Early alpha version of a GUI tool to configure and start OpenSim. Currently can start an already configured Grid server.
parent
26eebf6b32
commit
dcaab9103c
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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namespace OpenSim.GUI
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{
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class InputTextBoxControl:System.Windows.Forms.TextBox
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{
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public InputTextBoxControl()
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{
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this.KeyDown += new System.Windows.Forms.KeyEventHandler(TextInputControl_KeyDown);
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}
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private List<string> CommandHistory = new List<string>();
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private bool InHistory = false;
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private int HistoryPosition = -1;
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void TextInputControl_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
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{
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if (e.KeyCode == Keys.Enter && InHistory == false)
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{
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CommandHistory.Add(this.Text);
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}
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if (e.KeyCode == Keys.Up || e.KeyCode == Keys.Down)
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{
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// if not inside buffer, enter
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// InBuffer = true
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//Console.WriteLine("History: Check");
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if (InHistory == false)
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{
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if (this.Text != "")
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{
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//Console.WriteLine("History: Add");
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CommandHistory.Add(this.Text);
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HistoryPosition = CommandHistory.Count;
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}
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else
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{
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//HistoryPosition = CommandHistory.Count + 1;
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}
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//Console.WriteLine("History: InHistory");
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InHistory = true;
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}
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if (e.KeyCode == Keys.Up)
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HistoryPosition -= 1;
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if (e.KeyCode == Keys.Down)
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HistoryPosition += 1;
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if (HistoryPosition > CommandHistory.Count - 1)
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HistoryPosition = -1;
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if (HistoryPosition < -1)
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HistoryPosition = CommandHistory.Count - 1;
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//Console.WriteLine("History: Pos: " + HistoryPosition);
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//Console.WriteLine("History: HaveInHistCount: " + CommandHistory.Count);
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if (CommandHistory.Count != 0)
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{
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if (HistoryPosition != -1)
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{
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//Console.WriteLine("History: Getting");
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//this.Text = CommandHistory.Item(HistoryPosition);
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this.Text = CommandHistory[HistoryPosition];
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this.SelectionStart = this.Text.Length;
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this.SelectionLength = 0;
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}
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else
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{
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//Console.WriteLine("History: Nothing");
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this.Text = "";
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}
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}
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e.Handled = true;
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} else {
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InHistory = false;
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HistoryPosition = -1;
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}
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}
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}
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}
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@ -0,0 +1,348 @@
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namespace OpenSim.GUI
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{
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partial class Main
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.tabLogs = new System.Windows.Forms.TabControl();
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this.tabMainLog = new System.Windows.Forms.TabPage();
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this.txtMainLog = new System.Windows.Forms.TextBox();
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this.tabRegionServer = new System.Windows.Forms.TabPage();
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this.label1 = new System.Windows.Forms.Label();
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this.txtInputRegionServer = new OpenSim.GUI.InputTextBoxControl();
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this.txtOpenSim = new System.Windows.Forms.TextBox();
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this.tabUserServer = new System.Windows.Forms.TabPage();
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this.label2 = new System.Windows.Forms.Label();
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this.txtInputUserServer = new OpenSim.GUI.InputTextBoxControl();
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this.txtUserServer = new System.Windows.Forms.TextBox();
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this.tabAssetServer = new System.Windows.Forms.TabPage();
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this.label3 = new System.Windows.Forms.Label();
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this.txtInputAssetServer = new OpenSim.GUI.InputTextBoxControl();
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this.txtAssetServer = new System.Windows.Forms.TextBox();
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this.tabGridServer = new System.Windows.Forms.TabPage();
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this.label4 = new System.Windows.Forms.Label();
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this.txtInputGridServer = new OpenSim.GUI.InputTextBoxControl();
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this.txtGridServer = new System.Windows.Forms.TextBox();
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this.gbLog = new System.Windows.Forms.GroupBox();
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this.btnStart = new System.Windows.Forms.Button();
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this.btnStop = new System.Windows.Forms.Button();
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this.tabLogs.SuspendLayout();
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this.tabMainLog.SuspendLayout();
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this.tabRegionServer.SuspendLayout();
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this.tabUserServer.SuspendLayout();
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this.tabAssetServer.SuspendLayout();
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this.tabGridServer.SuspendLayout();
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this.gbLog.SuspendLayout();
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this.SuspendLayout();
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//
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// tabLogs
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//
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this.tabLogs.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.tabLogs.Controls.Add(this.tabMainLog);
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this.tabLogs.Controls.Add(this.tabRegionServer);
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this.tabLogs.Controls.Add(this.tabUserServer);
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this.tabLogs.Controls.Add(this.tabAssetServer);
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this.tabLogs.Controls.Add(this.tabGridServer);
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this.tabLogs.Location = new System.Drawing.Point(6, 19);
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this.tabLogs.Name = "tabLogs";
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this.tabLogs.SelectedIndex = 0;
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this.tabLogs.Size = new System.Drawing.Size(562, 230);
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this.tabLogs.TabIndex = 0;
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//
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// tabMainLog
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//
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this.tabMainLog.Controls.Add(this.txtMainLog);
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this.tabMainLog.Location = new System.Drawing.Point(4, 22);
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this.tabMainLog.Name = "tabMainLog";
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this.tabMainLog.Size = new System.Drawing.Size(554, 204);
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this.tabMainLog.TabIndex = 4;
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this.tabMainLog.Text = "Main log";
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this.tabMainLog.UseVisualStyleBackColor = true;
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//
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// txtMainLog
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//
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this.txtMainLog.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.txtMainLog.Location = new System.Drawing.Point(6, 5);
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this.txtMainLog.Multiline = true;
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this.txtMainLog.Name = "txtMainLog";
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this.txtMainLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
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this.txtMainLog.Size = new System.Drawing.Size(542, 195);
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this.txtMainLog.TabIndex = 1;
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//
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// tabRegionServer
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//
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this.tabRegionServer.Controls.Add(this.label1);
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this.tabRegionServer.Controls.Add(this.txtInputRegionServer);
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this.tabRegionServer.Controls.Add(this.txtOpenSim);
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this.tabRegionServer.Location = new System.Drawing.Point(4, 22);
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this.tabRegionServer.Name = "tabRegionServer";
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this.tabRegionServer.Padding = new System.Windows.Forms.Padding(3);
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this.tabRegionServer.Size = new System.Drawing.Size(554, 204);
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this.tabRegionServer.TabIndex = 0;
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this.tabRegionServer.Text = "Region server";
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this.tabRegionServer.UseVisualStyleBackColor = true;
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(6, 183);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(57, 13);
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this.label1.TabIndex = 4;
