First stage of the new interactive region creation. This will allow creation
of a region and joining it to an existing estate or creating a new estate, as well as creating an estate owner if in standalone, and assigning estate owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as I can't develop or test for either SQLite or MSSQL.slimupdates
parent
07a6b37001
commit
dcf18689b9
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@ -346,6 +346,31 @@ namespace OpenSim.Data.MSSQL
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}
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}
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}
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public EstateSettings LoadEstateSettings(int estateID)
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{
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return new EstateSettings();
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}
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public List<int> GetEstates(string search)
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{
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return new List<int>();
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}
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public bool LinkRegion(UUID regionID, int estateID)
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{
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return false;
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}
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public List<UUID> GetRegions(int estateID)
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{
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return new List<UUID>();
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}
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public bool DeleteEstate(int estateID)
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{
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return false;
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}
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#endregion
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}
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}
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@ -123,50 +123,57 @@ namespace OpenSim.Data.MySQL
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public EstateSettings LoadEstateSettings(UUID regionID, bool create)
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{
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EstateSettings es = new EstateSettings();
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es.OnSave += StoreEstateSettings;
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string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) +
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" from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = ?RegionID";
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using (MySqlCommand cmd = new MySqlCommand())
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{
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cmd.CommandText = sql;
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cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
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return DoLoad(cmd, regionID, create);
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}
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}
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private EstateSettings DoLoad(MySqlCommand cmd, UUID regionID, bool create)
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{
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EstateSettings es = new EstateSettings();
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es.OnSave += StoreEstateSettings;
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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cmd.Connection = dbcon;
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bool found = false;
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using (MySqlCommand cmd = dbcon.CreateCommand())
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using (IDataReader r = cmd.ExecuteReader())
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{
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cmd.CommandText = sql;
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cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
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using (IDataReader r = cmd.ExecuteReader())
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if (r.Read())
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{
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if (r.Read())
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found = true;
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foreach (string name in FieldList)
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{
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found = true;
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foreach (string name in FieldList)
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if (m_FieldMap[name].GetValue(es) is bool)
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{
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if (m_FieldMap[name].GetValue(es) is bool)
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{
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int v = Convert.ToInt32(r[name]);
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if (v != 0)
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m_FieldMap[name].SetValue(es, true);
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else
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m_FieldMap[name].SetValue(es, false);
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}
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else if (m_FieldMap[name].GetValue(es) is UUID)
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{
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UUID uuid = UUID.Zero;
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UUID.TryParse(r[name].ToString(), out uuid);
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m_FieldMap[name].SetValue(es, uuid);
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}
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int v = Convert.ToInt32(r[name]);
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if (v != 0)
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m_FieldMap[name].SetValue(es, true);
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else
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{
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m_FieldMap[name].SetValue(es, r[name]);
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}
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m_FieldMap[name].SetValue(es, false);
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}
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else if (m_FieldMap[name].GetValue(es) is UUID)
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{
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UUID uuid = UUID.Zero;
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UUID.TryParse(r[name].ToString(), out uuid);
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m_FieldMap[name].SetValue(es, uuid);
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}
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else
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{
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m_FieldMap[name].SetValue(es, r[name]);
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}
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}
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}
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@ -179,45 +186,45 @@ namespace OpenSim.Data.MySQL
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names.Remove("EstateID");
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sql = "insert into estate_settings (" + String.Join(",", names.ToArray()) + ") values ( ?" + String.Join(", ?", names.ToArray()) + ")";
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string sql = "insert into estate_settings (" + String.Join(",", names.ToArray()) + ") values ( ?" + String.Join(", ?", names.ToArray()) + ")";
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using (MySqlCommand cmd = dbcon.CreateCommand())
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using (MySqlCommand cmd2 = dbcon.CreateCommand())
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{
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cmd.CommandText = sql;
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cmd.Parameters.Clear();
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cmd2.CommandText = sql;
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cmd2.Parameters.Clear();
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foreach (string name in FieldList)
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{
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if (m_FieldMap[name].GetValue(es) is bool)
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{
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if ((bool)m_FieldMap[name].GetValue(es))
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cmd.Parameters.AddWithValue("?" + name, "1");
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cmd2.Parameters.AddWithValue("?" + name, "1");
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else
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cmd.Parameters.AddWithValue("?" + name, "0");
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cmd2.Parameters.AddWithValue("?" + name, "0");
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}
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else
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{
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cmd.Parameters.AddWithValue("?" + name, m_FieldMap[name].GetValue(es).ToString());
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cmd2.Parameters.AddWithValue("?" + name, m_FieldMap[name].GetValue(es).ToString());
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}
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}
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cmd.ExecuteNonQuery();
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cmd2.ExecuteNonQuery();
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cmd.CommandText = "select LAST_INSERT_ID() as id";
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cmd.Parameters.Clear();
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cmd2.CommandText = "select LAST_INSERT_ID() as id";
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cmd2.Parameters.Clear();
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using (IDataReader r = cmd.ExecuteReader())
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using (IDataReader r = cmd2.ExecuteReader())
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{
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r.Read();
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es.EstateID = Convert.ToUInt32(r["id"]);
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}
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cmd.CommandText = "insert into estate_map values (?RegionID, ?EstateID)";
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cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
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cmd.Parameters.AddWithValue("?EstateID", es.EstateID.ToString());
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cmd2.CommandText = "insert into estate_map values (?RegionID, ?EstateID)";
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cmd2.Parameters.AddWithValue("?RegionID", regionID.ToString());
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cmd2.Parameters.AddWithValue("?EstateID", es.EstateID.ToString());
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// This will throw on dupe key
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try { cmd.ExecuteNonQuery(); }
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try { cmd2.ExecuteNonQuery(); }
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catch (Exception) { }
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es.Save();
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@ -390,5 +397,83 @@ namespace OpenSim.Data.MySQL
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return uuids.ToArray();
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}
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public EstateSettings LoadEstateSettings(int estateID)
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{
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using (MySqlCommand cmd = new MySqlCommand())
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{
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string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + " from estate_settings where EstateID = ?EstateID";
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cmd.CommandText = sql;
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cmd.Parameters.AddWithValue("?EstateID", estateID);
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return DoLoad(cmd, UUID.Zero, false);
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}
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}
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public List<int> GetEstates(string search)
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{
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List<int> result = new List<int>();
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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cmd.CommandText = "select estateID from estate_settings where EstateName = ?EstateName";
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cmd.Parameters.AddWithValue("?EstateName", search);
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using (IDataReader reader = cmd.ExecuteReader())
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{
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while (reader.Read())
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{
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result.Add(Convert.ToInt32(reader["EstateID"]));
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}
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reader.Close();
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}
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}
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dbcon.Close();
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}
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return result;
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}
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public bool LinkRegion(UUID regionID, int estateID)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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cmd.CommandText = "insert into estate_map values (?RegionID, ?EstateID)";
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cmd.Parameters.AddWithValue("?RegionID", regionID);
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cmd.Parameters.AddWithValue("?EstateID", estateID);
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if (cmd.ExecuteNonQuery() == 0)
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{
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dbcon.Close();
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return false;
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}
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}
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dbcon.Close();
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}
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return true;
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}
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public List<UUID> GetRegions(int estateID)
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{
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return new List<UUID>();
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}
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public bool DeleteEstate(int estateID)
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{
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return false;
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}
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}
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}
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@ -320,5 +320,30 @@ namespace OpenSim.Data.SQLite
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return uuids.ToArray();
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}
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public EstateSettings LoadEstateSettings(int estateID)
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{
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return new EstateSettings();
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}
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public List<int> GetEstates(string search)
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{
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return new List<int>();
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}
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public bool LinkRegion(UUID regionID, int estateID)
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{
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return false;
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}
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public List<UUID> GetRegions(int estateID)
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{
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return new List<UUID>();
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}
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public bool DeleteEstate(int estateID)
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{
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return false;
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}
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}
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}
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@ -25,6 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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@ -35,6 +36,11 @@ namespace OpenSim.Region.Framework.Interfaces
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void Initialise(string connectstring);
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EstateSettings LoadEstateSettings(UUID regionID, bool create);
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EstateSettings LoadEstateSettings(int estateID);
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void StoreEstateSettings(EstateSettings es);
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List<int> GetEstates(string search);
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bool LinkRegion(UUID regionID, int estateID);
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List<UUID> GetRegions(int estateID);
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bool DeleteEstate(int estateID);
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}
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}
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@ -604,7 +604,44 @@ namespace OpenSim.Region.Framework.Scenes
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m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID);
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if (m_storageManager.EstateDataStore != null)
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{
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m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID, true);
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m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID, false);
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if (m_regInfo.EstateSettings.EstateID == 0) // No record at all
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{
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MainConsole.Instance.Output("Your region is not part of an estate.");
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while (true)
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{
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string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List<string>() {"yes", "no"});
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if (response == "no")
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{
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// Create a new estate
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m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID, true);
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m_regInfo.EstateSettings.EstateName = MainConsole.Instance.CmdPrompt("New estate name", m_regInfo.EstateSettings.EstateName);
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m_regInfo.EstateSettings.Save();
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break;
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}
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else
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{
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response = MainConsole.Instance.CmdPrompt("Estate name to join", "None");
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if (response == "None")
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continue;
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List<int> estateIDs = m_storageManager.EstateDataStore.GetEstates(response);
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if (estateIDs.Count < 1)
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{
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MainConsole.Instance.Output("The name you have entered matches no known estate. Please try again");
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continue;
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}
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int estateID = estateIDs[0];
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if (m_storageManager.EstateDataStore.LinkRegion(m_regInfo.RegionID, estateID))
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break;
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MainConsole.Instance.Output("Joining the estate failed. Please try again.");
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}
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}
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}
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}
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//Bind Storage Manager functions to some land manager functions for this scene
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@ -1215,6 +1252,82 @@ namespace OpenSim.Region.Framework.Scenes
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m_dialogModule = RequestModuleInterface<IDialogModule>();
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m_capsModule = RequestModuleInterface<ICapabilitiesModule>();
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m_teleportModule = RequestModuleInterface<IEntityTransferModule>();
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// Shoving this in here for now, because we have the needed
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// interfaces at this point
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//
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// TODO: Find a better place for this
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//
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while (m_regInfo.EstateSettings.EstateOwner == UUID.Zero)
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{
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MainConsole.Instance.Output("The current estate has no owner set.");
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string first = MainConsole.Instance.CmdPrompt("Estate owner first name", "Test");
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string last = MainConsole.Instance.CmdPrompt("Estate owner last name", "User");
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UserAccount account = UserAccountService.GetUserAccount(m_regInfo.ScopeID, first, last);
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if (account == null)
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{
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account = new UserAccount(m_regInfo.ScopeID, first, last, String.Empty);
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if (account.ServiceURLs == null || (account.ServiceURLs != null && account.ServiceURLs.Count == 0))
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{
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account.ServiceURLs = new Dictionary<string, object>();
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account.ServiceURLs["HomeURI"] = string.Empty;
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account.ServiceURLs["GatekeeperURI"] = string.Empty;
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account.ServiceURLs["InventoryServerURI"] = string.Empty;
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account.ServiceURLs["AssetServerURI"] = string.Empty;
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}
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if (UserAccountService.StoreUserAccount(account))
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{
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string password = MainConsole.Instance.PasswdPrompt("Password");
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string email = MainConsole.Instance.CmdPrompt("Email", "");
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account.Email = email;
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UserAccountService.StoreUserAccount(account);
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bool success = false;
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success = AuthenticationService.SetPassword(account.PrincipalID, password);
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if (!success)
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m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set password for account {0} {1}.",
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first, last);
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GridRegion home = null;
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if (GridService != null)
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{
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List<GridRegion> defaultRegions = GridService.GetDefaultRegions(UUID.Zero);
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if (defaultRegions != null && defaultRegions.Count >= 1)
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home = defaultRegions[0];
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if (PresenceService != null && home != null)
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PresenceService.SetHomeLocation(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
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else
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m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set home for account {0} {1}.",
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first, last);
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}
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else
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m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to retrieve home region for account {0} {1}.",
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first, last);
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if (InventoryService != null)
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success = InventoryService.CreateUserInventory(account.PrincipalID);
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if (!success)
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m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to create inventory for account {0} {1}.",
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first, last);
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m_log.InfoFormat("[USER ACCOUNT SERVICE]: Account {0} {1} created successfully", first, last);
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m_regInfo.EstateSettings.EstateOwner = account.PrincipalID;
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m_regInfo.EstateSettings.Save();
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}
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}
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else
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{
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MainConsole.Instance.Output("You appear to be connected to a grid and can't create users from here. Please enter the name of an existing user");
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}
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}
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}
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#endregion
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@ -150,7 +150,7 @@ namespace OpenSim.Services.Interfaces
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List<UserAccount> GetUserAccounts(UUID scopeID, string query);
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/// <summary>
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/// Store the data given, wich replaces the sotred data, therefore must be complete.
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/// Store the data given, wich replaces the stored data, therefore must be complete.
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/// </summary>
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/// <param name="data"></param>
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/// <returns></returns>
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Loading…
Reference in New Issue