Don't send kill object messages to clients when a child agent is closed.

0.7.4.1
Justin Clark-Casey (justincc) 2012-06-07 23:35:21 +01:00
parent d5cc959683
commit de87e4871b
1 changed files with 21 additions and 18 deletions

View File

@ -3274,26 +3274,29 @@ namespace OpenSim.Region.Framework.Scenes
{
m_eventManager.TriggerOnRemovePresence(agentID);
if (AttachmentsModule != null && !isChildAgent && avatar.PresenceType != PresenceType.Npc)
if (!isChildAgent)
{
IUserManagement uMan = RequestModuleInterface<IUserManagement>();
// Don't save attachments for HG visitors, it
// messes up their inventory. When a HG visitor logs
// out on a foreign grid, their attachments will be
// reloaded in the state they were in when they left
// the home grid. This is best anyway as the visited
// grid may use an incompatible script engine.
if (uMan == null || uMan.IsLocalGridUser(avatar.UUID))
AttachmentsModule.SaveChangedAttachments(avatar, false);
}
ForEachClient(
delegate(IClientAPI client)
if (AttachmentsModule != null && avatar.PresenceType != PresenceType.Npc)
{
//We can safely ignore null reference exceptions. It means the avatar is dead and cleaned up anyway
try { client.SendKillObject(avatar.RegionHandle, new List<uint> { avatar.LocalId }); }
catch (NullReferenceException) { }
});
IUserManagement uMan = RequestModuleInterface<IUserManagement>();
// Don't save attachments for HG visitors, it
// messes up their inventory. When a HG visitor logs
// out on a foreign grid, their attachments will be
// reloaded in the state they were in when they left
// the home grid. This is best anyway as the visited
// grid may use an incompatible script engine.
if (uMan == null || uMan.IsLocalGridUser(avatar.UUID))
AttachmentsModule.SaveChangedAttachments(avatar, false);
}
ForEachClient(
delegate(IClientAPI client)
{
//We can safely ignore null reference exceptions. It means the avatar is dead and cleaned up anyway
try { client.SendKillObject(avatar.RegionHandle, new List<uint> { avatar.LocalId }); }
catch (NullReferenceException) { }
});
}
IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>();
if (agentTransactions != null)