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this.label1.Text = "Command:";
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//
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// txtInputRegionServer
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//
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this.txtInputRegionServer.Location = new System.Drawing.Point(69, 180);
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this.txtInputRegionServer.Name = "txtInputRegionServer";
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this.txtInputRegionServer.Size = new System.Drawing.Size(479, 20);
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this.txtInputRegionServer.TabIndex = 0;
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//
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// txtOpenSim
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//
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this.txtOpenSim.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.txtOpenSim.Location = new System.Drawing.Point(6, 6);
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this.txtOpenSim.Multiline = true;
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this.txtOpenSim.Name = "txtOpenSim";
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this.txtOpenSim.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
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this.txtOpenSim.Size = new System.Drawing.Size(542, 168);
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this.txtOpenSim.TabIndex = 0;
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//
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// tabUserServer
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//
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this.tabUserServer.Controls.Add(this.label2);
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this.tabUserServer.Controls.Add(this.txtInputUserServer);
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this.tabUserServer.Controls.Add(this.txtUserServer);
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this.tabUserServer.Location = new System.Drawing.Point(4, 22);
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this.tabUserServer.Name = "tabUserServer";
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this.tabUserServer.Padding = new System.Windows.Forms.Padding(3);
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this.tabUserServer.Size = new System.Drawing.Size(554, 204);
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this.tabUserServer.TabIndex = 1;
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this.tabUserServer.Text = "User server";
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this.tabUserServer.UseVisualStyleBackColor = true;
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(6, 181);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(57, 13);
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this.label2.TabIndex = 6;
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this.label2.Text = "Command:";
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//
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// txtInputUserServer
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//
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this.txtInputUserServer.Location = new System.Drawing.Point(69, 178);
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this.txtInputUserServer.Name = "txtInputUserServer";
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this.txtInputUserServer.Size = new System.Drawing.Size(479, 20);
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this.txtInputUserServer.TabIndex = 5;
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//
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// txtUserServer
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//
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this.txtUserServer.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.txtUserServer.Location = new System.Drawing.Point(6, 5);
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this.txtUserServer.Multiline = true;
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this.txtUserServer.Name = "txtUserServer";
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this.txtUserServer.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
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this.txtUserServer.Size = new System.Drawing.Size(542, 168);
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this.txtUserServer.TabIndex = 1;
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//
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// tabAssetServer
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//
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this.tabAssetServer.Controls.Add(this.label3);
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this.tabAssetServer.Controls.Add(this.txtInputAssetServer);
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this.tabAssetServer.Controls.Add(this.txtAssetServer);
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this.tabAssetServer.Location = new System.Drawing.Point(4, 22);
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this.tabAssetServer.Name = "tabAssetServer";
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this.tabAssetServer.Size = new System.Drawing.Size(554, 204);
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this.tabAssetServer.TabIndex = 2;
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this.tabAssetServer.Text = "Asset server";
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this.tabAssetServer.UseVisualStyleBackColor = true;
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(6, 182);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(57, 13);
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this.label3.TabIndex = 6;
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this.label3.Text = "Command:";
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//
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// txtInputAssetServer
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//
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this.txtInputAssetServer.Location = new System.Drawing.Point(69, 179);
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this.txtInputAssetServer.Name = "txtInputAssetServer";
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this.txtInputAssetServer.Size = new System.Drawing.Size(479, 20);
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this.txtInputAssetServer.TabIndex = 5;
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//
