Update svn properties. Formatting cleanup.
parent
0d07cf9ddd
commit
dfb63b5623
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@ -677,60 +677,61 @@ namespace OpenSim
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return result;
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}
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/// <summary>
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/// Runs the best matching plugin command
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///
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/// returns true if a match was found, false otherwise.
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/// </summary>
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public bool RunPluginCommands(string cmdWithParams)
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{
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ConsolePluginCommand bestMatch = null;
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int bestLength = 0;
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foreach (ConsolePluginCommand cmdinfo in m_PluginCommandInfos)
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{
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int matchLen = cmdinfo.matchLength(cmdWithParams);
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if (matchLen > bestLength)
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{
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bestMatch = cmdinfo;
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bestLength = matchLen;
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}
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}
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if (bestMatch == null) return false;
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bestMatch.Run(cmdWithParams.Substring(bestLength));
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return true;
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}
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/// <summary>
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/// Runs the best matching plugin command
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///
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/// returns true if a match was found, false otherwise.
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/// </summary>
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public bool RunPluginCommands(string cmdWithParams)
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{
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ConsolePluginCommand bestMatch = null;
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int bestLength = 0;
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foreach (ConsolePluginCommand cmdinfo in m_PluginCommandInfos)
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{
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int matchLen = cmdinfo.matchLength(cmdWithParams);
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if (matchLen > bestLength)
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{
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bestMatch = cmdinfo;
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bestLength = matchLen;
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}
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}
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if (bestMatch == null) return false;
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bestMatch.Run(cmdWithParams.Substring(bestLength));
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return true;
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}
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/// <summary>
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/// Show the matching plugins command help
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/// </summary>
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public void ShowPluginCommandsHelp(string cmdWithParams, ConsoleBase console)
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{
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foreach (ConsolePluginCommand cmdinfo in m_PluginCommandInfos)
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{
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if (cmdinfo.IsHelpfull(cmdWithParams))
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{
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cmdinfo.ShowHelp(console);
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}
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}
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}
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/// <summary>
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/// Show the matching plugins command help
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/// </summary>
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public void ShowPluginCommandsHelp(string cmdWithParams, ConsoleBase console)
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{
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foreach (ConsolePluginCommand cmdinfo in m_PluginCommandInfos)
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{
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if (cmdinfo.IsHelpfull(cmdWithParams))
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{
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cmdinfo.ShowHelp(console);
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}
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}
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}
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/// <summary>
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/// Registers a new console plugin command
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/// </summary>
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public static void RegisterCmd(string cmd, ConsoleCommand deligate, string help)
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{
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RegisterConsolePluginCommand(new ConsolePluginCommand(cmd, deligate, help));
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}
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/// <summary>
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/// Registers a new console plugin command
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/// </summary>
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public static void RegisterConsolePluginCommand(ConsolePluginCommand pluginCommand)
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{
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m_PluginCommandInfos.Add(pluginCommand);
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}
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/// <summary>
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/// Registers a new console plugin command
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/// </summary>
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public static void RegisterCmd(string cmd, ConsoleCommand deligate, string help)
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{
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RegisterConsolePluginCommand(new ConsolePluginCommand(cmd, deligate, help));
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}
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/// <summary>
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/// Registers a new console plugin command
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/// </summary>
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public static void RegisterConsolePluginCommand(ConsolePluginCommand pluginCommand)
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{
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m_PluginCommandInfos.Add(pluginCommand);
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}
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#endregion
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}
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}
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/// <summary>
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/// Holder object for a new console plugin command
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///
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@ -174,9 +174,10 @@ namespace OpenSim.Region.Environment.Scenes
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foreach (EntityBase entity in moveEntities)
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{
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if(entity != null)entity.UpdateMovement();
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//cfk. This throws occaisional exceptions on a heavily used region
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//and I added this null check to try to preclude the exception.
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if (entity != null)
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entity.UpdateMovement();
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}
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}
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@ -626,7 +626,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
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if (d == null)
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return new LSL_Types.LSLInteger(0);
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if(m_host.GroupID == d.Group)
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if (m_host.GroupID == d.Group)
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return new LSL_Types.LSLInteger(1);
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return new LSL_Types.LSLInteger(0);
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}
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@ -1414,7 +1414,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
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public LSLFloat(Object o)
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{
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if(!((o is double) || (o is float)))
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if (!((o is double) || (o is float)))
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{
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value = 0.0;
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return;
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@ -701,10 +701,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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public void Populate(Scene scene)
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{
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SceneObjectPart part = scene.GetSceneObjectPart(Key);
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if(part == null) // Avatar, maybe?
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if (part == null) // Avatar, maybe?
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{
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ScenePresence presence = scene.GetScenePresence(Key);
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if(presence == null)
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if (presence == null)
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return;
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Name = presence.Firstname + " " + presence.Lastname;
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@ -724,7 +724,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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presence.Velocity.Z);
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Type = 0x01; // Avatar
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if(presence.Velocity != LLVector3.Zero)
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if (presence.Velocity != LLVector3.Zero)
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Type |= 0x02; // Active
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Group = presence.ControllingClient.ActiveGroupId;
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@ -739,14 +739,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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Group = part.GroupID;
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Name = part.Name;
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Owner = part.OwnerID;
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if(part.Velocity == LLVector3.Zero)
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if (part.Velocity == LLVector3.Zero)
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Type = 0x04; // Passive
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else
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Type = 0x02; // Passive
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foreach (SceneObjectPart p in part.ParentGroup.Children.Values)
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{
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if(part.ContainsScripts())
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if (part.ContainsScripts())
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{
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Type |= 0x08; // Scripted
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break;
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@ -964,7 +964,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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m_Engine.Log.DebugFormat("[XEngine] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName);
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if(m_RunEvents)
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if (m_RunEvents)
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{
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m_RunEvents = false;
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Start();
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@ -973,7 +973,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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// we get new rez events on sim restart, too
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// but if there is state, then we fire the change
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// event
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if(stateSource == StateSource.NewRez)
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if (stateSource == StateSource.NewRez)
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{
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// m_Engine.Log.Debug("[XEngine] Posted changed(CHANGED_REGION_RESTART) to script");
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PostEvent(new XEventParams("changed",
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@ -1315,7 +1315,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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Console.WriteLine("Unable to save xml\n"+e.ToString());
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}
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if(!File.Exists(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state")))
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if (!File.Exists(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state")))
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{
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throw new Exception("Completed persistence save, but no file was created");
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}
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@ -1328,7 +1328,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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bool running = instance.Running;
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if(running)
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if (running)
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instance.Stop(50);
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XmlDocument xmldoc = new XmlDocument();
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@ -1455,7 +1455,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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rootElement.AppendChild(plugins);
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if(running)
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if (running)
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instance.Start();
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return xmldoc.InnerXml;
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