OpenSim/Region/Environment/Scenes/ScenePresence.cs

More tuning of regioncrossing variables. I made tolerances a little too tight with the last patch.
afrisby
Brian McBee 2007-08-03 22:40:33 +00:00
parent 6cb3833021
commit dc7279118f
1 changed files with 4 additions and 4 deletions

View File

@ -576,22 +576,22 @@ namespace OpenSim.Region.Environment.Scenes
uint neighbourx = this.m_regionInfo.RegionLocX; uint neighbourx = this.m_regionInfo.RegionLocX;
uint neighboury = this.m_regionInfo.RegionLocY; uint neighboury = this.m_regionInfo.RegionLocY;
if (pos.X < 1) if (pos.X < 1.7F)
{ {
neighbourx -= 1; neighbourx -= 1;
newpos.X = 255.9F; newpos.X = 255.9F;
} }
if (pos.X > 255) if (pos.X > 254.3F)
{ {
neighbourx += 1; neighbourx += 1;
newpos.X = 0.1F; newpos.X = 0.1F;
} }
if (pos.Y < 1) if (pos.Y < 1.7F)
{ {
neighboury -= 1; neighboury -= 1;
newpos.Y = 255.9F; newpos.Y = 255.9F;
} }
if (pos.Y > 255) if (pos.Y > 254.3F)
{ {
neighboury += 1; neighboury += 1;
newpos.Y = 0.1F; newpos.Y = 0.1F;