*Deleting pretty much everything in this branch to add what I have already locally
parent
86db06b278
commit
dfdcd4a6e0
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OpenSim.FxCop
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@ -1,70 +0,0 @@
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|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Servers;
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|
||||
namespace OpenSim.Framework.Communications
|
||||
{
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|
||||
public class CommunicationsManager
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{
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public IUserServices UserServer;
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public IGridServices GridServer;
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public IInterRegionCommunications InterRegion;
|
||||
|
||||
public NetworkServersInfo ServersInfo;
|
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public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer)
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||||
{
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ServersInfo = serversInfo;
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}
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#region Packet Handlers
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public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client)
|
||||
{
|
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Encoding enc = Encoding.ASCII;
|
||||
UserProfileData profileData = this.UserServer.GetUserProfile(uuid);
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if (profileData != null)
|
||||
{
|
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UUIDNameReplyPacket packet = new UUIDNameReplyPacket();
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packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1];
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packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock();
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packet.UUIDNameBlock[0].ID = profileData.UUID;
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packet.UUIDNameBlock[0].FirstName = enc.GetBytes(profileData.username + "\0");
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packet.UUIDNameBlock[0].LastName = enc.GetBytes(profileData.surname +"\0");
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remote_client.OutPacket((Packet)packet);
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}
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}
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#endregion
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}
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}
|
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@ -1,43 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
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using System.Collections.Generic;
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using OpenSim.Framework.Types;
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||||
|
||||
namespace OpenSim.Framework.Communications
|
||||
{
|
||||
|
||||
|
||||
public interface IGridServices
|
||||
{
|
||||
RegionCommsListener RegisterRegion(RegionInfo regionInfos);
|
||||
List<RegionInfo> RequestNeighbours(RegionInfo regionInfo);
|
||||
RegionInfo RequestNeighbourInfo(ulong regionHandle);
|
||||
List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY);
|
||||
}
|
||||
}
|
|
@ -1,38 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
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using OpenSim.Framework.Types;
|
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|
||||
namespace OpenSim.Framework.Communications
|
||||
{
|
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public interface IInterRegionCommunications
|
||||
{
|
||||
bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData);
|
||||
bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position);
|
||||
}
|
||||
}
|
|
@ -1,43 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Data;
|
||||
|
||||
namespace OpenSim.Framework.Communications
|
||||
{
|
||||
public interface IUserServices
|
||||
{
|
||||
UserProfileData GetUserProfile(string firstName, string lastName);
|
||||
UserProfileData GetUserProfile(string name);
|
||||
UserProfileData GetUserProfile(LLUUID avatarID);
|
||||
|
||||
UserProfileData SetupMasterUser(string firstName, string lastName);
|
||||
UserProfileData SetupMasterUser(string firstName, string lastName, string password);
|
||||
|
||||
}
|
||||
}
|
|
@ -1,60 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenGrid.Framework.Communications")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenGrid.Framework.Communications")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("13e7c396-78a9-4a5c-baf2-6f980ea75d95")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,56 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// Information about this assembly is defined by the following
|
||||
// attributes.
|
||||
//
|
||||
// change them to the information which is associated with the assembly
|
||||
// you compile.
|
||||
|
||||
[assembly: AssemblyTitle("ServerConsole")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("ServerConsole")]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// This sets the default COM visibility of types in the assembly to invisible.
|
||||
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The assembly version has following format :
|
||||
//
|
||||
// Major.Minor.Build.Revision
|
||||
//
|
||||
// You can specify all values by your own or you can build default build and revision
|
||||
// numbers with the '*' character (the default):
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
|
@ -1,35 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Console
|
||||
{
|
||||
public interface conscmd_callback
|
||||
{
|
||||
void RunCmd(string cmd, string[] cmdparams);
|
||||
void Show(string ShowWhat);
|
||||
}
|
||||
}
|
|
@ -1,282 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
|
||||
namespace OpenSim.Framework.Console
|
||||
{
|
||||
public enum LogPriority : int
|
||||
{
|
||||
CRITICAL,
|
||||
HIGH,
|
||||
MEDIUM,
|
||||
NORMAL,
|
||||
LOW,
|
||||
VERBOSE,
|
||||
EXTRAVERBOSE
|
||||
}
|
||||
|
||||
public class LogBase
|
||||
{
|
||||
StreamWriter Log;
|
||||
public conscmd_callback cmdparser;
|
||||
public string componentname;
|
||||
private bool m_silent;
|
||||
|
||||
public LogBase(string LogFile, string componentname, conscmd_callback cmdparser, bool silent)
|
||||
{
|
||||
this.componentname = componentname;
|
||||
this.cmdparser = cmdparser;
|
||||
this.m_silent = silent;
|
||||
System.Console.WriteLine("ServerConsole.cs - creating new local console");
|
||||
|
||||
if (String.IsNullOrEmpty(LogFile))
|
||||
{
|
||||
LogFile = componentname + ".log";
|
||||
}
|
||||
|
||||
System.Console.WriteLine("Logs will be saved to current directory in " + LogFile);
|
||||
Log = File.AppendText(LogFile);
|
||||
Log.WriteLine("========================================================================");
|
||||
Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString());
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
|
||||
Log.Close();
|
||||
}
|
||||
|
||||
public void Write(string format, params object[] args)
|
||||
{
|
||||
Notice(format, args);
|
||||
return;
|
||||
}
|
||||
|
||||
public void WriteLine(LogPriority importance, string format, params object[] args)
|
||||
{
|
||||
Log.WriteLine(format, args);
|
||||
Log.Flush();
|
||||
if (!m_silent)
|
||||
{
|
||||
System.Console.WriteLine(format, args);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
public void Warn(string format, params object[] args)
|
||||
{
|
||||
WriteNewLine(ConsoleColor.Yellow, format, args);
|
||||
return;
|
||||
}
|
||||
|
||||
public void Notice(string format, params object[] args)
|
||||
{
|
||||
WriteNewLine(ConsoleColor.White, format, args);
|
||||
return;
|
||||
}
|
||||
|
||||
public void Error(string format, params object[] args)
|
||||
{
|
||||
WriteNewLine(ConsoleColor.Red, format, args);
|
||||
return;
|
||||
}
|
||||
|
||||
public void Verbose(string format, params object[] args)
|
||||
{
|
||||
WriteNewLine(ConsoleColor.Gray, format, args);
|
||||
return;
|
||||
}
|
||||
|
||||
public void Status(string format, params object[] args)
|
||||
{
|
||||
WriteNewLine(ConsoleColor.Blue, format, args);
|
||||
return;
|
||||
}
|
||||
|
||||
private void WriteNewLine(ConsoleColor color, string format, params object[] args)
|
||||
{
|
||||
Log.WriteLine(format, args);
|
||||
Log.Flush();
|
||||
if (!m_silent)
|
||||
{
|
||||
try
|
||||
{
|
||||
System.Console.ForegroundColor = color;
|
||||
System.Console.WriteLine(format, args);
|
||||
System.Console.ResetColor();
|
||||
}
|
||||
catch (ArgumentNullException)
|
||||
{
|
||||
// Some older systems dont support coloured text.
|
||||
System.Console.WriteLine(format, args);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
public string ReadLine()
|
||||
{
|
||||
string TempStr = System.Console.ReadLine();
|
||||
Log.WriteLine(TempStr);
|
||||
return TempStr;
|
||||
}
|
||||
|
||||
public int Read()
|
||||
{
|
||||
int TempInt = System.Console.Read();
|
||||
Log.Write((char)TempInt);
|
||||
return TempInt;
|
||||
}
|
||||
|
||||
public IPAddress CmdPromptIPAddress(string prompt, string defaultvalue)
|
||||
{
|
||||
IPAddress address;
|
||||
string addressStr;
|
||||
|
||||
while (true)
|
||||
{
|
||||
addressStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
|
||||
if (IPAddress.TryParse(addressStr, out address))
|
||||
{
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
MainLog.Instance.Error("Illegal address. Please re-enter.");
|
||||
}
|
||||
}
|
||||
|
||||
return address;
|
||||
}
|
||||
|
||||
public int CmdPromptIPPort(string prompt, string defaultvalue)
|
||||
{
|
||||
int port;
|
||||
string portStr;
|
||||
|
||||
while (true)
|
||||
{
|
||||
portStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
|
||||
if (int.TryParse(portStr, out port))
|
||||
{
|
||||
if (port >= IPEndPoint.MinPort && port <= IPEndPoint.MaxPort)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
MainLog.Instance.Error("Illegal address. Please re-enter.");
|
||||
}
|
||||
|
||||
return port;
|
||||
}
|
||||
|
||||
// Displays a prompt and waits for the user to enter a string, then returns that string
|
||||
// Done with no echo and suitable for passwords
|
||||
public string PasswdPrompt(string prompt)
|
||||
{
|
||||
// FIXME: Needs to be better abstracted
|
||||
Log.WriteLine(prompt);
|
||||
this.Write(prompt);
|
||||
ConsoleColor oldfg = System.Console.ForegroundColor;
|
||||
System.Console.ForegroundColor = System.Console.BackgroundColor;
|
||||
string temp = System.Console.ReadLine();
|
||||
System.Console.ForegroundColor = oldfg;
|
||||
return temp;
|
||||
}
|
||||
|
||||
// Displays a command prompt and waits for the user to enter a string, then returns that string
|
||||
public string CmdPrompt(string prompt)
|
||||
{
|
||||
this.Write(String.Format("{0}: ", prompt));
|
||||
return this.ReadLine();
|
||||
}
|
||||
|
||||
// Displays a command prompt and returns a default value if the user simply presses enter
|
||||
public string CmdPrompt(string prompt, string defaultresponse)
|
||||
{
|
||||
string temp = CmdPrompt(String.Format("{0} [{1}]", prompt, defaultresponse));
|
||||
if (temp == "")
|
||||
{
|
||||
return defaultresponse;
|
||||
}
|
||||
else
|
||||
{
|
||||
return temp;
|
||||
}
|
||||
}
|
||||
|
||||
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
|
||||
public string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB)
|
||||
{
|
||||
bool itisdone = false;
|
||||
string temp = CmdPrompt(prompt, defaultresponse);
|
||||
while (itisdone == false)
|
||||
{
|
||||
if ((temp == OptionA) || (temp == OptionB))
|
||||
{
|
||||
itisdone = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Notice("Valid options are " + OptionA + " or " + OptionB);
|
||||
temp = CmdPrompt(prompt, defaultresponse);
|
||||
}
|
||||
}
|
||||
return temp;
|
||||
}
|
||||
|
||||
// Runs a command with a number of parameters
|
||||
public Object RunCmd(string Cmd, string[] cmdparams)
|
||||
{
|
||||
cmdparser.RunCmd(Cmd, cmdparams);
|
||||
return null;
|
||||
}
|
||||
|
||||
// Shows data about something
|
||||
public void ShowCommands(string ShowWhat)
|
||||
{
|
||||
cmdparser.Show(ShowWhat);
|
||||
}
|
||||
|
||||
public void MainLogPrompt()
|
||||
{
|
||||
string[] tempstrarray;
|
||||
string tempstr = this.CmdPrompt(this.componentname + "# ");
|
||||
tempstrarray = tempstr.Split(' ');
|
||||
string cmd = tempstrarray[0];
|
||||
Array.Reverse(tempstrarray);
|
||||
Array.Resize<string>(ref tempstrarray, tempstrarray.Length - 1);
|
||||
Array.Reverse(tempstrarray);
|
||||
string[] cmdparams = (string[])tempstrarray;
|
||||
RunCmd(cmd, cmdparams);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,47 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Console
|
||||
{
|
||||
public class MainLog {
|
||||
|
||||
private static LogBase instance;
|
||||
|
||||
public static LogBase Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
return instance;
|
||||
}
|
||||
set
|
||||
{
|
||||
instance = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,162 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.DB4o
|
||||
{
|
||||
/// <summary>
|
||||
/// A grid server storage mechanism employing the DB4o database system
|
||||
/// </summary>
|
||||
class DB4oGridData : IGridData
|
||||
{
|
||||
/// <summary>
|
||||
/// The database manager object
|
||||
/// </summary>
|
||||
DB4oGridManager manager;
|
||||
|
||||
/// <summary>
|
||||
/// Called when the plugin is first loaded (as constructors are not called)
|
||||
/// </summary>
|
||||
public void Initialise() {
|
||||
manager = new DB4oGridManager("gridserver.yap");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of regions within the specified ranges
|
||||
/// </summary>
|
||||
/// <param name="a">minimum X coordinate</param>
|
||||
/// <param name="b">minimum Y coordinate</param>
|
||||
/// <param name="c">maximum X coordinate</param>
|
||||
/// <param name="d">maximum Y coordinate</param>
|
||||
/// <returns>An array of region profiles</returns>
|
||||
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a region located at the specified regionHandle (warning multiple regions may occupy the one spot, first found is returned)
|
||||
/// </summary>
|
||||
/// <param name="handle">The handle to search for</param>
|
||||
/// <returns>A region profile</returns>
|
||||
public SimProfileData GetProfileByHandle(ulong handle) {
|
||||
lock (manager.simProfiles)
|
||||
{
|
||||
foreach (LLUUID UUID in manager.simProfiles.Keys)
|
||||
{
|
||||
if (manager.simProfiles[UUID].regionHandle == handle)
|
||||
{
|
||||
return manager.simProfiles[UUID];
|
||||
}
|
||||
}
|
||||
}
|
||||
throw new Exception("Unable to find profile with handle (" + handle.ToString() + ")");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a specific region
|
||||
/// </summary>
|
||||
/// <param name="uuid">The region ID code</param>
|
||||
/// <returns>A region profile</returns>
|
||||
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
|
||||
{
|
||||
lock (manager.simProfiles)
|
||||
{
|
||||
if (manager.simProfiles.ContainsKey(uuid))
|
||||
return manager.simProfiles[uuid];
|
||||
}
|
||||
throw new Exception("Unable to find profile with UUID (" + uuid.ToStringHyphenated() + "). Total Registered Regions: " + manager.simProfiles.Count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new specified region to the database
|
||||
/// </summary>
|
||||
/// <param name="profile">The profile to add</param>
|
||||
/// <returns>A dataresponse enum indicating success</returns>
|
||||
public DataResponse AddProfile(SimProfileData profile)
|
||||
{
|
||||
lock (manager.simProfiles)
|
||||
{
|
||||
if (manager.AddRow(profile))
|
||||
{
|
||||
return DataResponse.RESPONSE_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
return DataResponse.RESPONSE_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Authenticates a new region using the shared secrets. NOT SECURE.
|
||||
/// </summary>
|
||||
/// <param name="uuid">The UUID the region is authenticating with</param>
|
||||
/// <param name="handle">The location the region is logging into (unused in Db4o)</param>
|
||||
/// <param name="key">The shared secret</param>
|
||||
/// <returns>Authenticated?</returns>
|
||||
public bool AuthenticateSim(LLUUID uuid, ulong handle, string key) {
|
||||
if (manager.simProfiles[uuid].regionRecvKey == key)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shuts down the database
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
manager = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the providers name
|
||||
/// </summary>
|
||||
/// <returns>The name of the storage system</returns>
|
||||
public string getName()
|
||||
{
|
||||
return "DB4o Grid Provider";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the providers version
|
||||
/// </summary>
|
||||
/// <returns>The version of the storage system</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
return "0.1";
|
||||
}
|
||||
|
||||
public ReservationData GetReservationAtPoint(uint x, uint y)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,163 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Db4objects.Db4o;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.DB4o
|
||||
{
|
||||
/// <summary>
|
||||
/// A Database manager for Db4o
|
||||
/// </summary>
|
||||
class DB4oGridManager
|
||||
{
|
||||
/// <summary>
|
||||
/// A list of the current regions connected (in-memory cache)
|
||||
/// </summary>
|
||||
public Dictionary<LLUUID, SimProfileData> simProfiles = new Dictionary<LLUUID, SimProfileData>();
|
||||
/// <summary>
|
||||
/// Database File Name
|
||||
/// </summary>
|
||||
string dbfl;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new grid storage manager
|
||||
/// </summary>
|
||||
/// <param name="db4odb">Filename to the database file</param>
|
||||
public DB4oGridManager(string db4odb)
|
||||
{
|
||||
dbfl = db4odb;
|
||||
IObjectContainer database;
|
||||
database = Db4oFactory.OpenFile(dbfl);
|
||||
IObjectSet result = database.Get(typeof(SimProfileData));
|
||||
// Loads the file into the in-memory cache
|
||||
foreach(SimProfileData row in result) {
|
||||
simProfiles.Add(row.UUID, row);
|
||||
}
|
||||
database.Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new profile to the database (Warning: Probably slow.)
|
||||
/// </summary>
|
||||
/// <param name="row">The profile to add</param>
|
||||
/// <returns>Successful?</returns>
|
||||
public bool AddRow(SimProfileData row)
|
||||
{
|
||||
if (simProfiles.ContainsKey(row.UUID))
|
||||
{
|
||||
simProfiles[row.UUID] = row;
|
||||
}
|
||||
else
|
||||
{
|
||||
simProfiles.Add(row.UUID, row);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
IObjectContainer database;
|
||||
database = Db4oFactory.OpenFile(dbfl);
|
||||
database.Set(row);
|
||||
database.Close();
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A manager for the DB4o database (user profiles)
|
||||
/// </summary>
|
||||
class DB4oUserManager
|
||||
{
|
||||
/// <summary>
|
||||
/// A list of the user profiles (in memory cache)
|
||||
/// </summary>
|
||||
public Dictionary<LLUUID, UserProfileData> userProfiles = new Dictionary<LLUUID, UserProfileData>();
|
||||
/// <summary>
|
||||
/// Database filename
|
||||
/// </summary>
|
||||
string dbfl;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises a new DB manager
|
||||
/// </summary>
|
||||
/// <param name="db4odb">The filename to the database</param>
|
||||
public DB4oUserManager(string db4odb)
|
||||
{
|
||||
dbfl = db4odb;
|
||||
IObjectContainer database;
|
||||
database = Db4oFactory.OpenFile(dbfl);
|
||||
// Load to cache
|
||||
IObjectSet result = database.Get(typeof(UserProfileData));
|
||||
foreach (UserProfileData row in result)
|
||||
{
|
||||
userProfiles.Add(row.UUID, row);
|
||||
}
|
||||
database.Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new profile to the database (Warning: Probably slow.)
|
||||
/// </summary>
|
||||
/// <param name="row">The profile to add</param>
|
||||
/// <returns>Successful?</returns>
|
||||
public bool AddRow(UserProfileData row)
|
||||
{
|
||||
if (userProfiles.ContainsKey(row.UUID))
|
||||
{
|
||||
userProfiles[row.UUID] = row;
|
||||
}
|
||||
else
|
||||
{
|
||||
userProfiles.Add(row.UUID, row);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
IObjectContainer database;
|
||||
database = Db4oFactory.OpenFile(dbfl);
|
||||
database.Set(row);
|
||||
database.Close();
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -1,202 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.DB4o
|
||||
{
|
||||
/// <summary>
|
||||
/// A User storage interface for the DB4o database system
|
||||
/// </summary>
|
||||
public class DB4oUserData : IUserData
|
||||
{
|
||||
/// <summary>
|
||||
/// The database manager
|
||||
/// </summary>
|
||||
DB4oUserManager manager;
|
||||
|
||||
/// <summary>
|
||||
/// Artificial constructor called upon plugin load
|
||||
/// </summary>
|
||||
public void Initialise()
|
||||
{
|
||||
manager = new DB4oUserManager("userprofiles.yap");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads a specified user profile from a UUID
|
||||
/// </summary>
|
||||
/// <param name="uuid">The users UUID</param>
|
||||
/// <returns>A user profile</returns>
|
||||
public UserProfileData getUserByUUID(LLUUID uuid)
|
||||
{
|
||||
if(manager.userProfiles.ContainsKey(uuid))
|
||||
return manager.userProfiles[uuid];
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a user by searching for its name
|
||||
/// </summary>
|
||||
/// <param name="name">The users account name</param>
|
||||
/// <returns>A matching users profile</returns>
|
||||
public UserProfileData getUserByName(string name)
|
||||
{
|
||||
return getUserByName(name.Split(' ')[0], name.Split(' ')[1]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a user by searching for its name
|
||||
/// </summary>
|
||||
/// <param name="fname">The first part of the users account name</param>
|
||||
/// <param name="lname">The second part of the users account name</param>
|
||||
/// <returns>A matching users profile</returns>
|
||||
public UserProfileData getUserByName(string fname, string lname)
|
||||
{
|
||||
foreach (UserProfileData profile in manager.userProfiles.Values)
|
||||
{
|
||||
if (profile.username == fname && profile.surname == lname)
|
||||
return profile;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a user by UUID direct
|
||||
/// </summary>
|
||||
/// <param name="uuid">The users account ID</param>
|
||||
/// <returns>A matching users profile</returns>
|
||||
public UserAgentData getAgentByUUID(LLUUID uuid)
|
||||
{
|
||||
try
|
||||
{
|
||||
return getUserByUUID(uuid).currentAgent;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a session by account name
|
||||
/// </summary>
|
||||
/// <param name="name">The account name</param>
|
||||
/// <returns>The users session agent</returns>
|
||||
public UserAgentData getAgentByName(string name)
|
||||
{
|
||||
return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a session by account name
|
||||
/// </summary>
|
||||
/// <param name="fname">The first part of the users account name</param>
|
||||
/// <param name="lname">The second part of the users account name</param>
|
||||
/// <returns>A user agent</returns>
|
||||
public UserAgentData getAgentByName(string fname, string lname)
|
||||
{
|
||||
try
|
||||
{
|
||||
return getUserByName(fname,lname).currentAgent;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new user profile
|
||||
/// </summary>
|
||||
/// <param name="user">The profile to add to the database</param>
|
||||
public void addNewUserProfile(UserProfileData user)
|
||||
{
|
||||
try
|
||||
{
|
||||
manager.AddRow(user);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new user agent
|
||||
/// </summary>
|
||||
/// <param name="agent">The agent to add to the database</param>
|
||||
public void addNewUserAgent(UserAgentData agent)
|
||||
{
|
||||
// Do nothing. yet.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transfers money between two user accounts
|
||||
/// </summary>
|
||||
/// <param name="from">Starting account</param>
|
||||
/// <param name="to">End account</param>
|
||||
/// <param name="amount">The amount to move</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transfers inventory between two accounts
|
||||
/// </summary>
|
||||
/// <remarks>Move to inventory server</remarks>
|
||||
/// <param name="from">Senders account</param>
|
||||
/// <param name="to">Recievers account</param>
|
||||
/// <param name="item">Inventory item</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the name of the storage provider
|
||||
/// </summary>
|
||||
/// <returns>Storage provider name</returns>
|
||||
public string getName()
|
||||
{
|
||||
return "DB4o Userdata";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the version of the storage provider
|
||||
/// </summary>
|
||||
/// <returns>Storage provider version</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
return "0.1";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,33 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Framework.Data.DB4o")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.Framework.Data.DB4o")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("57991e15-79da-41b7-aa06-2e6b49165a63")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,194 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A grid data interface for Microsoft SQL Server
|
||||
/// </summary>
|
||||
public class SqlGridData : IGridData
|
||||
{
|
||||
/// <summary>
|
||||
/// Database manager
|
||||
/// </summary>
|
||||
private MSSqlManager database;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises the Grid Interface
|
||||
/// </summary>
|
||||
public void Initialise()
|
||||
{
|
||||
database = new MSSqlManager("localhost", "db", "user", "password", "false");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shuts down the grid interface
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
database.Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the storage system name
|
||||
/// </summary>
|
||||
/// <returns>A string containing the storage system name</returns>
|
||||
public string getName()
|
||||
{
|
||||
return "Sql OpenGridData";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the storage system version
|
||||
/// </summary>
|
||||
/// <returns>A string containing the storage system version</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
return "0.1";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of regions within the specified ranges
|
||||
/// </summary>
|
||||
/// <param name="a">minimum X coordinate</param>
|
||||
/// <param name="b">minimum Y coordinate</param>
|
||||
/// <param name="c">maximum X coordinate</param>
|
||||
/// <param name="d">maximum Y coordinate</param>
|
||||
/// <returns>An array of region profiles</returns>
|
||||
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a sim profile from it's location
|
||||
/// </summary>
|
||||
/// <param name="handle">Region location handle</param>
|
||||
/// <returns>Sim profile</returns>
|
||||
public SimProfileData GetProfileByHandle(ulong handle)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["handle"] = handle.ToString();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
SimProfileData row = database.getRow(reader);
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a sim profile from it's UUID
|
||||
/// </summary>
|
||||
/// <param name="uuid">The region UUID</param>
|
||||
/// <returns>The sim profile</returns>
|
||||
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["uuid"] = uuid.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
SimProfileData row = database.getRow(reader);
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new specified region to the database
|
||||
/// </summary>
|
||||
/// <param name="profile">The profile to add</param>
|
||||
/// <returns>A dataresponse enum indicating success</returns>
|
||||
public DataResponse AddProfile(SimProfileData profile)
|
||||
{
|
||||
if (database.insertRow(profile))
|
||||
{
|
||||
return DataResponse.RESPONSE_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
return DataResponse.RESPONSE_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
|
||||
/// </summary>
|
||||
/// <param name="uuid">The UUID of the challenger</param>
|
||||
/// <param name="handle">The attempted regionHandle of the challenger</param>
|
||||
/// <param name="authkey">The secret</param>
|
||||
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
|
||||
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
|
||||
{
|
||||
bool throwHissyFit = false; // Should be true by 1.0
|
||||
|
||||
if (throwHissyFit)
|
||||
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
|
||||
|
||||
SimProfileData data = GetProfileByLLUUID(uuid);
|
||||
|
||||
return (handle == data.regionHandle && authkey == data.regionSecret);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
|
||||
/// </summary>
|
||||
/// <remarks>This requires a security audit.</remarks>
|
||||
/// <param name="uuid"></param>
|
||||
/// <param name="handle"></param>
|
||||
/// <param name="authhash"></param>
|
||||
/// <param name="challenge"></param>
|
||||
/// <returns></returns>
|
||||
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
|
||||
{
|
||||
SHA512Managed HashProvider = new SHA512Managed();
|
||||
ASCIIEncoding TextProvider = new ASCIIEncoding();
|
||||
|
||||
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
|
||||
byte[] hash = HashProvider.ComputeHash(stream);
|
||||
return false;
|
||||
}
|
||||
public ReservationData GetReservationAtPoint(uint x, uint y)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,211 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A management class for the MS SQL Storage Engine
|
||||
/// </summary>
|
||||
class MSSqlManager
|
||||
{
|
||||
/// <summary>
|
||||
/// The database connection object
|
||||
/// </summary>
|
||||
IDbConnection dbcon;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises and creates a new Sql connection and maintains it.
|
||||
/// </summary>
|
||||
/// <param name="hostname">The Sql server being connected to</param>
|
||||
/// <param name="database">The name of the Sql database being used</param>
|
||||
/// <param name="username">The username logging into the database</param>
|
||||
/// <param name="password">The password for the user logging in</param>
|
||||
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
|
||||
public MSSqlManager(string hostname, string database, string username, string password, string cpooling)
|
||||
{
|
||||
try
|
||||
{
|
||||
string connectionString = "Server=" + hostname + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";";
|
||||
dbcon = new SqlConnection(connectionString);
|
||||
|
||||
dbcon.Open();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
throw new Exception("Error initialising Sql Database: " + e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shuts down the database connection
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
dbcon.Close();
|
||||
dbcon = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs a query with protection against SQL Injection by using parameterised input.
