* Little more spring cleaning.
parent
375163a6fe
commit
de2ff8e626
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@ -43,6 +43,8 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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#region IApplicationPlugin Members
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public void Initialise(OpenSimMain openSim)
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{
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m_log.Info("[LOADREGIONS]: Load Regions addin being initialised");
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@ -66,14 +68,21 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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for (int i = 0; i < regionsToLoad.Length; i++)
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{
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m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + Thread.CurrentThread.ManagedThreadId.ToString() + ")");
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openSim.CreateRegion(regionsToLoad[i], true);
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m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + Thread.CurrentThread.ManagedThreadId.ToString() +
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")");
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openSim.CreateRegion(regionsToLoad[i], true);
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}
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openSim.ModuleLoader.PostInitialise();
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openSim.ModuleLoader.ClearCache();
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}
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public void Close()
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{
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}
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#endregion
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public void LoadRegionFromConfig(OpenSimMain openSim, ulong regionhandle)
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{
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m_log.Info("[LOADREGIONS]: Load Regions addin being initialised");
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@ -96,14 +105,11 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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{
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if (regionhandle == regionsToLoad[i].RegionHandle)
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{
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m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + Thread.CurrentThread.ManagedThreadId.ToString() + ")");
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m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
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Thread.CurrentThread.ManagedThreadId.ToString() + ")");
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openSim.CreateRegion(regionsToLoad[i], true);
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}
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}
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}
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public void Close()
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{
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}
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}
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}
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}
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@ -63,4 +63,4 @@ using System.Runtime.InteropServices;
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly : AssemblyVersion("1.0.0.0")]
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[assembly : AssemblyFileVersion("1.0.0.0")]
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[assembly : AssemblyFileVersion("1.0.0.0")]
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@ -42,9 +42,9 @@ using OpenSim.Framework.Servers;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.Environment.Scenes;
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[assembly:Addin]
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[assembly:AddinDependency ("OpenSim", "0.5")]
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[assembly:AddinDependency ("RegionProxy", "0.1")]
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[assembly : Addin]
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[assembly : AddinDependency("OpenSim", "0.5")]
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[assembly : AddinDependency("RegionProxy", "0.1")]
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namespace OpenSim.ApplicationPlugins.LoadBalancer
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{
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@ -53,35 +53,41 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private OpenSimMain simMain;
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private BaseHttpServer commandServer;
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private List<UDPServer> udpServers;
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private List<RegionInfo> regionData;
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private bool[] isLocalNeighbour;
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private bool isSplit = false;
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private TcpServer mTcpServer;
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private object padlock = new object();
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private int proxyOffset;
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private string proxyURL;
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private List<RegionInfo> regionData;
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private int[] regionPortList;
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private SceneManager sceneManager;
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private string[] sceneURL;
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private string serializeDir;
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private OpenSimMain simMain;
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private TcpClient[] tcpClientList;
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private List<UDPServer> udpServers;
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private TcpServer mTcpServer;
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#region IApplicationPlugin Members
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public void Initialise(OpenSimMain openSim)
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{
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m_log.Info("[BALANCER] "+"Entering Initialize()");
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m_log.Info("[BALANCER] " + "Entering Initialize()");
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proxyURL = openSim.ConfigSource.Configs["Network"].GetString("proxy_url", "");
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if(proxyURL.Length==0) return;
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if (proxyURL.Length == 0) return;
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StartTcpServer();
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ClientView.SynchronizeClient = new ClientView.SynchronizeClientHandler(SynchronizePackets);
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AsynchronousSocketListener.PacketHandler = new AsynchronousSocketListener.PacketRecieveHandler(SynchronizePacketRecieve);
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this.sceneManager = openSim.SceneManager;
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this.udpServers = openSim.UdpServers;
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this.regionData = openSim.RegionData;
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this.simMain = openSim;
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this.commandServer = openSim.HttpServer;
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sceneManager = openSim.SceneManager;
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udpServers = openSim.UdpServers;
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regionData = openSim.RegionData;
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simMain = openSim;
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commandServer = openSim.HttpServer;
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proxyOffset = Int32.Parse(openSim.ConfigSource.Configs["Network"].GetString("proxy_offset", "0"));
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serializeDir = openSim.ConfigSource.Configs["Network"].GetString("serialize_dir", "/tmp/");
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@ -96,37 +102,40 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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commandServer.AddXmlRPCHandler("UpdatePhysics", UpdatePhysics);
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commandServer.AddXmlRPCHandler("GetStatus", GetStatus);
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m_log.Info("[BALANCER] "+"Exiting Initialize()");
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}
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private void StartTcpServer()
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{
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Thread server_thread = new Thread(new ThreadStart(
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delegate {
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mTcpServer = new TcpServer(10001);
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mTcpServer.start();
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}));
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server_thread.Start();
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m_log.Info("[BALANCER] " + "Exiting Initialize()");
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}
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public void Close()
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{
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}
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#endregion
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private void StartTcpServer()
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{
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Thread server_thread = new Thread(new ThreadStart(
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delegate
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{
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mTcpServer = new TcpServer(10001);
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mTcpServer.start();
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}));
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server_thread.Start();
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}
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private XmlRpcResponse GetStatus(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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try
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{
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m_log.Info("[BALANCER] "+"Entering RegionStatus()");
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m_log.Info("[BALANCER] " + "Entering RegionStatus()");
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int src_port = (int)request.Params[0];
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int src_port = (int) request.Params[0];
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Scene scene = null;
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// try to get the scene object
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RegionInfo src_region = SearchRegionFromPortNum(src_port);
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if (sceneManager.TryGetScene(src_region.RegionID, out scene) == false)
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{
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m_log.Error("[BALANCER] "+"The Scene is not found");
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m_log.Error("[BALANCER] " + "The Scene is not found");
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return response;
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}
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// serialization of client's informations
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@ -137,7 +146,8 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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{
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ClientView client = (ClientView) pre.ControllingClient;
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//if(pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) {
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if(client.PacketProcessingEnabled==true) {
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if (client.PacketProcessingEnabled == true)
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{
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get_scene_presence_filter++;
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}
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}
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@ -149,12 +159,13 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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{
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ClientView client = (ClientView) pre.ControllingClient;
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//if(pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) {
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if(client.PacketProcessingEnabled==true) {
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if (client.PacketProcessingEnabled == true)
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{
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get_avatar_filter++;
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avatar_names += pre.Firstname + " " + pre.Lastname + "; ";
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}
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}
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Hashtable responseData = new Hashtable();
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responseData["get_scene_presence_filter"] = get_scene_presence_filter;
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responseData["get_scene_presence"] = get_scene_presence;
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@ -163,12 +174,12 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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responseData["avatar_names"] = avatar_names;
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response.Value = responseData;
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m_log.Info("[BALANCER] "+"Exiting RegionStatus()");
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m_log.Info("[BALANCER] " + "Exiting RegionStatus()");
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}
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catch (Exception e)
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{
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m_log.Error("[BALANCER] "+e.ToString());
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m_log.Error("[BALANCER] "+e.StackTrace);
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m_log.Error("[BALANCER] " + e.ToString());
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m_log.Error("[BALANCER] " + e.StackTrace);
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}
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return response;
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}
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@ -177,19 +188,19 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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{
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try
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{
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m_log.Info("[BALANCER] "+"Entering SerializeRegion()");
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m_log.Info("[BALANCER] " + "Entering SerializeRegion()");
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string src_url = (string)request.Params[0];
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int src_port = (int)request.Params[1];
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string src_url = (string) request.Params[0];
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int src_port = (int) request.Params[1];
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SerializeRegion(src_url, src_port);
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m_log.Info("[BALANCER] "+"Exiting SerializeRegion()");
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m_log.Info("[BALANCER] " + "Exiting SerializeRegion()");
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}
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catch (Exception e)
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{
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m_log.Error("[BALANCER] "+e.ToString());
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m_log.Error("[BALANCER] "+e.StackTrace);
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m_log.Error("[BALANCER] " + e.ToString());
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m_log.Error("[BALANCER] " + e.StackTrace);
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}
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return new XmlRpcResponse();
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@ -199,21 +210,21 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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{
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try
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{
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m_log.Info("[BALANCER] "+"Entering DeserializeRegion_Move()");
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m_log.Info("[BALANCER] " + "Entering DeserializeRegion_Move()");
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string src_url = (string)request.Params[0];
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int src_port = (int)request.Params[1];
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string dst_url = (string)request.Params[2];
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int dst_port = (int)request.Params[3];
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string src_url = (string) request.Params[0];
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int src_port = (int) request.Params[1];
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string dst_url = (string) request.Params[2];
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int dst_port = (int) request.Params[3];
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DeserializeRegion_Move(src_port, dst_port, src_url, dst_url);
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m_log.Info("[BALANCER] "+"Exiting DeserializeRegion_Move()");
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m_log.Info("[BALANCER] " + "Exiting DeserializeRegion_Move()");
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}
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catch (Exception e)
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{
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m_log.Error("[BALANCER] "+e.ToString());
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m_log.Error("[BALANCER] "+e.StackTrace);
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m_log.Error("[BALANCER] " + e.ToString());
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m_log.Error("[BALANCER] " + e.StackTrace);
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}
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return new XmlRpcResponse();
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@ -223,21 +234,21 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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{
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try
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{
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m_log.Info("[BALANCER] "+"Entering DeserializeRegion_Clone()");
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m_log.Info("[BALANCER] " + "Entering DeserializeRegion_Clone()");
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string src_url = (string)request.Params[0];
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int src_port = (int)request.Params[1];
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string dst_url = (string)request.Params[2];
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int dst_port = (int)request.Params[3];
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string src_url = (string) request.Params[0];
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int src_port = (int) request.Params[1];
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string dst_url = (string) request.Params[2];
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int dst_port = (int) request.Params[3];
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DeserializeRegion_Clone(src_port, dst_port, src_url, dst_url);
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m_log.Info("[BALANCER] "+"Exiting DeserializeRegion_Clone()");
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m_log.Info("[BALANCER] " + "Exiting DeserializeRegion_Clone()");
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}
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catch (Exception e)
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{
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m_log.Error("[BALANCER] "+e.ToString());
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m_log.Error("[BALANCER] "+e.StackTrace);
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m_log.Error("[BALANCER] " + e.ToString());
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m_log.Error("[BALANCER] " + e.StackTrace);
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throw e;
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}
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@ -248,20 +259,20 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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{
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try
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{
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m_log.Info("[BALANCER] "+"Entering TerminateRegion()");
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m_log.Info("[BALANCER] " + "Entering TerminateRegion()");
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int src_port = (int)request.Params[0];
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int src_port = (int) request.Params[0];
