Attempt at fixing mantis #4411.
parent
204c59c5ac
commit
decd51f081
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@ -141,7 +141,14 @@ namespace OpenSim.Framework.Communications.Cache
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UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname);
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UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname);
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if (userProfile != null)
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if (userProfile != null)
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{
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if (userProfile.UserAssetURI == null || userProfile.UserAssetURI == "")
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userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
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if (userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "")
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userProfile.UserInventoryURI = m_commsManager.NetworkServersInfo.InventoryURL;
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return AddToCaches(userProfile);
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return AddToCaches(userProfile);
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}
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else
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else
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return null;
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return null;
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}
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}
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@ -169,7 +176,14 @@ namespace OpenSim.Framework.Communications.Cache
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{
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{
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UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID);
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UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID);
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if (userProfile != null)
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if (userProfile != null)
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{
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if (userProfile.UserAssetURI == null || userProfile.UserAssetURI == "")
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userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
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if (userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "")
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userProfile.UserInventoryURI = m_commsManager.NetworkServersInfo.InventoryURL;
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return AddToCaches(userProfile);
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return AddToCaches(userProfile);
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}
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else
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else
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return null;
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return null;
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}
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}
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@ -155,7 +155,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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((ISharedRegionModule)m_GridServiceConnector).AddRegion(scene);
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((ISharedRegionModule)m_GridServiceConnector).AddRegion(scene);
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// Yikes!! Remove this as soon as user services get refactored
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// Yikes!! Remove this as soon as user services get refactored
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LocalAssetServerURI = scene.CommsManager.NetworkServersInfo.UserURL;
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LocalAssetServerURI = scene.CommsManager.NetworkServersInfo.AssetURL;
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LocalInventoryServerURI = scene.CommsManager.NetworkServersInfo.InventoryURL;
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LocalInventoryServerURI = scene.CommsManager.NetworkServersInfo.InventoryURL;
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LocalUserServerURI = scene.CommsManager.NetworkServersInfo.UserURL;
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LocalUserServerURI = scene.CommsManager.NetworkServersInfo.UserURL;
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HGNetworkServersInfo.Init(LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI);
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HGNetworkServersInfo.Init(LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI);
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