|
||||
/// </summary>
|
||||
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
|
||||
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
|
||||
/// <returns>A Sql DB Command</returns>
|
||||
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
|
||||
{
|
||||
SqlCommand dbcommand = (SqlCommand)dbcon.CreateCommand();
|
||||
dbcommand.CommandText = sql;
|
||||
foreach (KeyValuePair<string, string> param in parameters)
|
||||
{
|
||||
dbcommand.Parameters.AddWithValue(param.Key, param.Value);
|
||||
}
|
||||
|
||||
return (IDbCommand)dbcommand;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs a database reader object and returns a region row
|
||||
/// </summary>
|
||||
/// <param name="reader">An active database reader</param>
|
||||
/// <returns>A region row</returns>
|
||||
public SimProfileData getRow(IDataReader reader)
|
||||
{
|
||||
SimProfileData regionprofile = new SimProfileData();
|
||||
|
||||
if (reader.Read())
|
||||
{
|
||||
// Region Main
|
||||
regionprofile.regionHandle = (ulong)reader["regionHandle"];
|
||||
regionprofile.regionName = (string)reader["regionName"];
|
||||
regionprofile.UUID = new LLUUID((string)reader["uuid"]);
|
||||
|
||||
// Secrets
|
||||
regionprofile.regionRecvKey = (string)reader["regionRecvKey"];
|
||||
regionprofile.regionSecret = (string)reader["regionSecret"];
|
||||
regionprofile.regionSendKey = (string)reader["regionSendKey"];
|
||||
|
||||
// Region Server
|
||||
regionprofile.regionDataURI = (string)reader["regionDataURI"];
|
||||
regionprofile.regionOnline = false; // Needs to be pinged before this can be set.
|
||||
regionprofile.serverIP = (string)reader["serverIP"];
|
||||
regionprofile.serverPort = (uint)reader["serverPort"];
|
||||
regionprofile.serverURI = (string)reader["serverURI"];
|
||||
|
||||
// Location
|
||||
regionprofile.regionLocX = (uint)((int)reader["locX"]);
|
||||
regionprofile.regionLocY = (uint)((int)reader["locY"]);
|
||||
regionprofile.regionLocZ = (uint)((int)reader["locZ"]);
|
||||
|
||||
// Neighbours - 0 = No Override
|
||||
regionprofile.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"];
|
||||
regionprofile.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"];
|
||||
regionprofile.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"];
|
||||
regionprofile.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"];
|
||||
|
||||
// Assets
|
||||
regionprofile.regionAssetURI = (string)reader["regionAssetURI"];
|
||||
regionprofile.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
|
||||
regionprofile.regionAssetSendKey = (string)reader["regionAssetSendKey"];
|
||||
|
||||
// Userserver
|
||||
regionprofile.regionUserURI = (string)reader["regionUserURI"];
|
||||
regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"];
|
||||
regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"];
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("No rows to return");
|
||||
}
|
||||
return regionprofile;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new region in the database
|
||||
/// </summary>
|
||||
/// <param name="profile">The region profile to insert</param>
|
||||
/// <returns>Successful?</returns>
|
||||
public bool insertRow(SimProfileData profile)
|
||||
{
|
||||
string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
|
||||
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
|
||||
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES ";
|
||||
|
||||
sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, ";
|
||||
sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, ";
|
||||
sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);";
|
||||
|
||||
Dictionary<string, string> parameters = new Dictionary<string, string>();
|
||||
|
||||
parameters["regionHandle"] = profile.regionHandle.ToString();
|
||||
parameters["regionName"] = profile.regionName;
|
||||
parameters["uuid"] = profile.UUID.ToString();
|
||||
parameters["regionRecvKey"] = profile.regionRecvKey;
|
||||
parameters["regionSendKey"] = profile.regionSendKey;
|
||||
parameters["regionDataURI"] = profile.regionDataURI;
|
||||
parameters["serverIP"] = profile.serverIP;
|
||||
parameters["serverPort"] = profile.serverPort.ToString();
|
||||
parameters["serverURI"] = profile.serverURI;
|
||||
parameters["locX"] = profile.regionLocX.ToString();
|
||||
parameters["locY"] = profile.regionLocY.ToString();
|
||||
parameters["locZ"] = profile.regionLocZ.ToString();
|
||||
parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString();
|
||||
parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString();
|
||||
parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString();
|
||||
parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString();
|
||||
parameters["regionAssetURI"] = profile.regionAssetURI;
|
||||
parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey;
|
||||
parameters["regionAssetSendKey"] = profile.regionAssetSendKey;
|
||||
parameters["regionUserURI"] = profile.regionUserURI;
|
||||
parameters["regionUserRecvKey"] = profile.regionUserRecvKey;
|
||||
parameters["regionUserSendKey"] = profile.regionUserSendKey;
|
||||
|
||||
bool returnval = false;
|
||||
|
||||
try
|
||||
{
|
||||
IDbCommand result = Query(sql, parameters);
|
||||
|
||||
if (result.ExecuteNonQuery() == 1)
|
||||
returnval = true;
|
||||
|
||||
result.Dispose();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return returnval;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,33 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Framework.Data.MSSQL")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.Framework.Data.MSSQL")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("0e1c1ca4-2cf2-4315-b0e7-432c02feea8a")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,287 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.MySQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MySQL Interface for the Grid Server
|
||||
/// </summary>
|
||||
public class MySQLGridData : IGridData
|
||||
{
|
||||
/// <summary>
|
||||
/// MySQL Database Manager
|
||||
/// </summary>
|
||||
private MySQLManager database;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises the Grid Interface
|
||||
/// </summary>
|
||||
public void Initialise()
|
||||
{
|
||||
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
|
||||
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
|
||||
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
|
||||
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
|
||||
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
|
||||
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
|
||||
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
|
||||
|
||||
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shuts down the grid interface
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
database.Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the plugin name
|
||||
/// </summary>
|
||||
/// <returns>Plugin name</returns>
|
||||
public string getName()
|
||||
{
|
||||
return "MySql OpenGridData";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the plugin version
|
||||
/// </summary>
|
||||
/// <returns>Plugin version</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
return "0.1";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all the specified region profiles within coordates -- coordinates are inclusive
|
||||
/// </summary>
|
||||
/// <param name="xmin">Minimum X coordinate</param>
|
||||
/// <param name="ymin">Minimum Y coordinate</param>
|
||||
/// <param name="xmax">Maximum X coordinate</param>
|
||||
/// <param name="ymax">Maximum Y coordinate</param>
|
||||
/// <returns></returns>
|
||||
public SimProfileData[] GetProfilesInRange(uint xmin, uint ymin, uint xmax, uint ymax)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?xmin"] = xmin.ToString();
|
||||
param["?ymin"] = ymin.ToString();
|
||||
param["?xmax"] = xmax.ToString();
|
||||
param["?ymax"] = ymax.ToString();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
SimProfileData row;
|
||||
|
||||
List<SimProfileData> rows = new List<SimProfileData>();
|
||||
|
||||
while ((row = database.readSimRow(reader)) != null)
|
||||
{
|
||||
rows.Add(row);
|
||||
}
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return rows.ToArray();
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a sim profile from it's location
|
||||
/// </summary>
|
||||
/// <param name="handle">Region location handle</param>
|
||||
/// <returns>Sim profile</returns>
|
||||
public SimProfileData GetProfileByHandle(ulong handle)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?handle"] = handle.ToString();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM regions WHERE regionHandle = ?handle", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
SimProfileData row = database.readSimRow(reader);
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a sim profile from it's UUID
|
||||
/// </summary>
|
||||
/// <param name="uuid">The region UUID</param>
|
||||
/// <returns>The sim profile</returns>
|
||||
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?uuid"] = uuid.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = ?uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
SimProfileData row = database.readSimRow(reader);
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new profile to the database
|
||||
/// </summary>
|
||||
/// <param name="profile">The profile to add</param>
|
||||
/// <returns>Successful?</returns>
|
||||
public DataResponse AddProfile(SimProfileData profile)
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
if (database.insertRegion(profile))
|
||||
{
|
||||
return DataResponse.RESPONSE_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
return DataResponse.RESPONSE_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
|
||||
/// </summary>
|
||||
/// <param name="uuid">The UUID of the challenger</param>
|
||||
/// <param name="handle">The attempted regionHandle of the challenger</param>
|
||||
/// <param name="authkey">The secret</param>
|
||||
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
|
||||
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
|
||||
{
|
||||
bool throwHissyFit = false; // Should be true by 1.0
|
||||
|
||||
if (throwHissyFit)
|
||||
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
|
||||
|
||||
SimProfileData data = GetProfileByLLUUID(uuid);
|
||||
|
||||
return (handle == data.regionHandle && authkey == data.regionSecret);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
|
||||
/// </summary>
|
||||
/// <remarks>This requires a security audit.</remarks>
|
||||
/// <param name="uuid"></param>
|
||||
/// <param name="handle"></param>
|
||||
/// <param name="authhash"></param>
|
||||
/// <param name="challenge"></param>
|
||||
/// <returns></returns>
|
||||
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
|
||||
{
|
||||
SHA512Managed HashProvider = new SHA512Managed();
|
||||
ASCIIEncoding TextProvider = new ASCIIEncoding();
|
||||
|
||||
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
|
||||
byte[] hash = HashProvider.ComputeHash(stream);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public ReservationData GetReservationAtPoint(uint x, uint y)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?x"] = x.ToString();
|
||||
param["?y"] = y.ToString();
|
||||
IDbCommand result = database.Query("SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
ReservationData row = database.readReservationRow(reader);
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -1,309 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.MySQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MySQL interface for the inventory server
|
||||
/// </summary>
|
||||
class MySQLInventoryData : IInventoryData
|
||||
{
|
||||
/// <summary>
|
||||
/// The database manager
|
||||
/// </summary>
|
||||
public MySQLManager database;
|
||||
|
||||
/// <summary>
|
||||
/// Loads and initialises this database plugin
|
||||
/// </summary>
|
||||
public void Initialise()
|
||||
{
|
||||
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
|
||||
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
|
||||
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
|
||||
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
|
||||
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
|
||||
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
|
||||
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
|
||||
|
||||
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The name of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>Name of DB provider</returns>
|
||||
public string getName()
|
||||
{
|
||||
return "MySQL Inventory Data Interface";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes this DB provider
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
// Do nothing.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the version of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>A string containing the DB provider</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
return "0.1";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of items in a specified folder
|
||||
/// </summary>
|
||||
/// <param name="folderID">The folder to search</param>
|
||||
/// <returns>A list containing inventory items</returns>
|
||||
public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?uuid"] = folderID.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
List<InventoryItemBase> items = database.readInventoryItems(reader);
|
||||
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return items;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of the root folders within a users inventory
|
||||
/// </summary>
|
||||
/// <param name="user">The user whos inventory is to be searched</param>
|
||||
/// <returns>A list of folder objects</returns>
|
||||
public List<InventoryFolderBase> getUserRootFolders(LLUUID user)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?uuid"] = user.ToStringHyphenated();
|
||||
param["?zero"] = LLUUID.Zero.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
|
||||
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return items;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of folders in a users inventory contained within the specified folder
|
||||
/// </summary>
|
||||
/// <param name="parentID">The folder to search</param>
|
||||
/// <returns>A list of inventory folders</returns>
|
||||
public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?uuid"] = parentID.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
|
||||
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return items;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a specified inventory item
|
||||
/// </summary>
|
||||
/// <param name="item">The item to return</param>
|
||||
/// <returns>An inventory item</returns>
|
||||
public InventoryItemBase getInventoryItem(LLUUID item)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?uuid"] = item.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
List<InventoryItemBase> items = database.readInventoryItems(reader);
|
||||
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
if (items.Count > 0)
|
||||
{
|
||||
return items[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a specified inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folder">The folder to return</param>
|
||||
/// <returns>A folder class</returns>
|
||||
public InventoryFolderBase getInventoryFolder(LLUUID folder)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?uuid"] = folder.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
|
||||
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
if (items.Count > 0)
|
||||
{
|
||||
return items[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a specified item to the database
|
||||
/// </summary>
|
||||
/// <param name="item">The inventory item</param>
|
||||
public void addInventoryItem(InventoryItemBase item)
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
database.insertItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the specified inventory item
|
||||
/// </summary>
|
||||
/// <param name="item">Inventory item to update</param>
|
||||
public void updateInventoryItem(InventoryItemBase item)
|
||||
{
|
||||
addInventoryItem(item);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folder">Folder to create</param>
|
||||
public void addInventoryFolder(InventoryFolderBase folder)
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
database.insertFolder(folder);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates an inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folder">Folder to update</param>
|
||||
public void updateInventoryFolder(InventoryFolderBase folder)
|
||||
{
|
||||
addInventoryFolder(folder);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,105 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Framework.Data.MySQL
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface to the log database for MySQL
|
||||
/// </summary>
|
||||
class MySQLLogData : ILogData
|
||||
{
|
||||
/// <summary>
|
||||
/// The database manager
|
||||
/// </summary>
|
||||
public MySQLManager database;
|
||||
|
||||
/// <summary>
|
||||
/// Artificial constructor called when the plugin is loaded
|
||||
/// </summary>
|
||||
public void Initialise()
|
||||
{
|
||||
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
|
||||
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
|
||||
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
|
||||
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
|
||||
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
|
||||
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
|
||||
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
|
||||
|
||||
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves a log item to the database
|
||||
/// </summary>
|
||||
/// <param name="serverDaemon">The daemon triggering the event</param>
|
||||
/// <param name="target">The target of the action (region / agent UUID, etc)</param>
|
||||
/// <param name="methodCall">The method call where the problem occured</param>
|
||||
/// <param name="arguments">The arguments passed to the method</param>
|
||||
/// <param name="priority">How critical is this?</param>
|
||||
/// <param name="logMessage">The message to log</param>
|
||||
public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage)
|
||||
{
|
||||
try
|
||||
{
|
||||
database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage);
|
||||
}
|
||||
catch
|
||||
{
|
||||
database.Reconnect();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the name of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>A string containing the DB provider name</returns>
|
||||
public string getName()
|
||||
{
|
||||
return "MySQL Logdata Interface";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the database provider
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
// Do nothing.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the version of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>A string containing the provider version</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
return "0.1";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,602 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using libsecondlife;
|
||||
using MySql.Data.MySqlClient;
|
||||
|
||||
namespace OpenSim.Framework.Data.MySQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MySQL Database manager
|
||||
/// </summary>
|
||||
class MySQLManager
|
||||
{
|
||||
/// <summary>
|
||||
/// The database connection object
|
||||
/// </summary>
|
||||
IDbConnection dbcon;
|
||||
/// <summary>
|
||||
/// Connection string for ADO.net
|
||||
/// </summary>
|
||||
string connectionString;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises and creates a new MySQL connection and maintains it.
|
||||
/// </summary>
|
||||
/// <param name="hostname">The MySQL server being connected to</param>
|
||||
/// <param name="database">The name of the MySQL database being used</param>
|
||||
/// <param name="username">The username logging into the database</param>
|
||||
/// <param name="password">The password for the user logging in</param>
|
||||
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
|
||||
public MySQLManager(string hostname, string database, string username, string password, string cpooling, string port)
|
||||
{
|
||||
try
|
||||
{
|
||||
connectionString = "Server=" + hostname + ";Port=" + port + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";";
|
||||
dbcon = new MySqlConnection(connectionString);
|
||||
|
||||
dbcon.Open();
|
||||
|
||||
Console.WriteLine("MySQL connection established");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
throw new Exception("Error initialising MySql Database: " + e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shuts down the database connection
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
dbcon.Close();
|
||||
dbcon = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reconnects to the database
|
||||
/// </summary>
|
||||
public void Reconnect()
|
||||
{
|
||||
lock (dbcon)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Close the DB connection
|
||||
dbcon.Close();
|
||||
// Try reopen it
|
||||
dbcon = new MySqlConnection(connectionString);
|
||||
dbcon.Open();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("Unable to reconnect to database " + e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs a query with protection against SQL Injection by using parameterised input.
|
||||
/// </summary>
|
||||
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
|
||||
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
|
||||
/// <returns>A MySQL DB Command</returns>
|
||||
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
|
||||
{
|
||||
try
|
||||
{
|
||||
MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand();
|
||||
dbcommand.CommandText = sql;
|
||||
foreach (KeyValuePair<string, string> param in parameters)
|
||||
{
|
||||
dbcommand.Parameters.Add(param.Key, param.Value);
|
||||
}
|
||||
|
||||
return (IDbCommand)dbcommand;
|
||||
}
|
||||
catch
|
||||
{
|
||||
lock (dbcon)
|
||||
{
|
||||
// Close the DB connection
|
||||
try
|
||||
{
|
||||
dbcon.Close();
|
||||
}
|
||||
catch { }
|
||||
|
||||
// Try reopen it
|
||||
try
|
||||
{
|
||||
dbcon = new MySqlConnection(connectionString);
|
||||
dbcon.Open();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("Unable to reconnect to database " + e.ToString());
|
||||
}
|
||||
|
||||
// Run the query again
|
||||
try
|
||||
{
|
||||
MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand();
|
||||
dbcommand.CommandText = sql;
|
||||
foreach (KeyValuePair<string, string> param in parameters)
|
||||
{
|
||||
dbcommand.Parameters.Add(param.Key, param.Value);
|
||||
}
|
||||
|
||||
return (IDbCommand)dbcommand;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// Return null if it fails.
|
||||
Console.WriteLine("Failed during Query generation: " + e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a region row from a database reader
|
||||
/// </summary>
|
||||
/// <param name="reader">An active database reader</param>
|
||||
/// <returns>A region profile</returns>
|
||||
public SimProfileData readSimRow(IDataReader reader)
|
||||
{
|
||||
SimProfileData retval = new SimProfileData();
|
||||
|
||||
if (reader.Read())
|
||||
{
|
||||
// Region Main
|
||||
retval.regionHandle = Convert.ToUInt64(reader["regionHandle"].ToString());
|
||||
retval.regionName = (string)reader["regionName"];
|
||||
retval.UUID = new LLUUID((string)reader["uuid"]);
|
||||
|
||||
// Secrets
|
||||
retval.regionRecvKey = (string)reader["regionRecvKey"];
|
||||
retval.regionSecret = (string)reader["regionSecret"];
|
||||
retval.regionSendKey = (string)reader["regionSendKey"];
|
||||
|
||||
// Region Server
|
||||
retval.regionDataURI = (string)reader["regionDataURI"];
|
||||
retval.regionOnline = false; // Needs to be pinged before this can be set.
|
||||
retval.serverIP = (string)reader["serverIP"];
|
||||
retval.serverPort = (uint)reader["serverPort"];
|
||||
retval.serverURI = (string)reader["serverURI"];
|
||||
|
||||
// Location
|
||||
retval.regionLocX = Convert.ToUInt32(reader["locX"].ToString());
|
||||
retval.regionLocY = Convert.ToUInt32(reader["locY"].ToString());
|
||||
retval.regionLocZ = Convert.ToUInt32(reader["locZ"].ToString());
|
||||
|
||||
// Neighbours - 0 = No Override
|
||||
retval.regionEastOverrideHandle = Convert.ToUInt64(reader["eastOverrideHandle"].ToString());
|
||||
retval.regionWestOverrideHandle = Convert.ToUInt64(reader["westOverrideHandle"].ToString());
|
||||
retval.regionSouthOverrideHandle = Convert.ToUInt64(reader["southOverrideHandle"].ToString());
|
||||
retval.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"].ToString());
|
||||
|
||||
// Assets
|
||||
retval.regionAssetURI = (string)reader["regionAssetURI"];
|
||||
retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
|
||||
retval.regionAssetSendKey = (string)reader["regionAssetSendKey"];
|
||||
|
||||
// Userserver
|
||||
retval.regionUserURI = (string)reader["regionUserURI"];
|
||||
retval.regionUserRecvKey = (string)reader["regionUserRecvKey"];
|
||||
retval.regionUserSendKey = (string)reader["regionUserSendKey"];
|
||||
|
||||
// World Map Addition
|
||||
string tempRegionMap = reader["regionMapTexture"].ToString();
|
||||
if (tempRegionMap != "")
|
||||
{
|
||||
retval.regionMapTextureID = new LLUUID(tempRegionMap);
|
||||
}
|
||||
else
|
||||
{
|
||||
retval.regionMapTextureID = new LLUUID();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a reservation row from a database reader
|
||||
/// </summary>
|
||||
/// <param name="reader">An active database reader</param>
|
||||
/// <returns>A reservation data object</returns>
|
||||
public ReservationData readReservationRow(IDataReader reader)
|
||||
{
|
||||
ReservationData retval = new ReservationData();
|
||||
if (reader.Read())
|
||||
{
|
||||
retval.gridRecvKey = (string)reader["gridRecvKey"];
|
||||
retval.gridSendKey = (string)reader["gridSendKey"];
|
||||
retval.reservationCompany = (string)reader["resCompany"];
|
||||
retval.reservationMaxX = Convert.ToInt32(reader["resXMax"].ToString());
|
||||
retval.reservationMaxY = Convert.ToInt32(reader["resYMax"].ToString());
|
||||
retval.reservationMinX = Convert.ToInt32(reader["resXMin"].ToString());
|
||||
retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString());
|
||||
retval.reservationName = (string)reader["resName"];
|
||||
retval.status = Convert.ToInt32(reader["status"].ToString()) == 1;
|
||||
retval.userUUID = new LLUUID((string)reader["userUUID"]);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
/// <summary>
|
||||
/// Reads an agent row from a database reader
|
||||
/// </summary>
|
||||
/// <param name="reader">An active database reader</param>
|
||||
/// <returns>A user session agent</returns>
|
||||
public UserAgentData readAgentRow(IDataReader reader)
|
||||
{
|
||||
UserAgentData retval = new UserAgentData();
|
||||
|
||||
if (reader.Read())
|
||||
{
|
||||
// Agent IDs
|
||||
retval.UUID = new LLUUID((string)reader["UUID"]);
|
||||
retval.sessionID = new LLUUID((string)reader["sessionID"]);
|
||||
retval.secureSessionID = new LLUUID((string)reader["secureSessionID"]);
|
||||
|
||||
// Agent Who?
|
||||
retval.agentIP = (string)reader["agentIP"];
|
||||
retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString());
|
||||
retval.agentOnline = Convert.ToBoolean(reader["agentOnline"].ToString());
|
||||
|
||||
// Login/Logout times (UNIX Epoch)
|
||||
retval.loginTime = Convert.ToInt32(reader["loginTime"].ToString());
|
||||
retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString());
|
||||
|
||||
// Current position
|
||||
retval.currentRegion = (string)reader["currentRegion"];
|
||||
retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString());
|
||||
LLVector3.TryParse((string)reader["currentPos"], out retval.currentPos);
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a user profile from an active data reader
|
||||
/// </summary>
|
||||
/// <param name="reader">An active database reader</param>
|
||||
/// <returns>A user profile</returns>
|
||||
public UserProfileData readUserRow(IDataReader reader)
|
||||
{
|
||||
UserProfileData retval = new UserProfileData();
|
||||
|
||||
if (reader.Read())
|
||||
{
|
||||
retval.UUID = new LLUUID((string)reader["UUID"]);
|
||||
retval.username = (string)reader["username"];
|
||||
retval.surname = (string)reader["lastname"];
|
||||
|
||||
retval.passwordHash = (string)reader["passwordHash"];
|
||||
retval.passwordSalt = (string)reader["passwordSalt"];
|
||||
|
||||
retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString());
|
||||
retval.homeLocation = new LLVector3(
|
||||
Convert.ToSingle(reader["homeLocationX"].ToString()),
|
||||
Convert.ToSingle(reader["homeLocationY"].ToString()),
|
||||
Convert.ToSingle(reader["homeLocationZ"].ToString()));
|
||||
retval.homeLookAt = new LLVector3(
|
||||
Convert.ToSingle(reader["homeLookAtX"].ToString()),
|
||||
Convert.ToSingle(reader["homeLookAtY"].ToString()),
|
||||
Convert.ToSingle(reader["homeLookAtZ"].ToString()));
|
||||
|
||||
retval.created = Convert.ToInt32(reader["created"].ToString());
|
||||
retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString());
|
||||
|
||||
retval.userInventoryURI = (string)reader["userInventoryURI"];
|
||||
retval.userAssetURI = (string)reader["userAssetURI"];
|
||||
|
||||
retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString());
|
||||
retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString());
|
||||
|
||||
retval.profileAboutText = (string)reader["profileAboutText"];
|
||||
retval.profileFirstText = (string)reader["profileFirstText"];
|
||||
|
||||
retval.profileImage = new LLUUID((string)reader["profileImage"]);
|
||||
retval.profileFirstImage = new LLUUID((string)reader["profileFirstImage"]);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a list of inventory folders returned by a query.