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// backgroud
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WaitCallback callback = new WaitCallback(TerminateRegion);
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ThreadPool.QueueUserWorkItem(callback, src_port);
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m_log.Info("[BALANCER] "+"Exiting TerminateRegion()");
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m_log.Info("[BALANCER] " + "Exiting TerminateRegion()");
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}
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catch (Exception e)
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{
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m_log.Error("[BALANCER] "+e.ToString());
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m_log.Error("[BALANCER] "+e.StackTrace);
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m_log.Error("[BALANCER] " + e.ToString());
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m_log.Error("[BALANCER] " + e.StackTrace);
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}
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return new XmlRpcResponse();
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@ -282,7 +293,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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if (src_region == null)
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{
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m_log.Error("[BALANCER] "+"Region not found");
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m_log.Error("[BALANCER] " + "Region not found");
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return;
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}
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@ -303,8 +314,8 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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// import the source region's data
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dst_region = DeserializeRegion(dst_port, true, serializeDir);
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Util.XmlRpcCommand(dst_region.proxyUrl, "ChangeRegion", src_port + proxyOffset, src_url, dst_port + proxyOffset, dst_url);
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Util.XmlRpcCommand(dst_region.proxyUrl, "UnblockClientMessages", dst_url, dst_port + proxyOffset);
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Util.XmlRpcCommand(dst_region.proxyUrl, "ChangeRegion", src_port + proxyOffset, src_url, dst_port + proxyOffset, dst_url);
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Util.XmlRpcCommand(dst_region.proxyUrl, "UnblockClientMessages", dst_url, dst_port + proxyOffset);
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}
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private void DeserializeRegion_Clone(int src_port, int dst_port, string src_url, string dst_url)
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@ -319,19 +330,19 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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dst_region = DeserializeRegion(dst_port, false, serializeDir);
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// Decide who is in charge for each section
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int[] port = new int[] { src_port, dst_port };
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string[] url = new string[] { "http://" + src_url + ":" + commandServer.Port, "http://" + dst_url + ":" + commandServer.Port };
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for(int i=0; i<2; i++) Util.XmlRpcCommand(url[i], "SplitRegion", i, 2, port[0], port[1], url[0], url[1]);
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int[] port = new int[] {src_port, dst_port};
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string[] url = new string[] {"http://" + src_url + ":" + commandServer.Port, "http://" + dst_url + ":" + commandServer.Port};
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for (int i = 0; i < 2; i++) Util.XmlRpcCommand(url[i], "SplitRegion", i, 2, port[0], port[1], url[0], url[1]);
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// Enable the proxy
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Util.XmlRpcCommand(dst_region.proxyUrl, "AddRegion", src_port + proxyOffset, src_url, dst_port + proxyOffset, dst_url);
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Util.XmlRpcCommand(dst_region.proxyUrl, "UnblockClientMessages", dst_url, dst_port + proxyOffset);
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Util.XmlRpcCommand(dst_region.proxyUrl, "AddRegion", src_port + proxyOffset, src_url, dst_port + proxyOffset, dst_url);
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Util.XmlRpcCommand(dst_region.proxyUrl, "UnblockClientMessages", dst_url, dst_port + proxyOffset);
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}
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private void TerminateRegion(object param)
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{
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RegionInfo src_region = null;
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int src_port = (int)param;
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int src_port = (int) param;
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//------------------------------------------
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// Processing of remove region
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@ -342,7 +353,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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if (src_region == null)
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{
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m_log.Error("[BALANCER] "+"Region not found");
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m_log.Error("[BALANCER] " + "Region not found");
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return;
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}
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@ -353,7 +364,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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// remove old region
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RemoveRegion(src_region.RegionID, src_region.InternalEndPoint.Port);
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m_log.Info("[BALANCER] "+"Region terminated");
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m_log.Info("[BALANCER] " + "Region terminated");
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}
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private RegionInfo SearchRegionFromPortNum(int portnum)
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@ -377,7 +388,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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private UDPServer SearchUDPServerFromPortNum(int portnum)
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{
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return udpServers.Find( delegate(UDPServer server) { return (portnum + proxyOffset == ((IPEndPoint) server.Server.LocalEndPoint).Port); });
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return udpServers.Find(delegate(UDPServer server) { return (portnum + proxyOffset == ((IPEndPoint) server.Server.LocalEndPoint).Port); });
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}
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private void SerializeRegion(RegionInfo src_region, string export_dir)
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@ -390,7 +401,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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// try to get the scene object
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if (sceneManager.TryGetScene(src_region.RegionID, out scene) == false)
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{
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m_log.Error("[BALANCER] "+"The Scene is not found");
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m_log.Error("[BALANCER] " + "The Scene is not found");
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return;
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}
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@ -419,7 +430,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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// backup current scene's entities
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//scene.Backup();
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m_log.InfoFormat("[BALANCER] "+"region serialization completed [{0}]",
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m_log.InfoFormat("[BALANCER] " + "region serialization completed [{0}]",
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src_region.RegionID.ToString());
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}
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@ -428,13 +439,13 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
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string filename;
|
||||
IClientAPI controller = null;
|
||||
|
||||
m_log.InfoFormat("[BALANCER] "+"agent id : {0}", pre.UUID);
|
||||
m_log.InfoFormat("[BALANCER] " + "agent id : {0}", pre.UUID);
|
||||
|
||||
uint[] circuits = scene.ClientManager.GetAllCircuits(pre.UUID);
|
||||
|
||||
foreach (uint code in circuits)
|
||||
{
|
||||
m_log.InfoFormat("[BALANCER] "+"circuit code : {0}", code);
|
||||
m_log.InfoFormat("[BALANCER] " + "circuit code : {0}", code);
|
||||
|
||||
if (scene.ClientManager.TryGetClient(code, out controller))
|
||||
{
|
||||
|
@ -444,7 +455,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
|
||||
Util.SerializeToFile(filename, info);
|
||||
|
||||
m_log.InfoFormat("[BALANCER] "+"client info serialized [filename={0}]", filename);
|
||||
m_log.InfoFormat("[BALANCER] " + "client info serialized [filename={0}]", filename);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -453,7 +464,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
|
||||
Util.SerializeToFile(filename, pre);
|
||||
|
||||
m_log.InfoFormat("[BALANCER] "+"scene presence serialized [filename={0}]", filename);
|
||||
m_log.InfoFormat("[BALANCER] " + "scene presence serialized [filename={0}]", filename);
|
||||
}
|
||||
|
||||
private RegionInfo DeserializeRegion(int dst_port, bool move_flag, string import_dir)
|
||||
|
@ -470,30 +481,30 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
{
|
||||
m_log.InfoFormat("[BALANCER] RegionInfo filename = [{0}]", filename);
|
||||
|
||||
dst_region = new RegionInfo((SearializableRegionInfo)Util.DeserializeFromFile(filename));
|
||||
dst_region = new RegionInfo((SearializableRegionInfo) Util.DeserializeFromFile(filename));
|
||||
|
||||
m_log.InfoFormat("[BALANCER] "+"RegionID = [{0}]", dst_region.RegionID.ToString());
|
||||
m_log.InfoFormat("[BALANCER] "+"RegionHandle = [{0}]", dst_region.RegionHandle);
|
||||
m_log.InfoFormat("[BALANCER] "+"ProxyUrl = [{0}]", dst_region.proxyUrl);
|
||||
m_log.InfoFormat("[BALANCER] "+"OriginRegionID = [{0}]", dst_region.originRegionID.ToString());
|
||||
m_log.InfoFormat("[BALANCER] " + "RegionID = [{0}]", dst_region.RegionID.ToString());
|
||||
m_log.InfoFormat("[BALANCER] " + "RegionHandle = [{0}]", dst_region.RegionHandle);
|
||||
m_log.InfoFormat("[BALANCER] " + "ProxyUrl = [{0}]", dst_region.proxyUrl);
|
||||
m_log.InfoFormat("[BALANCER] " + "OriginRegionID = [{0}]", dst_region.originRegionID.ToString());
