* Moved the EventManager over to delegate instances to prevent race conditions.
parent
b842ab3927
commit
ddffcb4673
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@ -158,165 +158,218 @@ namespace OpenSim.Region.Environment.Scenes
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public event MoneyTransferEvent OnMoneyTransfer;
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/* Designated Event Deletage Instances */
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private ScriptChangedEvent handler001 = null; //OnScriptChangedEvent;
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private ClientMovement handler002 = null; //OnClientMovement;
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private OnPermissionErrorDelegate handler003 = null; //OnPermissionError;
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private OnPluginConsoleDelegate handler004 = null; //OnPluginConsole;
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private OnFrameDelegate handler005 = null; //OnFrame;
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private OnNewClientDelegate handler006 = null; //OnNewClient;
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private OnNewPresenceDelegate handler007 = null; //OnNewPresence;
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private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence;
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private OnBackupDelegate handler009 = null; //OnBackup;
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private OnParcelPrimCountUpdateDelegate handler010 = null; //OnParcelPrimCountUpdate;
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private MoneyTransferEvent handler011 = null; //OnMoneyTransfer;
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private OnParcelPrimCountAddDelegate handler012 = null; //OnParcelPrimCountAdd;
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private OnShutdownDelegate handler013 = null; //OnShutdown;
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private ObjectGrabDelegate handler014 = null; //OnObjectGrab;
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private NewRezScript handler015 = null; //OnRezScript;
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private RemoveScript handler016 = null; //OnRemoveScript;
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private SceneGroupMoved handler017 = null; //OnSceneGroupMove;
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private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab;
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private LandObjectAdded handler020 = null; //OnLandObjectAdded;
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private LandObjectRemoved handler021 = null; //OnLandObjectRemoved;
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private AvatarEnteringNewParcel handler022 = null; //OnAvatarEnteringNewParcel;
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private NewGridInstantMessage handler023 = null; //OnGridInstantMessageToIMModule;
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private NewGridInstantMessage handler024 = null; //OnGridInstantMessageToFriendsModule;
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private ClientClosed handler025 = null; //OnClientClosed;
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public void TriggerOnScriptChangedEvent(uint localID, uint change)
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{
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if (OnScriptChangedEvent != null)
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OnScriptChangedEvent(localID,change);
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handler001 = OnScriptChangedEvent;
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if (handler001 != null)
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handler001(localID, change);
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}
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public void TriggerOnClientMovement(ScenePresence avatar)
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{
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if (OnClientMovement != null)
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OnClientMovement(avatar);
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handler002 = OnClientMovement;
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if (handler002 != null)
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handler002(avatar);
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}
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public void TriggerPermissionError(LLUUID user, string reason)
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{
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if (OnPermissionError != null)
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OnPermissionError(user, reason);
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handler003 = OnPermissionError;
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if (handler003 != null)
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handler003(user, reason);
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}
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public void TriggerOnPluginConsole(string[] args)
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{
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if (OnPluginConsole != null)
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OnPluginConsole(args);
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handler004 = OnPluginConsole;
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if (handler004 != null)
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handler004(args);
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}
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public void TriggerOnFrame()
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{
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if (OnFrame != null)
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handler005 = OnFrame;
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if (handler005 != null)
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{
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OnFrame();
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handler005();
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}
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}
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public void TriggerOnNewClient(IClientAPI client)
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{
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if (OnNewClient != null)
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OnNewClient(client);
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handler006 = OnNewClient;
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if (handler006 != null)
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handler006(client);
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}
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public void TriggerOnNewPresence(ScenePresence presence)
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{
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if (OnNewPresence != null)
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OnNewPresence(presence);
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handler007 = OnNewPresence;
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if (handler007 != null)
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handler007(presence);
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}
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public void TriggerOnRemovePresence(LLUUID agentId)
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{
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if (OnRemovePresence != null)
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handler008 = OnRemovePresence;
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if (handler008 != null)
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{
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OnRemovePresence(agentId);
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handler008(agentId);
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}
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}
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public void TriggerOnBackup(IRegionDataStore dstore)
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{
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if (OnBackup != null)
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handler009 = OnBackup;
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if (handler009 != null)
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{
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OnBackup(dstore);
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handler009(dstore);
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}
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}
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public void TriggerParcelPrimCountUpdate()
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{
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if (OnParcelPrimCountUpdate != null)
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handler010 = OnParcelPrimCountUpdate;
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if (handler010 != null)
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{
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OnParcelPrimCountUpdate();
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handler010();
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}
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}
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public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e)
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{
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if (OnMoneyTransfer != null)
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handler011 = OnMoneyTransfer;
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if (handler011 != null)
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{
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OnMoneyTransfer(sender, e);
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handler011(sender, e);
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}