|
||||
/// </summary>
|
||||
/// <param name="reader">A MySQL Data Reader</param>
|
||||
/// <returns>A List containing inventory folders</returns>
|
||||
public List<InventoryFolderBase> readInventoryFolders(IDataReader reader)
|
||||
{
|
||||
List<InventoryFolderBase> rows = new List<InventoryFolderBase>();
|
||||
|
||||
while(reader.Read())
|
||||
{
|
||||
try
|
||||
{
|
||||
InventoryFolderBase folder = new InventoryFolderBase();
|
||||
|
||||
folder.agentID = new LLUUID((string)reader["agentID"]);
|
||||
folder.parentID = new LLUUID((string)reader["parentFolderID"]);
|
||||
folder.folderID = new LLUUID((string)reader["folderID"]);
|
||||
folder.name = (string)reader["folderName"];
|
||||
|
||||
rows.Add(folder);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
return rows;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a collection of items from an SQL result
|
||||
/// </summary>
|
||||
/// <param name="reader">The SQL Result</param>
|
||||
/// <returns>A List containing Inventory Items</returns>
|
||||
public List<InventoryItemBase> readInventoryItems(IDataReader reader)
|
||||
{
|
||||
List<InventoryItemBase> rows = new List<InventoryItemBase>();
|
||||
|
||||
while (reader.Read())
|
||||
{
|
||||
try
|
||||
{
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
|
||||
item.assetID = new LLUUID((string)reader["assetID"]);
|
||||
item.avatarID = new LLUUID((string)reader["avatarID"]);
|
||||
item.inventoryCurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"].ToString());
|
||||
item.inventoryDescription = (string)reader["inventoryDescription"];
|
||||
item.inventoryID = new LLUUID((string)reader["inventoryID"]);
|
||||
item.inventoryName = (string)reader["inventoryName"];
|
||||
item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"].ToString());
|
||||
item.parentFolderID = new LLUUID((string)reader["parentFolderID"]);
|
||||
item.type = Convert.ToInt32(reader["type"].ToString());
|
||||
|
||||
rows.Add(item);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
return rows;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts a new row into the log database
|
||||
/// </summary>
|
||||
/// <param name="serverDaemon">The daemon which triggered this event</param>
|
||||
/// <param name="target">Who were we operating on when this occured (region UUID, user UUID, etc)</param>
|
||||
/// <param name="methodCall">The method call where the problem occured</param>
|
||||
/// <param name="arguments">The arguments passed to the method</param>
|
||||
/// <param name="priority">How critical is this?</param>
|
||||
/// <param name="logMessage">Extra message info</param>
|
||||
/// <returns>Saved successfully?</returns>
|
||||
public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage)
|
||||
{
|
||||
string sql = "INSERT INTO logs (`target`, `server`, `method`, `arguments`, `priority`, `message`) VALUES ";
|
||||
sql += "(?target, ?server, ?method, ?arguments, ?priority, ?message)";
|
||||
|
||||
Dictionary<string, string> parameters = new Dictionary<string, string>();
|
||||
parameters["?server"] = serverDaemon;
|
||||
parameters["?target"] = target;
|
||||
parameters["?method"] = methodCall;
|
||||
parameters["?arguments"] = arguments;
|
||||
parameters["?priority"] = priority.ToString();
|
||||
parameters["?message"] = logMessage;
|
||||
|
||||
bool returnval = false;
|
||||
|
||||
try
|
||||
{
|
||||
IDbCommand result = Query(sql, parameters);
|
||||
|
||||
if (result.ExecuteNonQuery() == 1)
|
||||
returnval = true;
|
||||
|
||||
result.Dispose();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return returnval;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts a new item into the database
|
||||
/// </summary>
|
||||
/// <param name="item">The item</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool insertItem(InventoryItemBase item)
|
||||
{
|
||||
string sql = "REPLACE INTO inventoryitems (inventoryID, assetID, type, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions) VALUES ";
|
||||
sql += "(?inventoryID, ?assetID, ?type, ?parentFolderID, ?avatarID, ?inventoryName, ?inventoryDescription, ?inventoryNextPermissions, ?inventoryCurrentPermissions)";
|
||||
|
||||
Dictionary<string, string> parameters = new Dictionary<string, string>();
|
||||
parameters["?inventoryID"] = item.inventoryID.ToStringHyphenated();
|
||||
parameters["?assetID"] = item.assetID.ToStringHyphenated();
|
||||
parameters["?type"] = item.type.ToString();
|
||||
parameters["?parentFolderID"] = item.parentFolderID.ToStringHyphenated();
|
||||
parameters["?avatarID"] = item.avatarID.ToStringHyphenated();
|
||||
parameters["?inventoryName"] = item.inventoryName;
|
||||
parameters["?inventoryDescription"] = item.inventoryDescription;
|
||||
parameters["?inventoryNextPermissions"] = item.inventoryNextPermissions.ToString();
|
||||
parameters["?inventoryCurrentPermissions"] = item.inventoryCurrentPermissions.ToString();
|
||||
|
||||
bool returnval = false;
|
||||
|
||||
try
|
||||
{
|
||||
IDbCommand result = Query(sql, parameters);
|
||||
|
||||
if (result.ExecuteNonQuery() == 1)
|
||||
returnval = true;
|
||||
|
||||
result.Dispose();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return returnval;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts a new folder into the database
|
||||
/// </summary>
|
||||
/// <param name="folder">The folder</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool insertFolder(InventoryFolderBase folder)
|
||||
{
|
||||
string sql = "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName) VALUES ";
|
||||
sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName)";
|
||||
|
||||
Dictionary<string, string> parameters = new Dictionary<string, string>();
|
||||
parameters["?folderID"] = folder.folderID.ToStringHyphenated();
|
||||
parameters["?agentID"] = folder.agentID.ToStringHyphenated();
|
||||
parameters["?parentFolderID"] = folder.parentID.ToStringHyphenated();
|
||||
parameters["?folderName"] = folder.name;
|
||||
|
||||
bool returnval = false;
|
||||
try
|
||||
{
|
||||
IDbCommand result = Query(sql, parameters);
|
||||
|
||||
if (result.ExecuteNonQuery() == 1)
|
||||
returnval = true;
|
||||
|
||||
result.Dispose();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
return false;
|
||||
}
|
||||
return returnval;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts a new region into the database
|
||||
/// </summary>
|
||||
/// <param name="profile">The region to insert</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool insertRegion(SimProfileData regiondata)
|
||||
{
|
||||
string sql = "REPLACE INTO regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
|
||||
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
|
||||
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture) VALUES ";
|
||||
|
||||
sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, ";
|
||||
sql += "?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, ";
|
||||
sql += "?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture);";
|
||||
|
||||
Dictionary<string, string> parameters = new Dictionary<string, string>();
|
||||
|
||||
parameters["?regionHandle"] = regiondata.regionHandle.ToString();
|
||||
parameters["?regionName"] = regiondata.regionName.ToString();
|
||||
parameters["?uuid"] = regiondata.UUID.ToStringHyphenated();
|
||||
parameters["?regionRecvKey"] = regiondata.regionRecvKey.ToString();
|
||||
parameters["?regionSecret"] = regiondata.regionSecret.ToString();
|
||||
parameters["?regionSendKey"] = regiondata.regionSendKey.ToString();
|
||||
parameters["?regionDataURI"] = regiondata.regionDataURI.ToString();
|
||||
parameters["?serverIP"] = regiondata.serverIP.ToString();
|
||||
parameters["?serverPort"] = regiondata.serverPort.ToString();
|
||||
parameters["?serverURI"] = regiondata.serverURI.ToString();
|
||||
parameters["?locX"] = regiondata.regionLocX.ToString();
|
||||
parameters["?locY"] = regiondata.regionLocY.ToString();
|
||||
parameters["?locZ"] = regiondata.regionLocZ.ToString();
|
||||
parameters["?eastOverrideHandle"] = regiondata.regionEastOverrideHandle.ToString();
|
||||
parameters["?westOverrideHandle"] = regiondata.regionWestOverrideHandle.ToString();
|
||||
parameters["?northOverrideHandle"] = regiondata.regionNorthOverrideHandle.ToString();
|
||||
parameters["?southOverrideHandle"] = regiondata.regionSouthOverrideHandle.ToString();
|
||||
parameters["?regionAssetURI"] = regiondata.regionAssetURI.ToString();
|
||||
parameters["?regionAssetRecvKey"] = regiondata.regionAssetRecvKey.ToString();
|
||||
parameters["?regionAssetSendKey"] = regiondata.regionAssetSendKey.ToString();
|
||||
parameters["?regionUserURI"] = regiondata.regionUserURI.ToString();
|
||||
parameters["?regionUserRecvKey"] = regiondata.regionUserRecvKey.ToString();
|
||||
parameters["?regionUserSendKey"] = regiondata.regionUserSendKey.ToString();
|
||||
parameters["?regionMapTexture"] = regiondata.regionMapTextureID.ToStringHyphenated();
|
||||
|
||||
bool returnval = false;
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
IDbCommand result = Query(sql, parameters);
|
||||
|
||||
//Console.WriteLine(result.CommandText);
|
||||
|
||||
if (result.ExecuteNonQuery() == 1)
|
||||
returnval = true;
|
||||
|
||||
result.Dispose();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return returnval;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,256 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.MySQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A database interface class to a user profile storage system
|
||||
/// </summary>
|
||||
class MySQLUserData : IUserData
|
||||
{
|
||||
/// <summary>
|
||||
/// Database manager for MySQL
|
||||
/// </summary>
|
||||
public MySQLManager database;
|
||||
|
||||
/// <summary>
|
||||
/// Loads and initialises the MySQL storage plugin
|
||||
/// </summary>
|
||||
public void Initialise()
|
||||
{
|
||||
// Load from an INI file connection details
|
||||
// TODO: move this to XML?
|
||||
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
|
||||
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
|
||||
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
|
||||
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
|
||||
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
|
||||
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
|
||||
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
|
||||
|
||||
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Searches the database for a specified user profile
|
||||
/// </summary>
|
||||
/// <param name="name">The account name of the user</param>
|
||||
/// <returns>A user profile</returns>
|
||||
public UserProfileData getUserByName(string name)
|
||||
{
|
||||
return getUserByName(name.Split(' ')[0], name.Split(' ')[1]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Searches the database for a specified user profile by name components
|
||||
/// </summary>
|
||||
/// <param name="user">The first part of the account name</param>
|
||||
/// <param name="last">The second part of the account name</param>
|
||||
/// <returns>A user profile</returns>
|
||||
public UserProfileData getUserByName(string user, string last)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?first"] = user;
|
||||
param["?second"] = last;
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM users WHERE username = ?first AND lastname = ?second", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
UserProfileData row = database.readUserRow(reader);
|
||||
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Searches the database for a specified user profile by UUID
|
||||
/// </summary>
|
||||
/// <param name="uuid">The account ID</param>
|
||||
/// <returns>The users profile</returns>
|
||||
public UserProfileData getUserByUUID(LLUUID uuid)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?uuid"] = uuid.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM users WHERE UUID = ?uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
UserProfileData row = database.readUserRow(reader);
|
||||
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a user session searching by name
|
||||
/// </summary>
|
||||
/// <param name="name">The account name</param>
|
||||
/// <returns>The users session</returns>
|
||||
public UserAgentData getAgentByName(string name)
|
||||
{
|
||||
return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a user session by account name
|
||||
/// </summary>
|
||||
/// <param name="user">First part of the users account name</param>
|
||||
/// <param name="last">Second part of the users account name</param>
|
||||
/// <returns>The users session</returns>
|
||||
public UserAgentData getAgentByName(string user, string last)
|
||||
{
|
||||
UserProfileData profile = getUserByName(user, last);
|
||||
return getAgentByUUID(profile.UUID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an agent session by account UUID
|
||||
/// </summary>
|
||||
/// <param name="uuid">The accounts UUID</param>
|
||||
/// <returns>The users session</returns>
|
||||
public UserAgentData getAgentByUUID(LLUUID uuid)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (database)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["?uuid"] = uuid.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM agents WHERE UUID = ?uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
UserAgentData row = database.readAgentRow(reader);
|
||||
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
database.Reconnect();
|
||||
Console.WriteLine(e.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new users profile
|
||||
/// </summary>
|
||||
/// <param name="user">The user profile to create</param>
|
||||
public void addNewUserProfile(UserProfileData user)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new agent
|
||||
/// </summary>
|
||||
/// <param name="agent">The agent to create</param>
|
||||
public void addNewUserAgent(UserAgentData agent)
|
||||
{
|
||||
// Do nothing.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs a money transfer request between two accounts
|
||||
/// </summary>
|
||||
/// <param name="from">The senders account ID</param>
|
||||
/// <param name="to">The recievers account ID</param>
|
||||
/// <param name="amount">The amount to transfer</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs an inventory transfer request between two accounts
|
||||
/// </summary>
|
||||
/// <remarks>TODO: Move to inventory server</remarks>
|
||||
/// <param name="from">The senders account ID</param>
|
||||
/// <param name="to">The recievers account ID</param>
|
||||
/// <param name="item">The item to transfer</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Database provider name
|
||||
/// </summary>
|
||||
/// <returns>Provider name</returns>
|
||||
public string getName()
|
||||
{
|
||||
return "MySQL Userdata Interface";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Database provider version
|
||||
/// </summary>
|
||||
/// <returns>provider version</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
return "0.1";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,33 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Framework.Data.MySQL")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.Framework.Data.MySQL")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("e49826b2-dcef-41be-a5bd-596733fa3304")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,33 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Framework.Data.SQLite")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.Framework.Data.SQLite")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,197 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.SQLite
|
||||
{
|
||||
/// <summary>
|
||||
/// A Grid Interface to the SQLite database
|
||||
/// </summary>
|
||||
public class SQLiteGridData : IGridData
|
||||
{
|
||||
/// <summary>
|
||||
/// A database manager
|
||||
/// </summary>
|
||||
private SQLiteManager database;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises the Grid Interface
|
||||
/// </summary>
|
||||
public void Initialise()
|
||||
{
|
||||
database = new SQLiteManager("localhost", "db", "user", "password", "false");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shuts down the grid interface
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
database.Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the name of this grid interface
|
||||
/// </summary>
|
||||
/// <returns>A string containing the grid interface</returns>
|
||||
public string getName()
|
||||
{
|
||||
return "SQLite OpenGridData";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the version of this grid interface
|
||||
/// </summary>
|
||||
/// <returns>A string containing the version</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
return "0.1";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of regions within the specified ranges
|
||||
/// </summary>
|
||||
/// <param name="a">minimum X coordinate</param>
|
||||
/// <param name="b">minimum Y coordinate</param>
|
||||
/// <param name="c">maximum X coordinate</param>
|
||||
/// <param name="d">maximum Y coordinate</param>
|
||||
/// <returns>An array of region profiles</returns>
|
||||
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a sim profile from it's location
|
||||
/// </summary>
|
||||
/// <param name="handle">Region location handle</param>
|
||||
/// <returns>Sim profile</returns>
|
||||
public SimProfileData GetProfileByHandle(ulong handle)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["handle"] = handle.ToString();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
SimProfileData row = database.getRow(reader);
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a sim profile from it's UUID
|
||||
/// </summary>
|
||||
/// <param name="uuid">The region UUID</param>
|
||||
/// <returns>The sim profile</returns>
|
||||
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
|
||||
{
|
||||
Dictionary<string, string> param = new Dictionary<string, string>();
|
||||
param["uuid"] = uuid.ToStringHyphenated();
|
||||
|
||||
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param);
|
||||
IDataReader reader = result.ExecuteReader();
|
||||
|
||||
SimProfileData row = database.getRow(reader);
|
||||
reader.Close();
|
||||
result.Dispose();
|
||||
|
||||
return row;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new specified region to the database
|
||||
/// </summary>
|
||||
/// <param name="profile">The profile to add</param>
|
||||
/// <returns>A dataresponse enum indicating success</returns>
|
||||
public DataResponse AddProfile(SimProfileData profile)
|
||||
{
|
||||
if (database.insertRow(profile))
|
||||
{
|
||||
return DataResponse.RESPONSE_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
return DataResponse.RESPONSE_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
|
||||
/// </summary>
|
||||
/// <param name="uuid">The UUID of the challenger</param>
|
||||
/// <param name="handle">The attempted regionHandle of the challenger</param>
|
||||
/// <param name="authkey">The secret</param>
|
||||
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
|
||||
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
|
||||
{
|
||||
bool throwHissyFit = false; // Should be true by 1.0
|
||||
|
||||
if (throwHissyFit)
|
||||
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
|
||||
|
||||
SimProfileData data = GetProfileByLLUUID(uuid);
|
||||
|
||||
return (handle == data.regionHandle && authkey == data.regionSecret);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
|
||||
/// </summary>
|
||||
/// <remarks>This requires a security audit.</remarks>
|
||||
/// <param name="uuid"></param>
|
||||
/// <param name="handle"></param>
|
||||
/// <param name="authhash"></param>
|
||||
/// <param name="challenge"></param>
|
||||
/// <returns></returns>
|
||||
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
|
||||
{
|
||||
SHA512Managed HashProvider = new SHA512Managed();
|
||||
ASCIIEncoding TextProvider = new ASCIIEncoding();
|
||||
|
||||
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
|
||||
byte[] hash = HashProvider.ComputeHash(stream);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public ReservationData GetReservationAtPoint(uint x, uint y)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -1,206 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Data.SQLite;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data.SQLite
|
||||
{
|
||||
class SQLiteManager
|
||||
{
|
||||
IDbConnection dbcon;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises and creates a new SQLite connection and maintains it.
|
||||
/// </summary>
|
||||
/// <param name="hostname">The SQLite server being connected to</param>
|
||||
/// <param name="database">The name of the SQLite database being used</param>
|
||||
/// <param name="username">The username logging into the database</param>
|
||||
/// <param name="password">The password for the user logging in</param>
|
||||
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
|
||||
public SQLiteManager(string hostname, string database, string username, string password, string cpooling)
|
||||
{
|
||||
try
|
||||
{
|
||||
string connectionString = "URI=file:GridServerSqlite.db;";
|
||||
dbcon = new SQLiteConnection(connectionString);
|
||||
|
||||
dbcon.Open();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
throw new Exception("Error initialising SQLite Database: " + e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shuts down the database connection
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
dbcon.Close();
|
||||
dbcon = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs a query with protection against SQL Injection by using parameterised input.
|
||||
/// </summary>
|
||||
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
|
||||
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
|
||||
/// <returns>A SQLite DB Command</returns>
|
||||
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
|
||||
{
|
||||
SQLiteCommand dbcommand = (SQLiteCommand)dbcon.CreateCommand();
|
||||
dbcommand.CommandText = sql;
|
||||
foreach (KeyValuePair<string, string> param in parameters)
|
||||
{
|
||||
SQLiteParameter paramx = new SQLiteParameter(param.Key,param.Value);
|
||||
dbcommand.Parameters.Add(paramx);
|
||||
}
|
||||
|
||||
return (IDbCommand)dbcommand;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a region row from a database reader
|
||||
/// </summary>
|
||||
/// <param name="reader">An active database reader</param>
|
||||
/// <returns>A region profile</returns>
|
||||
public SimProfileData getRow(IDataReader reader)
|
||||
{
|
||||
SimProfileData retval = new SimProfileData();
|
||||
|
||||
if (reader.Read())
|
||||
{
|
||||
// Region Main
|
||||
retval.regionHandle = (ulong)reader["regionHandle"];
|
||||
retval.regionName = (string)reader["regionName"];
|
||||
retval.UUID = new LLUUID((string)reader["uuid"]);
|
||||
|
||||
// Secrets
|
||||
retval.regionRecvKey = (string)reader["regionRecvKey"];
|
||||
retval.regionSecret = (string)reader["regionSecret"];
|
||||
retval.regionSendKey = (string)reader["regionSendKey"];
|
||||
|
||||
// Region Server
|
||||
retval.regionDataURI = (string)reader["regionDataURI"];
|
||||
retval.regionOnline = false; // Needs to be pinged before this can be set.
|
||||
retval.serverIP = (string)reader["serverIP"];
|
||||
retval.serverPort = (uint)reader["serverPort"];
|
||||
retval.serverURI = (string)reader["serverURI"];
|
||||
|
||||
// Location
|
||||
retval.regionLocX = (uint)((int)reader["locX"]);
|
||||
retval.regionLocY = (uint)((int)reader["locY"]);
|
||||
retval.regionLocZ = (uint)((int)reader["locZ"]);
|
||||
|
||||
// Neighbours - 0 = No Override
|
||||
retval.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"];
|
||||
retval.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"];
|
||||
retval.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"];
|
||||
retval.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"];
|
||||
|
||||
// Assets
|
||||
retval.regionAssetURI = (string)reader["regionAssetURI"];
|
||||
retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
|
||||
retval.regionAssetSendKey = (string)reader["regionAssetSendKey"];
|
||||
|
||||
// Userserver
|
||||
retval.regionUserURI = (string)reader["regionUserURI"];
|
||||
retval.regionUserRecvKey = (string)reader["regionUserRecvKey"];
|
||||
retval.regionUserSendKey = (string)reader["regionUserSendKey"];
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("No rows to return");
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts a new region into the database
|
||||
/// </summary>
|
||||
/// <param name="profile">The region to insert</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool insertRow(SimProfileData profile)
|
||||
{
|
||||
string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
|
||||
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
|
||||
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES ";
|
||||
|
||||
sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, ";
|
||||
sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, ";
|
||||
sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);";
|
||||
|
||||
Dictionary<string, string> parameters = new Dictionary<string, string>();
|
||||
|
||||
parameters["regionHandle"] = profile.regionHandle.ToString();
|
||||
parameters["regionName"] = profile.regionName;
|
||||
parameters["uuid"] = profile.UUID.ToString();
|
||||
parameters["regionRecvKey"] = profile.regionRecvKey;
|
||||
parameters["regionSendKey"] = profile.regionSendKey;
|
||||
parameters["regionDataURI"] = profile.regionDataURI;
|
||||
parameters["serverIP"] = profile.serverIP;
|
||||
parameters["serverPort"] = profile.serverPort.ToString();
|
||||
parameters["serverURI"] = profile.serverURI;
|
||||
parameters["locX"] = profile.regionLocX.ToString();
|
||||
parameters["locY"] = profile.regionLocY.ToString();
|
||||
parameters["locZ"] = profile.regionLocZ.ToString();
|
||||
parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString();
|
||||
parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString();
|
||||
parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString();
|
||||
parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString();
|
||||
parameters["regionAssetURI"] = profile.regionAssetURI;
|
||||
parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey;
|
||||
parameters["regionAssetSendKey"] = profile.regionAssetSendKey;
|
||||
parameters["regionUserURI"] = profile.regionUserURI;
|
||||
parameters["regionUserRecvKey"] = profile.regionUserRecvKey;
|
||||
parameters["regionUserSendKey"] = profile.regionUserSendKey;
|
||||
|
||||
bool returnval = false;
|
||||
|
||||
try
|
||||
{
|
||||
IDbCommand result = Query(sql, parameters);
|
||||
|
||||
if (result.ExecuteNonQuery() == 1)
|
||||
returnval = true;
|
||||
|
||||
result.Dispose();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return returnval;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,111 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data
|
||||
{
|
||||
public enum DataResponse
|
||||
{
|
||||
RESPONSE_OK,
|
||||
RESPONSE_AUTHREQUIRED,
|
||||
RESPONSE_INVALIDCREDENTIALS,
|
||||
RESPONSE_ERROR
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A standard grid interface
|
||||
/// </summary>
|
||||
public interface IGridData
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns a sim profile from a regionHandle
|
||||
/// </summary>
|
||||
/// <param name="regionHandle">A 64bit Region Handle</param>
|
||||
/// <returns>A simprofile</returns>
|
||||
SimProfileData GetProfileByHandle(ulong regionHandle);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a sim profile from a UUID
|
||||
/// </summary>
|
||||
/// <param name="UUID">A 128bit UUID</param>
|
||||
/// <returns>A sim profile</returns>
|
||||
SimProfileData GetProfileByLLUUID(LLUUID UUID);
|
||||
|
||||
/// <summary>
|
||||
/// Returns all profiles within the specified range
|
||||
/// </summary>
|
||||
/// <param name="Xmin">Minimum sim coordinate (X)</param>
|
||||
/// <param name="Ymin">Minimum sim coordinate (Y)</param>
|
||||
/// <param name="Xmax">Maximum sim coordinate (X)</param>
|
||||
/// <param name="Ymin">Maximum sim coordinate (Y)</param>
|
||||
/// <returns>An array containing all the sim profiles in the specified range</returns>
|
||||
SimProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax);
|
||||
|
||||
/// <summary>
|
||||
/// Authenticates a sim by use of it's recv key.
|
||||
/// WARNING: Insecure
|
||||
/// </summary>
|
||||
/// <param name="UUID">The UUID sent by the sim</param>
|
||||
/// <param name="regionHandle">The regionhandle sent by the sim</param>
|
||||
/// <param name="simrecvkey">The recieving key sent by the sim</param>
|
||||
/// <returns>Whether the sim has been authenticated</returns>
|
||||
bool AuthenticateSim(LLUUID UUID, ulong regionHandle, string simrecvkey);
|
||||
|
||||
/// <summary>
|
||||
/// Initialises the interface
|
||||
/// </summary>
|
||||
void Initialise();
|
||||
|
||||
/// <summary>
|
||||
/// Closes the interface
|
||||
/// </summary>
|
||||
void Close();
|
||||
|
||||
/// <summary>
|
||||
/// The plugin being loaded
|
||||
/// </summary>
|
||||
/// <returns>A string containing the plugin name</returns>
|
||||
string getName();
|
||||
|
||||
/// <summary>
|
||||
/// The plugins version
|
||||
/// </summary>
|
||||
/// <returns>A string containing the plugin version</returns>
|
||||
string getVersion();
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new profile to the database
|
||||
/// </summary>
|
||||
/// <param name="profile">The profile to add</param>
|
||||
/// <returns>RESPONSE_OK if successful, error if not.</returns>
|
||||
DataResponse AddProfile(SimProfileData profile);
|
||||
|
||||
ReservationData GetReservationAtPoint(uint x, uint y);
|
||||
|
||||
}
|
||||
}
|
|
@ -1,90 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Data
|
||||
{
|
||||
/// <summary>
|
||||
/// The severity of an individual log message
|
||||
/// </summary>
|
||||
public enum LogSeverity : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Critical: systems failure
|
||||
/// </summary>
|
||||
CRITICAL = 1,
|
||||
/// <summary>
|
||||
/// Major: warning prior to systems failure
|
||||
/// </summary>
|
||||
MAJOR = 2,
|
||||
/// <summary>
|
||||
/// Medium: an individual non-critical task failed
|
||||
/// </summary>
|
||||
MEDIUM = 3,
|
||||
/// <summary>
|
||||
/// Low: Informational warning
|
||||
/// </summary>
|
||||
LOW = 4,
|
||||
/// <summary>
|
||||
/// Info: Information
|
||||
/// </summary>
|
||||
INFO = 5,
|
||||
/// <summary>
|
||||
/// Verbose: Debug Information
|
||||
/// </summary>
|
||||
VERBOSE = 6
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An interface to a LogData storage system
|
||||
/// </summary>
|
||||
public interface ILogData
|
||||
{
|
||||
void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,string logMessage);
|
||||
/// <summary>
|
||||
/// Initialises the interface
|
||||
/// </summary>
|
||||
void Initialise();
|
||||
|
||||
/// <summary>
|
||||
/// Closes the interface
|
||||
/// </summary>
|
||||
void Close();
|
||||
|
||||
/// <summary>
|
||||
/// The plugin being loaded
|
||||
/// </summary>
|
||||
/// <returns>A string containing the plugin name</returns>
|
||||
string getName();
|
||||
|
||||
/// <summary>
|
||||
/// The plugins version
|
||||
/// </summary>
|
||||
/// <returns>A string containing the plugin version</returns>
|
||||
string getVersion();
|
||||
}
|
||||
|
||||
}
|
|
@ -1,96 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.IO;
|
||||
using System.Text.RegularExpressions;
|
||||
/*
|
||||
Taken from public code listing at by Alex Pinsker
|
||||
http://alexpinsker.blogspot.com/2005/12/reading-ini-file-from-c_113432097333021549.html
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Data
|
||||
{
|
||||
/// <summary>
|
||||
/// Parse settings from ini-like files
|
||||
/// </summary>
|
||||
public class IniFile
|
||||
{
|
||||
static IniFile()
|
||||
{
|
||||
_iniKeyValuePatternRegex = new Regex(
|
||||
@"((\s)*(?<Key>([^\=^\s^\n]+))[\s^\n]*
|
||||
# key part (surrounding whitespace stripped)
|
||||
\=
|
||||
(\s)*(?<Value>([^\n^\s]+(\n){0,1})))
|
||||
# value part (surrounding whitespace stripped)
|
||||
",
|
||||
RegexOptions.IgnorePatternWhitespace |
|
||||
RegexOptions.Compiled |
|
||||
RegexOptions.CultureInvariant);
|
||||
}
|
||||
static private Regex _iniKeyValuePatternRegex;
|
||||
|
||||
public IniFile(string iniFileName)
|
||||
{
|
||||
_iniFileName = iniFileName;
|
||||
}
|
||||
|
||||
public string ParseFileReadValue(string key)
|
||||
{
|
||||
using (StreamReader reader =
|
||||
new StreamReader(_iniFileName))
|
||||
{
|
||||
do
|
||||
{
|
||||
string line = reader.ReadLine();
|
||||
Match match =
|
||||
_iniKeyValuePatternRegex.Match(line);
|
||||
if (match.Success)
|
||||
{
|
||||
string currentKey =
|
||||
match.Groups["Key"].Value as string;
|
||||
if (currentKey != null &&
|
||||
currentKey.Trim().CompareTo(key) == 0)
|
||||
{
|
||||
string value =
|
||||
match.Groups["Value"].Value as string;
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
while (reader.Peek() != -1);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public string IniFileName
|
||||
{
|
||||
get { return _iniFileName; }
|
||||
} private string _iniFileName;
|
||||
}
|
||||
}
|
|
@ -1,185 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data
|
||||
{
|
||||
/// <summary>
|
||||
/// Inventory Item - contains all the properties associated with an individual inventory piece.
