make privates private

0.6.0-stable
Sean Dague 2008-07-23 15:58:44 +00:00
parent 090159defc
commit df361be35f
1 changed files with 36 additions and 36 deletions

View File

@ -33,50 +33,50 @@ namespace OpenSim.Framework
{ {
public class LandData public class LandData
{ {
public LLVector3 _AABBMax = new LLVector3(); private LLVector3 _AABBMax = new LLVector3();
public LLVector3 _AABBMin = new LLVector3(); private LLVector3 _AABBMin = new LLVector3();
public int _area = 0; private int _area = 0;
public uint _auctionID = 0; //Unemplemented. If set to 0, not being auctioned private uint _auctionID = 0; //Unemplemented. If set to 0, not being auctioned
public LLUUID _authBuyerID = LLUUID.Zero; //Unemplemented. Authorized Buyer's UUID private LLUUID _authBuyerID = LLUUID.Zero; //Unemplemented. Authorized Buyer's UUID
public Parcel.ParcelCategory _category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category private Parcel.ParcelCategory _category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category
public int _claimDate = 0; private int _claimDate = 0;
public int _claimPrice = 0; //Unemplemented private int _claimPrice = 0; //Unemplemented
public LLUUID _globalID = LLUUID.Zero; private LLUUID _globalID = LLUUID.Zero;
public LLUUID _groupID = LLUUID.Zero; //Unemplemented private LLUUID _groupID = LLUUID.Zero; //Unemplemented
public int _groupPrims = 0; private int _groupPrims = 0;
public bool _isGroupOwned = false; private bool _isGroupOwned = false;
public byte[] _bitmap = new byte[512]; private byte[] _bitmap = new byte[512];
public string _description = String.Empty; private string _description = String.Empty;
public uint _flags = (uint) Parcel.ParcelFlags.AllowFly | (uint) Parcel.ParcelFlags.AllowLandmark | private uint _flags = (uint) Parcel.ParcelFlags.AllowFly | (uint) Parcel.ParcelFlags.AllowLandmark |
(uint) Parcel.ParcelFlags.AllowAllObjectEntry | (uint) Parcel.ParcelFlags.AllowAllObjectEntry |
(uint) Parcel.ParcelFlags.AllowDeedToGroup | (uint) Parcel.ParcelFlags.AllowTerraform | (uint) Parcel.ParcelFlags.AllowDeedToGroup | (uint) Parcel.ParcelFlags.AllowTerraform |
(uint) Parcel.ParcelFlags.CreateObjects | (uint) Parcel.ParcelFlags.AllowOtherScripts | (uint) Parcel.ParcelFlags.CreateObjects | (uint) Parcel.ParcelFlags.AllowOtherScripts |
(uint) Parcel.ParcelFlags.SoundLocal; (uint) Parcel.ParcelFlags.SoundLocal;
public byte _landingType = 0; private byte _landingType = 0;
public string _name = "Your Parcel"; private string _name = "Your Parcel";
public Parcel.ParcelStatus _status = Parcel.ParcelStatus.Leased; private Parcel.ParcelStatus _status = Parcel.ParcelStatus.Leased;
public int _localID = 0; private int _localID = 0;
public byte _mediaAutoScale = 0; private byte _mediaAutoScale = 0;
public LLUUID _mediaID = LLUUID.Zero; private LLUUID _mediaID = LLUUID.Zero;
public string _mediaURL = String.Empty; private string _mediaURL = String.Empty;
public string _musicURL = String.Empty; private string _musicURL = String.Empty;
public int _otherPrims = 0; private int _otherPrims = 0;
public LLUUID _ownerID = LLUUID.Zero; private LLUUID _ownerID = LLUUID.Zero;
public int _ownerPrims = 0; private int _ownerPrims = 0;
public List<ParcelManager.ParcelAccessEntry> _parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); private List<ParcelManager.ParcelAccessEntry> _parcelAccessList = new List<ParcelManager.ParcelAccessEntry>();
public float _passHours = 0; private float _passHours = 0;
public int _passPrice = 0; private int _passPrice = 0;
public int _salePrice = 0; //Unemeplemented. Parcels price. private int _salePrice = 0; //Unemeplemented. Parcels price.
public int _selectedPrims = 0; private int _selectedPrims = 0;
public int _simwideArea = 0; private int _simwideArea = 0;
public int _simwidePrims = 0; private int _simwidePrims = 0;
public LLUUID _snapshotID = LLUUID.Zero; private LLUUID _snapshotID = LLUUID.Zero;
public LLVector3 _userLocation = new LLVector3(); private LLVector3 _userLocation = new LLVector3();
public LLVector3 _userLookAt = new LLVector3(); private LLVector3 _userLookAt = new LLVector3();
public LLVector3 AABBMax { public LLVector3 AABBMax {
get { get {