diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs
index 97d963dddf..0d1993261d 100644
--- a/OpenSim/Framework/Communications/InventoryServiceBase.cs
+++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs
@@ -141,9 +141,10 @@ namespace OpenSim.Framework.Communications
if (null != existingRootFolder)
{
- m_log.ErrorFormat("[AGENT INVENTORY]: " +
- "Did not create a new inventory for user {0} since they already have "
- + "a root inventory folder with id {1}", user, existingRootFolder);
+ m_log.ErrorFormat(
+ "[AGENT INVENTORY]: Did not create a new inventory for user {0} since they already have "
+ + "a root inventory folder with id {1}",
+ user, existingRootFolder.ID);
}
else
{
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs
index f08c1e5837..ffff89fe5f 100644
--- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs
+++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs
@@ -89,7 +89,11 @@ namespace OpenSim.Grid.InventoryServer
return allFolders;
}
-
+ ///
+ /// Return a user's entire inventory
+ ///
+ ///
+ ///
public InventoryCollection GetUserInventory(Guid rawUserID)
{
LLUUID userID = new LLUUID(rawUserID);
@@ -134,6 +138,11 @@ namespace OpenSim.Grid.InventoryServer
return GetInventorySkeleton(userID);
}
+ ///
+ /// Create an inventory for the given user.
+ ///
+ ///
+ ///
public bool CreateUsersInventory(Guid rawUserID)
{
LLUUID userID = new LLUUID(rawUserID);