|
||||
/// </summary>
|
||||
public class InventoryItemBase
|
||||
{
|
||||
/// <summary>
|
||||
/// A UUID containing the ID for the inventory item itself
|
||||
/// </summary>
|
||||
public LLUUID inventoryID;
|
||||
/// <summary>
|
||||
/// The UUID of the associated asset on the asset server
|
||||
/// </summary>
|
||||
public LLUUID assetID;
|
||||
/// <summary>
|
||||
/// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc)
|
||||
/// </summary>
|
||||
public int type;
|
||||
/// <summary>
|
||||
/// The folder this item is contained in (NULL_KEY = Inventory Root)
|
||||
/// </summary>
|
||||
public LLUUID parentFolderID;
|
||||
/// <summary>
|
||||
/// The owner of this inventory item
|
||||
/// </summary>
|
||||
public LLUUID avatarID;
|
||||
/// <summary>
|
||||
/// The name of the inventory item (must be less than 64 characters)
|
||||
/// </summary>
|
||||
public string inventoryName;
|
||||
/// <summary>
|
||||
/// The description of the inventory item (must be less than 64 characters)
|
||||
/// </summary>
|
||||
public string inventoryDescription;
|
||||
/// <summary>
|
||||
/// A mask containing the permissions for the next owner (cannot be enforced)
|
||||
/// </summary>
|
||||
public uint inventoryNextPermissions;
|
||||
/// <summary>
|
||||
/// A mask containing permissions for the current owner (cannot be enforced)
|
||||
/// </summary>
|
||||
public uint inventoryCurrentPermissions;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A Class for folders which contain users inventory
|
||||
/// </summary>
|
||||
public class InventoryFolderBase
|
||||
{
|
||||
/// <summary>
|
||||
/// The name of the folder (64 characters or less)
|
||||
/// </summary>
|
||||
public string name;
|
||||
/// <summary>
|
||||
/// The agent who's inventory this is contained by
|
||||
/// </summary>
|
||||
public LLUUID agentID;
|
||||
/// <summary>
|
||||
/// The folder this folder is contained in (NULL_KEY for root)
|
||||
/// </summary>
|
||||
public LLUUID parentID;
|
||||
/// <summary>
|
||||
/// The UUID for this folder
|
||||
/// </summary>
|
||||
public LLUUID folderID;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An interface for accessing inventory data from a storage server
|
||||
/// </summary>
|
||||
public interface IInventoryData
|
||||
{
|
||||
/// <summary>
|
||||
/// Initialises the interface
|
||||
/// </summary>
|
||||
void Initialise();
|
||||
|
||||
/// <summary>
|
||||
/// Closes the interface
|
||||
/// </summary>
|
||||
void Close();
|
||||
|
||||
/// <summary>
|
||||
/// The plugin being loaded
|
||||
/// </summary>
|
||||
/// <returns>A string containing the plugin name</returns>
|
||||
string getName();
|
||||
|
||||
/// <summary>
|
||||
/// The plugins version
|
||||
/// </summary>
|
||||
/// <returns>A string containing the plugin version</returns>
|
||||
string getVersion();
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of inventory items contained within the specified folder
|
||||
/// </summary>
|
||||
/// <param name="folderID">The UUID of the target folder</param>
|
||||
/// <returns>A List of InventoryItemBase items</returns>
|
||||
List<InventoryItemBase> getInventoryInFolder(LLUUID folderID);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of folders in the users inventory root.
|
||||
/// </summary>
|
||||
/// <param name="user">The UUID of the user who is having inventory being returned</param>
|
||||
/// <returns>A list of folders</returns>
|
||||
List<InventoryFolderBase> getUserRootFolders(LLUUID user);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of inventory folders contained in the folder 'parentID'
|
||||
/// </summary>
|
||||
/// <param name="parentID">The folder to get subfolders for</param>
|
||||
/// <returns>A list of inventory folders</returns>
|
||||
List<InventoryFolderBase> getInventoryFolders(LLUUID parentID);
|
||||
|
||||
/// <summary>
|
||||
/// Returns an inventory item by its UUID
|
||||
/// </summary>
|
||||
/// <param name="item">The UUID of the item to be returned</param>
|
||||
/// <returns>A class containing item information</returns>
|
||||
InventoryItemBase getInventoryItem(LLUUID item);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a specified inventory folder by its UUID
|
||||
/// </summary>
|
||||
/// <param name="folder">The UUID of the folder to be returned</param>
|
||||
/// <returns>A class containing folder information</returns>
|
||||
InventoryFolderBase getInventoryFolder(LLUUID folder);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new inventory item based on item
|
||||
/// </summary>
|
||||
/// <param name="item">The item to be created</param>
|
||||
void addInventoryItem(InventoryItemBase item);
|
||||
|
||||
/// <summary>
|
||||
/// Updates an inventory item with item (updates based on ID)
|
||||
/// </summary>
|
||||
/// <param name="item">The updated item</param>
|
||||
void updateInventoryItem(InventoryItemBase item);
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new folder specified by folder
|
||||
/// </summary>
|
||||
/// <param name="folder">The inventory folder</param>
|
||||
void addInventoryFolder(InventoryFolderBase folder);
|
||||
|
||||
/// <summary>
|
||||
/// Updates a folder based on its ID with folder
|
||||
/// </summary>
|
||||
/// <param name="folder">The inventory folder</param>
|
||||
void updateInventoryFolder(InventoryFolderBase folder);
|
||||
}
|
||||
}
|
|
@ -1,33 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Framework.Data")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.Framework.Data")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("3a711c34-b0c0-4264-b0fe-f366eabf9d7b")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,47 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data
|
||||
{
|
||||
public class ReservationData
|
||||
{
|
||||
public LLUUID userUUID = new LLUUID();
|
||||
public int reservationMinX = 0;
|
||||
public int reservationMinY = 0;
|
||||
public int reservationMaxX = 65536;
|
||||
public int reservationMaxY = 65536;
|
||||
|
||||
public string reservationName = "";
|
||||
public string reservationCompany = "";
|
||||
public bool status = true;
|
||||
|
||||
public string gridSendKey = "";
|
||||
public string gridRecvKey = "";
|
||||
}
|
||||
}
|
|
@ -1,192 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
using Nwc.XmlRpc;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace OpenSim.Framework.Data
|
||||
{
|
||||
/// <summary>
|
||||
/// A class which contains information known to the grid server about a region
|
||||
/// </summary>
|
||||
public class SimProfileData
|
||||
{
|
||||
/// <summary>
|
||||
/// The name of the region
|
||||
/// </summary>
|
||||
public string regionName = "";
|
||||
|
||||
/// <summary>
|
||||
/// A 64-bit number combining map position into a (mostly) unique ID
|
||||
/// </summary>
|
||||
public ulong regionHandle;
|
||||
|
||||
/// <summary>
|
||||
/// OGS/OpenSim Specific ID for a region
|
||||
/// </summary>
|
||||
public LLUUID UUID;
|
||||
|
||||
/// <summary>
|
||||
/// Coordinates of the region
|
||||
/// </summary>
|
||||
public uint regionLocX;
|
||||
public uint regionLocY;
|
||||
public uint regionLocZ; // Reserved (round-robin, layers, etc)
|
||||
|
||||
/// <summary>
|
||||
/// Authentication secrets
|
||||
/// </summary>
|
||||
/// <remarks>Not very secure, needs improvement.</remarks>
|
||||
public string regionSendKey = "";
|
||||
public string regionRecvKey = "";
|
||||
public string regionSecret = "";
|
||||
|
||||
/// <summary>
|
||||
/// Whether the region is online
|
||||
/// </summary>
|
||||
public bool regionOnline;
|
||||
|
||||
/// <summary>
|
||||
/// Information about the server that the region is currently hosted on
|
||||
/// </summary>
|
||||
public string serverIP = "";
|
||||
public uint serverPort;
|
||||
public string serverURI = "";
|
||||
|
||||
public uint httpPort;
|
||||
public uint remotingPort;
|
||||
public string httpServerURI = "";
|
||||
|
||||
/// <summary>
|
||||
/// Set of optional overrides. Can be used to create non-eulicidean spaces.
|
||||
/// </summary>
|
||||
public ulong regionNorthOverrideHandle;
|
||||
public ulong regionSouthOverrideHandle;
|
||||
public ulong regionEastOverrideHandle;
|
||||
public ulong regionWestOverrideHandle;
|
||||
|
||||
/// <summary>
|
||||
/// Optional: URI Location of the region database
|
||||
/// </summary>
|
||||
/// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
|
||||
public string regionDataURI = "";
|
||||
|
||||
/// <summary>
|
||||
/// Region Asset Details
|
||||
/// </summary>
|
||||
public string regionAssetURI = "";
|
||||
public string regionAssetSendKey = "";
|
||||
public string regionAssetRecvKey = "";
|
||||
|
||||
/// <summary>
|
||||
/// Region Userserver Details
|
||||
/// </summary>
|
||||
public string regionUserURI = "";
|
||||
public string regionUserSendKey = "";
|
||||
public string regionUserRecvKey = "";
|
||||
|
||||
/// <summary>
|
||||
/// Region Map Texture Asset
|
||||
/// </summary>
|
||||
public LLUUID regionMapTextureID = new LLUUID("00000000-0000-0000-9999-000000000006");
|
||||
|
||||
/// <summary>
|
||||
/// Get Sim profile data from grid server when in grid mode
|
||||
/// </summary>
|
||||
/// <param name="region_uuid"></param>
|
||||
/// <param name="gridserver_url"></param>
|
||||
/// <param name="?"></param>
|
||||
/// <returns></returns>
|
||||
public SimProfileData RequestSimProfileData(LLUUID region_uuid, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
|
||||
{
|
||||
Hashtable requestData = new Hashtable();
|
||||
requestData["region_uuid"] = region_uuid.UUID.ToString();
|
||||
requestData["authkey"] = gridserver_sendkey;
|
||||
ArrayList SendParams = new ArrayList();
|
||||
SendParams.Add(requestData);
|
||||
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
|
||||
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
|
||||
|
||||
Hashtable responseData = (Hashtable)GridResp.Value;
|
||||
|
||||
if (responseData.ContainsKey("error"))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
SimProfileData simData = new SimProfileData();
|
||||
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
|
||||
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
|
||||
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
|
||||
simData.serverIP = (string)responseData["sim_ip"];
|
||||
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
|
||||
simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]);
|
||||
simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]);
|
||||
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
|
||||
simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
|
||||
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
|
||||
simData.regionName = (string)responseData["region_name"];
|
||||
|
||||
return simData;
|
||||
}
|
||||
public SimProfileData RequestSimProfileData(ulong region_handle, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
|
||||
{
|
||||
Hashtable requestData = new Hashtable();
|
||||
requestData["region_handle"] = region_handle.ToString();
|
||||
requestData["authkey"] = gridserver_sendkey;
|
||||
ArrayList SendParams = new ArrayList();
|
||||
SendParams.Add(requestData);
|
||||
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
|
||||
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
|
||||
|
||||
Hashtable responseData = (Hashtable)GridResp.Value;
|
||||
|
||||
if (responseData.ContainsKey("error"))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
SimProfileData simData = new SimProfileData();
|
||||
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
|
||||
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
|
||||
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
|
||||
simData.serverIP = (string)responseData["sim_ip"];
|
||||
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
|
||||
simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]);
|
||||
simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]);
|
||||
simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
|
||||
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
|
||||
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
|
||||
simData.regionName = (string)responseData["region_name"];
|
||||
|
||||
return simData;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,128 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for connecting to user storage servers.
|
||||
/// </summary>
|
||||
public interface IUserData
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns a user profile from a database via their UUID
|
||||
/// </summary>
|
||||
/// <param name="user">The accounts UUID</param>
|
||||
/// <returns>The user data profile</returns>
|
||||
UserProfileData getUserByUUID(LLUUID user);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a users profile by searching their username
|
||||
/// </summary>
|
||||
/// <param name="name">The users username</param>
|
||||
/// <returns>The user data profile</returns>
|
||||
UserProfileData getUserByName(string name);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a users profile by searching their username parts
|
||||
/// </summary>
|
||||
/// <param name="fname">Account firstname</param>
|
||||
/// <param name="lname">Account lastname</param>
|
||||
/// <returns>The user data profile</returns>
|
||||
UserProfileData getUserByName(string fname, string lname);
|
||||
|
||||
/// <summary>
|
||||
/// Returns the current agent for a user searching by it's UUID
|
||||
/// </summary>
|
||||
/// <param name="user">The users UUID</param>
|
||||
/// <returns>The current agent session</returns>
|
||||
UserAgentData getAgentByUUID(LLUUID user);
|
||||
|
||||
/// <summary>
|
||||
/// Returns the current session agent for a user searching by username
|
||||
/// </summary>
|
||||
/// <param name="name">The users account name</param>
|
||||
/// <returns>The current agent session</returns>
|
||||
UserAgentData getAgentByName(string name);
|
||||
|
||||
/// <summary>
|
||||
/// Returns the current session agent for a user searching by username parts
|
||||
/// </summary>
|
||||
/// <param name="fname">The users first account name</param>
|
||||
/// <param name="lname">The users account surname</param>
|
||||
/// <returns>The current agent session</returns>
|
||||
UserAgentData getAgentByName(string fname, string lname);
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new User profile to the database
|
||||
/// </summary>
|
||||
/// <param name="user">UserProfile to add</param>
|
||||
void addNewUserProfile(UserProfileData user);
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new agent to the database
|
||||
/// </summary>
|
||||
/// <param name="agent">The agent to add</param>
|
||||
void addNewUserAgent(UserAgentData agent);
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES)
|
||||
/// </summary>
|
||||
/// <param name="from">The account to transfer from</param>
|
||||
/// <param name="to">The account to transfer to</param>
|
||||
/// <param name="amount">The amount to transfer</param>
|
||||
/// <returns>Successful?</returns>
|
||||
bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount);
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account.
|
||||
/// </summary>
|
||||
/// <param name="from">User to transfer from</param>
|
||||
/// <param name="to">User to transfer to</param>
|
||||
/// <param name="inventory">Specified inventory item</param>
|
||||
/// <returns>Successful?</returns>
|
||||
bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
|
||||
|
||||
/// <summary>
|
||||
/// Returns the plugin version
|
||||
/// </summary>
|
||||
/// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns>
|
||||
string getVersion();
|
||||
|
||||
/// <summary>
|
||||
/// Returns the plugin name
|
||||
/// </summary>
|
||||
/// <returns>Plugin name, eg MySQL User Provider</returns>
|
||||
string getName();
|
||||
|
||||
/// <summary>
|
||||
/// Initialises the plugin (artificial constructor)
|
||||
/// </summary>
|
||||
void Initialise();
|
||||
}
|
||||
}
|
|
@ -1,180 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Data
|
||||
{
|
||||
/// <summary>
|
||||
/// Information about a particular user known to the userserver
|
||||
/// </summary>
|
||||
public class UserProfileData
|
||||
{
|
||||
/// <summary>
|
||||
/// The ID value for this user
|
||||
/// </summary>
|
||||
public LLUUID UUID;
|
||||
|
||||
/// <summary>
|
||||
/// The first component of a users account name
|
||||
/// </summary>
|
||||
public string username;
|
||||
/// <summary>
|
||||
/// The second component of a users account name
|
||||
/// </summary>
|
||||
public string surname;
|
||||
|
||||
/// <summary>
|
||||
/// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt)
|
||||
/// </summary>
|
||||
/// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks>
|
||||
public string passwordHash;
|
||||
/// <summary>
|
||||
/// The salt used for the users hash, should be 32 bytes or longer
|
||||
/// </summary>
|
||||
public string passwordSalt;
|
||||
|
||||
/// <summary>
|
||||
/// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into
|
||||
/// </summary>
|
||||
public ulong homeRegion;
|
||||
/// <summary>
|
||||
/// The coordinates inside the region of the home location
|
||||
/// </summary>
|
||||
public LLVector3 homeLocation;
|
||||
/// <summary>
|
||||
/// Where the user will be looking when they rez.
|
||||
/// </summary>
|
||||
public LLVector3 homeLookAt;
|
||||
|
||||
/// <summary>
|
||||
/// A UNIX Timestamp (seconds since epoch) for the users creation
|
||||
/// </summary>
|
||||
public int created;
|
||||
/// <summary>
|
||||
/// A UNIX Timestamp for the users last login date / time
|
||||
/// </summary>
|
||||
public int lastLogin;
|
||||
|
||||
/// <summary>
|
||||
/// A URI to the users inventory server, used for foreigners and large grids
|
||||
/// </summary>
|
||||
public string userInventoryURI;
|
||||
/// <summary>
|
||||
/// A URI to the users asset server, used for foreigners and large grids.
|
||||
/// </summary>
|
||||
public string userAssetURI;
|
||||
|
||||
/// <summary>
|
||||
/// A uint mask containing the "I can do" fields of the users profile
|
||||
/// </summary>
|
||||
public uint profileCanDoMask;
|
||||
/// <summary>
|
||||
/// A uint mask containing the "I want to do" part of the users profile
|
||||
/// </summary>
|
||||
public uint profileWantDoMask; // Profile window "I want to" mask
|
||||
|
||||
/// <summary>
|
||||
/// The about text listed in a users profile.
|
||||
/// </summary>
|
||||
public string profileAboutText;
|
||||
/// <summary>
|
||||
/// The first life about text listed in a users profile
|
||||
/// </summary>
|
||||
public string profileFirstText;
|
||||
|
||||
/// <summary>
|
||||
/// The profile image for an avatar stored on the asset server
|
||||
/// </summary>
|
||||
public LLUUID profileImage;
|
||||
/// <summary>
|
||||
/// The profile image for the users first life tab
|
||||
/// </summary>
|
||||
public LLUUID profileFirstImage;
|
||||
/// <summary>
|
||||
/// The users last registered agent (filled in on the user server)
|
||||
/// </summary>
|
||||
public UserAgentData currentAgent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Information about a users session
|
||||
/// </summary>
|
||||
public class UserAgentData
|
||||
{
|
||||
/// <summary>
|
||||
/// The UUID of the users avatar (not the agent!)
|
||||
/// </summary>
|
||||
public LLUUID UUID;
|
||||
/// <summary>
|
||||
/// The IP address of the user
|
||||
/// </summary>
|
||||
public string agentIP = String.Empty;
|
||||
/// <summary>
|
||||
/// The port of the user
|
||||
/// </summary>
|
||||
public uint agentPort;
|
||||
/// <summary>
|
||||
/// Is the user online?
|
||||
/// </summary>
|
||||
public bool agentOnline;
|
||||
/// <summary>
|
||||
/// The session ID for the user (also the agent ID)
|
||||
/// </summary>
|
||||
public LLUUID sessionID;
|
||||
/// <summary>
|
||||
/// The "secure" session ID for the user
|
||||
/// </summary>
|
||||
/// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks>
|
||||
public LLUUID secureSessionID;
|
||||
/// <summary>
|
||||
/// The region the user logged into initially
|
||||
/// </summary>
|
||||
public LLUUID regionID;
|
||||
/// <summary>
|
||||
/// A unix timestamp from when the user logged in
|
||||
/// </summary>
|
||||
public int loginTime;
|
||||
/// <summary>
|
||||
/// When this agent expired and logged out, 0 if still online
|
||||
/// </summary>
|
||||
public int logoutTime;
|
||||
/// <summary>
|
||||
/// Current region the user is logged into
|
||||
/// </summary>
|
||||
public LLUUID currentRegion;
|
||||
/// <summary>
|
||||
/// Region handle of the current region the user is in
|
||||
/// </summary>
|
||||
public ulong currentHandle;
|
||||
/// <summary>
|
||||
/// The position of the user within the region
|
||||
/// </summary>
|
||||
public LLVector3 currentPos;
|
||||
}
|
||||
}
|
|
@ -1,265 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Utilities;
|
||||
|
||||
namespace OpenSim.Framework.Inventory
|
||||
{
|
||||
public class AgentInventory
|
||||
{
|
||||
//Holds the local copy of Inventory info for a agent
|
||||
public Dictionary<LLUUID, InventoryFolder> InventoryFolders;
|
||||
public Dictionary<LLUUID, InventoryItem> InventoryItems;
|
||||
public InventoryFolder InventoryRoot;
|
||||
public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server
|
||||
public LLUUID AgentID;
|
||||
public AvatarWearable[] Wearables;
|
||||
|
||||
public AgentInventory()
|
||||
{
|
||||
InventoryFolders = new Dictionary<LLUUID, InventoryFolder>();
|
||||
InventoryItems = new Dictionary<LLUUID, InventoryItem>();
|
||||
this.Initialise();
|
||||
}
|
||||
|
||||
public virtual void Initialise()
|
||||
{
|
||||
Wearables = new AvatarWearable[13]; //should be 12 of these
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
Wearables[i] = new AvatarWearable();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public bool CreateNewFolder(LLUUID folderID, ushort type)
|
||||
{
|
||||
InventoryFolder Folder = new InventoryFolder();
|
||||
Folder.FolderID = folderID;
|
||||
Folder.OwnerID = this.AgentID;
|
||||
Folder.DefaultType = type;
|
||||
this.InventoryFolders.Add(Folder.FolderID, Folder);
|
||||
return (true);
|
||||
}
|
||||
|
||||
public void CreateRootFolder(LLUUID newAgentID, bool createTextures)
|
||||
{
|
||||
this.AgentID = newAgentID;
|
||||
InventoryRoot = new InventoryFolder();
|
||||
InventoryRoot.FolderID = LLUUID.Random();
|
||||
InventoryRoot.ParentID = new LLUUID();
|
||||
InventoryRoot.Version = 1;
|
||||
InventoryRoot.DefaultType = 8;
|
||||
InventoryRoot.OwnerID = this.AgentID;
|
||||
InventoryRoot.FolderName = "My Inventory";
|
||||
InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
|
||||
InventoryRoot.OwnerID = this.AgentID;
|
||||
if (createTextures)
|
||||
{
|
||||
this.CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID);
|
||||
}
|
||||
}
|
||||
|
||||
public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName)
|
||||
{
|
||||
InventoryFolder Folder = new InventoryFolder();
|
||||
Folder.FolderID = folderID;
|
||||
Folder.OwnerID = this.AgentID;
|
||||
Folder.DefaultType = type;
|
||||
Folder.FolderName = folderName;
|
||||
this.InventoryFolders.Add(Folder.FolderID, Folder);
|
||||
|
||||
return (true);
|
||||
}
|
||||
|
||||
public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parent)
|
||||
{
|
||||
if (!this.InventoryFolders.ContainsKey(folderID))
|
||||
{
|
||||
System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory");
|
||||
InventoryFolder Folder = new InventoryFolder();
|
||||
Folder.FolderID = folderID;
|
||||
Folder.OwnerID = this.AgentID;
|
||||
Folder.DefaultType = type;
|
||||
Folder.FolderName = folderName;
|
||||
Folder.ParentID = parent;
|
||||
this.InventoryFolders.Add(Folder.FolderID, Folder);
|
||||
}
|
||||
|
||||
return (true);
|
||||
}
|
||||
|
||||
public bool HasFolder(LLUUID folderID)
|
||||
{
|
||||
if (this.InventoryFolders.ContainsKey(folderID))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public LLUUID GetFolderID(string folderName)
|
||||
{
|
||||
foreach (InventoryFolder inv in this.InventoryFolders.Values)
|
||||
{
|
||||
if (inv.FolderName == folderName)
|
||||
{
|
||||
return inv.FolderID;
|
||||
}
|
||||
}
|
||||
|
||||
return LLUUID.Zero;
|
||||
}
|
||||
|
||||
public bool UpdateItemAsset(LLUUID itemID, AssetBase asset)
|
||||
{
|
||||
if(this.InventoryItems.ContainsKey(itemID))
|
||||
{
|
||||
InventoryItem Item = this.InventoryItems[itemID];
|
||||
Item.AssetID = asset.FullID;
|
||||
System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated());
|
||||
//TODO need to update the rest of the info
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet)
|
||||
{
|
||||
System.Console.WriteLine("updating inventory item details");
|
||||
if (this.InventoryItems.ContainsKey(itemID))
|
||||
{
|
||||
System.Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name));
|
||||
InventoryItem Item = this.InventoryItems[itemID];
|
||||
Item.Name = Util.FieldToString(packet.Name);
|
||||
System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated());
|
||||
//TODO need to update the rest of the info
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public LLUUID AddToInventory(LLUUID folderID, AssetBase asset)
|
||||
{
|
||||
if (this.InventoryFolders.ContainsKey(folderID))
|
||||
{
|
||||
LLUUID NewItemID = LLUUID.Random();
|
||||
|
||||
InventoryItem Item = new InventoryItem();
|
||||
Item.FolderID = folderID;
|
||||
Item.OwnerID = AgentID;
|
||||
Item.AssetID = asset.FullID;
|
||||
Item.ItemID = NewItemID;
|
||||
Item.Type = asset.Type;
|
||||
Item.Name = asset.Name;
|
||||
Item.Description = asset.Description;
|
||||
Item.InvType = asset.InvType;
|
||||
this.InventoryItems.Add(Item.ItemID, Item);
|
||||
InventoryFolder Folder = InventoryFolders[Item.FolderID];
|
||||
Folder.Items.Add(Item);
|
||||
return (Item.ItemID);
|
||||
}
|
||||
else
|
||||
{
|
||||
return (null);
|
||||
}
|
||||
}
|
||||
|
||||
public bool DeleteFromInventory(LLUUID itemID)
|
||||
{
|
||||
bool res = false;
|
||||
if (this.InventoryItems.ContainsKey(itemID))
|
||||
{
|
||||
InventoryItem item = this.InventoryItems[itemID];
|
||||
this.InventoryItems.Remove(itemID);
|
||||
foreach (InventoryFolder fold in InventoryFolders.Values)
|
||||
{
|
||||
if (fold.Items.Contains(item))
|
||||
{
|
||||
fold.Items.Remove(item);
|
||||
break;
|
||||
}
|
||||
}
|
||||
res = true;
|
||||
|
||||
}
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
public class InventoryFolder
|
||||
{
|
||||
public List<InventoryItem> Items;
|
||||
//public List<InventoryFolder> Subfolders;
|
||||
public LLUUID FolderID;
|
||||
public LLUUID OwnerID;
|
||||
public LLUUID ParentID = LLUUID.Zero;
|
||||
public string FolderName;
|
||||
public ushort DefaultType;
|
||||
public ushort Version;
|
||||
|
||||
public InventoryFolder()
|
||||
{
|
||||
Items = new List<InventoryItem>();
|
||||
//Subfolders = new List<InventoryFolder>();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class InventoryItem
|
||||
{
|
||||
public LLUUID FolderID;
|
||||
public LLUUID OwnerID;
|
||||
public LLUUID ItemID;
|
||||
public LLUUID AssetID;
|
||||
public LLUUID CreatorID;
|
||||
public sbyte InvType;
|
||||
public sbyte Type;
|
||||
public string Name ="";
|
||||
public string Description;
|
||||
|
||||
public InventoryItem()
|
||||
{
|
||||
this.CreatorID = LLUUID.Zero;
|
||||
}
|
||||
|
||||
public string ExportString()
|
||||
{
|
||||
string typ = "notecard";
|
||||
string result = "";
|
||||
result += "\tinv_object\t0\n\t{\n";
|
||||
result += "\t\tobj_id\t%s\n";
|
||||
result += "\t\tparent_id\t"+ ItemID.ToString() +"\n";
|
||||
result += "\t\ttype\t"+ typ +"\n";
|
||||
result += "\t\tname\t" + Name+"|\n";
|
||||
result += "\t}\n";
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,130 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class AuthenticateSessionsBase
|
||||
{
|
||||
public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>();
|
||||
|
||||
public AuthenticateSessionsBase()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode)
|
||||
{
|
||||
AgentCircuitData validcircuit = null;
|
||||
if (this.AgentCircuits.ContainsKey(circuitcode))
|
||||
{
|
||||
validcircuit = this.AgentCircuits[circuitcode];
|
||||
}
|
||||
AuthenticateResponse user = new AuthenticateResponse();
|
||||
if (validcircuit == null)
|
||||
{
|
||||
//don't have this circuit code in our list
|
||||
user.Authorised = false;
|
||||
return (user);
|
||||
}
|
||||
|
||||
if ((sessionID == validcircuit.SessionID) && (agentID == validcircuit.AgentID))
|
||||
{
|
||||
user.Authorised = true;
|
||||
user.LoginInfo = new Login();
|
||||
user.LoginInfo.Agent = agentID;
|
||||
user.LoginInfo.Session = sessionID;
|
||||
user.LoginInfo.SecureSession = validcircuit.SecureSessionID;
|
||||
user.LoginInfo.First = validcircuit.firstname;
|
||||
user.LoginInfo.Last = validcircuit.lastname;
|
||||
user.LoginInfo.InventoryFolder = validcircuit.InventoryFolder;
|
||||
user.LoginInfo.BaseFolder = validcircuit.BaseFolder;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Invalid
|
||||
user.Authorised = false;
|
||||
}
|
||||
|
||||
return (user);
|
||||
}
|
||||
|
||||
public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData)
|
||||
{
|
||||
if (this.AgentCircuits.ContainsKey(circuitCode))
|
||||
{
|
||||
this.AgentCircuits[circuitCode] = agentData;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.AgentCircuits.Add(circuitCode, agentData);
|
||||
}
|
||||
}
|
||||
|
||||
public LLVector3 GetPosition(uint circuitCode)
|
||||
{
|
||||
LLVector3 vec = new LLVector3();
|
||||
if (this.AgentCircuits.ContainsKey(circuitCode))
|
||||
{
|
||||
vec = this.AgentCircuits[circuitCode].startpos;
|
||||
}
|
||||
return vec;
|
||||
}
|
||||
|
||||
public void UpdateAgentData(AgentCircuitData agentData)
|
||||
{
|
||||
if (this.AgentCircuits.ContainsKey((uint)agentData.circuitcode))
|
||||
{
|
||||
this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname;
|
||||
this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname;
|
||||
this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos;
|
||||
// Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateAgentChildStatus(uint circuitcode, bool childstatus)
|
||||
{
|
||||
if (this.AgentCircuits.ContainsKey(circuitcode))
|
||||
{
|
||||
this.AgentCircuits[circuitcode].child = childstatus;
|
||||
}
|
||||
}
|
||||
|
||||
public bool GetAgentChildStatus(uint circuitcode)
|
||||
{
|
||||
if (this.AgentCircuits.ContainsKey(circuitcode))
|
||||
{
|
||||
return this.AgentCircuits[circuitcode].child;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,58 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace OpenSim.Framework.Utilities
|
||||
{
|
||||
public class BlockingQueue<T>
|
||||
{
|
||||
private Queue<T> _queue = new Queue<T>();
|
||||
private object _queueSync = new object();
|
||||
|
||||
public void Enqueue(T value)
|
||||
{
|
||||
lock (_queueSync)
|
||||
{
|
||||
_queue.Enqueue(value);
|
||||
Monitor.Pulse(_queueSync);
|
||||
}
|
||||
}
|
||||
|
||||
public T Dequeue()
|
||||
{
|
||||
lock (_queueSync)
|
||||
{
|
||||
if (_queue.Count < 1)
|
||||
Monitor.Wait(_queueSync);
|
||||
|
||||
return _queue.Dequeue();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,31 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public delegate void ForEachClientDelegate( IClientAPI client );
|
||||
public class ClientManager
|
||||
{
|
||||
private Dictionary<uint, IClientAPI> m_clients;
|
||||
|
||||
public void ForEachClient(ForEachClientDelegate whatToDo)
|
||||
{
|
||||
foreach (IClientAPI client in m_clients.Values)
|
||||
{
|
||||
whatToDo(client);
|
||||
}
|
||||
}
|
||||
|
||||
public ClientManager()
|
||||
{
|
||||
m_clients = new Dictionary<uint, IClientAPI>();
|
||||
}
|
||||
|
||||
public void Add(uint id, IClientAPI client )
|
||||
{
|
||||
m_clients.Add( id, client );
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,46 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent);
|
||||
public delegate void UpdateNeighbours(List<RegionInfo> neighbours);
|
||||
public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position);
|
||||
|
||||
public interface IRegionCommsListener
|
||||
{
|
||||
event ExpectUserDelegate OnExpectUser;
|
||||
event GenericCall2 OnExpectChildAgent;
|
||||
event AgentCrossing OnAvatarCrossingIntoRegion;
|
||||
event UpdateNeighbours OnNeighboursUpdate;
|
||||
}
|
||||
}
|
|
@ -1,43 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
||||
public class AuthenticateResponse
|
||||
{
|
||||
public bool Authorised;
|
||||
public Login LoginInfo;
|
||||
|
||||
public AuthenticateResponse()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,38 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
||||
public interface IGenericConfig
|
||||
{
|
||||
void LoadData();
|
||||
string GetAttribute(string attributeName);
|
||||
bool SetAttribute(string attributeName, string attributeValue);
|
||||
void Commit();
|
||||
void Close();
|
||||
}
|
||||
}
|
|
@ -1,59 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
//using OpenSim.world;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
|
||||
|
||||
public abstract class GridConfig
|
||||
{
|
||||
public string GridOwner;
|
||||
public string DefaultStartupMsg;
|
||||
public string DefaultAssetServer;
|
||||
public string AssetSendKey;
|
||||
public string AssetRecvKey;
|
||||
public string DefaultUserServer;
|
||||
public string UserSendKey;
|
||||
public string UserRecvKey;
|
||||
public string SimSendKey;
|
||||
public string SimRecvKey;
|
||||
|
||||
|
||||
public abstract void InitConfig();
|
||||
|
||||
}
|
||||
|
||||
public interface IGridConfig
|
||||
{
|
||||
GridConfig GetConfigObject();
|
||||
}
|
||||
}
|
|
@ -1,53 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
//using OpenSim.world;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
|
||||
|
||||
public abstract class UserConfig
|
||||
{
|
||||
public string DefaultStartupMsg;
|
||||
public string GridServerURL;
|
||||
public string GridSendKey;
|
||||
public string GridRecvKey;
|
||||
|
||||
|
||||
public abstract void InitConfig();
|
||||
|
||||
}
|
||||
|
||||
public interface IUserConfig
|
||||
{
|
||||
UserConfig GetConfigObject();
|
||||
}
|
||||
}
|
|
@ -1,64 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
||||
/// <summary>
|
||||
/// Description of IAssetServer.
|
||||
/// </summary>
|
||||
|
||||
public interface IAssetServer
|
||||
{
|
||||
void SetReceiver(IAssetReceiver receiver);
|
||||
void RequestAsset(LLUUID assetID, bool isTexture);
|
||||
void UpdateAsset(AssetBase asset);
|
||||
void UploadNewAsset(AssetBase asset);
|
||||
void SetServerInfo(string ServerUrl, string ServerKey);
|
||||
void Close();
|
||||
}
|
||||
|
||||
// could change to delegate?
|
||||
public interface IAssetReceiver
|
||||
{
|
||||
void AssetReceived(AssetBase asset, bool IsTexture);
|
||||
void AssetNotFound(AssetBase asset);
|
||||
}
|
||||
|
||||
public interface IAssetPlugin
|
||||
{
|
||||
IAssetServer GetAssetServer();
|
||||
}
|
||||
|
||||
public struct ARequest
|
||||
{
|
||||
public LLUUID AssetID;
|
||||
public bool IsTexture;
|
||||
}
|
||||
}
|
|
@ -1,178 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
||||
public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
|
||||
public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message); // Cut down from full list
|
||||
public delegate void RezObject(AssetBase primAsset, LLVector3 pos);
|
||||
public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west);
|
||||
public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
|
||||
public delegate void StartAnim(LLUUID animID, int seq);
|
||||
public delegate void LinkObjects(uint parent, List<uint> children);
|
||||
public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY);
|
||||
public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags);
|
||||
|
||||
public delegate void GenericCall(IClientAPI remoteClient);
|
||||
public delegate void GenericCall2();
|
||||
public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
|
||||
public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
|
||||
public delegate void GenericCall5(IClientAPI remoteClient, bool status);
|
||||
public delegate void GenericCall6(LLUUID uid);
|
||||
public delegate void GenericCall7(uint localID, string message);
|
||||
|
||||
public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
|
||||
public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
|
||||
public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient);
|
||||
public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
|
||||
public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient);
|
||||
public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
|
||||
public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
|
||||
public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient);
|
||||
public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags);
|
||||
public delegate void StatusChange(bool status);
|
||||
public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
|
||||
public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
|
||||
public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
|
||||
|
||||
public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
|
||||
public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client);
|
||||
public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client);
|
||||
public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); // NOTETOSELFremove the packet part
|
||||
|
||||
public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client);
|
||||
|
||||
public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client);
|
||||
|
||||
public interface IClientAPI
|
||||
{
|
||||
event ImprovedInstantMessage OnInstantMessage;
|
||||
event ChatFromViewer OnChatFromViewer;
|
||||
event RezObject OnRezObject;
|
||||
event ModifyTerrain OnModifyTerrain;
|
||||
event SetAppearance OnSetAppearance;
|
||||
event StartAnim OnStartAnim;
|
||||
event LinkObjects OnLinkObjects;
|
||||
event RequestMapBlocks OnRequestMapBlocks;
|
||||
event TeleportLocationRequest OnTeleportLocationRequest;
|
||||
|
||||
event GenericCall4 OnDeRezObject;
|
||||
event GenericCall OnRegionHandShakeReply;
|
||||
event GenericCall OnRequestWearables;
|
||||
event GenericCall2 OnCompleteMovementToRegion;
|
||||
event UpdateAgent OnAgentUpdate;
|
||||
event GenericCall OnRequestAvatarsData;
|
||||
event GenericCall4 OnAddPrim;
|
||||
event ObjectDuplicate OnObjectDuplicate;
|
||||
event UpdateVector OnGrapObject;
|
||||
event ObjectSelect OnDeGrapObject;
|
||||
event MoveObject OnGrapUpdate;
|
||||
|
||||
event UpdateShape OnUpdatePrimShape;
|
||||
event ObjectSelect OnObjectSelect;
|
||||
event GenericCall7 OnObjectDescription;
|
||||
event GenericCall7 OnObjectName;
|
||||
event UpdatePrimFlags OnUpdatePrimFlags;
|
||||
event UpdatePrimTexture OnUpdatePrimTexture;
|
||||
event UpdateVector OnUpdatePrimGroupPosition;
|
||||
event UpdateVector OnUpdatePrimSinglePosition;
|
||||
event UpdatePrimRotation OnUpdatePrimGroupRotation;
|
||||
event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
|
||||
event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
|
||||
event UpdateVector OnUpdatePrimScale;
|
||||
event StatusChange OnChildAgentStatus;
|
||||
event GenericCall2 OnStopMovement;
|
||||
event NewAvatar OnNewAvatar;
|
||||
event GenericCall6 OnRemoveAvatar;
|
||||
|
||||
event UUIDNameRequest OnNameFromUUIDRequest;
|
||||
|
||||
event ParcelPropertiesRequest OnParcelPropertiesRequest;
|
||||
event ParcelDivideRequest OnParcelDivideRequest;
|
||||
event ParcelJoinRequest OnParcelJoinRequest;
|
||||
event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
|
||||
|
||||
event EstateOwnerMessageRequest OnEstateOwnerMessage;
|
||||
|
||||
LLVector3 StartPos
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
LLUUID AgentId
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
string FirstName
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
string LastName
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
void OutPacket(Packet newPack);
|
||||
void SendWearables(AvatarWearable[] wearables);
|
||||
void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId);
|
||||
void SendRegionHandshake(RegionInfo regionInfo);
|
||||
void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
|
||||
void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
|
||||
void SendInstantMessage(string message, LLUUID target);
|
||||
void SendLayerData(float[] map);
|
||||
void SendLayerData(int px, int py, float[] map);
|
||||
void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);
|
||||
void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint );
|
||||
AgentCircuitData RequestClientInfo();
|
||||
void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint );
|
||||
void SendMapBlock(List<MapBlockData> mapBlocks);
|
||||
void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags);
|
||||
void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags);
|
||||
void SendTeleportCancel();
|
||||
void SendTeleportLocationStart();
|
||||
void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
|
||||
|
||||
void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry);
|
||||
void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
|
||||
|
||||
void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
|
||||
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID , uint flags);
|
||||
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags);
|
||||
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
|
||||
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
|
||||
void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation);
|
||||
}
|
||||
}
|
|
@ -1,68 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
||||
/// <summary>
|
||||
/// ILocalStorage. Really hacked together right now needs cleaning up
|
||||
/// </summary>
|
||||
public interface ILocalStorage
|
||||
{
|
||||
void Initialise(string datastore);
|
||||
|
||||
void StorePrim(PrimData prim);
|
||||
void RemovePrim(LLUUID primID);
|
||||
void LoadPrimitives(ILocalStorageReceiver receiver);
|
||||
|
||||
float[] LoadWorld();
|
||||
void SaveMap(float[] heightmap);
|
||||
|
||||
void SaveParcels(ParcelData[] parcels);
|
||||
void SaveParcel(ParcelData parcel);
|
||||
void RemoveParcel(ParcelData parcel);
|
||||
void RemoveAllParcels();
|
||||
void LoadParcels(ILocalStorageParcelReceiver recv);
|
||||
|
||||
void ShutDown();
|
||||
}
|
||||
|
||||
public interface ILocalStorageReceiver
|
||||
{
|
||||
void PrimFromStorage(PrimData prim);
|
||||
}
|
||||
|
||||
public interface ILocalStorageParcelReceiver
|
||||
{
|
||||
void ParcelFromStorage(ParcelData data);
|
||||
void NoParcelDataFromStorage();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Inventory;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
||||
public interface IUserServer
|
||||
{
|
||||
AgentInventory RequestAgentsInventory(LLUUID agentID);
|
||||
void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
|
||||
bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory);
|
||||
}
|
||||
}
|
|
@ -1,42 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Framework.Interfaces
|
||||
{
|
||||
public interface IWorld
|
||||
{
|
||||
void AddNewClient(IClientAPI client, bool child);
|
||||
void RemoveClient(LLUUID agentID);
|
||||
|
||||
RegionInfo RegionInfo { get; }
|
||||
object SyncRoot { get; }
|
||||
uint NextLocalId { get; }
|
||||
}
|
||||
}
|
|
@ -1,34 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Grid
|
||||
{
|
||||
public abstract class LoginService
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -1,31 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.FrameWork")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.FrameWork")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("a08e20c7-f191-4137-b1f0-9291408fa521")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,68 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public class RegionCommsListener :IRegionCommsListener
|
||||
{
|
||||
public event ExpectUserDelegate OnExpectUser;
|
||||
public event GenericCall2 OnExpectChildAgent;
|
||||
public event AgentCrossing OnAvatarCrossingIntoRegion;
|
||||
public event UpdateNeighbours OnNeighboursUpdate;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="agent"></param>
|
||||
/// <returns></returns>
|
||||
public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
|
||||
{
|
||||
if(OnExpectUser != null)
|
||||
{
|
||||
|
||||
OnExpectUser(regionHandle, agent);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position)
|
||||
{
|
||||
if (OnAvatarCrossingIntoRegion != null)
|
||||
{
|
||||
OnAvatarCrossingIntoRegion(regionHandle, agentID, position);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,135 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// NEEDS AUDIT.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Suggested implementation
|
||||
/// <para>Store two digests for each foreign host. A local copy of the local hash using the local challenge (when issued), and a local copy of the remote hash using the remote challenge.</para>
|
||||
/// <para>When sending data to the foreign host - run 'Sign' on the data and affix the returned byte[] to the message.</para>
|
||||
/// <para>When recieving data from the foreign host - run 'Authenticate' against the data and the attached byte[].</para>
|
||||
/// <para>Both hosts should be performing these operations for this to be effective.</para>
|
||||
/// </remarks>
|
||||
class RemoteDigest
|
||||
{
|
||||
private byte[] currentHash;
|
||||
private byte[] secret;
|
||||
|
||||
private SHA512Managed SHA512;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises a new RemoteDigest authentication mechanism
|
||||
/// </summary>
|
||||
/// <remarks>Needs an audit by a cryptographic professional - was not "roll your own"'d by choice but rather a serious lack of decent authentication mechanisms in .NET remoting</remarks>
|
||||
/// <param name="sharedSecret">The shared secret between systems (for inter-sim, this is provided in encrypted form during connection, for grid this is input manually in setup)</param>
|
||||
/// <param name="salt">Binary salt - some common value - to be decided what</param>
|
||||
/// <param name="challenge">The challenge key provided by the third party</param>
|
||||
public RemoteDigest(string sharedSecret, byte[] salt, string challenge)
|
||||
{
|
||||
SHA512 = new SHA512Managed();
|
||||
Rfc2898DeriveBytes RFC2898 = new Rfc2898DeriveBytes(sharedSecret,salt);
|
||||
secret = RFC2898.GetBytes(512);
|
||||
ASCIIEncoding ASCII = new ASCIIEncoding();
|
||||
|
||||
currentHash = SHA512.ComputeHash(AppendArrays(secret, ASCII.GetBytes(challenge)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Authenticates a piece of incoming data against the local digest. Upon successful authentication, digest string is incremented.
|
||||
/// </summary>
|
||||
/// <param name="data">The incoming data</param>
|
||||
/// <param name="digest">The remote digest</param>
|
||||
/// <returns></returns>
|
||||
public bool Authenticate(byte[] data, byte[] digest)
|
||||
{
|
||||
byte[] newHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data));
|
||||
if (digest == newHash)
|
||||
{
|
||||
currentHash = newHash;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Hash comparison failed. Key resync required.");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Signs a new bit of data with the current hash. Returns a byte array which should be affixed to the message.
|
||||
/// Signing a piece of data will automatically increment the hash - if you sign data and do not send it, the
|
||||
/// hashes will get out of sync and throw an exception when validation is attempted.
|
||||
/// </summary>
|
||||
/// <param name="data">The outgoing data</param>
|
||||
/// <returns>The local digest</returns>
|
||||
public byte[] Sign(byte[] data)
|
||||
{
|
||||
currentHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data));
|
||||
return currentHash;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a new challenge string to be issued to a foreign host. Challenges are 1024-bit (effective strength of less than 512-bits) messages generated using the Crytographic Random Number Generator.
|
||||
/// </summary>
|
||||
/// <returns>A 128-character hexadecimal string containing the challenge.</returns>
|
||||
public static string GenerateChallenge()
|
||||
{
|
||||
RNGCryptoServiceProvider RNG = new RNGCryptoServiceProvider();
|
||||
byte[] bytes = new byte[64];
|
||||
RNG.GetBytes(bytes);
|
||||
|
||||
StringBuilder sb = new StringBuilder(bytes.Length * 2);
|
||||
foreach (byte b in bytes)
|
||||
{
|
||||
sb.AppendFormat("{0:x2}", b);
|
||||
}
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper function, merges two byte arrays
|
||||
/// </summary>
|
||||
/// <remarks>Sourced from MSDN Forum</remarks>
|
||||
/// <param name="a">A</param>
|
||||
/// <param name="b">B</param>
|
||||
/// <returns>C</returns>
|
||||
private byte[] AppendArrays(byte[] a, byte[] b)
|
||||
{
|
||||
byte[] c = new byte[a.Length + b.Length];
|
||||
Buffer.BlockCopy(a, 0, c, 0, a.Length);
|
||||
Buffer.BlockCopy(b, 0, c, a.Length, b.Length);
|
||||
return c;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,47 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class AgentCircuitData
|
||||
{
|
||||
public AgentCircuitData() { }
|
||||
public LLUUID AgentID;
|
||||
public LLUUID SessionID;
|
||||
public LLUUID SecureSessionID;
|
||||
public LLVector3 startpos;
|
||||
public string firstname;
|
||||
public string lastname;
|
||||
public uint circuitcode;
|
||||
public bool child;
|
||||
public LLUUID InventoryFolder;
|
||||
public LLUUID BaseFolder;
|
||||
public string CapsPath = "";
|
||||
}
|
||||
}
|
|
@ -1,57 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class AvatarWearable
|
||||
{
|
||||
public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
|
||||
public AvatarWearable()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static AvatarWearable[] DefaultWearables
|
||||
{
|
||||
get
|
||||
{
|
||||
AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
defaultWearables[i] = new AvatarWearable();
|
||||
}
|
||||
defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
|
||||
defaultWearables[0].ItemID = LLUUID.Random();
|
||||
return defaultWearables;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,46 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class AssetBase
|
||||
{
|
||||
public byte[] Data;
|
||||
public LLUUID FullID;
|
||||
public sbyte Type;
|
||||
public sbyte InvType;
|
||||
public string Name;
|
||||
public string Description;
|
||||
|
||||
public AssetBase()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,59 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class AssetLandmark : AssetBase
|
||||
{
|
||||
public int Version;
|
||||
public LLVector3 Position;
|
||||
public LLUUID RegionID;
|
||||
|
||||
public AssetLandmark(AssetBase a)
|
||||
{
|
||||
this.Data = a.Data;
|
||||
this.FullID = a.FullID;
|
||||
this.Type = a.Type;
|
||||
this.InvType = a.InvType;
|
||||
this.Name = a.Name;
|
||||
this.Description = a.Description;
|
||||
InternData();
|
||||
}
|
||||
|
||||
private void InternData()
|
||||
{
|
||||
string temp = Encoding.UTF8.GetString(Data).Trim();
|
||||
string[] parts = temp.Split('\n');
|
||||
int.TryParse(parts[0].Substring(17, 1), out Version);
|
||||
LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID);
|
||||
LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,47 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class AssetStorage
|
||||
{
|
||||
|
||||
public AssetStorage() {
|
||||
}
|
||||
|
||||
public AssetStorage(LLUUID assetUUID) {
|
||||
UUID=assetUUID;
|
||||
}
|
||||
|
||||
public byte[] Data;
|
||||
public sbyte Type;
|
||||
public string Name;
|
||||
public LLUUID UUID;
|
||||
}
|
||||
}
|
|
@ -1,93 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class EstateSettings
|
||||
{
|
||||
//Settings to this island
|
||||
public float billableFactor = (float)0.0;
|
||||
public uint estateID = 0;
|
||||
public uint parentEstateID = 0;
|
||||
|
||||
public byte maxAgents = 40;
|
||||
public float objectBonusFactor = (float)1.0;
|
||||
|
||||
public int redirectGridX = 0; //??
|
||||
public int redirectGridY = 0; //??
|
||||
public Simulator.RegionFlags regionFlags = Simulator.RegionFlags.None; //Booleam values of various region settings
|
||||
public Simulator.SimAccess simAccess = Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default.
|
||||
public float sunHour = 0;
|
||||
|
||||
public float terrainRaiseLimit = 0;
|
||||
public float terrainLowerLimit = 0;
|
||||
|
||||
public bool useFixedSun = false;
|
||||
public int pricePerMeter = 1;
|
||||
|
||||
public ushort regionWaterHeight = 20;
|
||||
public bool regionAllowTerraform = true;
|
||||
|
||||
// Region Information
|
||||
// Low resolution 'base' textures. No longer used.
|
||||
public LLUUID terrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default
|
||||
public LLUUID terrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default
|
||||
public LLUUID terrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default
|
||||
public LLUUID terrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default
|
||||
|
||||
// Higher resolution terrain textures
|
||||
public LLUUID terrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
public LLUUID terrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
public LLUUID terrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
public LLUUID terrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
|
||||
// First quad - each point is bilinearly interpolated at each meter of terrain
|
||||
public float terrainStartHeight0 = 10.0f;
|
||||
public float terrainStartHeight1 = 10.0f;
|
||||
public float terrainStartHeight2 = 10.0f;
|
||||
public float terrainStartHeight3 = 10.0f;
|
||||
|
||||
// Second quad - also bilinearly interpolated.
|
||||
// Terrain texturing is done that:
|
||||
// 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y]
|
||||
public float terrainHeightRange0 = 60.0f; //00
|
||||
public float terrainHeightRange1 = 60.0f; //01
|
||||
public float terrainHeightRange2 = 60.0f; //10
|
||||
public float terrainHeightRange3 = 60.0f; //11
|
||||
|
||||
// Terrain Default (Must be in F32 Format!)
