let mesh model estimator work even without money module, so other
estimations can workavinationmerge
parent
5915dfc26f
commit
df77724bbc
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@ -462,9 +462,9 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>();
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int baseCost = 0;
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if (mm != null)
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{
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// XPTO: The cost should be calculated about here
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baseCost = mm.UploadCharge;
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if (llsdRequest.asset_type == "mesh")
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{
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@ -472,10 +472,9 @@ namespace OpenSim.Region.ClientStack.Linden
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int modelcost;
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ModelCost mc = new ModelCost();
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if (!mc.MeshModelCost(llsdRequest.asset_resources, mm.UploadCharge, out modelcost,
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if (!mc.MeshModelCost(llsdRequest.asset_resources, baseCost, out modelcost,
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meshcostdata, out error))
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{
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client.SendAgentAlertMessage(error, false);
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LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
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@ -483,14 +482,15 @@ namespace OpenSim.Region.ClientStack.Linden
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errorResponse.state = "error";
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return errorResponse;
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}
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cost = (uint)modelcost;
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}
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else
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{
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cost = (uint)mm.UploadCharge;
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cost = (uint)baseCost;
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}
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if (mm != null)
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{
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if (!mm.UploadCovered(client.AgentId, (int)cost))
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{
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client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
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