diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs index 51a6eccb3d..dfb16faa8f 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs @@ -212,6 +212,7 @@ namespace OpenSim.Region.ClientStack.Linden Watchdog.UpdateThread(); if (poolreq.reqID != UUID.Zero) poolreq.thepoll.Process(poolreq); + poolreq = null; } Watchdog.UpdateThread(); } @@ -323,7 +324,7 @@ namespace OpenSim.Region.ClientStack.Linden return; } } - +/* can't do this with current viewers; HG problem // If the avatar is gone, don't bother to get the texture if(m_scene.GetScenePresence(Id) == null) { @@ -335,6 +336,7 @@ namespace OpenSim.Region.ClientStack.Linden responses[requestID] = new APollResponse() { bytes = 0, response = curresponse }; return; } +*/ } curresponse = m_getAssetHandler.Handle(requestinfo.request); diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs index c986233a95..41d70a3ab9 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs @@ -403,6 +403,7 @@ namespace OpenSim.Region.ClientStack.Linden Watchdog.UpdateThread(); if (poolreq.thepoll != null) poolreq.thepoll.Process(poolreq); + poolreq = null; } Watchdog.UpdateThread(); }