|
||||
|
||||
CreateCloneRegion(dst_region, dst_port, true);
|
||||
|
||||
File.Delete(filename);
|
||||
|
||||
m_log.InfoFormat("[BALANCER] "+"region deserialized [{0}]", dst_region.RegionID);
|
||||
m_log.InfoFormat("[BALANCER] " + "region deserialized [{0}]", dst_region.RegionID);
|
||||
}
|
||||
|
||||
// deserialization of client data
|
||||
DeserializeClient(dst_region, import_dir);
|
||||
|
||||
m_log.InfoFormat("[BALANCER] "+"region deserialization completed [{0}]",
|
||||
m_log.InfoFormat("[BALANCER] " + "region deserialization completed [{0}]",
|
||||
dst_region.ToString());
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[BALANCER] "+e.ToString());
|
||||
m_log.Error("[BALANCER] "+e.StackTrace);
|
||||
m_log.Error("[BALANCER] " + e.ToString());
|
||||
m_log.Error("[BALANCER] " + e.StackTrace);
|
||||
throw e;
|
||||
}
|
||||
|
||||
|
@ -515,7 +526,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
udpserv = SearchUDPServerFromPortNum(scene.RegionInfo.InternalEndPoint.Port);
|
||||
|
||||
// restore the scene presence
|
||||
for (int i = 0; ; i++)
|
||||
for (int i = 0;; i++)
|
||||
{
|
||||
string filename = import_dir + "Presence_" + String.Format("{0:0000}", i) + ".bin";
|
||||
|
||||
|
@ -524,7 +535,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
break;
|
||||
}
|
||||
|
||||
sp = (ScenePresence)Util.DeserializeFromFile(filename);
|
||||
sp = (ScenePresence) Util.DeserializeFromFile(filename);
|
||||
Console.WriteLine("agent id = {0}", sp.UUID);
|
||||
|
||||
scene.m_restorePresences.Add(sp.UUID, sp);
|
||||
|
@ -543,7 +554,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
uint circuit_code = uint.Parse(fname.Substring(start + 1, end - start - 1));
|
||||
m_log.InfoFormat("[BALANCER] " + "client circuit code = {0}", circuit_code);
|
||||
|
||||
data = (ClientInfo)Util.DeserializeFromFile(fname);
|
||||
data = (ClientInfo) Util.DeserializeFromFile(fname);
|
||||
|
||||
AgentCircuitData agentdata = new AgentCircuitData(data.agentcircuit);
|
||||
scene.AuthenticateHandler.AddNewCircuit(circuit_code, agentdata);
|
||||
|
@ -582,7 +593,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
|
||||
// change RegionInfo (memory only)
|
||||
dst_region.InternalEndPoint.Port = dst_port;
|
||||
dst_region.ExternalHostName = proxyURL.Split(new char[] { '/', ':' })[3];
|
||||
dst_region.ExternalHostName = proxyURL.Split(new char[] {'/', ':'})[3];
|
||||
|
||||
// Create new region
|
||||
simMain.CreateRegion(dst_region, false);
|
||||
|
@ -595,7 +606,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
{
|
||||
Console.WriteLine("scene found.");
|
||||
|
||||
if ((sceneManager.CurrentScene != null)
|
||||
if ((sceneManager.CurrentScene != null)
|
||||
&& (sceneManager.CurrentScene.RegionInfo.RegionID == killScene.RegionInfo.RegionID))
|
||||
{
|
||||
sceneManager.TrySetCurrentScene("..");
|
||||
|
@ -614,7 +625,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
udpsvr.Server.Close();
|
||||
udpServers.Remove(udpsvr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveAllClientResource(RegionInfo src_region)
|
||||
{
|
||||
|
@ -625,7 +636,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
// try to get the scene object
|
||||
if (sceneManager.TryGetScene(src_region.RegionID, out scene) == false)
|
||||
{
|
||||
m_log.Error("[BALANCER] "+"The Scene is not found");
|
||||
m_log.Error("[BALANCER] " + "The Scene is not found");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -639,19 +650,19 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
|
||||
foreach (uint code in circuits)
|
||||
{
|
||||
m_log.InfoFormat("[BALANCER] "+"circuit code : {0}", code);
|
||||
m_log.InfoFormat("[BALANCER] " + "circuit code : {0}", code);
|
||||
|
||||
if (scene.ClientManager.TryGetClient(code, out controller))
|
||||
{
|
||||
// stopping clientview thread
|
||||
if (((ClientView)controller).PacketProcessingEnabled)
|
||||
if (((ClientView) controller).PacketProcessingEnabled)
|
||||
{
|
||||
controller.Stop();
|
||||
((ClientView)controller).PacketProcessingEnabled = false;
|
||||
((ClientView) controller).PacketProcessingEnabled = false;
|
||||
}
|
||||
// teminateing clientview thread
|
||||
controller.Terminate();
|
||||
m_log.Info("[BALANCER] "+"client thread stopped");
|
||||
m_log.Info("[BALANCER] " + "client thread stopped");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -664,12 +675,6 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
* This section implements scene splitting and synchronization
|
||||
*/
|
||||
|
||||
private bool[] isLocalNeighbour;
|
||||
private string[] sceneURL;
|
||||
private int[] regionPortList;
|
||||
private TcpClient[] tcpClientList;
|
||||
private bool isSplit = false;
|
||||
|
||||
private XmlRpcResponse SplitRegion(XmlRpcRequest request)
|
||||
{
|
||||
try
|
||||
|
@ -680,25 +685,25 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
sceneURL = new string[numRegions];
|
||||
tcpClientList = new TcpClient[numRegions];
|
||||
|
||||
for(int i=0; i<numRegions; i++)
|
||||
for (int i = 0; i < numRegions; i++)
|
||||
{
|
||||
regionPortList[i]=(int) request.Params[i+2];
|
||||
sceneURL[i]=(string) request.Params[i+2+numRegions];
|
||||
regionPortList[i] = (int) request.Params[i + 2];
|
||||
sceneURL[i] = (string) request.Params[i + 2 + numRegions];
|
||||
}
|
||||
|
||||
string hostname;
|
||||
|
||||
for(int i=0; i<numRegions; i++)
|
||||
for (int i = 0; i < numRegions; i++)
|
||||
{
|
||||
hostname = sceneURL[i].Split(new char[] { '/', ':' })[3];
|
||||
m_log.InfoFormat("[SPLITSCENE] "+"creating tcp client host:{0}", hostname);
|
||||
hostname = sceneURL[i].Split(new char[] {'/', ':'})[3];
|
||||
m_log.InfoFormat("[SPLITSCENE] " + "creating tcp client host:{0}", hostname);
|
||||
tcpClientList[i] = new TcpClient(hostname, 10001);
|
||||
}
|
||||
|
||||
|
||||
bool isMaster = (myID == 0);
|
||||
|
||||
isLocalNeighbour = new bool[numRegions];
|
||||
for(int i=0; i<numRegions; i++) isLocalNeighbour[i] = (sceneURL[i] == sceneURL[myID]);
|
||||
for (int i = 0; i < numRegions; i++) isLocalNeighbour[i] = (sceneURL[i] == sceneURL[myID]);
|
||||
|
||||
RegionInfo region = SearchRegionFromPortNum(regionPortList[myID]);
|
||||
|
||||
|
@ -708,10 +713,11 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
if (sceneManager.TryGetScene(region.RegionID, out scene))
|
||||
{
|
||||
// Disable event updates, backups etc in the slave(s)
|
||||
if (isMaster) {
|
||||
if (isMaster)
|
||||
{
|
||||
scene.Region_Status = RegionStatus.Up;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
scene.Region_Status = RegionStatus.SlaveScene;
|
||||
}
|
||||
|
@ -729,13 +735,13 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
|
||||
foreach (uint code in circuits)
|
||||
{
|
||||
m_log.InfoFormat("[BALANCER] "+"circuit code : {0}", code);
|
||||
m_log.InfoFormat("[BALANCER] " + "circuit code : {0}", code);
|
||||
|
||||
if (scene.ClientManager.TryGetClient(code, out controller))
|
||||
{
|
||||
// Divide the presences evenly over the set of subscenes
|
||||
ClientView client = (ClientView) controller;
|
||||
client.PacketProcessingEnabled = (( (i + myID) % sceneURL.Length) == 0);
|
||||
client.PacketProcessingEnabled = (((i + myID) % sceneURL.Length) == 0);
|
||||
|
||||
m_log.InfoFormat("[SPLITSCENE] === SplitRegion {0}: SP.PacketEnabled {1}", region.RegionID, client.PacketProcessingEnabled);
|
||||
|
||||
|
@ -748,20 +754,20 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
scene.splitID = myID;
|
||||
scene.SynchronizeScene = new Scene.SynchronizeSceneHandler(SynchronizeScenes);
|
||||
isSplit = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Error("[SPLITSCENE] "+String.Format("Scene not found {0}", region.RegionID));
|
||||
m_log.Error("[SPLITSCENE] " + String.Format("Scene not found {0}", region.RegionID));
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[SPLITSCENE] "+e.ToString());
|
||||
m_log.Error("[SPLITSCENE] "+e.StackTrace);
|
||||
m_log.Error("[SPLITSCENE] " + e.ToString());
|
||||
m_log.Error("[SPLITSCENE] " + e.StackTrace);
|
||||
}
|
||||
|
||||
return new XmlRpcResponse();
|
||||
|
@ -772,14 +778,14 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
// This should only be called for the master scene
|
||||
try
|
||||
{
|
||||
m_log.Info("[BALANCER] "+"Entering MergeRegions()");
|
||||
m_log.Info("[BALANCER] " + "Entering MergeRegions()");
|
||||
|
||||
string src_url = (string) request.Params[0];
|
||||
int src_port = (int) request.Params[1];
|
||||
|
||||
|
||||
RegionInfo region = SearchRegionFromPortNum(src_port);
|
||||
|
||||
Util.XmlRpcCommand(region.proxyUrl, "BlockClientMessages", src_url, src_port + proxyOffset);
|
||||
Util.XmlRpcCommand(region.proxyUrl, "BlockClientMessages", src_url, src_port + proxyOffset);
|
||||
|
||||
Scene scene;
|
||||
if (sceneManager.TryGetScene(region.RegionID, out scene))
|
||||
|
@ -802,20 +808,20 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
}
|
||||
|
||||
// Delete the slave scenes
|
||||
for(int i=1; i<sceneURL.Length; i++)
|
||||
for (int i = 1; i < sceneURL.Length; i++)
|
||||
{
|
||||
string url = (sceneURL[i].Split('/')[2]).Split(':')[0]; // get URL part from EP
|
||||
Util.XmlRpcCommand(region.proxyUrl, "DeleteRegion", regionPortList[i] + proxyOffset, url);
|
||||
Util.XmlRpcCommand(region.proxyUrl, "DeleteRegion", regionPortList[i] + proxyOffset, url);
|
||||
Thread.Sleep(1000);
|
||||
Util.XmlRpcCommand(sceneURL[i], "TerminateRegion", regionPortList[i]); // TODO: need + proxyOffset?
|
||||
Util.XmlRpcCommand(sceneURL[i], "TerminateRegion", regionPortList[i]); // TODO: need + proxyOffset?
|
||||
}
|
||||
|
||||
Util.XmlRpcCommand(region.proxyUrl, "UnblockClientMessages", src_url, src_port + proxyOffset);
|
||||
Util.XmlRpcCommand(region.proxyUrl, "UnblockClientMessages", src_url, src_port + proxyOffset);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[BALANCER] "+e.ToString());
|
||||
m_log.Error("[BALANCER] "+e.StackTrace);
|
||||
m_log.Error("[BALANCER] " + e.ToString());
|
||||
m_log.Error("[BALANCER] " + e.StackTrace);
|
||||
throw e;
|
||||
}
|
||||
|
||||
|
@ -851,7 +857,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
Scene scene;
|
||||
if (sceneManager.TryGetScene(region.RegionID, out scene))
|
||||
{
|
||||
ScenePresence pre = scene.GetScenePresences().Find(delegate(ScenePresence x) { return x.UUID == scenePresenceID; });
|
||||
ScenePresence pre = scene.GetScenePresences().Find(delegate(ScenePresence x) { return x.UUID == scenePresenceID; });
|
||||
|
||||
if (pre == null)
|
||||
{
|
||||
|
@ -862,13 +868,12 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
// m_log.Info("[SPLITSCENE] "+"LocalUpdatePhysics [region:{0}, client:{1}]",
|
||||
// regionID.ToString(), pre.UUID.ToString());
|
||||
|
||||
pre.AbsolutePosition = position;// will set PhysicsActor.Position
|
||||
pre.AbsolutePosition = position; // will set PhysicsActor.Position
|
||||
pre.Velocity = velocity; // will set PhysicsActor.Velocity
|
||||
pre.PhysicsActor.Flying = flying;
|
||||
}
|
||||
}
|
||||
|
||||
object padlock=new object();
|
||||
private void SynchronizeScenes(Scene scene)
|
||||
{
|
||||
if (!isSplit)
|
||||
|
@ -876,7 +881,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
return;
|
||||
}
|
||||
|
||||
lock(padlock)
|
||||
lock (padlock)
|
||||
{
|
||||
// Callback activated after a physics scene update
|
||||
// int i = 0;
|
||||
|
@ -888,7 +893,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
// Because data changes by the physics simulation when the client doesn't move,
|
||||
// if MovementFlag is false, It is necessary to synchronize.
