Added UserAccount, Avatar and Authentication to Data.Null, so that OpenSim can run out-of-the-box. #WaitingForSQLite

slimupdates
Diva Canto 2010-02-14 16:57:02 -08:00
parent 1948378538
commit dc19785672
7 changed files with 372 additions and 36 deletions

View File

@ -0,0 +1,81 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Data;
namespace OpenSim.Data.Null
{
public class NullAuthenticationData : IAuthenticationData
{
private static Dictionary<UUID, AuthenticationData> m_DataByUUID = new Dictionary<UUID, AuthenticationData>();
private static Dictionary<UUID, string> m_Tokens = new Dictionary<UUID, string>();
public NullAuthenticationData(string connectionString, string realm)
{
}
public AuthenticationData Get(UUID principalID)
{
if (m_DataByUUID.ContainsKey(principalID))
return m_DataByUUID[principalID];
return null;
}
public bool Store(AuthenticationData data)
{
m_DataByUUID[data.PrincipalID] = data;
return true;
}
public bool SetDataItem(UUID principalID, string item, string value)
{
// Not implemented
return false;
}
public bool SetToken(UUID principalID, string token, int lifetime)
{
m_Tokens[principalID] = token;
return true;
}
public bool CheckToken(UUID principalID, string token, int lifetime)
{
if (m_Tokens.ContainsKey(principalID))
return m_Tokens[principalID] == token;
return false;
}
}
}

View File

@ -0,0 +1,93 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Data;
namespace OpenSim.Data.Null
{
public class NullAvatarData : IAvatarData
{
private static Dictionary<UUID, AvatarBaseData> m_DataByUUID = new Dictionary<UUID, AvatarBaseData>();
public NullAvatarData(string connectionString, string realm)
{
}
public AvatarBaseData[] Get(string field, string val)
{
if (field == "PrincipalID")
{
UUID id = UUID.Zero;
if (UUID.TryParse(val, out id))
if (m_DataByUUID.ContainsKey(id))
return new AvatarBaseData[] { m_DataByUUID[id] };
}
// Fail
return new AvatarBaseData[0];
}
public bool Store(AvatarBaseData data)
{
m_DataByUUID[data.PrincipalID] = data;
return true;
}
public bool Delete(UUID principalID, string name)
{
if (m_DataByUUID.ContainsKey(principalID) && m_DataByUUID[principalID].Data.ContainsKey(name))
{
m_DataByUUID[principalID].Data.Remove(name);
return true;
}
return false;
}
public bool Delete(string field, string val)
{
if (field == "PrincipalID")
{
UUID id = UUID.Zero;
if (UUID.TryParse(val, out id))
if (m_DataByUUID.ContainsKey(id))
{
m_DataByUUID.Remove(id);
return true;
}
}
return false;
}
}
}

View File

@ -0,0 +1,139 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Data;
namespace OpenSim.Data.Null
{
public class NullUserAccountData : IUserAccountData
{
private static Dictionary<UUID, UserAccountData> m_DataByUUID = new Dictionary<UUID, UserAccountData>();
private static Dictionary<string, UserAccountData> m_DataByName = new Dictionary<string, UserAccountData>();
private static Dictionary<string, UserAccountData> m_DataByEmail = new Dictionary<string, UserAccountData>();
public NullUserAccountData(string connectionString, string realm)
{
}
/// <summary>
/// Tries to implement the Get [] semantics, but it cuts corners like crazy.
/// Specifically, it relies on the knowledge that the only Gets used are
/// keyed on PrincipalID, Email, and FirstName+LastName.
/// </summary>
/// <param name="fields"></param>
/// <param name="values"></param>
/// <returns></returns>
public UserAccountData[] Get(string[] fields, string[] values)
{
List<string> fieldsLst = new List<string>(fields);
if (fieldsLst.Contains("PrincipalID"))
{
int i = fieldsLst.IndexOf("PrincipalID");
UUID id = UUID.Zero;
if (UUID.TryParse(values[i], out id))
if (m_DataByUUID.ContainsKey(id))
return new UserAccountData[] { m_DataByUUID[id] };
}
if (fieldsLst.Contains("FirstName") && fieldsLst.Contains("LastName"))
{
int findex = fieldsLst.IndexOf("FirstName");
int lindex = fieldsLst.IndexOf("LastName");
if (m_DataByName.ContainsKey(values[findex] + " " + values[lindex]))
return new UserAccountData[] { m_DataByName[values[findex] + " " + values[lindex]] };
}
if (fieldsLst.Contains("Email"))
{
int i = fieldsLst.IndexOf("Email");
if (m_DataByEmail.ContainsKey(values[i]))
return new UserAccountData[] { m_DataByEmail[values[i]] };
}
// Fail
return new UserAccountData[0];
}
public bool Store(UserAccountData data)
{
if (data == null)
return false;
m_DataByUUID[data.PrincipalID] = data;
m_DataByName[data.FirstName + " " + data.LastName] = data;
if (data.Data.ContainsKey("Email") && data.Data["Email"] != string.Empty)
m_DataByEmail[data.Data["Email"]] = data;
return true;
}
public UserAccountData[] GetUsers(UUID scopeID, string query)
{
string[] words = query.Split(new char[] { ' ' });
for (int i = 0; i < words.Length; i++)
{
if (words[i].Length < 3)
{
if (i != words.Length - 1)
Array.Copy(words, i + 1, words, i, words.Length - i - 1);
Array.Resize(ref words, words.Length - 1);
}
}
if (words.Length == 0)
return new UserAccountData[0];
if (words.Length > 2)
return new UserAccountData[0];
List<string> lst = new List<string>(m_DataByName.Keys);
if (words.Length == 1)
{
lst = lst.FindAll(delegate(string s) { return s.StartsWith(words[0]); });
}
else
{
lst = lst.FindAll(delegate(string s) { return s.Contains(words[0]) || s.Contains(words[1]); });
}
if (lst == null || (lst != null && lst.Count == 0))
return new UserAccountData[0];
UserAccountData[] result = new UserAccountData[lst.Count];
int n = 0;
foreach (string key in lst)
result[n++] = m_DataByName[key];
return result;
}
}
}

