From db83208794fe6bef3e2d7f0574739c48fd36edc5 Mon Sep 17 00:00:00 2001 From: Dev Random Date: Sat, 22 Mar 2014 21:47:23 -0400 Subject: [PATCH] Fix negative stat for Active Scripts Signed-off-by: Michael Cerquoni --- .../CoreModules/Avatar/Attachments/AttachmentsModule.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 1ca142e62c..c3846d9db6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -245,8 +245,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments string state = sog.GetStateSnapshot(); ad.AttachmentObjectStates.Add(state); sp.InTransitScriptStates.Add(state); - // Let's remove the scripts of the original object here - sog.RemoveScriptInstances(true); + + // Scripts of the originals will be removed when the Agent is successfully removed. + // sog.RemoveScriptInstances(true); } } }