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// txtAssetServer
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//
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this.txtAssetServer.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.txtAssetServer.Location = new System.Drawing.Point(6, 5);
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this.txtAssetServer.Multiline = true;
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this.txtAssetServer.Name = "txtAssetServer";
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this.txtAssetServer.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
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this.txtAssetServer.Size = new System.Drawing.Size(542, 168);
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this.txtAssetServer.TabIndex = 1;
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//
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// tabGridServer
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//
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this.tabGridServer.Controls.Add(this.label4);
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this.tabGridServer.Controls.Add(this.txtInputGridServer);
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this.tabGridServer.Controls.Add(this.txtGridServer);
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this.tabGridServer.Location = new System.Drawing.Point(4, 22);
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this.tabGridServer.Name = "tabGridServer";
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this.tabGridServer.Size = new System.Drawing.Size(554, 204);
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this.tabGridServer.TabIndex = 3;
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this.tabGridServer.Text = "Grid server";
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this.tabGridServer.UseVisualStyleBackColor = true;
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(6, 182);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(57, 13);
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this.label4.TabIndex = 6;
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this.label4.Text = "Command:";
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//
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// txtInputGridServer
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//
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this.txtInputGridServer.Location = new System.Drawing.Point(69, 179);
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this.txtInputGridServer.Name = "txtInputGridServer";
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this.txtInputGridServer.Size = new System.Drawing.Size(479, 20);
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this.txtInputGridServer.TabIndex = 5;
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//
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// txtGridServer
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//
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this.txtGridServer.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.txtGridServer.Location = new System.Drawing.Point(6, 5);
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this.txtGridServer.Multiline = true;
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this.txtGridServer.Name = "txtGridServer";
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this.txtGridServer.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
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this.txtGridServer.Size = new System.Drawing.Size(542, 168);
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this.txtGridServer.TabIndex = 1;
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//
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// gbLog
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//
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this.gbLog.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.gbLog.Controls.Add(this.tabLogs);
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this.gbLog.Location = new System.Drawing.Point(2, 41);
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this.gbLog.Name = "gbLog";
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this.gbLog.Size = new System.Drawing.Size(574, 255);
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this.gbLog.TabIndex = 1;
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this.gbLog.TabStop = false;
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this.gbLog.Text = "Logs";
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//
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// btnStart
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//
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this.btnStart.Location = new System.Drawing.Point(8, 12);
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this.btnStart.Name = "btnStart";
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this.btnStart.Size = new System.Drawing.Size(75, 23);
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this.btnStart.TabIndex = 2;
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this.btnStart.Text = "Start";
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this.btnStart.UseVisualStyleBackColor = true;
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this.btnStart.Click += new System.EventHandler(this.btnStart_Click);
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//
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// btnStop
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//
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this.btnStop.Location = new System.Drawing.Point(89, 12);
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this.btnStop.Name = "btnStop";
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this.btnStop.Size = new System.Drawing.Size(75, 23);
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this.btnStop.TabIndex = 3;
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this.btnStop.Text = "Stop";
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this.btnStop.UseVisualStyleBackColor = true;
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this.btnStop.Click += new System.EventHandler(this.btnStop_Click);
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//
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// Main
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(583, 299);
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this.Controls.Add(this.btnStop);
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this.Controls.Add(this.btnStart);
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this.Controls.Add(this.gbLog);
