshipOffered(Dictionary<string, object> request)
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{
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UUID fromID = UUID.Zero;
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UUID toID = UUID.Zero;
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string message = string.Empty;
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if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
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return FailureResult();
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message = request["Message"].ToString();
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if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
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return FailureResult();
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if (!UUID.TryParse(request["ToID"].ToString(), out toID))
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return FailureResult();
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GridInstantMessage im = new GridInstantMessage(m_FriendsModule.Scene, fromID, "", toID,
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(byte)InstantMessageDialog.FriendshipOffered, message, false, Vector3.Zero);
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if (m_FriendsModule.LocalFriendshipOffered(toID, im))
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return SuccessResult();
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return FailureResult();
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}
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byte[] FriendshipApproved(Dictionary<string, object> request)
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{
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UUID fromID = UUID.Zero;
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UUID toID = UUID.Zero;
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string fromName = string.Empty;
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if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
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return FailureResult();
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if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
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return FailureResult();
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if (!UUID.TryParse(request["ToID"].ToString(), out toID))
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return FailureResult();
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if (request.ContainsKey("FromName"))
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fromName = request["FromName"].ToString();
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if (m_FriendsModule.LocalFriendshipApproved(fromID, fromName, toID))
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return SuccessResult();
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return FailureResult();
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}
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byte[] FriendshipDenied(Dictionary<string, object> request)
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{
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UUID fromID = UUID.Zero;
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UUID toID = UUID.Zero;
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string fromName = string.Empty;
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if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
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return FailureResult();
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if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
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return FailureResult();
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if (!UUID.TryParse(request["ToID"].ToString(), out toID))
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return FailureResult();
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if (request.ContainsKey("FromName"))
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fromName = request["FromName"].ToString();
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if (m_FriendsModule.LocalFriendshipDenied(fromID, fromName, toID))
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return SuccessResult();
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return FailureResult();
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}
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byte[] FriendshipTerminated(Dictionary<string, object> request)
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{
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UUID fromID = UUID.Zero;
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UUID toID = UUID.Zero;
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if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
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return FailureResult();
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if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
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return FailureResult();
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if (!UUID.TryParse(request["ToID"].ToString(), out toID))
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return FailureResult();
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if (m_FriendsModule.LocalFriendshipTerminated(toID))
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return SuccessResult();
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return FailureResult();
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}
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byte[] GrantRights(Dictionary<string, object> request)
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{
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UUID fromID = UUID.Zero;
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UUID toID = UUID.Zero;
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if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
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return FailureResult();
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if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
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return FailureResult();
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if (!UUID.TryParse(request["ToID"].ToString(), out toID))
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return FailureResult();
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if (m_FriendsModule.LocalGrantRights(/* ??? */))
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return SuccessResult();
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return FailureResult();
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}
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byte[] StatusNotification(Dictionary<string, object> request)
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{
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UUID fromID = UUID.Zero;
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UUID toID = UUID.Zero;
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bool online = false;
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if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID") || !request.ContainsKey("Online"))
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return FailureResult();
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if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
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return FailureResult();
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if (!UUID.TryParse(request["ToID"].ToString(), out toID))
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return FailureResult();
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if (!Boolean.TryParse(request["Online"].ToString(), out online))
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return FailureResult();
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if (m_FriendsModule.LocalStatusNotification(fromID, toID, online))
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return SuccessResult();
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return FailureResult();
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}
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#region Misc
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private byte[] FailureResult()
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{
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return BoolResult(false);
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@ -130,5 +280,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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return ms.ToArray();
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}
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#endregion
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}
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}
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@ -27,45 +27,139 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Services.Interfaces;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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using OpenSim.Server.Base;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenMetaverse;
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using log4net;
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namespace OpenSim.Services.Connectors.Friends
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{
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public class FriendsSimConnector
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public bool FriendshipOffered(GridRegion region, UUID userID, UUID friendID, string message)
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{
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return true;
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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//sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
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//sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
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sendData["METHOD"] = "friendship_offered";
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|
||||
sendData["FromID"] = userID.ToString();
|
||||
sendData["ToID"] = friendID.ToString();
|
||||
sendData["Message"] = message;
|
||||
|
||||
return Call(region, sendData);
|
||||
|
||||
}
|
||||
|
||||
public bool FriendshipApproved(GridRegion region, UUID userID, UUID friendID)
|
||||
public bool FriendshipApproved(GridRegion region, UUID userID, string userName, UUID friendID)
|
||||
{
|
||||
return true;
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
//sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "friendship_approved";
|
||||
|
||||
sendData["FromID"] = userID.ToString();
|
||||
sendData["FromName"] = userName;
|
||||
sendData["ToID"] = friendID.ToString();
|
||||
|
||||
return Call(region, sendData);
|
||||
}
|
||||
|
||||
public bool FriendshipDenied(GridRegion region, UUID userID, UUID friendID)
|
||||
public bool FriendshipDenied(GridRegion region, UUID userID, string userName, UUID friendID)
|
||||
{
|
||||
return true;
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
//sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "friendship_denied";
|
||||
|
||||
sendData["FromID"] = userID.ToString();
|
||||
sendData["FromName"] = userName;
|
||||
sendData["ToID"] = friendID.ToString();
|
||||
|
||||
return Call(region, sendData);
|
||||
}
|
||||
|
||||
public bool FriendshipTerminated(GridRegion region, UUID userID, UUID friendID)
|
||||
{
|
||||
return true;
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
//sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "friendship_terminated";
|
||||
|
||||
sendData["FromID"] = userID.ToString();
|
||||
sendData["ToID"] = friendID.ToString();
|
||||
|
||||
return Call(region, sendData);
|
||||
}
|
||||
|
||||
public bool GrantRights(GridRegion region, UUID requester, UUID target)
|
||||
public bool GrantRights(GridRegion region, UUID userID, UUID friendID)
|
||||
{
|
||||
return true;
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
//sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "grant_rights";
|
||||
|
||||
sendData["FromID"] = userID.ToString();
|
||||
sendData["ToID"] = friendID.ToString();
|
||||
|
||||
return Call(region, sendData);
|
||||
}
|
||||
|
||||
public bool StatusNotify(GridRegion region, UUID userID, UUID friendID, bool online)
|
||||
{
|
||||
return true;
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
//sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
|
||||
sendData["METHOD"] = "status";
|
||||
|
||||
sendData["FromID"] = userID.ToString();
|
||||
sendData["ToID"] = friendID.ToString();
|
||||
sendData["Online"] = online.ToString();
|
||||
|
||||
return Call(region, sendData);
|
||||
}
|
||||
|
||||
private bool Call(GridRegion region, Dictionary<string, object> sendData)
|
||||
{
|
||||
string reqString = ServerUtils.BuildQueryString(sendData);
|
||||
// m_log.DebugFormat("[FRIENDS CONNECTOR]: queryString = {0}", reqString);
|
||||
try
|
||||
{
|
||||
string url = "http://" + region.ExternalHostName + ":" + region.HttpPort;
|
||||
string reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
url + "/friends",
|
||||
reqString);
|
||||
if (reply != string.Empty)
|
||||
{
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
|
||||
|
||||
if (replyData.ContainsKey("RESULT"))
|
||||
{
|
||||
if (replyData["RESULT"].ToString().ToLower() == "true")
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[FRIENDS CONNECTOR]: reply data does not contain result field");
|
||||
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[FRIENDS CONNECTOR]: received empty reply");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[FRIENDS CONNECTOR]: Exception when contacting remote sim: {0}", e.Message);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue