stop doing UpdateMovementAnimations on avatar collisions, that may cause incorrect changes
parent
953872510f
commit
dd7ab862ab
|
@ -4970,8 +4970,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
// if (m_updateCount > 0)
|
// if (m_updateCount > 0)
|
||||||
// {
|
// {
|
||||||
if (Animator != null && Animator.UpdateMovementAnimations())
|
// if (Animator != null && Animator.UpdateMovementAnimations())
|
||||||
TriggerScenePresenceUpdated();
|
// TriggerScenePresenceUpdated();
|
||||||
// m_updateCount--;
|
// m_updateCount--;
|
||||||
// }
|
// }
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue