Add copyright headers. Minor formatting cleanup.
parent
518a8b9f2a
commit
de052c48d1
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@ -152,7 +152,7 @@ namespace OpenSim.Framework.Communications
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m_log.DebugFormat(
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"[LOGIN]: XMLRPC Client is {0}, start location is {1}", clientVersion, startLocationRequest);
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if( !TryAuthenticateUser(request, firstname, lastname, out userProfile ) )
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if (!TryAuthenticateUser(request, firstname, lastname, out userProfile))
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{
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return logResponse.CreateLoginFailedResponse();
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}
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@ -616,7 +616,7 @@ namespace OpenSim.Grid.MessagingServer
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Hashtable result = new Hashtable();
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result["success"] = "FALSE";
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if(SendToUserServer(requestData, "region_startup"))
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if (SendToUserServer(requestData, "region_startup"))
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result["success"] = "TRUE";
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XmlRpcResponse response = new XmlRpcResponse();
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@ -630,7 +630,7 @@ namespace OpenSim.Grid.MessagingServer
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Hashtable result = new Hashtable();
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result["success"] = "FALSE";
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if(SendToUserServer(requestData, "region_shutdown"))
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if (SendToUserServer(requestData, "region_shutdown"))
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result["success"] = "TRUE";
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XmlRpcResponse response = new XmlRpcResponse();
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@ -644,7 +644,7 @@ namespace OpenSim.Grid.MessagingServer
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Hashtable result = new Hashtable();
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result["success"] = "FALSE";
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if(SendToUserServer(requestData, "agent_location"))
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if (SendToUserServer(requestData, "agent_location"))
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result["success"] = "TRUE";
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@ -659,7 +659,7 @@ namespace OpenSim.Grid.MessagingServer
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Hashtable result = new Hashtable();
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result["success"] = "FALSE";
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if(SendToUserServer(requestData, "agent_leaving"))
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if (SendToUserServer(requestData, "agent_leaving"))
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result["success"] = "TRUE";
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XmlRpcResponse response = new XmlRpcResponse();
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@ -681,7 +681,7 @@ namespace OpenSim.Grid.MessagingServer
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foreach (UserPresenceData up in m_presences.Values)
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{
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if(up.regionData.UUID == regionID)
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if (up.regionData.UUID == regionID)
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{
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if (up.OnlineYN)
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{
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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@ -776,7 +776,7 @@ namespace OpenSim.Region.Communications.OGS1
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info.regionHandle = Convert.ToUInt64(respData["regionHandle_" + i]);
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// accept missing id
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if(respData.ContainsKey("regionID_" + i))
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if (respData.ContainsKey("regionID_" + i))
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UUID.TryParse((string)respData["regionID_" + i], out info.regionID);
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}
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@ -274,7 +274,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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{
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scene.Entities.Clear();
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foreach(KeyValuePair<UUID,EntityBase> kvp in ReplacementList)
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foreach (KeyValuePair<UUID,EntityBase> kvp in ReplacementList)
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{
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scene.Entities.Add(kvp.Value);
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}
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@ -1,4 +1,31 @@
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using System;
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenMetaverse;
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@ -19,7 +46,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void Add(EntityBase entity)
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{
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lock(m_lock)
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lock (m_lock)
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{
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m_eb_uuid.Add(entity.UUID, entity);
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m_eb_localID.Add(entity.LocalId, entity);
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@ -28,7 +55,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void InsertOrReplace(EntityBase entity)
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{
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lock(m_lock)
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lock (m_lock)
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{
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m_eb_uuid[entity.UUID] = entity;
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m_eb_localID[entity.LocalId] = entity;
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@ -57,7 +84,7 @@ namespace OpenSim.Region.Environment.Scenes
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public bool ContainsKey(UUID id)
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{
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lock(m_lock)
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lock (m_lock)
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{
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return m_eb_uuid.ContainsKey(id);
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}
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@ -73,7 +100,7 @@ namespace OpenSim.Region.Environment.Scenes
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public bool Remove(uint localID)
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{
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lock(m_lock)
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lock (m_lock)
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{
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bool a = m_eb_uuid.Remove(m_eb_localID[localID].UUID);
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bool b = m_eb_localID.Remove(localID);
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@ -84,7 +111,7 @@ namespace OpenSim.Region.Environment.Scenes
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public bool Remove(UUID id)
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{
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lock(m_lock)
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lock (m_lock)
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{
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bool a = m_eb_localID.Remove(m_eb_uuid[id].LocalId);
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bool b = m_eb_uuid.Remove(id);
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@ -97,11 +124,11 @@ namespace OpenSim.Region.Environment.Scenes
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{
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List<EntityBase> tmp = new List<EntityBase>();
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lock(m_lock)
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lock (m_lock)
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{
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foreach (KeyValuePair<UUID, EntityBase> pair in m_eb_uuid)
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{
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if(pair.Value is T)
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if (pair.Value is T)
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{
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tmp.Add(pair.Value);
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}
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@ -151,7 +178,7 @@ namespace OpenSim.Region.Environment.Scenes
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public bool TryGetValue(UUID key, out EntityBase obj)
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{
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lock(m_lock)
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lock (m_lock)
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{
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return m_eb_uuid.TryGetValue(key, out obj);
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}
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