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}
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public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
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{
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if (OnParcelPrimCountAdd != null)
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handler012 = OnParcelPrimCountAdd;
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if (handler012 != null)
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{
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OnParcelPrimCountAdd(obj);
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handler012(obj);
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}
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}
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public void TriggerShutdown()
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{
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if (OnShutdown != null)
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OnShutdown();
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handler013 = OnShutdown;
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if (handler013 != null)
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handler013();
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}
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public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
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{
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if (OnObjectGrab != null)
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handler014 = OnObjectGrab;
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if (handler014 != null)
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{
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OnObjectGrab(localID, offsetPos, remoteClient);
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handler014(localID, offsetPos, remoteClient);
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}
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}
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public void TriggerRezScript(uint localID, LLUUID itemID, string script)
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{
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if (OnRezScript != null)
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handler015 = OnRezScript;
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if (handler015 != null)
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{
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OnRezScript(localID, itemID, script);
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handler015(localID, itemID, script);
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}
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}
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public void TriggerRemoveScript(uint localID, LLUUID itemID)
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{
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if (OnRemoveScript != null)
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handler016 = OnRemoveScript;
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if (handler016 != null)
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{
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OnRemoveScript(localID, itemID);
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handler016(localID, itemID);
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}
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}
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public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
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{
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if (OnSceneGroupMove != null)
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handler017 = OnSceneGroupMove;
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if (handler017 != null)
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{
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return OnSceneGroupMove(groupID, delta);
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return handler017(groupID, delta);
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}
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return true;
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}
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public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
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{
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if (OnSceneGroupGrab != null)
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handler018 = OnSceneGroupGrab;
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if (handler018 != null)
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{
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OnSceneGroupGrab(groupID, offset, userID);
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handler018(groupID, offset, userID);
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}
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}
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public void TriggerLandObjectAdded(Land newParcel, LLUUID regionID)
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{
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if (OnLandObjectAdded != null)
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handler020 = OnLandObjectAdded;
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if (handler020 != null)
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{
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OnLandObjectAdded(newParcel, regionID);
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handler020(newParcel, regionID);
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}
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}
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public void TriggerLandObjectRemoved(LLUUID globalID)
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{
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if (OnLandObjectRemoved != null)
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handler021 = OnLandObjectRemoved;
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if (handler021 != null)
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{
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OnLandObjectRemoved(globalID);
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handler021(globalID);
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}
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}
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public void TriggerLandObjectUpdated(uint localParcelID, Land newParcel)
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{
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//triggerLandObjectRemoved(localParcelID);
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TriggerLandObjectAdded(newParcel, newParcel.m_scene.RegionInfo.RegionID);
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}
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public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID)
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{
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if (OnAvatarEnteringNewParcel != null)
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handler022 = OnAvatarEnteringNewParcel;
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if (handler022 != null)
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{
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OnAvatarEnteringNewParcel(avatar, localLandID, regionID);
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handler022(avatar, localLandID, regionID);
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}
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}
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@ -327,17 +380,18 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if ((whichModule & InstantMessageReceiver.IMModule) != 0)
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{
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if (OnGridInstantMessageToIMModule != null)
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handler023 = OnGridInstantMessageToIMModule;
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if (handler023 != null)
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{
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OnGridInstantMessageToIMModule(message);
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handler023(message);
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}
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}
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if ((whichModule & InstantMessageReceiver.FriendsModule) != 0)
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{
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if (OnGridInstantMessageToFriendsModule != null)
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handler024 = OnGridInstantMessageToFriendsModule;
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if (handler024 != null)
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{
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OnGridInstantMessageToFriendsModule(message);
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handler024(message);
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}
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}
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@ -345,9 +399,10 @@ namespace OpenSim.Region.Environment.Scenes
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public void TriggerClientClosed(LLUUID ClientID)
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{
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if (OnClientClosed != null)
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handler025 = OnClientClosed;
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if (handler025 != null)
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{
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OnClientClosed(ClientID);
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handler025(ClientID);
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}
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}
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