Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/TaskInventoryItem.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.csavinationmerge
commit
dbc3f1ff92
|
@ -64,7 +64,7 @@ namespace OpenSim.Framework
|
||||||
private UUID _permsGranter;
|
private UUID _permsGranter;
|
||||||
private int _permsMask;
|
private int _permsMask;
|
||||||
private int _type = 0;
|
private int _type = 0;
|
||||||
private UUID _oldID = UUID.Zero;
|
private UUID _oldID;
|
||||||
private UUID _loadedID = UUID.Zero;
|
private UUID _loadedID = UUID.Zero;
|
||||||
|
|
||||||
private bool _ownerChanged = false;
|
private bool _ownerChanged = false;
|
||||||
|
@ -369,8 +369,8 @@ namespace OpenSim.Framework
|
||||||
/// <param name="partID">The new part ID to which this item belongs</param>
|
/// <param name="partID">The new part ID to which this item belongs</param>
|
||||||
public void ResetIDs(UUID partID)
|
public void ResetIDs(UUID partID)
|
||||||
{
|
{
|
||||||
_loadedID = _oldID;
|
LoadedItemID = OldItemID;
|
||||||
_oldID = ItemID;
|
OldItemID = ItemID;
|
||||||
ItemID = UUID.Random();
|
ItemID = UUID.Random();
|
||||||
ParentPartID = partID;
|
ParentPartID = partID;
|
||||||
ParentID = partID;
|
ParentID = partID;
|
||||||
|
|
Loading…
Reference in New Issue