View File

@ -46,10 +46,12 @@ namespace OpenSim.Data.SQLite
private const string invItemsSelect = "select * from inventoryitems";
private const string invFoldersSelect = "select * from inventoryfolders";
private SqliteConnection conn;
private DataSet ds;
private SqliteDataAdapter invItemsDa;
private SqliteDataAdapter invFoldersDa;
private static SqliteConnection conn;
private static DataSet ds;
private static SqliteDataAdapter invItemsDa;
private static SqliteDataAdapter invFoldersDa;
private static bool m_Initialized = false;
public void Initialise()
{
@ -67,39 +69,44 @@ namespace OpenSim.Data.SQLite
/// <param name="dbconnect">connect string</param>
public void Initialise(string dbconnect)
{
if (dbconnect == string.Empty)
if (!m_Initialized)
{
dbconnect = "URI=file:inventoryStore.db,version=3";
m_Initialized = true;
if (dbconnect == string.Empty)
{
dbconnect = "URI=file:inventoryStore.db,version=3";
}
m_log.Info("[INVENTORY DB]: Sqlite - connecting: " + dbconnect);
conn = new SqliteConnection(dbconnect);
conn.Open();
Assembly assem = GetType().Assembly;
Migration m = new Migration(conn, assem, "InventoryStore");
m.Update();
SqliteCommand itemsSelectCmd = new SqliteCommand(invItemsSelect, conn);
invItemsDa = new SqliteDataAdapter(itemsSelectCmd);
// SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
SqliteCommand foldersSelectCmd = new SqliteCommand(invFoldersSelect, conn);
invFoldersDa = new SqliteDataAdapter(foldersSelectCmd);
ds = new DataSet();
ds.Tables.Add(createInventoryFoldersTable());
invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
setupFoldersCommands(invFoldersDa, conn);
m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
ds.Tables.Add(createInventoryItemsTable());
invItemsDa.Fill(ds.Tables["inventoryitems"]);
setupItemsCommands(invItemsDa, conn);
m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
ds.AcceptChanges();
}
m_log.Info("[INVENTORY DB]: Sqlite - connecting: " + dbconnect);
conn = new SqliteConnection(dbconnect);
conn.Open();
Assembly assem = GetType().Assembly;
Migration m = new Migration(conn, assem, "InventoryStore");
m.Update();
SqliteCommand itemsSelectCmd = new SqliteCommand(invItemsSelect, conn);
invItemsDa = new SqliteDataAdapter(itemsSelectCmd);
// SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
SqliteCommand foldersSelectCmd = new SqliteCommand(invFoldersSelect, conn);
invFoldersDa = new SqliteDataAdapter(foldersSelectCmd);
ds = new DataSet();
ds.Tables.Add(createInventoryFoldersTable());
invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
setupFoldersCommands(invFoldersDa, conn);
m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
ds.Tables.Add(createInventoryItemsTable());
invItemsDa.Fill(ds.Tables["inventoryitems"]);
setupItemsCommands(invItemsDa, conn);
m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
ds.AcceptChanges();
}
/// <summary>
@ -384,7 +391,9 @@ namespace OpenSim.Data.SQLite
List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
string selectExp = "agentID = '" + user + "' AND parentID = '" + UUID.Zero + "'";
m_log.DebugFormat("XXX selectExp = {0}", selectExp);
DataRow[] rows = inventoryFolderTable.Select(selectExp);
m_log.DebugFormat("XXX rows: {0}", rows.Length);
foreach (DataRow row in rows)
{
folders.Add(buildFolder(row));
@ -397,9 +406,11 @@ namespace OpenSim.Data.SQLite
// suitably refactor.
if (folders.Count > 0)
{
m_log.DebugFormat("XXX Found root folder");
return folders[0];
}
m_log.DebugFormat("XXX Root folder for {0} not found", user);
return null;
}
}

View File

@ -66,6 +66,7 @@ namespace OpenSim.Services.InventoryService
// Agent has no inventory structure yet.
if (null == rootFolder)
{
m_log.DebugFormat("[INVENTORY SERVICE]: No root folder");
return null;
}

View File

@ -35,10 +35,15 @@
[AvatarService]
LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
StorageProvider = "OpenSim.Data.Null.dll"
[AuthorizationService]
LocalServiceModule = "OpenSim.Services.AuthorizationService.dll:AuthorizationService"
[AuthenticationService]
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
StorageProvider = "OpenSim.Data.Null.dll"
[GridService]
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
Realm = "regions"
@ -50,6 +55,7 @@
[UserAccountService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
StorageProvider = "OpenSim.Data.Null.dll"
;; These are for creating new accounts
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"

View File

@ -45,6 +45,7 @@
[AvatarService]
LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
StorageProvider = "OpenSim.Data.Null.dll"
[LibraryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
@ -56,19 +57,23 @@
[AuthenticationService]
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
StorageProvider = "OpenSim.Data.Null.dll"
[GridService]
; LocalGridServicesConnector needs this
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
Realm = "regions"
StorageProvider = "OpenSim.Data.Null.dll"
AllowHypergridMapSearch = true
[PresenceService]
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
StorageProvider = "OpenSim.Data.Null.dll"
[UserAccountService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
StorageProvider = "OpenSim.Data.Null.dll"
;; These are for creating new accounts by the service
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"