|
||||
public string terrainFile = "default.r32";
|
||||
public double terrainMultiplier = 60.0;
|
||||
public float waterHeight = (float)20.0;
|
||||
|
||||
public LLUUID terrainImageID = LLUUID.Zero; // the assetID that is the current Map image for this region
|
||||
|
||||
}
|
||||
}
|
|
@ -1,49 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class Login
|
||||
{
|
||||
public string First = "Test";
|
||||
public string Last = "User";
|
||||
public LLUUID Agent;
|
||||
public LLUUID Session;
|
||||
public LLUUID SecureSession = LLUUID.Zero;
|
||||
public LLUUID InventoryFolder;
|
||||
public LLUUID BaseFolder;
|
||||
public uint CircuitCode;
|
||||
public string CapsPath ="";
|
||||
|
||||
public Login()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,23 +0,0 @@
|
|||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class MapBlockData
|
||||
{
|
||||
public uint Flags;
|
||||
public ushort X;
|
||||
public ushort Y;
|
||||
public byte Agents;
|
||||
public byte Access;
|
||||
public byte WaterHeight;
|
||||
public LLUUID MapImageId;
|
||||
public String Name;
|
||||
public uint RegionFlags;
|
||||
|
||||
public MapBlockData()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,42 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class NeighbourInfo
|
||||
{
|
||||
public NeighbourInfo()
|
||||
{
|
||||
}
|
||||
|
||||
public ulong regionhandle;
|
||||
public uint RegionLocX;
|
||||
public uint RegionLocY;
|
||||
public string sim_ip;
|
||||
public uint sim_port;
|
||||
}
|
||||
}
|
|
@ -1,219 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class NetworkServersInfo
|
||||
{
|
||||
public string AssetURL = "http://127.0.0.1:8003/";
|
||||
public string AssetSendKey = "";
|
||||
|
||||
public string GridURL = "";
|
||||
public string GridSendKey = "";
|
||||
public string GridRecvKey = "";
|
||||
public string UserURL = "";
|
||||
public string UserSendKey = "";
|
||||
public string UserRecvKey = "";
|
||||
public bool isSandbox;
|
||||
|
||||
public uint DefaultHomeLocX = 0;
|
||||
public uint DefaultHomeLocY = 0;
|
||||
|
||||
public int HttpListenerPort = 9000;
|
||||
public int RemotingListenerPort = 8895;
|
||||
|
||||
public void InitConfig(bool sandboxMode, IGenericConfig configData)
|
||||
{
|
||||
this.isSandbox = sandboxMode;
|
||||
|
||||
try
|
||||
{
|
||||
string attri = "";
|
||||
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("HttpListenerPort");
|
||||
if (attri == "")
|
||||
{
|
||||
string location = MainLog.Instance.CmdPrompt("Http Listener Port", "9000");
|
||||
configData.SetAttribute("HttpListenerPort", location);
|
||||
this.HttpListenerPort = Convert.ToInt32(location);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.HttpListenerPort = Convert.ToInt32(attri);
|
||||
}
|
||||
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("RemotingListenerPort");
|
||||
if (attri == "")
|
||||
{
|
||||
string location = MainLog.Instance.CmdPrompt("Remoting Listener Port", "8895");
|
||||
configData.SetAttribute("RemotingListenerPort", location);
|
||||
this.RemotingListenerPort = Convert.ToInt32(location);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.RemotingListenerPort = Convert.ToInt32(attri);
|
||||
}
|
||||
|
||||
if (sandboxMode)
|
||||
{
|
||||
// default home location X
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("DefaultLocationX");
|
||||
if (attri == "")
|
||||
{
|
||||
string location = MainLog.Instance.CmdPrompt("Default Home Location X", "1000");
|
||||
configData.SetAttribute("DefaultLocationX", location);
|
||||
this.DefaultHomeLocX = (uint)Convert.ToUInt32(location);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.DefaultHomeLocX = (uint)Convert.ToUInt32(attri);
|
||||
}
|
||||
|
||||
// default home location Y
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("DefaultLocationY");
|
||||
if (attri == "")
|
||||
{
|
||||
string location = MainLog.Instance.CmdPrompt("Default Home Location Y", "1000");
|
||||
configData.SetAttribute("DefaultLocationY", location);
|
||||
this.DefaultHomeLocY = (uint)Convert.ToUInt32(location);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.DefaultHomeLocY = (uint)Convert.ToUInt32(attri);
|
||||
}
|
||||
}
|
||||
if (!isSandbox)
|
||||
{
|
||||
//Grid Server
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("GridServerURL");
|
||||
if (attri == "")
|
||||
{
|
||||
this.GridURL = MainLog.Instance.CmdPrompt("Grid server URL", "http://127.0.0.1:8001/");
|
||||
configData.SetAttribute("GridServerURL", this.GridURL);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.GridURL = attri;
|
||||
}
|
||||
|
||||
//Grid Send Key
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("GridSendKey");
|
||||
if (attri == "")
|
||||
{
|
||||
this.GridSendKey = MainLog.Instance.CmdPrompt("Key to send to grid server", "null");
|
||||
configData.SetAttribute("GridSendKey", this.GridSendKey);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.GridSendKey = attri;
|
||||
}
|
||||
|
||||
//Grid Receive Key
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("GridRecvKey");
|
||||
if (attri == "")
|
||||
{
|
||||
this.GridRecvKey = MainLog.Instance.CmdPrompt("Key to expect from grid server", "null");
|
||||
configData.SetAttribute("GridRecvKey", this.GridRecvKey);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.GridRecvKey = attri;
|
||||
}
|
||||
|
||||
//Grid Server
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("UserServerURL");
|
||||
if (attri == "")
|
||||
{
|
||||
this.UserURL= MainLog.Instance.CmdPrompt("User server URL", "http://127.0.0.1:8002/");
|
||||
configData.SetAttribute("UserServerURL", this.UserURL);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.UserURL = attri;
|
||||
}
|
||||
|
||||
//Grid Send Key
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("UserSendKey");
|
||||
if (attri == "")
|
||||
{
|
||||
this.UserSendKey = MainLog.Instance.CmdPrompt("Key to send to user server", "null");
|
||||
configData.SetAttribute("UserSendKey", this.UserSendKey);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.UserSendKey = attri;
|
||||
}
|
||||
|
||||
//Grid Receive Key
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("UserRecvKey");
|
||||
if (attri == "")
|
||||
{
|
||||
this.UserRecvKey = MainLog.Instance.CmdPrompt("Key to expect from user server", "null");
|
||||
configData.SetAttribute("GridRecvKey", this.UserRecvKey);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.UserRecvKey = attri;
|
||||
}
|
||||
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("AssetServerURL");
|
||||
if (attri == "")
|
||||
{
|
||||
this.AssetURL = MainLog.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/");
|
||||
configData.SetAttribute("AssetServerURL", this.GridURL);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.AssetURL = attri;
|
||||
}
|
||||
|
||||
}
|
||||
configData.Commit();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
|
||||
MainLog.Instance.Warn(e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,112 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
|
||||
public class ParcelData
|
||||
{
|
||||
public byte[] parcelBitmapByteArray = new byte[512];
|
||||
public string parcelName = "";
|
||||
public string parcelDesc = "";
|
||||
public LLUUID ownerID = new LLUUID();
|
||||
public bool isGroupOwned = false;
|
||||
public LLVector3 AABBMin = new LLVector3();
|
||||
public LLVector3 AABBMax = new LLVector3();
|
||||
public int area = 0;
|
||||
public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
|
||||
public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
|
||||
public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category
|
||||
public int claimDate = 0; //Unemplemented
|
||||
public int claimPrice = 0; //Unemplemented
|
||||
public LLUUID groupID = new LLUUID(); //Unemplemented
|
||||
public int groupPrims = 0; //Unemplemented
|
||||
public int salePrice = 0; //Unemeplemented. Parcels price.
|
||||
public Parcel.ParcelStatus parcelStatus = Parcel.ParcelStatus.None;
|
||||
public Parcel.ParcelFlags parcelFlags = Parcel.ParcelFlags.None;
|
||||
public byte landingType = 0;
|
||||
public byte mediaAutoScale = 0;
|
||||
public LLUUID mediaID = LLUUID.Zero;
|
||||
public int localID = 0;
|
||||
public LLUUID globalID = new LLUUID();
|
||||
|
||||
public string mediaURL = "";
|
||||
public string musicURL = "";
|
||||
public float passHours = 0;
|
||||
public int passPrice = 0;
|
||||
public LLUUID snapshotID = LLUUID.Zero;
|
||||
public LLVector3 userLocation = new LLVector3();
|
||||
public LLVector3 userLookAt = new LLVector3();
|
||||
|
||||
public ParcelData()
|
||||
{
|
||||
globalID = LLUUID.Random();
|
||||
}
|
||||
|
||||
public ParcelData Copy()
|
||||
{
|
||||
ParcelData parcelData = new ParcelData();
|
||||
|
||||
parcelData.AABBMax = this.AABBMax;
|
||||
parcelData.AABBMin = this.AABBMin;
|
||||
parcelData.area = this.area;
|
||||
parcelData.auctionID = this.auctionID;
|
||||
parcelData.authBuyerID = this.authBuyerID;
|
||||
parcelData.category = this.category;
|
||||
parcelData.claimDate = this.claimDate;
|
||||
parcelData.claimPrice = this.claimPrice;
|
||||
parcelData.globalID = this.globalID;
|
||||
parcelData.groupID = this.groupID;
|
||||
parcelData.groupPrims = this.groupPrims;
|
||||
parcelData.isGroupOwned = this.isGroupOwned;
|
||||
parcelData.localID = this.localID;
|
||||
parcelData.landingType = this.landingType;
|
||||
parcelData.mediaAutoScale = this.mediaAutoScale;
|
||||
parcelData.mediaID = this.mediaID;
|
||||
parcelData.mediaURL = this.mediaURL;
|
||||
parcelData.musicURL = this.musicURL;
|
||||
parcelData.ownerID = this.ownerID;
|
||||
parcelData.parcelBitmapByteArray = (byte[])this.parcelBitmapByteArray.Clone();
|
||||
parcelData.parcelDesc = this.parcelDesc;
|
||||
parcelData.parcelFlags = this.parcelFlags;
|
||||
parcelData.parcelName = this.parcelName;
|
||||
parcelData.parcelStatus = this.parcelStatus;
|
||||
parcelData.passHours = this.passHours;
|
||||
parcelData.passPrice = this.passPrice;
|
||||
parcelData.salePrice = this.salePrice;
|
||||
parcelData.snapshotID = this.snapshotID;
|
||||
parcelData.userLocation = this.userLocation;
|
||||
parcelData.userLookAt = this.userLookAt;
|
||||
|
||||
return parcelData;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,228 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class PrimData
|
||||
{
|
||||
private const uint FULL_MASK_PERMISSIONS = 2147483647;
|
||||
|
||||
public LLUUID OwnerID;
|
||||
public byte PCode;
|
||||
public ushort PathBegin;
|
||||
public ushort PathEnd;
|
||||
public byte PathScaleX;
|
||||
public byte PathScaleY;
|
||||
public byte PathShearX;
|
||||
public byte PathShearY;
|
||||
public sbyte PathSkew;
|
||||
public ushort ProfileBegin;
|
||||
public ushort ProfileEnd;
|
||||
public LLVector3 Scale;
|
||||
public byte PathCurve;
|
||||
public byte ProfileCurve;
|
||||
public uint ParentID = 0;
|
||||
public ushort ProfileHollow;
|
||||
public sbyte PathRadiusOffset;
|
||||
public byte PathRevolutions;
|
||||
public sbyte PathTaperX;
|
||||
public sbyte PathTaperY;
|
||||
public sbyte PathTwist;
|
||||
public sbyte PathTwistBegin;
|
||||
public byte[] TextureEntry; // a LL textureEntry in byte[] format
|
||||
|
||||
public Int32 CreationDate;
|
||||
public uint OwnerMask = FULL_MASK_PERMISSIONS;
|
||||
public uint NextOwnerMask = FULL_MASK_PERMISSIONS;
|
||||
public uint GroupMask = FULL_MASK_PERMISSIONS;
|
||||
public uint EveryoneMask = FULL_MASK_PERMISSIONS;
|
||||
public uint BaseMask = FULL_MASK_PERMISSIONS;
|
||||
|
||||
//following only used during prim storage
|
||||
public LLVector3 Position;
|
||||
public LLQuaternion Rotation = new LLQuaternion(0, 1, 0, 0);
|
||||
public uint LocalID;
|
||||
public LLUUID FullID;
|
||||
|
||||
public PrimData()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public PrimData(byte[] data)
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
this.OwnerID = new LLUUID(data, i); i += 16;
|
||||
this.PCode = data[i++];
|
||||
this.PathBegin = (ushort)(data[i++] + (data[i++] << 8));
|
||||
this.PathEnd = (ushort)(data[i++] + (data[i++] << 8));
|
||||
this.PathScaleX = data[i++];
|
||||
this.PathScaleY = data[i++];
|
||||
this.PathShearX = data[i++];
|
||||
this.PathShearY = data[i++];
|
||||
this.PathSkew = (sbyte)data[i++];
|
||||
this.ProfileBegin = (ushort)(data[i++] + (data[i++] << 8));
|
||||
this.ProfileEnd = (ushort)(data[i++] + (data[i++] << 8));
|
||||
this.Scale = new LLVector3(data, i); i += 12;
|
||||
this.PathCurve = data[i++];
|
||||
this.ProfileCurve = data[i++];
|
||||
this.ParentID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
|
||||
this.ProfileHollow = (ushort)(data[i++] + (data[i++] << 8));
|
||||
this.PathRadiusOffset = (sbyte)data[i++];
|
||||
this.PathRevolutions = data[i++];
|
||||
this.PathTaperX = (sbyte)data[i++];
|
||||
this.PathTaperY = (sbyte)data[i++];
|
||||
this.PathTwist = (sbyte)data[i++];
|
||||
this.PathTwistBegin = (sbyte)data[i++];
|
||||
ushort length = (ushort)(data[i++] + (data[i++] << 8));
|
||||
this.TextureEntry = new byte[length];
|
||||
Array.Copy(data, i, TextureEntry, 0, length); i += length;
|
||||
this.CreationDate = (Int32)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
|
||||
this.OwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
|
||||
this.NextOwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
|
||||
this.GroupMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
|
||||
this.EveryoneMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
|
||||
this.BaseMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
|
||||
this.Position = new LLVector3(data, i); i += 12;
|
||||
this.Rotation = new LLQuaternion(data, i, true); i += 12;
|
||||
this.LocalID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
|
||||
this.FullID = new LLUUID(data, i); i += 16;
|
||||
|
||||
}
|
||||
|
||||
public byte[] ToBytes()
|
||||
{
|
||||
int i = 0;
|
||||
byte[] bytes = new byte[126 + TextureEntry.Length];
|
||||
Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16;
|
||||
bytes[i++] = this.PCode;
|
||||
bytes[i++] = (byte)(this.PathBegin % 256);
|
||||
bytes[i++] = (byte)((this.PathBegin >> 8) % 256);
|
||||
bytes[i++] = (byte)(this.PathEnd % 256);
|
||||
bytes[i++] = (byte)((this.PathEnd >> 8) % 256);
|
||||
bytes[i++] = this.PathScaleX;
|
||||
bytes[i++] = this.PathScaleY;
|
||||
bytes[i++] = this.PathShearX;
|
||||
bytes[i++] = this.PathShearY;
|
||||
bytes[i++] = (byte)this.PathSkew;
|
||||
bytes[i++] = (byte)(this.ProfileBegin % 256);
|
||||
bytes[i++] = (byte)((this.ProfileBegin >> 8) % 256);
|
||||
bytes[i++] = (byte)(this.ProfileEnd % 256);
|
||||
bytes[i++] = (byte)((this.ProfileEnd >> 8) % 256);
|
||||
Array.Copy(Scale.GetBytes(), 0, bytes, i, 12); i += 12;
|
||||
bytes[i++] = this.PathCurve;
|
||||
bytes[i++] = this.ProfileCurve;
|
||||
bytes[i++] = (byte)(ParentID % 256);
|
||||
bytes[i++] = (byte)((ParentID >> 8) % 256);
|
||||
bytes[i++] = (byte)((ParentID >> 16) % 256);
|
||||
bytes[i++] = (byte)((ParentID >> 24) % 256);
|
||||
bytes[i++] = (byte)(this.ProfileHollow % 256);
|
||||
bytes[i++] = (byte)((this.ProfileHollow >> 8) % 256);
|
||||
bytes[i++] = ((byte)this.PathRadiusOffset);
|
||||
bytes[i++] = this.PathRevolutions;
|
||||
bytes[i++] = ((byte)this.PathTaperX);
|
||||
bytes[i++] = ((byte)this.PathTaperY);
|
||||
bytes[i++] = ((byte)this.PathTwist);
|
||||
bytes[i++] = ((byte)this.PathTwistBegin);
|
||||
bytes[i++] = (byte)(TextureEntry.Length % 256);
|
||||
bytes[i++] = (byte)((TextureEntry.Length >> 8) % 256);
|
||||
Array.Copy(TextureEntry, 0, bytes, i, TextureEntry.Length); i += TextureEntry.Length;
|
||||
bytes[i++] = (byte)(this.CreationDate % 256);
|
||||
bytes[i++] = (byte)((this.CreationDate >> 8) % 256);
|
||||
bytes[i++] = (byte)((this.CreationDate >> 16) % 256);
|
||||
bytes[i++] = (byte)((this.CreationDate >> 24) % 256);
|
||||
bytes[i++] = (byte)(this.OwnerMask % 256);
|
||||
bytes[i++] = (byte)((this.OwnerMask >> 8) % 256);
|
||||
bytes[i++] = (byte)((this.OwnerMask >> 16) % 256);
|
||||
bytes[i++] = (byte)((this.OwnerMask >> 24) % 256);
|
||||
bytes[i++] = (byte)(this.NextOwnerMask % 256);
|
||||
bytes[i++] = (byte)((this.NextOwnerMask >> 8) % 256);
|
||||
bytes[i++] = (byte)((this.NextOwnerMask >> 16) % 256);
|
||||
bytes[i++] = (byte)((this.NextOwnerMask >> 24) % 256);
|
||||
bytes[i++] = (byte)(this.GroupMask % 256);
|
||||
bytes[i++] = (byte)((this.GroupMask >> 8) % 256);
|
||||
bytes[i++] = (byte)((this.GroupMask >> 16) % 256);
|
||||
bytes[i++] = (byte)((this.GroupMask >> 24) % 256);
|
||||
bytes[i++] = (byte)(this.EveryoneMask % 256);
|
||||
bytes[i++] = (byte)((this.EveryoneMask >> 8) % 256);
|
||||
bytes[i++] = (byte)((this.EveryoneMask >> 16) % 256);
|
||||
bytes[i++] = (byte)((this.EveryoneMask >> 24) % 256);
|
||||
bytes[i++] = (byte)(this.BaseMask % 256);
|
||||
bytes[i++] = (byte)((this.BaseMask >> 8) % 256);
|
||||
bytes[i++] = (byte)((this.BaseMask >> 16) % 256);
|
||||
bytes[i++] = (byte)((this.BaseMask >> 24) % 256);
|
||||
Array.Copy(this.Position.GetBytes(), 0, bytes, i, 12); i += 12;
|
||||
if (this.Rotation == new LLQuaternion(0, 0, 0, 0))
|
||||
{
|
||||
this.Rotation = new LLQuaternion(0, 1, 0, 0);
|
||||
}
|
||||
Array.Copy(this.Rotation.GetBytes(), 0, bytes, i, 12); i += 12;
|
||||
bytes[i++] = (byte)(this.LocalID % 256);
|
||||
bytes[i++] = (byte)((this.LocalID >> 8) % 256);
|
||||
bytes[i++] = (byte)((this.LocalID >> 16) % 256);
|
||||
bytes[i++] = (byte)((this.LocalID >> 24) % 256);
|
||||
Array.Copy(FullID.GetBytes(), 0, bytes, i, 16); i += 16;
|
||||
|
||||
return bytes;
|
||||
}
|
||||
|
||||
public static PrimData DefaultCube()
|
||||
{
|
||||
PrimData primData = new PrimData();
|
||||
primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
|
||||
primData.FullID = LLUUID.Random();
|
||||
primData.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
|
||||
primData.Rotation = new LLQuaternion(0, 0, 0, 1);
|
||||
primData.PCode = 9;
|
||||
primData.ParentID = 0;
|
||||
primData.PathBegin = 0;
|
||||
primData.PathEnd = 0;
|
||||
primData.PathScaleX = 0;
|
||||
primData.PathScaleY = 0;
|
||||
primData.PathShearX = 0;
|
||||
primData.PathShearY = 0;
|
||||
primData.PathSkew = 0;
|
||||
primData.ProfileBegin = 0;
|
||||
primData.ProfileEnd = 0;
|
||||
primData.PathCurve = 16;
|
||||
primData.ProfileCurve = 1;
|
||||
primData.ProfileHollow = 0;
|
||||
primData.PathRadiusOffset = 0;
|
||||
primData.PathRevolutions = 0;
|
||||
primData.PathTaperX = 0;
|
||||
primData.PathTaperY = 0;
|
||||
primData.PathTwist = 0;
|
||||
primData.PathTwistBegin = 0;
|
||||
|
||||
return primData;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,102 +0,0 @@
|
|||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public enum ShapeType
|
||||
{
|
||||
Box,
|
||||
Sphere,
|
||||
Ring,
|
||||
Tube,
|
||||
Torus,
|
||||
Prism,
|
||||
Scuplted,
|
||||
Cylinder,
|
||||
Foliage,
|
||||
Unknown
|
||||
}
|
||||
|
||||
public class PrimitiveBaseShape
|
||||
{
|
||||
private ShapeType type = ShapeType.Unknown;
|
||||
|
||||
public byte PCode;
|
||||
public ushort PathBegin;
|
||||
public ushort PathEnd;
|
||||
public byte PathScaleX;
|
||||
public byte PathScaleY;
|
||||
public byte PathShearX;
|
||||
public byte PathShearY;
|
||||
public sbyte PathSkew;
|
||||
public ushort ProfileBegin;
|
||||
public ushort ProfileEnd;
|
||||
public LLVector3 Scale;
|
||||
public byte PathCurve;
|
||||
public byte ProfileCurve;
|
||||
public ushort ProfileHollow;
|
||||
public sbyte PathRadiusOffset;
|
||||
public byte PathRevolutions;
|
||||
public sbyte PathTaperX;
|
||||
public sbyte PathTaperY;
|
||||
public sbyte PathTwist;
|
||||
public sbyte PathTwistBegin;
|
||||
public byte[] TextureEntry; // a LL textureEntry in byte[] format
|
||||
|
||||
public ShapeType PrimType
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.type;
|
||||
}
|
||||
}
|
||||
|
||||
public LLVector3 PrimScale
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.Scale;
|
||||
}
|
||||
}
|
||||
|
||||
public PrimitiveBaseShape()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//void returns need to change of course
|
||||
public void GetMesh()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static PrimitiveBaseShape DefaultBox()
|
||||
{
|
||||
PrimitiveBaseShape primShape = new PrimitiveBaseShape();
|
||||
|
||||
primShape.type = ShapeType.Box;
|
||||
primShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
|
||||
primShape.PCode = 9;
|
||||
primShape.PathBegin = 0;
|
||||
primShape.PathEnd = 0;
|
||||
primShape.PathScaleX = 0;
|
||||
primShape.PathScaleY = 0;
|
||||
primShape.PathShearX = 0;
|
||||
primShape.PathShearY = 0;
|
||||
primShape.PathSkew = 0;
|
||||
primShape.ProfileBegin = 0;
|
||||
primShape.ProfileEnd = 0;
|
||||
primShape.PathCurve = 16;
|
||||
primShape.ProfileCurve = 1;
|
||||
primShape.ProfileHollow = 0;
|
||||
primShape.PathRadiusOffset = 0;
|
||||
primShape.PathRevolutions = 0;
|
||||
primShape.PathTaperX = 0;
|
||||
primShape.PathTaperY = 0;
|
||||
primShape.PathTwist = 0;
|
||||
primShape.PathTwistBegin = 0;
|
||||
|
||||
return primShape;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,121 +0,0 @@
|
|||
using System;
|
||||
using System.Net;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
/// <summary>
|
||||
/// A class for manipulating RegionHandle coordinates
|
||||
/// </summary>
|
||||
class RegionHandle
|
||||
{
|
||||
private UInt64 handle;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises a new grid-aware RegionHandle
|
||||
/// </summary>
|
||||
/// <param name="ip">IP Address of the Grid Server for this region</param>
|
||||
/// <param name="x">Grid X Coordinate</param>
|
||||
/// <param name="y">Grid Y Coordinate</param>
|
||||
public RegionHandle(string ip, short x, short y)
|
||||
{
|
||||
IPAddress addr = IPAddress.Parse(ip);
|
||||
|
||||
if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork)
|
||||
throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address");
|
||||
|
||||
uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0);
|
||||
|
||||
// Split the IP address in half
|
||||
short a = (short)((baseHandle << 16) & 0xFFFF);
|
||||
short b = (short)((baseHandle << 0) & 0xFFFF);
|
||||
|
||||
// Raise the bounds a little
|
||||
uint nx = (uint)x;
|
||||
uint ny = (uint)y;
|
||||
|
||||
// Multiply grid coords to get region coords
|
||||
nx *= 256;
|
||||
ny *= 256;
|
||||
|
||||
// Stuff the IP address in too
|
||||
nx = (uint)a << 16;
|
||||
ny = (uint)b << 16;
|
||||
|
||||
handle = ((UInt64)nx << 32) | (uint)ny;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialises a new RegionHandle that is not inter-grid aware
|
||||
/// </summary>
|
||||
/// <param name="x">Grid X Coordinate</param>
|
||||
/// <param name="y">Grid Y Coordinate</param>
|
||||
public RegionHandle(uint x, uint y)
|
||||
{
|
||||
handle = ((x * 256) << 32) | (y * 256);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialises a new RegionHandle from an existing value
|
||||
/// </summary>
|
||||
/// <param name="Region">A U64 RegionHandle</param>
|
||||
public RegionHandle(UInt64 Region)
|
||||
{
|
||||
handle = Region;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy.
|
||||
/// </summary>
|
||||
/// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks>
|
||||
/// <returns>Region Handle including IP Address encoding</returns>
|
||||
public UInt64 getTeleportHandle()
|
||||
{
|
||||
return handle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds.
|
||||
/// </summary>
|
||||
/// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns>
|
||||
public UInt64 getNeighbourHandle()
|
||||
{
|
||||
UInt64 mask = 0x0000FFFF0000FFFF;
|
||||
|
||||
return handle | mask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle
|
||||
/// </summary>
|
||||
/// <returns>Grid Server IP Address</returns>
|
||||
public IPAddress getGridIP()
|
||||
{
|
||||
uint a = (uint)((handle >> 16) & 0xFFFF);
|
||||
uint b = (uint)((handle >> 48) & 0xFFFF);
|
||||
|
||||
return new IPAddress((long)(a << 16) | (long)b);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the X Coordinate from a Grid-Encoded RegionHandle
|
||||
/// </summary>
|
||||
/// <returns>X Coordinate</returns>
|
||||
public uint getGridX()
|
||||
{
|
||||
uint x = (uint)((handle >> 32) & 0xFFFF);
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the Y Coordinate from a Grid-Encoded RegionHandle
|
||||
/// </summary>
|
||||
/// <returns>Y Coordinate</returns>
|
||||
public uint getGridY()
|
||||
{
|
||||
uint y = (uint)((handle >> 0) & 0xFFFF);
|
||||
|
||||
return y;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,341 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Utilities;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
public class RegionInfo
|
||||
{
|
||||
public LLUUID SimUUID = new LLUUID();
|
||||
public string RegionName = "";
|
||||
|
||||
private IPEndPoint m_internalEndPoint;
|
||||
public IPEndPoint InternalEndPoint
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_internalEndPoint;
|
||||
}
|
||||
}
|
||||
|
||||
public IPEndPoint ExternalEndPoint
|
||||
{
|
||||
get
|
||||
{
|
||||
// Old one defaults to IPv6
|
||||
//return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port );
|
||||
|
||||
// New method favors IPv4
|
||||
IPAddress ia = null;
|
||||
foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName))
|
||||
{
|
||||
if (ia == null)
|
||||
ia = Adr;
|
||||
|
||||
if (Adr.AddressFamily == AddressFamily.InterNetwork)
|
||||
{
|
||||
ia = Adr;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return new IPEndPoint(ia, m_internalEndPoint.Port);
|
||||
}
|
||||
}
|
||||
|
||||
private string m_externalHostName;
|
||||
public string ExternalHostName
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_externalHostName;
|
||||
}
|
||||
}
|
||||
|
||||
private uint? m_regionLocX;
|
||||
public uint RegionLocX
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_regionLocX.Value;
|
||||
}
|
||||
}
|
||||
|
||||
private uint? m_regionLocY;
|
||||
public uint RegionLocY
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_regionLocY.Value;
|
||||
}
|
||||
}
|
||||
|
||||
private ulong? m_regionHandle;
|
||||
public ulong RegionHandle
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!m_regionHandle.HasValue)
|
||||
{
|
||||
m_regionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
|
||||
}
|
||||
|
||||
return m_regionHandle.Value;
|
||||
}
|
||||
}
|
||||
|
||||
// Only used for remote regions , ie ones not in the current instance
|
||||
private uint m_remotingPort;
|
||||
public uint RemotingPort
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_remotingPort;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_remotingPort = value;
|
||||
}
|
||||
}
|
||||
|
||||
public string DataStore = "";
|
||||
public bool isSandbox = false;
|
||||
|
||||
public LLUUID MasterAvatarAssignedUUID = new LLUUID();
|
||||
public string MasterAvatarFirstName = "";
|
||||
public string MasterAvatarLastName = "";
|
||||
public string MasterAvatarSandboxPassword = "";
|
||||
|
||||
public EstateSettings estateSettings;
|
||||
|
||||
public RegionInfo()
|
||||
{
|
||||
estateSettings = new EstateSettings();
|
||||
}
|
||||
|
||||
public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri)
|
||||
: this()
|
||||
{
|
||||
m_regionLocX = regionLocX;
|
||||
m_regionLocY = regionLocY;
|
||||
|
||||
m_internalEndPoint = internalEndPoint;
|
||||
m_externalHostName = externalUri;
|
||||
}
|
||||
|
||||
public void InitConfig(bool sandboxMode, IGenericConfig configData)
|
||||
{
|
||||
this.isSandbox = sandboxMode;
|
||||
try
|
||||
{
|
||||
string attri = "";
|
||||
|
||||
// Sim UUID
|
||||
string simId = configData.GetAttribute("SimUUID");
|
||||
if (String.IsNullOrEmpty( simId ))
|
||||
{
|
||||
this.SimUUID = LLUUID.Random();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.SimUUID = new LLUUID(simId);
|
||||
}
|
||||
configData.SetAttribute("SimUUID", this.SimUUID.ToString());
|
||||
|
||||
this.RegionName = GetString(configData, "SimName", "OpenSim test", "Region Name");
|
||||
|
||||
//m_regionLocX = (uint) GetInt(configData, "SimLocationX", 1000, "Grid Location X");
|
||||
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("SimLocationX");
|
||||
if (attri == "")
|
||||
{
|
||||
string location = MainLog.Instance.CmdPrompt("Grid Location X", "1000");
|
||||
configData.SetAttribute("SimLocationX", location);
|
||||
m_regionLocX = (uint)Convert.ToUInt32(location);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_regionLocX = (uint)Convert.ToUInt32(attri);
|
||||
}
|
||||
// Sim/Grid location Y
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("SimLocationY");
|
||||
if (attri == "")
|
||||
{
|
||||
string location = MainLog.Instance.CmdPrompt("Grid Location Y", "1000");
|
||||
configData.SetAttribute("SimLocationY", location);
|
||||
m_regionLocY = (uint)Convert.ToUInt32(location);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_regionLocY = (uint)Convert.ToUInt32(attri);
|
||||
}
|
||||
|
||||
m_regionHandle = null;
|
||||
|
||||
this.DataStore = GetString(configData, "Datastore", "localworld.yap", "Filename for local storage");
|
||||
|
||||
IPAddress internalAddress = GetIPAddress(configData, "InternalIPAddress", "0.0.0.0", "Internal IP Address for UDP client connections");
|
||||
int internalPort = GetIPPort(configData, "InternalIPPort", "9000", "Internal IP Port for UDP client connections");
|
||||
m_internalEndPoint = new IPEndPoint(internalAddress, internalPort);
|
||||
|
||||
m_externalHostName = GetString(configData, "ExternalHostName", "127.0.0.1", "External Host Name");
|
||||
|
||||
estateSettings.terrainFile =
|
||||
GetString(configData, "TerrainFile", "default.r32", "GENERAL SETTING: Default Terrain File");
|
||||
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("TerrainMultiplier");
|
||||
if (attri == "")
|
||||
{
|
||||
string re = MainLog.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0");
|
||||
this.estateSettings.terrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture);
|
||||
configData.SetAttribute("TerrainMultiplier", this.estateSettings.terrainMultiplier.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
this.estateSettings.terrainMultiplier = Convert.ToDouble(attri);
|
||||
}
|
||||
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("MasterAvatarFirstName");
|
||||
if (attri == "")
|
||||
{
|
||||
this.MasterAvatarFirstName = MainLog.Instance.CmdPrompt("First name of Master Avatar (Land and Region Owner)", "Test");
|
||||
|
||||
configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.MasterAvatarFirstName = attri;
|
||||
}
|
||||
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("MasterAvatarLastName");
|
||||
if (attri == "")
|
||||
{
|
||||
this.MasterAvatarLastName = MainLog.Instance.CmdPrompt("Last name of Master Avatar (Land and Region Owner)", "User");
|
||||
|
||||
configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.MasterAvatarLastName = attri;
|
||||
}
|
||||
|
||||
if (isSandbox) //Sandbox Mode Specific Settings
|
||||
{
|
||||
attri = "";
|
||||
attri = configData.GetAttribute("MasterAvatarSandboxPassword");
|
||||
if (attri == "")
|
||||
{
|
||||
this.MasterAvatarSandboxPassword = MainLog.Instance.CmdPrompt("Password of Master Avatar (Needed for sandbox mode account creation only)", "test");
|
||||
|
||||
//Should I store this?
