diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0a8d7cbe89..5941abd3fc 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -450,13 +450,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llVecNorm(LSL_Vector v) { - m_host.AddScriptLPS(1); - double mag = LSL_Vector.Mag(v); - LSL_Vector nor = new LSL_Vector(); - nor.x = v.x / mag; - nor.y = v.y / mag; - nor.z = v.z / mag; - return nor; + m_host.AddScriptLPS(1); + return LSL_Vector.Norm(v); } public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b)