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this.Name = "Main";
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this.Text = "OpenSim";
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this.Load += new System.EventHandler(this.Main_Load);
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this.tabLogs.ResumeLayout(false);
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this.tabMainLog.ResumeLayout(false);
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this.tabMainLog.PerformLayout();
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this.tabRegionServer.ResumeLayout(false);
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this.tabRegionServer.PerformLayout();
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this.tabUserServer.ResumeLayout(false);
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this.tabUserServer.PerformLayout();
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this.tabAssetServer.ResumeLayout(false);
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this.tabAssetServer.PerformLayout();
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this.tabGridServer.ResumeLayout(false);
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this.tabGridServer.PerformLayout();
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this.gbLog.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.TabControl tabLogs;
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private System.Windows.Forms.TabPage tabRegionServer;
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private System.Windows.Forms.TabPage tabUserServer;
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private System.Windows.Forms.GroupBox gbLog;
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private System.Windows.Forms.TextBox txtOpenSim;
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private System.Windows.Forms.TextBox txtUserServer;
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private System.Windows.Forms.TabPage tabAssetServer;
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private System.Windows.Forms.TextBox txtAssetServer;
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private System.Windows.Forms.TabPage tabGridServer;
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private System.Windows.Forms.TextBox txtGridServer;
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private System.Windows.Forms.TabPage tabMainLog;
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private System.Windows.Forms.Button btnStart;
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private System.Windows.Forms.Button btnStop;
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private System.Windows.Forms.TextBox txtMainLog;
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||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private InputTextBoxControl txtInputRegionServer;
|
||||
private InputTextBoxControl txtInputUserServer;
|
||||
private InputTextBoxControl txtInputAssetServer;
|
||||
private InputTextBoxControl txtInputGridServer;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,187 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenSim.GUI
|
||||
{
|
||||
public partial class Main : Form
|
||||
{
|
||||
|
||||
public ProcessManager proc_OpenSim;
|
||||
public ProcessManager proc_UserServer;
|
||||
public ProcessManager proc_GridServer;
|
||||
public ProcessManager proc_AssetServer;
|
||||
|
||||
public Main()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Main_Load(object sender, EventArgs e)
|
||||
{
|
||||
txtInputUserServer.KeyPress += new KeyPressEventHandler(txtInputUserServer_KeyPress);
|
||||
txtInputGridServer.KeyPress += new KeyPressEventHandler(txtInputGridServer_KeyPress);
|
||||
txtInputAssetServer.KeyPress += new KeyPressEventHandler(txtInputAssetServer_KeyPress);
|
||||
txtInputRegionServer.KeyPress += new KeyPressEventHandler(txtInputRegionServer_KeyPress);
|
||||
|
||||
tabLogs.Selected += new TabControlEventHandler(tabLogs_Selected);
|
||||
}
|
||||
|
||||
void tabLogs_Selected(object sender, TabControlEventArgs e)
|
||||
{
|
||||
if (e.TabPage == tabUserServer)
|
||||
txtInputUserServer.Focus();
|
||||
if (e.TabPage == tabGridServer)
|
||||
txtInputGridServer.Focus();
|
||||
if (e.TabPage == tabAssetServer)
|
||||
txtInputAssetServer.Focus();
|
||||
if (e.TabPage == tabRegionServer)
|
||||
txtInputRegionServer.Focus();
|
||||
}
|
||||
|
||||
void txtInputUserServer_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
|
||||
if (e.KeyChar == 13)
|
||||
{
|
||||
// We got a command
|
||||
e.Handled = true;
|
||||
proc_UserServer.StandardInput.WriteLine(txtInputUserServer.Text + "\r\n");
|
||||
txtInputUserServer.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
void txtInputGridServer_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (e.KeyChar == 13)
|
||||
{
|
||||
// We got a command
|
||||
e.Handled = true;
|
||||
proc_GridServer.StandardInput.WriteLine(txtInputGridServer.Text + "\r\n");
|
||||
txtInputGridServer.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
void txtInputAssetServer_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (e.KeyChar == 13)
|
||||
{
|
||||
// We got a command
|
||||
e.Handled = true;
|
||||
proc_AssetServer.StandardInput.WriteLine(txtInputAssetServer.Text + "\r\n");
|
||||
txtInputAssetServer.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
void txtInputRegionServer_KeyPress(object sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (e.KeyChar == 13)
|
||||
{
|
||||
// We got a command
|
||||
e.Handled = true;
|
||||
proc_OpenSim.StandardInput.WriteLine(txtInputRegionServer.Text + "\r\n");
|
||||
txtInputRegionServer.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void btnStart_Click(object sender, EventArgs e)
|
||||
{
|
||||
btnStart.Enabled = false;
|
||||
btnStop.Enabled = false;
|
||||
|
||||
// Start UserServer
|
||||
proc_UserServer = new ProcessManager("OpenSim.Grid.UserServer.exe", "");
|
||||
txtMainLog.AppendText("Starting: UserServer");
|
||||
proc_UserServer.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_UserServer_DataReceived);
|
||||
proc_UserServer.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_UserServer_DataReceived);
|
||||
proc_UserServer.StartProcess();
|
||||
System.Threading.Thread.Sleep(2000);
|
||||
|
||||
// Start GridServer
|
||||
proc_GridServer = new ProcessManager("OpenSim.Grid.GridServer.exe", "");
|
||||
txtMainLog.AppendText("Starting: GridServer");
|
||||
proc_GridServer.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_GridServer_DataReceived);
|
||||
proc_GridServer.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_GridServer_DataReceived);
