diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 670d259398..e8ff00721c 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -810,7 +810,7 @@ namespace OpenSim.Region.Environment.Scenes // Utility function so the databases don't have to reference axiom.math public void SetSitTargetLL(LLVector3 offset, LLQuaternion orientation) { - if (!(offset.X == 0 && offset.Y == 0 && offset.Z == 0 && orientation.W == 0 && orientation.X == 0 && orientation.Y == 0 && (orientation.Z == 0 || orientation.Z == 1))) + if (!(offset.X == 0 && offset.Y == 0 && offset.Z == 0 && (orientation.W == 0 || orientation.W == 1) && orientation.X == 0 && orientation.Y == 0 && (orientation.Z == 0 || orientation.Z == 0))) { m_sitTargetPosition = new Vector3(offset.X, offset.Y, offset.Z); m_sitTargetOrientation = new Quaternion(orientation.W, orientation.X, orientation.Y, orientation.Z);