|
||||
//if(pre.MovementFlag!=0 && client.PacketProcessingEnabled==true)
|
||||
if(client.PacketProcessingEnabled==true)
|
||||
if (client.PacketProcessingEnabled == true)
|
||||
{
|
||||
//m_log.Info("[SPLITSCENE] "+String.Format("Client moving in {0} {1}", scene.RegionInfo.RegionID, pre.AbsolutePosition));
|
||||
|
||||
|
@ -898,8 +903,8 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(isLocalNeighbour[i])
|
||||
|
||||
if (isLocalNeighbour[i])
|
||||
{
|
||||
//m_log.Info("[SPLITSCENE] "+"Synchronize ScenePresence (Local) [region:{0}=>{1}, client:{2}]",
|
||||
// scene.RegionInfo.RegionID, regionPortList[i], pre.UUID.ToString());
|
||||
|
@ -912,7 +917,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
// pre.Velocity.ToString(), pre.PhysicsActor.Flying);
|
||||
|
||||
|
||||
Util.XmlRpcCommand(sceneURL[i], "UpdatePhysics",
|
||||
Util.XmlRpcCommand(sceneURL[i], "UpdatePhysics",
|
||||
regionPortList[i], pre.UUID.GetBytes(),
|
||||
pre.AbsolutePosition.GetBytes(), pre.Velocity.GetBytes(),
|
||||
pre.PhysicsActor.Flying);
|
||||
|
@ -951,7 +956,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
return false;
|
||||
}
|
||||
|
||||
Scene localScene = (Scene)scene;
|
||||
Scene localScene = (Scene) scene;
|
||||
|
||||
for (int i = 0; i < sceneURL.Length; i++)
|
||||
{
|
||||
|
@ -959,8 +964,8 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(isLocalNeighbour[i])
|
||||
|
||||
if (isLocalNeighbour[i])
|
||||
{
|
||||
//m_log.Info("[SPLITSCENE] "+"Synchronize Packet (Local) [type:{0}, client:{1}]",
|
||||
// packet.Type.ToString(), agentID.ToString());
|
||||
|
@ -977,7 +982,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
InternalPacketHeader header = new InternalPacketHeader();
|
||||
|
||||
header.type = 0;
|
||||
header.throttlePacketType = (int)throttlePacketType;
|
||||
header.throttlePacketType = (int) throttlePacketType;
|
||||
header.numbytes = buff.Length;
|
||||
header.agent_id = agentID.UUID;
|
||||
header.region_port = regionPortList[i];
|
||||
|
@ -1003,7 +1008,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
|
||||
if (sceneManager.TryGetScene(region.RegionID, out scene))
|
||||
{
|
||||
ScenePresence pre = scene.GetScenePresences().Find(delegate(ScenePresence x) { return x.UUID == agentID; });
|
||||
ScenePresence pre = scene.GetScenePresences().Find(delegate(ScenePresence x) { return x.UUID == agentID; });
|
||||
|
||||
if (pre == null)
|
||||
{
|
||||
|
@ -1011,7 +1016,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
return;
|
||||
}
|
||||
|
||||
if (((ClientView)pre.ControllingClient).PacketProcessingEnabled==true)
|
||||
if (((ClientView) pre.ControllingClient).PacketProcessingEnabled == true)
|
||||
{
|
||||
pre.ControllingClient.OutPacket(packet, throttlePacketType);
|
||||
}
|
||||
|
@ -1050,13 +1055,13 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
|
||||
packet = PacketPool.Instance.GetPacket(buff, ref packetEnd, zero);
|
||||
|
||||
LocalUpdatePacket(header.region_port, new LLUUID(header.agent_id),
|
||||
packet, (ThrottleOutPacketType)header.throttlePacketType);
|
||||
LocalUpdatePacket(header.region_port, new LLUUID(header.agent_id),
|
||||
packet, (ThrottleOutPacketType) header.throttlePacketType);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[SPLITSCENE] "+e.ToString());
|
||||
m_log.Error("[SPLITSCENE] "+e.StackTrace);
|
||||
m_log.Error("[SPLITSCENE] " + e.ToString());
|
||||
m_log.Error("[SPLITSCENE] " + e.StackTrace);
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -1067,18 +1072,18 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
LLUUID scenePresenceID = new LLUUID(header.agent_id);
|
||||
LLVector3 position = new LLVector3(buff, 0);
|
||||
LLVector3 velocity = new LLVector3(buff, 12);
|
||||
bool flying = ((buff[24] == (byte)1)?true:false);
|
||||
bool flying = ((buff[24] == (byte) 1) ? true : false);
|
||||
|
||||
LocalUpdatePhysics(regionPort, scenePresenceID, position, velocity, flying);
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
m_log.Info("[SPLITSCENE] "+"Invalid type");
|
||||
m_log.Info("[SPLITSCENE] " + "Invalid type");
|
||||
break;
|
||||
}
|
||||
|
||||
// m_log.Info("[SPLITSCENE] "+"exiting SynchronizePacketRecieve");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -30,19 +30,23 @@ using System.Net;
|
|||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
|
||||
namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
||||
public class AsynchronousClient {
|
||||
namespace OpenSim.ApplicationPlugins.LoadBalancer
|
||||
{
|
||||
public class AsynchronousClient
|
||||
{
|
||||
private static ManualResetEvent connectDone = new ManualResetEvent(false);
|
||||
private static ManualResetEvent sendDone = new ManualResetEvent(false);
|
||||
|
||||
public static Socket StartClient(string hostname, int port) {
|
||||
try {
|
||||
public static Socket StartClient(string hostname, int port)
|
||||
{
|
||||
try
|
||||
{
|
||||
IPHostEntry ipHostInfo = Dns.GetHostEntry(hostname);
|
||||
IPAddress ipAddress = ipHostInfo.AddressList[0];
|
||||
IPEndPoint remoteEP = new IPEndPoint(ipAddress, port);
|
||||
|
||||
Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
client.BeginConnect( remoteEP, new AsyncCallback(ConnectCallback), client);
|
||||
client.BeginConnect(remoteEP, new AsyncCallback(ConnectCallback), client);
|
||||
connectDone.WaitOne();
|
||||
/*
|
||||
Send(client,"This is a test<EOF>");
|
||||
|
@ -53,19 +57,25 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
|||
client.Close();
|
||||
*/
|
||||
return client;
|
||||
} catch (Exception e) {
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
throw new Exception("socket error !!");
|
||||
}
|
||||
}
|
||||
|
||||
private static void ConnectCallback(IAsyncResult ar) {
|
||||
try {
|
||||
private static void ConnectCallback(IAsyncResult ar)
|
||||
{
|
||||
try
|
||||
{
|
||||
Socket client = (Socket) ar.AsyncState;
|
||||
client.EndConnect(ar);
|
||||
Console.WriteLine("Socket connected to {0}", client.RemoteEndPoint.ToString());
|
||||
connectDone.Set();
|
||||
} catch (Exception e) {
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
}
|
||||
}
|
||||
|
@ -101,20 +111,26 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
|||
}
|
||||
}
|
||||
*/
|
||||
public static void Send(Socket client, byte[] byteData) {
|
||||
|
||||
public static void Send(Socket client, byte[] byteData)
|
||||
{
|
||||
client.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), client);
|
||||
}
|
||||
|
||||
private static void SendCallback(IAsyncResult ar) {
|
||||
try {
|
||||
private static void SendCallback(IAsyncResult ar)
|
||||
{
|
||||
try
|
||||
{
|
||||
Socket client = (Socket) ar.AsyncState;
|
||||
int bytesSent = client.EndSend(ar);
|
||||
if(bytesSent > 0)
|
||||
if (bytesSent > 0)
|
||||
{
|
||||
//Console.WriteLine("Sent {0} bytes to server.", bytesSent);
|
||||
}
|
||||
sendDone.Set();
|
||||
} catch (Exception e) {
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
}
|
||||
}
|
||||
|
@ -122,28 +138,28 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
|||
|
||||
public class InternalPacketHeader
|
||||
{
|
||||
private byte[] buffer = new byte[32];
|
||||
public int type;
|
||||
public int throttlePacketType;
|
||||
public int numbytes;
|
||||
public Guid agent_id;
|
||||
private byte[] buffer = new byte[32];
|
||||
public int numbytes;
|
||||
public int region_port;
|
||||
public int throttlePacketType;
|
||||
public int type;
|
||||
|
||||
public void FromBytes(byte[] bytes)
|
||||
{
|
||||
int i = 0; // offset
|
||||
try
|
||||
{
|
||||
this.type = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24));
|
||||
this.throttlePacketType = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24));
|
||||
this.numbytes = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24));
|
||||
this.agent_id = new Guid(
|
||||
type = (int) (bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24));
|
||||
throttlePacketType = (int) (bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24));
