Update svn properties. Formatting cleanup.

0.6.0-stable
Jeff Ames 2008-06-09 08:46:33 +00:00
parent 0d07cf9ddd
commit dfb63b5623
6 changed files with 166 additions and 164 deletions

View File

@ -721,6 +721,7 @@ namespace OpenSim
{ {
RegisterConsolePluginCommand(new ConsolePluginCommand(cmd, deligate, help)); RegisterConsolePluginCommand(new ConsolePluginCommand(cmd, deligate, help));
} }
/// <summary> /// <summary>
/// Registers a new console plugin command /// Registers a new console plugin command
/// </summary> /// </summary>
@ -729,8 +730,8 @@ namespace OpenSim
m_PluginCommandInfos.Add(pluginCommand); m_PluginCommandInfos.Add(pluginCommand);
} }
#endregion #endregion
} }
/// <summary> /// <summary>
/// Holder object for a new console plugin command /// Holder object for a new console plugin command
/// ///

View File

@ -174,9 +174,10 @@ namespace OpenSim.Region.Environment.Scenes
foreach (EntityBase entity in moveEntities) foreach (EntityBase entity in moveEntities)
{ {
if(entity != null)entity.UpdateMovement();
//cfk. This throws occaisional exceptions on a heavily used region //cfk. This throws occaisional exceptions on a heavily used region
//and I added this null check to try to preclude the exception. //and I added this null check to try to preclude the exception.
if (entity != null)
entity.UpdateMovement();
} }
} }

View File

@ -626,7 +626,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (d == null) if (d == null)
return new LSL_Types.LSLInteger(0); return new LSL_Types.LSLInteger(0);
if(m_host.GroupID == d.Group) if (m_host.GroupID == d.Group)
return new LSL_Types.LSLInteger(1); return new LSL_Types.LSLInteger(1);
return new LSL_Types.LSLInteger(0); return new LSL_Types.LSLInteger(0);
} }

View File

@ -1414,7 +1414,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
public LSLFloat(Object o) public LSLFloat(Object o)
{ {
if(!((o is double) || (o is float))) if (!((o is double) || (o is float)))
{ {
value = 0.0; value = 0.0;
return; return;

View File

@ -701,10 +701,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void Populate(Scene scene) public void Populate(Scene scene)
{ {
SceneObjectPart part = scene.GetSceneObjectPart(Key); SceneObjectPart part = scene.GetSceneObjectPart(Key);
if(part == null) // Avatar, maybe? if (part == null) // Avatar, maybe?
{ {
ScenePresence presence = scene.GetScenePresence(Key); ScenePresence presence = scene.GetScenePresence(Key);
if(presence == null) if (presence == null)
return; return;
Name = presence.Firstname + " " + presence.Lastname; Name = presence.Firstname + " " + presence.Lastname;
@ -724,7 +724,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
presence.Velocity.Z); presence.Velocity.Z);
Type = 0x01; // Avatar Type = 0x01; // Avatar
if(presence.Velocity != LLVector3.Zero) if (presence.Velocity != LLVector3.Zero)
Type |= 0x02; // Active Type |= 0x02; // Active
Group = presence.ControllingClient.ActiveGroupId; Group = presence.ControllingClient.ActiveGroupId;
@ -739,14 +739,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
Group = part.GroupID; Group = part.GroupID;
Name = part.Name; Name = part.Name;
Owner = part.OwnerID; Owner = part.OwnerID;
if(part.Velocity == LLVector3.Zero) if (part.Velocity == LLVector3.Zero)
Type = 0x04; // Passive Type = 0x04; // Passive
else else
Type = 0x02; // Passive Type = 0x02; // Passive
foreach (SceneObjectPart p in part.ParentGroup.Children.Values) foreach (SceneObjectPart p in part.ParentGroup.Children.Values)
{ {
if(part.ContainsScripts()) if (part.ContainsScripts())
{ {
Type |= 0x08; // Scripted Type |= 0x08; // Scripted
break; break;
@ -964,7 +964,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_Engine.Log.DebugFormat("[XEngine] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName); m_Engine.Log.DebugFormat("[XEngine] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName);
if(m_RunEvents) if (m_RunEvents)
{ {
m_RunEvents = false; m_RunEvents = false;
Start(); Start();
@ -973,7 +973,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// we get new rez events on sim restart, too // we get new rez events on sim restart, too
// but if there is state, then we fire the change // but if there is state, then we fire the change
// event // event
if(stateSource == StateSource.NewRez) if (stateSource == StateSource.NewRez)
{ {
// m_Engine.Log.Debug("[XEngine] Posted changed(CHANGED_REGION_RESTART) to script"); // m_Engine.Log.Debug("[XEngine] Posted changed(CHANGED_REGION_RESTART) to script");
PostEvent(new XEventParams("changed", PostEvent(new XEventParams("changed",
@ -1315,7 +1315,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{ {
Console.WriteLine("Unable to save xml\n"+e.ToString()); Console.WriteLine("Unable to save xml\n"+e.ToString());
} }
if(!File.Exists(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state"))) if (!File.Exists(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state")))
{ {
throw new Exception("Completed persistence save, but no file was created"); throw new Exception("Completed persistence save, but no file was created");
} }
@ -1328,7 +1328,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{ {
bool running = instance.Running; bool running = instance.Running;
if(running) if (running)
instance.Stop(50); instance.Stop(50);
XmlDocument xmldoc = new XmlDocument(); XmlDocument xmldoc = new XmlDocument();
@ -1455,7 +1455,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
rootElement.AppendChild(plugins); rootElement.AppendChild(plugins);
if(running) if (running)
instance.Start(); instance.Start();
return xmldoc.InnerXml; return xmldoc.InnerXml;