|
||||
proc_GridServer.StartProcess();
|
||||
System.Threading.Thread.Sleep(2000);
|
||||
|
||||
// Start AssetServer
|
||||
proc_AssetServer = new ProcessManager("OpenSim.Grid.AssetServer.exe", "");
|
||||
txtMainLog.AppendText("Starting: AssetServer");
|
||||
proc_AssetServer.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_AssetServer_DataReceived);
|
||||
proc_AssetServer.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_AssetServer_DataReceived);
|
||||
proc_AssetServer.StartProcess();
|
||||
System.Threading.Thread.Sleep(2000);
|
||||
|
||||
// Start OpenSim
|
||||
proc_OpenSim = new ProcessManager("OpenSim.EXE", "-gridmode=true");
|
||||
txtMainLog.AppendText("Starting: OpenSim");
|
||||
proc_OpenSim.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_OpenSim_DataReceived);
|
||||
proc_OpenSim.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(proc_OpenSim_DataReceived);
|
||||
proc_OpenSim.StartProcess();
|
||||
|
||||
btnStart.Enabled = false;
|
||||
btnStop.Enabled = true;
|
||||
|
||||
}
|
||||
public delegate void AppendText(string Text);
|
||||
void proc_UserServer_DataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e)
|
||||
{
|
||||
this.Invoke(new AppendText(txtUserServer.AppendText), new object[] { e.Data + "\r\n" });
|
||||
this.Invoke(new AppendText(txtMainLog.AppendText), new object[] { "UserServer: " + e.Data + "\r\n" });
|
||||
}
|
||||
void proc_GridServer_DataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e)
|
||||
{
|
||||
this.Invoke(new AppendText(txtGridServer.AppendText), new object[] { e.Data + "\r\n" });
|
||||
this.Invoke(new AppendText(txtMainLog.AppendText), new object[] { "GridServer: " + e.Data + "\r\n" });
|
||||
}
|
||||
void proc_AssetServer_DataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e)
|
||||
{
|
||||
this.Invoke(new AppendText(txtAssetServer.AppendText), new object[] { e.Data + "\r\n" });
|
||||
this.Invoke(new AppendText(txtMainLog.AppendText), new object[] { "AssetServer: " + e.Data + "\r\n" });
|
||||
}
|
||||
void proc_OpenSim_DataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e)
|
||||
{
|
||||
this.Invoke(new AppendText(txtOpenSim.AppendText), new object[] { e.Data + "\r\n" });
|
||||
this.Invoke(new AppendText(txtMainLog.AppendText), new object[] { "OpenSim: " + e.Data + "\r\n" });
|
||||
}
|
||||
|
||||
private void btnStop_Click(object sender, EventArgs e)
|
||||
{
|
||||
btnStart.Enabled = false;
|
||||
btnStop.Enabled = false;
|
||||
|
||||
if (proc_UserServer != null)
|
||||
{
|
||||
txtMainLog.AppendText("Shutting down UserServer. CPU time used: " + proc_UserServer.TotalProcessorTime);
|
||||
proc_UserServer.StopProcess();
|
||||
}
|
||||
if (proc_GridServer != null)
|
||||
{
|
||||
txtMainLog.AppendText("Shutting down GridServer. CPU time used: " + proc_GridServer.TotalProcessorTime);
|
||||
proc_GridServer.StopProcess();
|
||||
}
|
||||
if (proc_AssetServer != null)
|
||||
{
|
||||
txtMainLog.AppendText("Shutting down AssetServer. CPU time used: " + proc_AssetServer.TotalProcessorTime);
|
||||
proc_AssetServer.StopProcess();
|
||||
}
|
||||
if (proc_OpenSim != null)
|
||||
{
|
||||
txtMainLog.AppendText("Shutting down OpenSim. CPU time used: " + proc_OpenSim.TotalProcessorTime);
|
||||
proc_OpenSim.StopProcess();
|
||||
}
|
||||
|
||||
btnStart.Enabled = true;
|
||||
btnStop.Enabled = false;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,84 @@
|
|||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{78AEEDD5-4DA8-4E05-8D53-F3C5476A0B97}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>OpenSim.GUI</RootNamespace>
|
||||
<AssemblyName>OpenSim.GUI</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\..\..\bin\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="InputTextBoxControl.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Main.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Main.Designer.cs">
|
||||
<DependentUpon>Main.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="ProcessManager.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Main.resx">
|
||||
<SubType>Designer</SubType>
|
||||
<DependentUpon>Main.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -0,0 +1,71 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace OpenSim.GUI
|
||||
{
|
||||
public class ProcessManager : Process
|
||||
{
|
||||
private string m_FileName;
|
||||
private string m_Arguments;
|
||||
public ProcessManager(string FileName,string Arguments)
|
||||
{
|
||||
m_FileName = FileName;
|
||||
m_Arguments = Arguments;
|
||||
|
||||
// MyProc = new Process();
|
||||
StartInfo.WorkingDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
Console.WriteLine("WorkingDirectory: " + StartInfo.WorkingDirectory);
|
||||
StartInfo.FileName = m_FileName;
|
||||
|
||||
//p.StartInfo.Arguments = "";
|
||||
StartInfo.UseShellExecute = false;
|
||||
StartInfo.RedirectStandardError = true;
|
||||
StartInfo.RedirectStandardInput = true;
|
||||
StartInfo.RedirectStandardOutput = true;
|
||||
StartInfo.CreateNoWindow = true;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void StartProcess()
|
||||
{
|
||||
try
|
||||
{
|
||||
Start();
|
||||
BeginOutputReadLine();
|
||||
BeginErrorReadLine();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine("Exception Occurred :{0},{1}",
|
||||
ex.Message, ex.StackTrace.ToString());
|
||||
}
|
||||
}
|
||||
public void StopProcess()
|
||||
{
|
||||
try
|
||||
{
|
||||
CancelErrorRead();
|
||||
CancelErrorRead();
|
||||
if (!HasExited)
|
||||
{
|
||||
StandardInput.WriteLine("quit");
|
||||
StandardInput.WriteLine("shutdown");
|
||||
System.Threading.Thread.Sleep(500);
|
||||
if (!HasExited)
|
||||
{
|
||||
Kill();
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine("Exception Occurred :{0},{1}",
|
||||
ex.Message, ex.StackTrace.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenSim.GUI
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Main());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.GUI")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.GUI")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("c8dbda49-66bd-476b-93b3-71774870b73e")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,71 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.312
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace OpenSim.GUI.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenSim.GUI.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,30 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.312
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace OpenSim.GUI.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "8.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
Loading…
Reference in New Issue