|
||||
numbytes = (int) (bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24));
|
||||
agent_id = new Guid(
|
||||
bytes[i++] | (bytes[i++] << 8) | (bytes[i++] << 16) | bytes[i++] << 24,
|
||||
(short)(bytes[i++] | (bytes[i++] << 8)),
|
||||
(short)(bytes[i++] | (bytes[i++] << 8)),
|
||||
(short) (bytes[i++] | (bytes[i++] << 8)),
|
||||
(short) (bytes[i++] | (bytes[i++] << 8)),
|
||||
bytes[i++], bytes[i++], bytes[i++], bytes[i++],
|
||||
bytes[i++], bytes[i++], bytes[i++], bytes[i++]);
|
||||
this.region_port = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24));
|
||||
region_port = (int) (bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
|
@ -154,48 +170,54 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
|||
public byte[] ToBytes()
|
||||
{
|
||||
int i = 0;
|
||||
this.buffer[i++] = (byte)(this.type % 256);
|
||||
this.buffer[i++] = (byte)((this.type >> 8) % 256);
|
||||
this.buffer[i++] = (byte)((this.type >> 16) % 256);
|
||||
this.buffer[i++] = (byte)((this.type >> 24) % 256);
|
||||
buffer[i++] = (byte) (type % 256);
|
||||
buffer[i++] = (byte) ((type >> 8) % 256);
|
||||
buffer[i++] = (byte) ((type >> 16) % 256);
|
||||
buffer[i++] = (byte) ((type >> 24) % 256);
|
||||
|
||||
this.buffer[i++] = (byte)(this.throttlePacketType % 256);
|
||||
this.buffer[i++] = (byte)((this.throttlePacketType >> 8) % 256);
|
||||
this.buffer[i++] = (byte)((this.throttlePacketType >> 16) % 256);
|
||||
this.buffer[i++] = (byte)((this.throttlePacketType >> 24) % 256);
|
||||
buffer[i++] = (byte) (throttlePacketType % 256);
|
||||
buffer[i++] = (byte) ((throttlePacketType >> 8) % 256);
|
||||
buffer[i++] = (byte) ((throttlePacketType >> 16) % 256);
|
||||
buffer[i++] = (byte) ((throttlePacketType >> 24) % 256);
|
||||
|
||||
this.buffer[i++] = (byte)(this.numbytes % 256);
|
||||
this.buffer[i++] = (byte)((this.numbytes >> 8) % 256);
|
||||
this.buffer[i++] = (byte)((this.numbytes >> 16) % 256);
|
||||
this.buffer[i++] = (byte)((this.numbytes >> 24) % 256);
|
||||
buffer[i++] = (byte) (numbytes % 256);
|
||||
buffer[i++] = (byte) ((numbytes >> 8) % 256);
|
||||
buffer[i++] = (byte) ((numbytes >> 16) % 256);
|
||||
buffer[i++] = (byte) ((numbytes >> 24) % 256);
|
||||
|
||||
// no endian care
|
||||
Buffer.BlockCopy(agent_id.ToByteArray(), 0, this.buffer, i, 16); i += 16;
|
||||
Buffer.BlockCopy(agent_id.ToByteArray(), 0, buffer, i, 16);
|
||||
i += 16;
|
||||
|
||||
this.buffer[i++] = (byte)(this.region_port % 256);
|
||||
this.buffer[i++] = (byte)((this.region_port >> 8) % 256);
|
||||
this.buffer[i++] = (byte)((this.region_port >> 16) % 256);
|
||||
this.buffer[i++] = (byte)((this.region_port >> 24) % 256);
|
||||
buffer[i++] = (byte) (region_port % 256);
|
||||
buffer[i++] = (byte) ((region_port >> 8) % 256);
|
||||
buffer[i++] = (byte) ((region_port >> 16) % 256);
|
||||
buffer[i++] = (byte) ((region_port >> 24) % 256);
|
||||
|
||||
return this.buffer;
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
public class TcpClient {
|
||||
|
||||
public static int internalPacketHeaderSize = 4*4 + 16*1;
|
||||
public class TcpClient
|
||||
{
|
||||
public static int internalPacketHeaderSize = 4 * 4 + 16 * 1;
|
||||
private Socket mConnection;
|
||||
|
||||
private string mHostname;
|
||||
private int mPort;
|
||||
private Socket mConnection;
|
||||
public TcpClient(string hostname, int port) {
|
||||
this.mHostname = hostname;
|
||||
this.mPort = port;
|
||||
this.mConnection = null;
|
||||
|
||||
public TcpClient(string hostname, int port)
|
||||
{
|
||||
mHostname = hostname;
|
||||
mPort = port;
|
||||
mConnection = null;
|
||||
}
|
||||
public void connect() {
|
||||
this.mConnection = AsynchronousClient.StartClient(mHostname, mPort);
|
||||
|
||||
public void connect()
|
||||
{
|
||||
mConnection = AsynchronousClient.StartClient(mHostname, mPort);
|
||||
}
|
||||
|
||||
/*
|
||||
public void recevie() {
|
||||
if (mConnection == null) {
|
||||
|
@ -212,17 +234,18 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
|||
}
|
||||
}
|
||||
*/
|
||||
public void send(InternalPacketHeader header, byte[] packet) {
|
||||
|
||||
public void send(InternalPacketHeader header, byte[] packet)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
|
||||
if (mConnection == null) {
|
||||
if (mConnection == null)
|
||||
{
|
||||
// throw new Exception("client not initialized");
|
||||
connect();
|
||||
}
|
||||
|
||||
AsynchronousClient.Send(this.mConnection, header.ToBytes());
|
||||
AsynchronousClient.Send(mConnection, header.ToBytes());
|
||||
|
||||
/*
|
||||
for (int i = 0; i < 10; i++)
|
||||
|
@ -231,8 +254,8 @@ for (int i = 0; i < 10; i++)
|
|||
}
|
||||
Console.WriteLine("");
|
||||
*/
|
||||
AsynchronousClient.Send(this.mConnection, packet);
|
||||
AsynchronousClient.Send(mConnection, packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -31,42 +31,58 @@ using System.Net;
|
|||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
|
||||
namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
||||
|
||||
public class StateObject {
|
||||
public Socket workSocket = null;
|
||||
namespace OpenSim.ApplicationPlugins.LoadBalancer
|
||||
{
|
||||
public class StateObject
|
||||
{
|
||||
public const int BufferSize = 2048;
|
||||
public byte[] buffer = new byte[BufferSize];
|
||||
public MemoryStream ms_ptr = new MemoryStream();
|
||||
public InternalPacketHeader header = null;
|
||||
public MemoryStream ms_ptr = new MemoryStream();
|
||||
public Socket workSocket = null;
|
||||
}
|
||||
|
||||
public class AsynchronousSocketListener {
|
||||
public static string data = null;
|
||||
public class AsynchronousSocketListener
|
||||
{
|
||||
public static ManualResetEvent allDone = new ManualResetEvent(false);
|
||||
public static string data = null;
|
||||
|
||||
#region KIRYU
|
||||
|
||||
#region Delegates
|
||||
|
||||
#region KIRYU
|
||||
public delegate void PacketRecieveHandler(InternalPacketHeader header, byte[] buff);
|
||||
|
||||
#endregion
|
||||
|
||||
public static PacketRecieveHandler PacketHandler = null;
|
||||
#endregion
|
||||
|
||||
public AsynchronousSocketListener() { }
|
||||
#endregion
|
||||
|
||||
public static void StartListening(int port) {
|
||||
public AsynchronousSocketListener()
|
||||
{
|
||||
}
|
||||
|
||||
public static void StartListening(int port)
|
||||
{
|
||||
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
|
||||
IPAddress ipAddress = ipHostInfo.AddressList[0];
|
||||
IPEndPoint localEndPoint = new IPEndPoint(ipAddress, port);
|
||||
|
||||
Socket listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp );
|
||||
try {
|
||||
Socket listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
try
|
||||
{
|
||||
listener.Bind(localEndPoint);
|
||||
listener.Listen(100);
|
||||
while (true) {
|
||||
while (true)
|
||||
{
|
||||
allDone.Reset();
|
||||
listener.BeginAccept( new AsyncCallback(AcceptCallback), listener );
|
||||
listener.BeginAccept(new AsyncCallback(AcceptCallback), listener);
|
||||
allDone.WaitOne();
|
||||
}
|
||||
} catch (Exception e) {
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
}
|
||||
/*
|
||||
|
@ -75,38 +91,41 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
|||
*/
|
||||
}
|
||||
|
||||
public static void AcceptCallback(IAsyncResult ar) {
|
||||
public static void AcceptCallback(IAsyncResult ar)
|
||||
{
|
||||
allDone.Set();
|
||||
Socket listener = (Socket) ar.AsyncState;
|
||||
Socket handler = listener.EndAccept(ar);
|
||||
StateObject state = new StateObject();
|
||||
state.workSocket = handler;
|
||||
handler.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
|
||||
handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
|
||||
}
|
||||
|
||||
public static void ReadCallback(IAsyncResult ar) {
|
||||
public static void ReadCallback(IAsyncResult ar)
|
||||
{
|
||||
StateObject state = (StateObject) ar.AsyncState;
|
||||
Socket handler = state.workSocket;
|
||||
|
||||
try
|
||||
{
|
||||
int bytesRead = handler.EndReceive(ar);
|
||||
|
||||
|
||||
//MainLog.Instance.Verbose("TCPSERVER", "Received packet [{0}]", bytesRead);
|
||||
|
||||
if (bytesRead > 0) {
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
state.ms_ptr.Write(state.buffer, 0, bytesRead);
|
||||
}
|
||||
else
|
||||
{
|
||||
{
|
||||
//MainLog.Instance.Verbose("TCPSERVER", "Connection terminated");
|
||||
return;
|
||||
}
|
||||
|
||||
long rest_size = state.ms_ptr.Length;
|
||||
long current_pos = 0;
|
||||
while (rest_size > TcpClient.internalPacketHeaderSize) {
|
||||
|
||||
while (rest_size > TcpClient.internalPacketHeaderSize)
|
||||
{
|
||||
if ((state.header == null) && (rest_size >= TcpClient.internalPacketHeaderSize))
|
||||
{
|
||||
//MainLog.Instance.Verbose("TCPSERVER", "Processing header");
|
||||
|
@ -136,7 +155,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
|||
}
|
||||
System.Console.WriteLine();
|
||||
*/
|
||||
|
||||
|
||||
state.ms_ptr.Seek(0, SeekOrigin.End);
|
||||
// call loadbarancer function
|
||||
if (PacketHandler != null)
|
||||
|
@ -155,20 +174,18 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
|||
rest_size -= read_size;
|
||||
current_pos += read_size;
|
||||
|
||||
if (rest_size < TcpClient.internalPacketHeaderSize) {
|
||||
|
||||
if (rest_size < TcpClient.internalPacketHeaderSize)
|
||||
{
|
||||
byte[] rest_bytes = new byte[rest_size];
|
||||
state.ms_ptr.Position = read_size;
|
||||
state.ms_ptr.Read(rest_bytes, 0, (int)rest_size);
|
||||
state.ms_ptr.Read(rest_bytes, 0, (int) rest_size);
|
||||
state.ms_ptr.Close();
|
||||
state.ms_ptr = new MemoryStream();
|
||||
state.ms_ptr.Write(rest_bytes, 0, (int)rest_size);
|
||||
state.ms_ptr.Write(rest_bytes, 0, (int) rest_size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // while (true)
|
||||
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
|
@ -176,19 +193,26 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
|
|||
//MainLog.Instance.Verbose("TCPSERVER", e.StackTrace);
|
||||
}
|
||||
|
||||
handler.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
|
||||
handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
|
||||
}
|
||||
}
|
||||
|
||||
public class TcpServer {
|
||||
public class TcpServer
|
||||
{
|
||||
private int mPort = 11000;
|
||||
public TcpServer() {
|
||||
|
||||
public TcpServer()
|
||||
{
|
||||
}
|
||||
public TcpServer(int port) {
|
||||
|
||||
public TcpServer(int port)
|
||||
{
|
||||
mPort = port;
|
||||
}
|
||||
public void start() {
|
||||
|
||||
public void start()
|
||||
{
|
||||
AsynchronousSocketListener.StartListening(mPort);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -37,8 +37,8 @@ using Nwc.XmlRpc;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
[assembly:Addin ("RegionProxy", "0.1")]
|
||||
[assembly:AddinDependency ("OpenSim", "0.5")]
|
||||
[assembly : Addin("RegionProxy", "0.1")]
|
||||
[assembly : AddinDependency("OpenSim", "0.5")]
|
||||
|
||||
namespace OpenSim.ApplicationPlugins.RegionProxy
|
||||
{
|
||||
|
@ -63,17 +63,19 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
[Extension("/OpenSim/Startup")]
|
||||
public class RegionProxyPlugin : IApplicationPlugin
|
||||
{
|
||||
private ProxyServer proxy;
|
||||
private BaseHttpServer command_server;
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private BaseHttpServer command_server;
|
||||
private ProxyServer proxy;
|
||||
|
||||
#region IApplicationPlugin Members
|
||||
|
||||
public void Initialise(OpenSimMain openSim)
|
||||
{
|
||||
Console.WriteLine("Starting proxy");
|
||||
string proxyURL = openSim.ConfigSource.Configs["Network"].GetString("proxy_url", "");
|
||||
if(proxyURL.Length==0) return;
|
||||
if (proxyURL.Length == 0) return;
|
||||
|
||||
uint port = (uint) Int32.Parse(proxyURL.Split(new char[] { ':' })[2]);
|
||||
uint port = (uint) Int32.Parse(proxyURL.Split(new char[] {':'})[2]);
|
||||
command_server = new BaseHttpServer(port);
|
||||
command_server.Start();
|
||||
command_server.AddXmlRPCHandler("AddPort", AddPort);
|
||||
|
@ -84,13 +86,15 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
command_server.AddXmlRPCHandler("UnblockClientMessages", UnblockClientMessages);
|
||||
command_server.AddXmlRPCHandler("Stop", Stop);
|
||||
|
||||
proxy=new ProxyServer(m_log);
|
||||
proxy = new ProxyServer(m_log);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private XmlRpcResponse Stop(XmlRpcRequest request)
|
||||
{
|
||||
try
|
||||
|
@ -107,176 +111,118 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
|
||||
private XmlRpcResponse AddPort(XmlRpcRequest request)
|
||||
{
|
||||
try {
|
||||
try
|
||||
{
|
||||
int clientPort = (int) request.Params[0];
|
||||
int regionPort = (int) request.Params[1];
|
||||
string regionUrl = (string) request.Params[2];
|
||||
proxy.AddPort(clientPort, regionPort, regionUrl);
|
||||
} catch(Exception e) {
|
||||
m_log.Error("[PROXY]"+e.Message);
|
||||
m_log.Error("[PROXY]"+e.StackTrace);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[PROXY]" + e.Message);
|
||||
m_log.Error("[PROXY]" + e.StackTrace);
|
||||
}
|
||||
return new XmlRpcResponse();
|
||||
}
|
||||
|
||||
private XmlRpcResponse AddRegion(XmlRpcRequest request)
|
||||
{
|
||||
try {
|
||||
try
|
||||
{
|
||||
int currentRegionPort = (int) request.Params[0];
|
||||
string currentRegionUrl = (string) request.Params[1];
|
||||
int newRegionPort = (int) request.Params[2];
|
||||
string newRegionUrl = (string) request.Params[3];
|
||||
proxy.AddRegion(currentRegionPort, currentRegionUrl, newRegionPort, newRegionUrl);
|
||||
} catch(Exception e) {
|
||||
m_log.Error("[PROXY]"+e.Message);
|
||||
m_log.Error("[PROXY]"+e.StackTrace);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[PROXY]" + e.Message);
|
||||
m_log.Error("[PROXY]" + e.StackTrace);
|
||||
}
|
||||
return new XmlRpcResponse();
|
||||
}
|
||||
|
||||
private XmlRpcResponse ChangeRegion(XmlRpcRequest request)
|
||||
{
|
||||
try {
|
||||
try
|
||||
{
|
||||
int currentRegionPort = (int) request.Params[0];
|
||||
string currentRegionUrl = (string) request.Params[1];
|
||||
int newRegionPort = (int) request.Params[2];
|
||||
string newRegionUrl = (string) request.Params[3];
|
||||
proxy.ChangeRegion(currentRegionPort, currentRegionUrl, newRegionPort, newRegionUrl);
|
||||
} catch(Exception e) {
|
||||
m_log.Error("[PROXY]"+e.Message);
|
||||
m_log.Error("[PROXY]"+e.StackTrace);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[PROXY]" + e.Message);
|
||||
m_log.Error("[PROXY]" + e.StackTrace);
|
||||
}
|
||||
return new XmlRpcResponse();
|
||||
}
|
||||
|
||||
|
||||
private XmlRpcResponse DeleteRegion(XmlRpcRequest request)
|
||||
{
|
||||
try {
|
||||
try
|
||||
{
|
||||
int currentRegionPort = (int) request.Params[0];
|
||||
string currentRegionUrl = (string) request.Params[1];
|
||||
proxy.DeleteRegion(currentRegionPort, currentRegionUrl);
|
||||
} catch(Exception e) {
|
||||
m_log.Error("[PROXY]"+e.Message);
|
||||
m_log.Error("[PROXY]"+e.StackTrace);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[PROXY]" + e.Message);
|
||||
m_log.Error("[PROXY]" + e.StackTrace);
|
||||
}
|
||||
return new XmlRpcResponse();
|
||||
}
|
||||
|
||||
private XmlRpcResponse BlockClientMessages(XmlRpcRequest request)
|
||||
{
|
||||
try {
|
||||
try
|
||||
{
|
||||
string regionUrl = (string) request.Params[0];
|
||||
int regionPort = (int) request.Params[1];
|
||||
proxy.BlockClientMessages(regionUrl, regionPort);
|
||||
} catch(Exception e) {
|
||||
m_log.Error("[PROXY]"+e.Message);
|
||||
m_log.Error("[PROXY]"+e.StackTrace);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[PROXY]" + e.Message);
|
||||
m_log.Error("[PROXY]" + e.StackTrace);
|
||||
}
|
||||
return new XmlRpcResponse();
|
||||
}
|
||||
|
||||
private XmlRpcResponse UnblockClientMessages(XmlRpcRequest request)
|
||||
{
|
||||
try {
|
||||
try
|
||||
{
|
||||
string regionUrl = (string) request.Params[0];
|
||||
int regionPort = (int) request.Params[1];
|
||||
proxy.UnblockClientMessages(regionUrl, regionPort);
|
||||
} catch(Exception e) {
|
||||
m_log.Error("[PROXY]"+e.Message);
|
||||
m_log.Error("[PROXY]"+e.StackTrace);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[PROXY]" + e.Message);
|
||||
m_log.Error("[PROXY]" + e.StackTrace);
|
||||
}
|
||||
return new XmlRpcResponse();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class ProxyServer {
|
||||
protected AsyncCallback receivedData;
|
||||
protected ProxyMap proxy_map = new ProxyMap();
|
||||
public class ProxyServer
|
||||
{
|
||||
protected readonly ILog m_log;
|
||||
protected ProxyMap proxy_map = new ProxyMap();
|
||||
protected AsyncCallback receivedData;
|
||||
protected bool running;
|
||||
|
||||
protected class ProxyMap
|
||||
{
|
||||
public class RegionData
|
||||
{
|
||||
public bool isBlocked = false;
|
||||
public Queue storedMessages = new Queue();
|
||||
public List<EndPoint> regions = new List<EndPoint>();
|
||||
}
|
||||
|
||||
private Dictionary<EndPoint, RegionData> map;
|
||||
|
||||
public ProxyMap() {
|
||||
map = new Dictionary<EndPoint, RegionData>();
|
||||
}
|
||||
|
||||
public void Add(EndPoint client, EndPoint region)
|
||||
{
|
||||
if(map.ContainsKey(client))
|
||||
{
|
||||
map[client].regions.Add(region);
|
||||
}
|
||||
else
|
||||
{
|
||||
RegionData regions = new RegionData();
|
||||
map.Add(client, regions);
|
||||
regions.regions.Add(region);
|
||||
}
|
||||
}
|
||||
|
||||
public RegionData GetRegionData(EndPoint client)
|
||||
{
|
||||
return map[client];
|
||||
}
|
||||
|
||||
public EndPoint GetClient(EndPoint region)
|
||||
{
|
||||
foreach (KeyValuePair<EndPoint, RegionData> pair in map)
|
||||
{
|
||||
if(pair.Value.regions.Contains(region))
|
||||
{
|
||||
return pair.Key;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected class ServerData {
|
||||
public Socket server;
|
||||
public EndPoint clientEP;
|
||||
public EndPoint senderEP;
|
||||
public IPEndPoint serverIP;
|
||||
public byte[] recvBuffer = new byte[4096];
|
||||
|
||||
public ServerData()
|
||||
{
|
||||
server = null;
|
||||
}
|
||||
}
|
||||
|
||||
protected class StoredMessage
|
||||
{
|
||||
public byte[] buffer;
|
||||
public int length;
|
||||
public EndPoint senderEP;
|
||||
public ServerData sd;
|
||||
|
||||
public StoredMessage(byte[] buffer, int length, int maxLength, EndPoint senderEP, ServerData sd)
|
||||
{
|
||||
this.buffer = new byte[maxLength];
|
||||
this.length = length;
|
||||
for(int i=0; i<length; i++) this.buffer[i]=buffer[i];
|
||||
this.senderEP = senderEP;
|
||||
this.sd = sd;
|
||||
}
|
||||
}
|
||||
|
||||
public ProxyServer(ILog log)
|
||||
{
|
||||
m_log = log;
|
||||
running=false;
|
||||
running = false;
|
||||
receivedData = new AsyncCallback(OnReceivedData);
|
||||
}
|
||||
|
||||
|
@ -293,7 +239,8 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
ProxyMap.RegionData rd = proxy_map.GetRegionData(client);
|
||||
|
||||
rd.isBlocked = false;
|
||||
while(rd.storedMessages.Count > 0) {
|
||||
while (rd.storedMessages.Count > 0)
|
||||
{
|
||||
StoredMessage msg = (StoredMessage) rd.storedMessages.Dequeue();
|
||||
//m_log.Verbose("[PROXY]"+"Resending blocked message from {0}", msg.senderEP);
|
||||
SendMessage(msg.buffer, msg.length, msg.senderEP, msg.sd);
|
||||
|
@ -316,10 +263,10 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
data.regions.Clear();
|
||||
data.regions.Add(new IPEndPoint(IPAddress.Parse(newRegionUrl), newRegionPort));
|
||||
}
|
||||
|
||||
|
||||
public void DeleteRegion(int oldRegionPort, string oldRegionUrl)
|
||||
{
|
||||
m_log.InfoFormat("[PROXY]"+"DeleteRegion {0} {1}", oldRegionPort, oldRegionUrl);
|
||||
m_log.InfoFormat("[PROXY]" + "DeleteRegion {0} {1}", oldRegionPort, oldRegionUrl);
|
||||
EndPoint regionEP = new IPEndPoint(IPAddress.Parse(oldRegionUrl), oldRegionPort);
|
||||
EndPoint client = proxy_map.GetClient(regionEP);
|
||||
ProxyMap.RegionData data = proxy_map.GetRegionData(client);
|
||||
|
@ -348,9 +295,8 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
|
||||
try
|
||||
{
|
||||
|
||||
m_log.InfoFormat("[PROXY] Opening UDP socket on {0}", sd.clientEP);
|
||||
sd.serverIP = new IPEndPoint(IPAddress.Parse("0.0.0.0"), ((IPEndPoint)sd.clientEP).Port);
|
||||
sd.serverIP = new IPEndPoint(IPAddress.Parse("0.0.0.0"), ((IPEndPoint) sd.clientEP).Port);
|
||||
sd.server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
sd.server.Bind(sd.serverIP);
|
||||
|
||||
|
@ -385,15 +331,14 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
{
|
||||
running = false;
|
||||
m_log.InfoFormat("[PROXY] Stopping the proxy server");
|
||||
|
||||
}
|
||||
|
||||
|
||||
protected virtual void OnReceivedData(IAsyncResult result)
|
||||
{
|
||||
if(!running) return;
|
||||
|
||||
ServerData sd = (ServerData)result.AsyncState;
|
||||
if (!running) return;
|
||||
|
||||
ServerData sd = (ServerData) result.AsyncState;
|
||||
sd.senderEP = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
|
||||
|
||||
try
|
||||
|
@ -431,7 +376,7 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
m_log.ErrorFormat("[PROXY] BeginReceiveFrom failed, retrying... {0}", sd.clientEP);
|
||||
m_log.Error("[PROXY]" + e.Message);
|
||||
m_log.Error("[PROXY]" + e.StackTrace);
|
||||
OpenPort(sd);
|
||||
OpenPort(sd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -471,7 +416,6 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
m_log.Error("[PROXY]" + e.StackTrace);
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -480,7 +424,8 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
ProxyMap.RegionData rd = proxy_map.GetRegionData(sd.clientEP);
|
||||
foreach (EndPoint region in rd.regions)
|
||||
{
|
||||
if(rd.isBlocked) {
|
||||
if (rd.isBlocked)
|
||||
{
|
||||
rd.storedMessages.Enqueue(new StoredMessage(buffer, length, numBytes, senderEP, sd));
|
||||
}
|
||||
else
|
||||
|
@ -502,5 +447,100 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region Nested type: ProxyMap
|
||||
|
||||
protected class ProxyMap
|
||||
{
|
||||
private Dictionary<EndPoint, RegionData> map;
|
||||
|
||||
public ProxyMap()
|
||||
{
|
||||
map = new Dictionary<EndPoint, RegionData>();
|
||||
}
|
||||
|
||||
public void Add(EndPoint client, EndPoint region)
|
||||
{
|
||||
if (map.ContainsKey(client))
|
||||
{
|
||||
map[client].regions.Add(region);
|
||||
}
|
||||
else
|
||||
{
|
||||
RegionData regions = new RegionData();
|
||||
map.Add(client, regions);
|
||||
regions.regions.Add(region);
|
||||
}
|
||||
}
|
||||
|
||||
public RegionData GetRegionData(EndPoint client)
|
||||
{
|
||||
return map[client];
|
||||
}
|
||||
|
||||
public EndPoint GetClient(EndPoint region)
|
||||
{
|
||||
foreach (KeyValuePair<EndPoint, RegionData> pair in map)
|
||||
{
|
||||
if (pair.Value.regions.Contains(region))
|
||||
{
|
||||
return pair.Key;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
#region Nested type: RegionData
|
||||
|
||||
public class RegionData
|
||||
{
|
||||
public bool isBlocked = false;
|
||||
public List<EndPoint> regions = new List<EndPoint>();
|
||||
public Queue storedMessages = new Queue();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Nested type: ServerData
|
||||
|
||||
protected class ServerData
|
||||
{
|
||||
public EndPoint clientEP;
|
||||
public byte[] recvBuffer = new byte[4096];
|
||||
public EndPoint senderEP;
|
||||
public Socket server;
|
||||
public IPEndPoint serverIP;
|
||||
|
||||
public ServerData()
|
||||
{
|
||||
server = null;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Nested type: StoredMessage
|
||||
|
||||
protected class StoredMessage
|
||||
{
|
||||
public byte[] buffer;
|
||||
public int length;
|
||||
public ServerData sd;
|
||||
public EndPoint senderEP;
|
||||
|
||||
public StoredMessage(byte[] buffer, int length, int maxLength, EndPoint senderEP, ServerData sd)
|
||||
{
|
||||
this.buffer = new byte[maxLength];
|
||||
this.length = length;
|
||||
for (int i = 0; i < length; i++) this.buffer[i] = buffer[i];
|
||||
this.senderEP = senderEP;
|
||||
this.sd = sd;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue