From ddd38a3dea70845ede575ccece4c83c10602d3b5 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Thu, 6 Mar 2014 19:12:16 +0000 Subject: [PATCH] Add scene name to bad parcel add logging --- .../Region/CoreModules/World/Land/LandManagementModule.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 5421b2eb4f..de40685742 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs @@ -638,8 +638,9 @@ namespace OpenSim.Region.CoreModules.World.Land if (lastRecordedLo.LandBitmap[x, y]) { m_log.ErrorFormat( - "{0}: Cannot add parcel \"{1}\", local ID {2} at tile {3},{4} because this is still occupied by parcel \"{5}\", local ID {6}.", - LogHeader, new_land.LandData.Name, new_land.LandData.LocalID, x, y, lastRecordedLo.LandData.Name, lastRecordedLo.LandData.LocalID); + "{0}: Cannot add parcel \"{1}\", local ID {2} at tile {3},{4} because this is still occupied by parcel \"{5}\", local ID {6} in {7}", + LogHeader, new_land.LandData.Name, new_land.LandData.LocalID, x, y, + lastRecordedLo.LandData.Name, lastRecordedLo.LandData.LocalID, m_scene.Name); return null; }