|
||||
configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.MasterAvatarSandboxPassword = attri;
|
||||
}
|
||||
}
|
||||
|
||||
configData.Commit();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
|
||||
MainLog.Instance.Warn(e.ToString());
|
||||
}
|
||||
|
||||
MainLog.Instance.Verbose("Sim settings loaded:");
|
||||
MainLog.Instance.Verbose("UUID: " + this.SimUUID.ToStringHyphenated());
|
||||
MainLog.Instance.Verbose("Name: " + this.RegionName);
|
||||
MainLog.Instance.Verbose("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
|
||||
MainLog.Instance.Verbose("Region Handle: " + this.RegionHandle.ToString());
|
||||
MainLog.Instance.Verbose("Listening on IP end point: " + m_internalEndPoint.ToString() );
|
||||
MainLog.Instance.Verbose("Sandbox Mode? " + isSandbox.ToString());
|
||||
|
||||
}
|
||||
|
||||
private uint GetInt(IGenericConfig configData, string p, int p_3, string p_4)
|
||||
{
|
||||
throw new Exception("The method or operation is not implemented.");
|
||||
}
|
||||
|
||||
private string GetString(IGenericConfig configData, string attrName, string defaultvalue, string prompt)
|
||||
{
|
||||
string s = configData.GetAttribute(attrName);
|
||||
|
||||
if (String.IsNullOrEmpty( s ))
|
||||
{
|
||||
s = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
|
||||
configData.SetAttribute(attrName, s );
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
private IPAddress GetIPAddress(IGenericConfig configData, string attrName, string defaultvalue, string prompt)
|
||||
{
|
||||
string addressStr = configData.GetAttribute(attrName);
|
||||
|
||||
IPAddress address;
|
||||
|
||||
if (!IPAddress.TryParse(addressStr, out address))
|
||||
{
|
||||
address = MainLog.Instance.CmdPromptIPAddress(prompt, defaultvalue);
|
||||
configData.SetAttribute(attrName, address.ToString());
|
||||
}
|
||||
return address;
|
||||
}
|
||||
|
||||
private int GetIPPort(IGenericConfig configData, string attrName, string defaultvalue, string prompt)
|
||||
{
|
||||
string portStr = configData.GetAttribute(attrName);
|
||||
|
||||
int port;
|
||||
|
||||
if (!int.TryParse(portStr, out port))
|
||||
{
|
||||
port = MainLog.Instance.CmdPromptIPPort(prompt, defaultvalue);
|
||||
configData.SetAttribute(attrName, port.ToString());
|
||||
}
|
||||
|
||||
return port;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,127 +0,0 @@
|
|||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Types
|
||||
{
|
||||
class UUID
|
||||
{
|
||||
public LLUUID llUUID;
|
||||
|
||||
public UUID(string uuid)
|
||||
{
|
||||
llUUID = new LLUUID(uuid);
|
||||
}
|
||||
|
||||
public UUID(byte[] uuid)
|
||||
{
|
||||
llUUID = new LLUUID(uuid, 0);
|
||||
}
|
||||
|
||||
public UUID(byte[] uuid, int offset)
|
||||
{
|
||||
llUUID = new LLUUID(uuid, offset);
|
||||
}
|
||||
|
||||
public UUID()
|
||||
{
|
||||
llUUID = LLUUID.Zero;
|
||||
}
|
||||
|
||||
public UUID(ulong uuid)
|
||||
{
|
||||
llUUID = new LLUUID(uuid);
|
||||
}
|
||||
|
||||
public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth)
|
||||
{
|
||||
byte[] uuid = new byte[16];
|
||||
|
||||
byte[] n = BitConverter.GetBytes(first);
|
||||
n.CopyTo(uuid, 0);
|
||||
n = BitConverter.GetBytes(second);
|
||||
n.CopyTo(uuid, 4);
|
||||
n = BitConverter.GetBytes(third);
|
||||
n.CopyTo(uuid, 8);
|
||||
n = BitConverter.GetBytes(fourth);
|
||||
n.CopyTo(uuid, 12);
|
||||
|
||||
llUUID = new LLUUID(uuid,0);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return llUUID.ToString();
|
||||
}
|
||||
|
||||
public string ToStringHyphenated()
|
||||
{
|
||||
return llUUID.ToStringHyphenated();
|
||||
}
|
||||
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
return llUUID.GetBytes();
|
||||
}
|
||||
|
||||
public UInt32[] GetInts()
|
||||
{
|
||||
UInt32[] ints = new UInt32[4];
|
||||
ints[0] = BitConverter.ToUInt32(llUUID.Data, 0);
|
||||
ints[1] = BitConverter.ToUInt32(llUUID.Data, 4);
|
||||
ints[2] = BitConverter.ToUInt32(llUUID.Data, 8);
|
||||
ints[3] = BitConverter.ToUInt32(llUUID.Data, 12);
|
||||
|
||||
return ints;
|
||||
}
|
||||
|
||||
public LLUUID GetLLUUID()
|
||||
{
|
||||
return llUUID;
|
||||
}
|
||||
|
||||
public uint CRC()
|
||||
{
|
||||
return llUUID.CRC();
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return llUUID.GetHashCode();
|
||||
}
|
||||
|
||||
public void Combine(UUID other)
|
||||
{
|
||||
llUUID.Combine(other.GetLLUUID());
|
||||
}
|
||||
|
||||
public void Combine(LLUUID other)
|
||||
{
|
||||
llUUID.Combine(other);
|
||||
}
|
||||
|
||||
public override bool Equals(Object other)
|
||||
{
|
||||
return llUUID.Equals(other);
|
||||
}
|
||||
|
||||
public static bool operator ==(UUID a, UUID b)
|
||||
{
|
||||
return a.llUUID.Equals(b.GetLLUUID());
|
||||
}
|
||||
|
||||
public static bool operator !=(UUID a, UUID b)
|
||||
{
|
||||
return !a.llUUID.Equals(b.GetLLUUID());
|
||||
}
|
||||
|
||||
public static bool operator ==(UUID a, LLUUID b)
|
||||
{
|
||||
return a.Equals(b);
|
||||
}
|
||||
|
||||
public static bool operator !=(UUID a, LLUUID b)
|
||||
{
|
||||
return !a.Equals(b);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,87 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Collections.Generic;
|
||||
using System.Security.Cryptography;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Inventory;
|
||||
|
||||
namespace OpenSim.Framework.User
|
||||
{
|
||||
public class UserProfile
|
||||
{
|
||||
|
||||
public string firstname;
|
||||
public string lastname;
|
||||
public ulong homeregionhandle;
|
||||
public LLVector3 homepos;
|
||||
public LLVector3 homelookat;
|
||||
|
||||
public bool IsGridGod = false;
|
||||
public bool IsLocal = true; // will be used in future for visitors from foreign grids
|
||||
public string AssetURL;
|
||||
public string MD5passwd;
|
||||
|
||||
public LLUUID CurrentSessionID;
|
||||
public LLUUID CurrentSecureSessionID;
|
||||
public LLUUID UUID;
|
||||
public Dictionary<LLUUID, uint> Circuits = new Dictionary<LLUUID, uint>(); // tracks circuit codes
|
||||
|
||||
public AgentInventory Inventory;
|
||||
|
||||
public UserProfile()
|
||||
{
|
||||
Circuits = new Dictionary<LLUUID, uint>();
|
||||
Inventory = new AgentInventory();
|
||||
homeregionhandle = Helpers.UIntsToLong((1000 * 256), (1000 * 256));
|
||||
homepos = new LLVector3();
|
||||
homelookat = new LLVector3();
|
||||
}
|
||||
|
||||
public void InitSessionData()
|
||||
{
|
||||
RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
|
||||
|
||||
byte[] randDataS = new byte[16];
|
||||
byte[] randDataSS = new byte[16];
|
||||
|
||||
rand.GetBytes(randDataS);
|
||||
rand.GetBytes(randDataSS);
|
||||
|
||||
CurrentSecureSessionID = new LLUUID(randDataSS,0);
|
||||
CurrentSessionID = new LLUUID(randDataS,0);
|
||||
|
||||
}
|
||||
|
||||
public void AddSimCircuit(uint circuitCode, LLUUID regionUUID)
|
||||
{
|
||||
if (this.Circuits.ContainsKey(regionUUID) == false)
|
||||
this.Circuits.Add(regionUUID, circuitCode);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,184 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework.Utilities
|
||||
{
|
||||
public class Util
|
||||
{
|
||||
private static Random randomClass = new Random();
|
||||
private static uint nextXferID = 5000;
|
||||
private static object XferLock = new object();
|
||||
|
||||
public static ulong UIntsToLong(uint X, uint Y)
|
||||
{
|
||||
return Helpers.UIntsToLong(X, Y);
|
||||
}
|
||||
|
||||
public static Random RandomClass
|
||||
{
|
||||
get
|
||||
{
|
||||
return randomClass;
|
||||
}
|
||||
}
|
||||
|
||||
public static uint GetNextXferID()
|
||||
{
|
||||
uint id = 0;
|
||||
lock(XferLock)
|
||||
{
|
||||
id = nextXferID;
|
||||
nextXferID++;
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
public static int UnixTimeSinceEpoch()
|
||||
{
|
||||
TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
|
||||
int timestamp = (int)t.TotalSeconds;
|
||||
return timestamp;
|
||||
}
|
||||
|
||||
public static string Md5Hash(string pass)
|
||||
{
|
||||
MD5 md5 = MD5CryptoServiceProvider.Create();
|
||||
byte[] dataMd5 = md5.ComputeHash(Encoding.Default.GetBytes(pass));
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (int i = 0; i < dataMd5.Length; i++)
|
||||
sb.AppendFormat("{0:x2}", dataMd5[i]);
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public static string GetRandomCapsPath()
|
||||
{
|
||||
LLUUID caps = LLUUID.Random();
|
||||
string capsPath = caps.ToStringHyphenated();
|
||||
capsPath = capsPath.Remove(capsPath.Length - 4, 4);
|
||||
return capsPath;
|
||||
}
|
||||
|
||||
//public static int fast_distance2d(int x, int y)
|
||||
//{
|
||||
// x = System.Math.Abs(x);
|
||||
// y = System.Math.Abs(y);
|
||||
|
||||
// int min = System.Math.Min(x, y);
|
||||
|
||||
// return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
|
||||
//}
|
||||
|
||||
public static string FieldToString(byte[] bytes)
|
||||
{
|
||||
return FieldToString(bytes, String.Empty);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert a variable length field (byte array) to a string, with a
|
||||
/// field name prepended to each line of the output
|
||||
/// </summary>
|
||||
/// <remarks>If the byte array has unprintable characters in it, a
|
||||
/// hex dump will be put in the string instead</remarks>
|
||||
/// <param name="bytes">The byte array to convert to a string</param>
|
||||
/// <param name="fieldName">A field name to prepend to each line of output</param>
|
||||
/// <returns>An ASCII string or a string containing a hex dump, minus
|
||||
/// the null terminator</returns>
|
||||
public static string FieldToString(byte[] bytes, string fieldName)
|
||||
{
|
||||
// Check for a common case
|
||||
if (bytes.Length == 0) return String.Empty;
|
||||
|
||||
StringBuilder output = new StringBuilder();
|
||||
bool printable = true;
|
||||
|
||||
for (int i = 0; i < bytes.Length; ++i)
|
||||
{
|
||||
// Check if there are any unprintable characters in the array
|
||||
if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
|
||||
&& bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
|
||||
{
|
||||
printable = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (printable)
|
||||
{
|
||||
if (fieldName.Length > 0)
|
||||
{
|
||||
output.Append(fieldName);
|
||||
output.Append(": ");
|
||||
}
|
||||
|
||||
if (bytes[bytes.Length - 1] == 0x00)
|
||||
output.Append(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1));
|
||||
else
|
||||
output.Append(UTF8Encoding.UTF8.GetString(bytes));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < bytes.Length; i += 16)
|
||||
{
|
||||
if (i != 0)
|
||||
output.Append(Environment.NewLine);
|
||||
if (fieldName.Length > 0)
|
||||
{
|
||||
output.Append(fieldName);
|
||||
output.Append(": ");
|
||||
}
|
||||
|
||||
for (int j = 0; j < 16; j++)
|
||||
{
|
||||
if ((i + j) < bytes.Length)
|
||||
output.Append(String.Format("{0:X2} ", bytes[i + j]));
|
||||
else
|
||||
output.Append(" ");
|
||||
}
|
||||
|
||||
for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
|
||||
{
|
||||
if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
|
||||
output.Append((char)bytes[i + j]);
|
||||
else
|
||||
output.Append(".");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return output.ToString();
|
||||
}
|
||||
public Util()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,33 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.GenericConfig")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OpenSim.GenericConfig")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("285a3047-f165-46c8-8767-b51428738a09")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,122 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Xml;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.GenericConfig
|
||||
{
|
||||
public class XmlConfig : IGenericConfig
|
||||
{
|
||||
private XmlDocument doc;
|
||||
private XmlNode rootNode;
|
||||
private XmlNode configNode;
|
||||
private string fileName;
|
||||
private bool createdFile = false;
|
||||
|
||||
public XmlConfig(string filename)
|
||||
{
|
||||
fileName = filename;
|
||||
}
|
||||
|
||||
public void LoadData()
|
||||
{
|
||||
doc = new XmlDocument();
|
||||
|
||||
if (File.Exists(fileName))
|
||||
{
|
||||
XmlTextReader reader = new XmlTextReader(fileName);
|
||||
reader.WhitespaceHandling = WhitespaceHandling.None;
|
||||
doc.Load(reader);
|
||||
reader.Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
createdFile = true;
|
||||
rootNode = doc.CreateNode(XmlNodeType.Element, "Root", "");
|
||||
doc.AppendChild(rootNode);
|
||||
configNode = doc.CreateNode(XmlNodeType.Element, "Config", "");
|
||||
rootNode.AppendChild(configNode);
|
||||
}
|
||||
|
||||
|
||||
rootNode = doc.FirstChild;
|
||||
if (rootNode.Name != "Root")
|
||||
throw new Exception("Error: Invalid .xml File. Missing <Root>");
|
||||
|
||||
configNode = rootNode.FirstChild;
|
||||
if (configNode.Name != "Config")
|
||||
throw new Exception("Error: Invalid .xml File. <Root> first child should be <Config>");
|
||||
|
||||
if (createdFile)
|
||||
{
|
||||
this.Commit();
|
||||
}
|
||||
}
|
||||
|
||||
public string GetAttribute(string attributeName)
|
||||
{
|
||||
string result = "";
|
||||
if (configNode.Attributes[attributeName] != null)
|
||||
{
|
||||
result = ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool SetAttribute(string attributeName, string attributeValue)
|
||||
{
|
||||
if (configNode.Attributes[attributeName] != null)
|
||||
{
|
||||
((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
XmlAttribute attri;
|
||||
attri = doc.CreateAttribute(attributeName);
|
||||
attri.Value = attributeValue;
|
||||
configNode.Attributes.Append(attri);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Commit()
|
||||
{
|
||||
doc.Save(fileName);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
configNode = null;
|
||||
rootNode = null;
|
||||
doc = null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,224 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Console;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public class BaseHttpServer
|
||||
{
|
||||
protected Thread m_workerThread;
|
||||
protected HttpListener m_httpListener;
|
||||
protected Dictionary<string, XmlRpcMethod> m_rpcHandlers = new Dictionary<string, XmlRpcMethod>();
|
||||
protected Dictionary<string, IStreamHandler> m_streamHandlers = new Dictionary<string, IStreamHandler>();
|
||||
protected int m_port;
|
||||
protected bool m_firstcaps = true;
|
||||
|
||||
public BaseHttpServer(int port)
|
||||
{
|
||||
m_port = port;
|
||||
}
|
||||
|
||||
public void AddStreamHandler( IStreamHandler handler)
|
||||
{
|
||||
string httpMethod = handler.HttpMethod;
|
||||
string path = handler.Path;
|
||||
|
||||
string handlerKey = GetHandlerKey(httpMethod, path);
|
||||
m_streamHandlers.Add(handlerKey, handler);
|
||||
}
|
||||
|
||||
private static string GetHandlerKey(string httpMethod, string path)
|
||||
{
|
||||
return httpMethod + ":" + path;
|
||||
}
|
||||
|
||||
public bool AddXmlRPCHandler(string method, XmlRpcMethod handler)
|
||||
{
|
||||
if (!this.m_rpcHandlers.ContainsKey(method))
|
||||
{
|
||||
this.m_rpcHandlers.Add(method, handler);
|
||||
return true;
|
||||
}
|
||||
|
||||
//must already have a handler for that path so return false
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public virtual void HandleRequest(Object stateinfo)
|
||||
{
|
||||
HttpListenerContext context = (HttpListenerContext)stateinfo;
|
||||
|
||||
HttpListenerRequest request = context.Request;
|
||||
HttpListenerResponse response = context.Response;
|
||||
|
||||
response.KeepAlive = false;
|
||||
response.SendChunked = false;
|
||||
|
||||
string path = request.RawUrl;
|
||||
string handlerKey = GetHandlerKey( request.HttpMethod, path );
|
||||
|
||||
IStreamHandler streamHandler;
|
||||
|
||||
if (TryGetStreamHandler( handlerKey, out streamHandler))
|
||||
{
|
||||
byte[] buffer = streamHandler.Handle(path, request.InputStream);
|
||||
request.InputStream.Close();
|
||||
|
||||
response.ContentType = streamHandler.ContentType;
|
||||
response.ContentLength64 = buffer.LongLength;
|
||||
response.OutputStream.Write(buffer, 0, buffer.Length);
|
||||
response.OutputStream.Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
HandleXmlRpcRequests(request, response);
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryGetStreamHandler(string handlerKey, out IStreamHandler streamHandler)
|
||||
{
|
||||
string bestMatch = null;
|
||||
|
||||
foreach (string pattern in m_streamHandlers.Keys)
|
||||
{
|
||||
if (handlerKey.StartsWith(pattern))
|
||||
{
|
||||
if (String.IsNullOrEmpty(bestMatch) || pattern.Length > bestMatch.Length)
|
||||
{
|
||||
bestMatch = pattern;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (String.IsNullOrEmpty(bestMatch))
|
||||
{
|
||||
streamHandler = null;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
streamHandler = m_streamHandlers[bestMatch];
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleXmlRpcRequests(HttpListenerRequest request, HttpListenerResponse response)
|
||||
{
|
||||
Stream requestStream = request.InputStream;
|
||||
|
||||
Encoding encoding = Encoding.UTF8;
|
||||
StreamReader reader = new StreamReader(requestStream, encoding);
|
||||
|
||||
string requestBody = reader.ReadToEnd();
|
||||
reader.Close();
|
||||
requestStream.Close();
|
||||
|
||||
XmlRpcRequest xmlRprcRequest = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody);
|
||||
|
||||
string methodName = xmlRprcRequest.MethodName;
|
||||
|
||||
XmlRpcResponse xmlRpcResponse;
|
||||
|
||||
XmlRpcMethod method;
|
||||
if (this.m_rpcHandlers.TryGetValue(methodName, out method))
|
||||
{
|
||||
xmlRpcResponse = method(xmlRprcRequest);
|
||||
}
|
||||
else
|
||||
{
|
||||
xmlRpcResponse = new XmlRpcResponse();
|
||||
Hashtable unknownMethodError = new Hashtable();
|
||||
unknownMethodError["reason"] = "XmlRequest"; ;
|
||||
unknownMethodError["message"] = "Unknown Rpc Request ["+methodName+"]";
|
||||
unknownMethodError["login"] = "false";
|
||||
xmlRpcResponse.Value = unknownMethodError;
|
||||
}
|
||||
|
||||
response.AddHeader("Content-type", "text/xml");
|
||||
|
||||
string responseString = XmlRpcResponseSerializer.Singleton.Serialize(xmlRpcResponse);
|
||||
|
||||
byte[] buffer = Encoding.UTF8.GetBytes(responseString);
|
||||
|
||||
response.SendChunked = false;
|
||||
response.ContentLength64 = buffer.Length;
|
||||
response.ContentEncoding = Encoding.UTF8;
|
||||
|
||||
response.OutputStream.Write(buffer, 0, buffer.Length);
|
||||
response.OutputStream.Close();
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
MainLog.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: Starting up HTTP Server");
|
||||
|
||||
m_workerThread = new Thread(new ThreadStart(StartHTTP));
|
||||
m_workerThread.IsBackground = true;
|
||||
m_workerThread.Start();
|
||||
}
|
||||
|
||||
private void StartHTTP()
|
||||
{
|
||||
try
|
||||
{
|
||||
MainLog.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: StartHTTP() - Spawned main thread OK");
|
||||
m_httpListener = new HttpListener();
|
||||
|
||||
m_httpListener.Prefixes.Add("http://+:" + m_port + "/");
|
||||
m_httpListener.Start();
|
||||
|
||||
HttpListenerContext context;
|
||||
while (true)
|
||||
{
|
||||
context = m_httpListener.GetContext();
|
||||
ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.WriteLine(LogPriority.MEDIUM, e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void RemoveStreamHandler(string httpMethod, string path)
|
||||
{
|
||||
m_streamHandlers.Remove(GetHandlerKey(httpMethod, path));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,40 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public abstract class BaseStreamHandler : IStreamHandler
|
||||
{
|
||||
virtual public string ContentType
|
||||
{
|
||||
get { return "application/xml"; }
|
||||
}
|
||||
|
||||
private string m_httpMethod;
|
||||
virtual public string HttpMethod
|
||||
{
|
||||
get { return m_httpMethod; }
|
||||
}
|
||||
|
||||
private string m_path;
|
||||
virtual public string Path
|
||||
{
|
||||
get { return m_path; }
|
||||
}
|
||||
|
||||
protected string GetParam( string path )
|
||||
{
|
||||
return path.Substring( m_path.Length );
|
||||
}
|
||||
|
||||
public abstract byte[] Handle(string path, Stream request);
|
||||
|
||||
protected BaseStreamHandler(string httpMethod, string path)
|
||||
{
|
||||
m_httpMethod = httpMethod;
|
||||
m_path = path;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,127 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Servers
|
||||
{/*
|
||||
public class CheckSumServer : UDPServerBase
|
||||
{
|
||||
//protected ConsoleBase m_log;
|
||||
|
||||
public CheckSumServer(int port)
|
||||
: base(port)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnReceivedData(IAsyncResult result)
|
||||
{
|
||||
ipeSender = new IPEndPoint(IPAddress.Any, 0);
|
||||
epSender = (EndPoint)ipeSender;
|
||||
Packet packet = null;
|
||||
int numBytes = Server.EndReceiveFrom(result, ref epSender);
|
||||
int packetEnd = numBytes - 1;
|
||||
|
||||
packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
|
||||
|
||||
if (packet.Type == PacketType.SecuredTemplateChecksumRequest)
|
||||
{
|
||||
SecuredTemplateChecksumRequestPacket checksum = (SecuredTemplateChecksumRequestPacket)packet;
|
||||
TemplateChecksumReplyPacket checkreply = new TemplateChecksumReplyPacket();
|
||||
checkreply.DataBlock.Checksum = 3220703154;//180572585;
|
||||
checkreply.DataBlock.Flags = 0;
|
||||
checkreply.DataBlock.MajorVersion = 1;
|
||||
checkreply.DataBlock.MinorVersion = 15;
|
||||
checkreply.DataBlock.PatchVersion = 0;
|
||||
checkreply.DataBlock.ServerVersion = 0;
|
||||
checkreply.TokenBlock.Token = checksum.TokenBlock.Token;
|
||||
this.SendPacket(checkreply, epSender);
|
||||
|
||||
/*
|
||||
//if we wanted to echo the the checksum/ version from the client (so that any client worked)
|
||||
SecuredTemplateChecksumRequestPacket checkrequest = new SecuredTemplateChecksumRequestPacket();
|
||||
checkrequest.TokenBlock.Token = checksum.TokenBlock.Token;
|
||||
this.SendPacket(checkrequest, epSender);
|
||||
|
||||
}
|
||||
else if (packet.Type == PacketType.TemplateChecksumReply)
|
||||
{
|
||||
//echo back the client checksum reply (Hegemon's method)
|
||||
TemplateChecksumReplyPacket checksum2 = (TemplateChecksumReplyPacket)packet;
|
||||
TemplateChecksumReplyPacket checkreply2 = new TemplateChecksumReplyPacket();
|
||||
checkreply2.DataBlock.Checksum = checksum2.DataBlock.Checksum;
|
||||
checkreply2.DataBlock.Flags = checksum2.DataBlock.Flags;
|
||||
checkreply2.DataBlock.MajorVersion = checksum2.DataBlock.MajorVersion;
|
||||
checkreply2.DataBlock.MinorVersion = checksum2.DataBlock.MinorVersion;
|
||||
checkreply2.DataBlock.PatchVersion = checksum2.DataBlock.PatchVersion;
|
||||
checkreply2.DataBlock.ServerVersion = checksum2.DataBlock.ServerVersion;
|
||||
checkreply2.TokenBlock.Token = checksum2.TokenBlock.Token;
|
||||
this.SendPacket(checkreply2, epSender);
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
|
||||
}
|
||||
|
||||
private void SendPacket(Packet Pack, EndPoint endp)
|
||||
{
|
||||
if (!Pack.Header.Resent)
|
||||
{
|
||||
Pack.Header.Sequence = 1;
|
||||
}
|
||||
|
||||
byte[] ZeroOutBuffer = new byte[4096];
|
||||
byte[] sendbuffer;
|
||||
sendbuffer = Pack.ToBytes();
|
||||
|
||||
try
|
||||
{
|
||||
if (Pack.Header.Zerocoded)
|
||||
{
|
||||
int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer);
|
||||
this.SendPackTo(ZeroOutBuffer, packetsize, SocketFlags.None, endp);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.SendPackTo(sendbuffer, sendbuffer.Length, SocketFlags.None, endp);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection ");
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void SendPackTo(byte[] buffer, int size, SocketFlags flags, EndPoint endp)
|
||||
{
|
||||
this.Server.SendTo(buffer, size, flags, endp);
|
||||
}
|
||||
* }
|
||||
*/
|
||||
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public interface IStreamHandler
|
||||
{
|
||||
// Handle request stream, return byte array
|
||||
byte[] Handle(string path, Stream request );
|
||||
|
||||
// Return response content type
|
||||
string ContentType { get; }
|
||||
|
||||
// Return required http method
|
||||
string HttpMethod { get;}
|
||||
|
||||
// Return path
|
||||
string Path { get; }
|
||||
}
|
||||
}
|
|
@ -1,31 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public delegate string RestMethod( string request, string path, string param );
|
||||
}
|
|
@ -1,31 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public class RestStreamHandler : BaseStreamHandler
|
||||
{
|
||||
RestMethod m_restMethod;
|
||||
|
||||
override public byte[] Handle(string path, Stream request )
|
||||
{
|
||||
Encoding encoding = Encoding.UTF8;
|
||||
StreamReader streamReader = new StreamReader(request, encoding);
|
||||
|
||||
string requestBody = streamReader.ReadToEnd();
|
||||
streamReader.Close();
|
||||
|
||||
string param = GetParam(path);
|
||||
string responseString = m_restMethod(requestBody, path, param );
|
||||
|
||||
return Encoding.UTF8.GetBytes(responseString);
|
||||
}
|
||||
|
||||
public RestStreamHandler(string httpMethod, string path, RestMethod restMethod) : base( httpMethod, path )
|
||||
{
|
||||
m_restMethod = restMethod;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,87 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using libsecondlife.Packets;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public class UDPServerBase
|
||||
{
|
||||
public Socket Server;
|
||||
protected IPEndPoint ServerIncoming;
|
||||
protected byte[] RecvBuffer = new byte[4096];
|
||||
protected byte[] ZeroBuffer = new byte[8192];
|
||||
protected IPEndPoint ipeSender;
|
||||
protected EndPoint epSender;
|
||||
protected AsyncCallback ReceivedData;
|
||||
protected int listenPort;
|
||||
|
||||
public UDPServerBase(int port)
|
||||
{
|
||||
listenPort = port;
|
||||
}
|
||||
|
||||
protected virtual void OnReceivedData(IAsyncResult result)
|
||||
{
|
||||
ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
|
||||
epSender = (EndPoint)ipeSender;
|
||||
Packet packet = null;
|
||||
int numBytes = Server.EndReceiveFrom(result, ref epSender);
|
||||
int packetEnd = numBytes - 1;
|
||||
|
||||
packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
|
||||
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
|
||||
}
|
||||
|
||||
protected virtual void AddNewClient(Packet packet)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void ServerListener()
|
||||
{
|
||||
|
||||
ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort);
|
||||
Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
Server.Bind(ServerIncoming);
|
||||
|
||||
ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
|
||||
epSender = (EndPoint)ipeSender;
|
||||
ReceivedData = new AsyncCallback(this.OnReceivedData);
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
|
||||
}
|
||||
|
||||
public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using Nwc.XmlRpc;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public delegate XmlRpcResponse XmlRpcMethod( XmlRpcRequest request );
|
||||
}
|
|
@ -1,643 +0,0 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using libsecondlife;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Console;
|
||||
|
||||
namespace OpenSim.Framework.UserManagement
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// A temp class to handle login response.
|
||||
/// Should make use of UserProfileManager where possible.
|
||||
/// </summary>
|
||||
|
||||
public class LoginResponse
|
||||
{
|
||||
private Hashtable loginFlagsHash;
|
||||
private Hashtable globalTexturesHash;
|
||||
private Hashtable loginError;
|
||||
private Hashtable eventCategoriesHash;
|
||||
private Hashtable uiConfigHash;
|
||||
private Hashtable classifiedCategoriesHash;
|
||||
|
||||
private ArrayList loginFlags;
|
||||
private ArrayList globalTextures;
|
||||
private ArrayList eventCategories;
|
||||
private ArrayList uiConfig;
|
||||
private ArrayList classifiedCategories;
|
||||
private ArrayList inventoryRoot;
|
||||
private ArrayList initialOutfit;
|
||||
private ArrayList agentInventory;
|
||||
|
||||
private UserInfo userProfile;
|
||||
|
||||
private LLUUID agentID;
|
||||
private LLUUID sessionID;
|
||||
private LLUUID secureSessionID;
|
||||
|
||||
// Login Flags
|
||||
private string dst;
|
||||
private string stipendSinceLogin;
|
||||
private string gendered;
|
||||
private string everLoggedIn;
|
||||
private string login;
|
||||
private int simPort;
|
||||
private string simAddress;
|
||||
private string agentAccess;
|
||||
private Int32 circuitCode;
|
||||
private uint regionX;
|
||||
private uint regionY;
|
||||
|
||||
// Login
|
||||
private string firstname;
|
||||
private string lastname;
|
||||
|
||||
// Global Textures
|
||||
private string sunTexture;
|
||||
private string cloudTexture;
|
||||
private string moonTexture;
|
||||
|
||||
// Error Flags
|
||||
private string errorReason;
|
||||
private string errorMessage;
|
||||
|
||||
// Response
|
||||
private XmlRpcResponse xmlRpcResponse;
|
||||
private XmlRpcResponse defaultXmlRpcResponse;
|
||||
|
||||
private string welcomeMessage;
|
||||
private string startLocation;
|
||||
private string allowFirstLife;
|
||||
private string home;
|
||||
private string seedCapability;
|
||||
private string lookAt;
|
||||
|
||||
public LoginResponse()
|
||||
{
|
||||
this.loginFlags = new ArrayList();
|
||||
this.globalTextures = new ArrayList();
|
||||
this.eventCategories = new ArrayList();
|
||||
this.uiConfig = new ArrayList();
|
||||
this.classifiedCategories = new ArrayList();
|
||||
|
||||
this.loginError = new Hashtable();
|
||||
this.eventCategoriesHash = new Hashtable();
|
||||
this.classifiedCategoriesHash = new Hashtable();
|
||||
this.uiConfigHash = new Hashtable();
|
||||
|
||||
this.defaultXmlRpcResponse = new XmlRpcResponse();
|
||||
this.userProfile = new UserInfo();
|
||||
this.inventoryRoot = new ArrayList();
|
||||
this.initialOutfit = new ArrayList();
|
||||
this.agentInventory = new ArrayList();
|
||||
|
||||
this.xmlRpcResponse = new XmlRpcResponse();
|
||||
this.defaultXmlRpcResponse = new XmlRpcResponse();
|
||||
|
||||
this.SetDefaultValues();
|
||||
} // LoginServer
|
||||
|
||||
public void SetDefaultValues()
|
||||
{
|
||||
this.DST = "N";
|
||||
this.StipendSinceLogin = "N";
|
||||
this.Gendered = "Y";
|
||||
this.EverLoggedIn = "Y";
|
||||
this.login = "false";
|
||||
this.firstname = "Test";
|
||||
this.lastname = "User";
|
||||
this.agentAccess = "M";
|
||||
this.startLocation = "last";
|
||||
this.allowFirstLife = "Y";
|
||||
|
||||
this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271";
|
||||
this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
|
||||
this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
|
||||
|
||||
this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock.";
|
||||
this.ErrorReason = "key";
|
||||
this.welcomeMessage = "Welcome to OpenSim!";
|
||||
this.seedCapability = "";
|
||||
this.home = "{'region_handle':[r" + (1000 * 256).ToString() + ",r" + (1000 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}";
|
||||
this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]";
|
||||
this.RegionX = (uint)255232;
|
||||
this.RegionY = (uint)254976;
|
||||
|
||||
// Classifieds;
|
||||
this.AddClassifiedCategory((Int32)1, "Shopping");
|
||||
this.AddClassifiedCategory((Int32)2, "Land Rental");
|
||||
this.AddClassifiedCategory((Int32)3, "Property Rental");
|
||||
this.AddClassifiedCategory((Int32)4, "Special Attraction");
|
||||
this.AddClassifiedCategory((Int32)5, "New Products");
|
||||
this.AddClassifiedCategory((Int32)6, "Employment");
|
||||
this.AddClassifiedCategory((Int32)7, "Wanted");
|
||||
this.AddClassifiedCategory((Int32)8, "Service");
|
||||
this.AddClassifiedCategory((Int32)9, "Personal");
|
||||
|
||||
|
||||
this.SessionID = LLUUID.Random();
|
||||
this.SecureSessionID = LLUUID.Random();
|
||||
this.AgentID = LLUUID.Random();
|
||||
|
||||
Hashtable InitialOutfitHash = new Hashtable();
|
||||
InitialOutfitHash["folder_name"] = "Nightclub Female";
|
||||
InitialOutfitHash["gender"] = "female";
|
||||
this.initialOutfit.Add(InitialOutfitHash);
|
||||
|
||||
|
||||
} // SetDefaultValues
|
||||
|
||||
#region Login Failure Methods
|
||||
public XmlRpcResponse GenerateFailureResponse(string reason, string message, string login)
|
||||
{
|
||||
// Overwrite any default values;
|
||||
this.xmlRpcResponse = new XmlRpcResponse();
|
||||
|
||||
// Ensure Login Failed message/reason;
|
||||
this.ErrorMessage = message;
|
||||
this.ErrorReason = reason;
|
||||
|
||||
this.loginError["reason"] = this.ErrorReason;
|
||||
this.loginError["message"] = this.ErrorMessage;
|
||||
this.loginError["login"] = login;
|
||||
this.xmlRpcResponse.Value = this.loginError;
|
||||
return (this.xmlRpcResponse);
|
||||
} // GenerateResponse
|
||||
|
||||
public XmlRpcResponse CreateFailedResponse()
|
||||
{
|
||||
return (this.CreateLoginFailedResponse());
|
||||
} // CreateErrorConnectingToGridResponse()
|
||||
|
||||
public XmlRpcResponse CreateLoginFailedResponse()
|
||||
{
|
||||
return (this.GenerateFailureResponse("key", "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.", "false"));
|
||||
} // LoginFailedResponse
|
||||
|
||||
public XmlRpcResponse CreateAlreadyLoggedInResponse()
|
||||
{
|
||||
return (this.GenerateFailureResponse("presence", "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", "false"));
|
||||
} // CreateAlreadyLoggedInResponse()
|
||||
|
||||
public XmlRpcResponse CreateDeadRegionResponse()
|
||||
{
|
||||
return (this.GenerateFailureResponse("key", "The region you are attempting to log into is not responding. Please select another region and try again.", "false"));
|
||||
}
|
||||
|
||||
public XmlRpcResponse CreateGridErrorResponse()
|
||||
{
|
||||
return (this.GenerateFailureResponse("key", "Error connecting to grid. Could not percieve credentials from login XML.", "false"));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public XmlRpcResponse ToXmlRpcResponse()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
Hashtable responseData = new Hashtable();
|
||||
|
||||
this.loginFlagsHash = new Hashtable();
|
||||
this.loginFlagsHash["daylight_savings"] = this.DST;
|
||||
this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin;
|
||||
this.loginFlagsHash["gendered"] = this.Gendered;
|
||||
this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn;
|
||||
this.loginFlags.Add(this.loginFlagsHash);
|
||||
|
||||
responseData["first_name"] = this.Firstname;
|
||||
responseData["last_name"] = this.Lastname;
|
||||
responseData["agent_access"] = this.agentAccess;
|
||||
|
||||
this.globalTexturesHash = new Hashtable();
|
||||
this.globalTexturesHash["sun_texture_id"] = this.SunTexture;
|
||||
this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture;
|
||||
this.globalTexturesHash["moon_texture_id"] = this.MoonTexture;
|
||||
this.globalTextures.Add(this.globalTexturesHash);
|
||||
this.eventCategories.Add(this.eventCategoriesHash);
|
||||
|
||||
this.AddToUIConfig("allow_first_life", this.allowFirstLife);
|
||||
this.uiConfig.Add(this.uiConfigHash);
|
||||
|
||||
responseData["sim_port"] =(Int32) this.SimPort;
|
||||
responseData["sim_ip"] = this.SimAddress;
|
||||
|
||||
MainLog.Instance.Warn("SIM IP: " + responseData["sim_ip"] + "; SIM PORT: " + responseData["sim_port"]);
|
||||
|
||||
responseData["agent_id"] = this.AgentID.ToStringHyphenated();
|
||||
responseData["session_id"] = this.SessionID.ToStringHyphenated();
|
||||
responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated();
|
||||
responseData["circuit_code"] = this.CircuitCode;
|
||||
responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
|
||||
responseData["login-flags"] = this.loginFlags;
|
||||
responseData["global-textures"] = this.globalTextures;
|
||||
responseData["seed_capability"] = this.seedCapability;
|
||||
|
||||
responseData["event_categories"] = this.eventCategories;
|
||||
responseData["event_notifications"] = new ArrayList(); // todo
|
||||
responseData["classified_categories"] = this.classifiedCategories;
|
||||
responseData["ui-config"] = this.uiConfig;
|
||||
|
||||
responseData["inventory-skeleton"] = this.agentInventory;
|
||||
responseData["inventory-skel-lib"] = new ArrayList(); // todo
|
||||
responseData["inventory-root"] = this.inventoryRoot;
|
||||
responseData["gestures"] = new ArrayList(); // todo
|
||||
responseData["inventory-lib-owner"] = new ArrayList(); // todo
|
||||
responseData["initial-outfit"] = this.initialOutfit;
|
||||
responseData["start_location"] = this.startLocation;
|
||||
responseData["seed_capability"] = this.seedCapability;
|
||||
responseData["home"] = this.home;
|
||||
responseData["look_at"] = this.lookAt;
|
||||
responseData["message"] = this.welcomeMessage;
|
||||
responseData["region_x"] = (Int32)this.RegionX * 256;
|
||||
responseData["region_y"] = (Int32)this.RegionY * 256;
|
||||
|
||||
//responseData["inventory-lib-root"] = new ArrayList(); // todo
|
||||
//responseData["buddy-list"] = new ArrayList(); // todo
|
||||
|
||||
responseData["login"] = "true";
|
||||
this.xmlRpcResponse.Value = responseData;
|
||||
|
||||
return (this.xmlRpcResponse);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.WriteLine(
|
||||
LogPriority.LOW,
|
||||
"LoginResponse: Error creating XML-RPC Response: " + e.Message
|
||||
);
|
||||
return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false"));
|
||||
|
||||
}
|
||||
|
||||
} // ToXmlRpcResponse
|
||||
|
||||
public void SetEventCategories(string category, string value)
|
||||
{
|
||||
this.eventCategoriesHash[category] = value;
|
||||
} // SetEventCategories
|
||||
|
||||
public void AddToUIConfig(string itemName, string item)
|
||||
{
|
||||
this.uiConfigHash[itemName] = item;
|
||||
} // SetUIConfig
|
||||
|
||||
public void AddClassifiedCategory(Int32 ID, string categoryName)
|
||||
{
|
||||
this.classifiedCategoriesHash["category_name"] = categoryName;
|
||||
this.classifiedCategoriesHash["category_id"] = ID;
|
||||
this.classifiedCategories.Add(this.classifiedCategoriesHash);
|
||||
// this.classifiedCategoriesHash.Clear();
|
||||
} // SetClassifiedCategory
|
||||
|
||||
#region Properties
|
||||
public string Login
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.login;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.login = value;
|
||||
}
|
||||
} // Login
|
||||
|
||||
public string DST
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.dst;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.dst = value;
|
||||
}
|
||||
} // DST
|
||||
|
||||
public string StipendSinceLogin
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.stipendSinceLogin;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.stipendSinceLogin = value;
|
||||
}
|
||||
} // StipendSinceLogin
|
||||
|
||||
public string Gendered
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.gendered;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.gendered = value;
|
||||
}
|
||||
} // Gendered
|
||||
|
||||
public string EverLoggedIn
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.everLoggedIn;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.everLoggedIn = value;
|
||||
}
|
||||
} // EverLoggedIn
|
||||
|
||||
public int SimPort
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.simPort;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.simPort = value;
|
||||
}
|
||||
} // SimPort
|
||||
|
||||
public string SimAddress
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.simAddress;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.simAddress = value;
|
||||
}
|
||||
} // SimAddress
|
||||
|
||||
public LLUUID AgentID
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.agentID;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.agentID = value;
|
||||
}
|
||||
} // AgentID
|
||||
|
||||
public LLUUID SessionID
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.sessionID;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.sessionID = value;
|
||||
}
|
||||
} // SessionID
|
||||
|
||||
public LLUUID SecureSessionID
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.secureSessionID;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.secureSessionID = value;
|
||||
}
|
||||
} // SecureSessionID
|
||||
|
||||
public Int32 CircuitCode
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.circuitCode;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.circuitCode = value;
|
||||
}
|
||||
} // CircuitCode
|
||||
|
||||
public uint RegionX
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.regionX;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.regionX = value;
|
||||
}
|
||||
} // RegionX
|
||||
|
||||
public uint RegionY
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.regionY;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.regionY = value;
|
||||
}
|
||||
} // RegionY
|
||||
|
||||
public string SunTexture
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.sunTexture;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.sunTexture = value;
|
||||
}
|
||||
} // SunTexture
|
||||
|
||||
public string CloudTexture
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.cloudTexture;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.cloudTexture = value;
|
||||
}
|
||||
} // CloudTexture
|
||||
|
||||
public string MoonTexture
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.moonTexture;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.moonTexture = value;
|
||||
}
|
||||
} // MoonTexture
|
||||
|
||||
public string Firstname
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.firstname;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.firstname = value;
|
||||
}
|
||||
} // Firstname
|
||||
|
||||
public string Lastname
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.lastname;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.lastname = value;
|
||||
}
|
||||
} // Lastname
|
||||
|
||||
public string AgentAccess
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.agentAccess;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.agentAccess = value;
|
||||
}
|
||||
}
|
||||
|
||||
public string StartLocation
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.startLocation;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.startLocation = value;
|
||||
}
|
||||
} // StartLocation
|
||||
|
||||
public string LookAt
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.lookAt;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.lookAt = value;
|
||||
}
|
||||
}
|
||||
|
||||
public string SeedCapability
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.seedCapability;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.seedCapability = value;
|
||||
}
|
||||
} // SeedCapability
|
||||
|
||||
public string ErrorReason
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.errorReason;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.errorReason = value;
|
||||
}
|
||||
} // ErrorReason
|
||||
|
||||
public string ErrorMessage
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.errorMessage;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.errorMessage = value;
|
||||
}
|
||||
} // ErrorMessage
|
||||
|
||||
public ArrayList InventoryRoot
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.inventoryRoot;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.inventoryRoot = value;
|
||||
}
|
||||
}
|
||||
|
||||
public ArrayList InventorySkeleton
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.agentInventory;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.agentInventory = value;
|
||||
}
|
||||
}
|
||||
|
||||
public string Home
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.home;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.home = value;
|
||||
}
|
||||
}
|
||||
|
||||
public string Message
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.welcomeMessage;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.welcomeMessage = value;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
public class UserInfo
|
||||
{
|
||||
public string firstname;
|
||||
public string lastname;
|
||||
public ulong homeregionhandle;
|
||||
public LLVector3 homepos;
|
||||
public LLVector3 homelookat;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,630 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Security.Cryptography;
|
||||
using libsecondlife;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Data;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework.Utilities;
|
||||
|
||||
namespace OpenSim.Framework.UserManagement
|
||||
{
|
||||
public abstract class UserManagerBase
|
||||
{
|
||||
public UserConfig _config;
|
||||
Dictionary<string, IUserData> _plugins = new Dictionary<string, IUserData>();
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new user server plugin - user servers will be requested in the order they were loaded.
|
||||
/// </summary>
|
||||
/// <param name="FileName">The filename to the user server plugin DLL</param>
|
||||
public void AddPlugin(string FileName)
|
||||
{
|
||||
MainLog.Instance.Verbose( "Userstorage: Attempting to load " + FileName);
|
||||
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
|
||||
|
||||
MainLog.Instance.Verbose( "Userstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
|
||||
foreach (Type pluginType in pluginAssembly.GetTypes())
|
||||
{
|
||||
if (!pluginType.IsAbstract)
|
||||
{
|
||||
Type typeInterface = pluginType.GetInterface("IUserData", true);
|
||||
|
||||
if (typeInterface != null)
|
||||
{
|
||||
IUserData plug = (IUserData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
|
||||
plug.Initialise();
|
||||
this._plugins.Add(plug.getName(), plug);
|
||||
MainLog.Instance.Verbose( "Userstorage: Added IUserData Interface");
|
||||
}
|
||||
|
||||
typeInterface = null;
|
||||
}
|
||||
}
|
||||
|
||||
pluginAssembly = null;
|
||||
}
|
||||
|
||||
#region Get UserProfile
|
||||
/// <summary>
|
||||
/// Loads a user profile from a database by UUID
|
||||
/// </summary>
|
||||
/// <param name="uuid">The target UUID</param>
|
||||
/// <returns>A user profile</returns>
|
||||
public UserProfileData getUserProfile(LLUUID uuid)
|
||||
{
|
||||
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
UserProfileData profile = plugin.Value.getUserByUUID(uuid);
|
||||
profile.currentAgent = getUserAgent(profile.UUID);
|
||||
return profile;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Loads a user profile by name
|
||||
/// </summary>
|
||||
/// <param name="name">The target name</param>
|
||||
/// <returns>A user profile</returns>
|
||||
public UserProfileData getUserProfile(string name)
|
||||
{
|
||||
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
UserProfileData profile = plugin.Value.getUserByName(name);
|
||||
profile.currentAgent = getUserAgent(profile.UUID);
|
||||
return profile;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads a user profile by name
|
||||
/// </summary>
|
||||
/// <param name="fname">First name</param>
|
||||
/// <param name="lname">Last name</param>
|
||||
/// <returns>A user profile</returns>
|
||||
public UserProfileData getUserProfile(string fname, string lname)
|
||||
{
|
||||
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
UserProfileData profile = plugin.Value.getUserByName(fname,lname);
|
||||
|
||||
profile.currentAgent = getUserAgent(profile.UUID);
|
||||
|
||||
return profile;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Get UserAgent
|
||||
/// <summary>
|
||||
/// Loads a user agent by uuid (not called directly)
|
||||
/// </summary>
|
||||
/// <param name="uuid">The agents UUID</param>
|
||||
/// <returns>Agent profiles</returns>
|
||||
public UserAgentData getUserAgent(LLUUID uuid)
|
||||
{
|
||||
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
return plugin.Value.getAgentByUUID(uuid);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads a user agent by name (not called directly)
|
||||
/// </summary>
|
||||
/// <param name="name">The agents name</param>
|
||||
/// <returns>A user agent</returns>
|
||||
public UserAgentData getUserAgent(string name)
|
||||
{
|
||||
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
return plugin.Value.getAgentByName(name);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads a user agent by name (not called directly)
|
||||
/// </summary>
|
||||
/// <param name="fname">The agents firstname</param>
|
||||
/// <param name="lname">The agents lastname</param>
|
||||
/// <returns>A user agent</returns>
|
||||
public UserAgentData getUserAgent(string fname, string lname)
|
||||
{
|
||||
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
return plugin.Value.getAgentByName(fname,lname);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region CreateAgent
|
||||
/// <summary>
|
||||
/// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB
|
||||
/// </summary>
|
||||
/// <param name="profile">The users profile</param>
|
||||
/// <param name="request">The users loginrequest</param>
|
||||
public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
|
||||
{
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
UserAgentData agent = new UserAgentData();
|
||||
|
||||
// User connection
|
||||
agent.agentOnline = true;
|
||||
|
||||
// Generate sessions
|
||||
RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
|
||||
byte[] randDataS = new byte[16];
|
||||
byte[] randDataSS = new byte[16];
|
||||
rand.GetBytes(randDataS);
|
||||
rand.GetBytes(randDataSS);
|
||||
|
||||
agent.secureSessionID = new LLUUID(randDataSS, 0);
|
||||
agent.sessionID = new LLUUID(randDataS, 0);
|
||||
|
||||
// Profile UUID
|
||||
agent.UUID = profile.UUID;
|
||||
|
||||
// Current position (from Home)
|
||||
agent.currentHandle = profile.homeRegion;
|
||||
agent.currentPos = profile.homeLocation;
|
||||
|
||||
// If user specified additional start, use that
|
||||
if (requestData.ContainsKey("start"))
|
||||
{
|
||||
string startLoc = ((string)requestData["start"]).Trim();
|
||||
if (!(startLoc == "last" || startLoc == "home"))
|
||||
{
|
||||
// Format: uri:Ahern&162&213&34
|
||||
try
|
||||
{
|
||||
string[] parts = startLoc.Remove(0, 4).Split('&');
|
||||
string region = parts[0];
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
//SimProfile SimInfo = new SimProfile();
|
||||
//SimInfo = SimInfo.LoadFromGrid(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// What time did the user login?
|
||||
agent.loginTime = Util.UnixTimeSinceEpoch();
|
||||
agent.logoutTime = 0;
|
||||
|
||||
// Current location
|
||||
agent.regionID = new LLUUID(); // Fill in later
|
||||
agent.currentRegion = new LLUUID(); // Fill in later
|
||||
|
||||
profile.currentAgent = agent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves a target agent to the database
|
||||
/// </summary>
|
||||
/// <param name="profile">The users profile</param>
|
||||
/// <returns>Successful?</returns>
|
||||
public bool CommitAgent(ref UserProfileData profile)
|
||||
{
|
||||
// Saves the agent to database
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Checks a user against it's password hash
|
||||
/// </summary>
|
||||
/// <param name="profile">The users profile</param>
|
||||
/// <param name="password">The supplied password</param>
|
||||
/// <returns>Authenticated?</returns>
|
||||
public virtual bool AuthenticateUser(UserProfileData profile, string password)
|
||||
{
|
||||
MainLog.Instance.Verbose(
|
||||
"Authenticating " + profile.username + " " + profile.surname);
|
||||
|
||||
password = password.Remove(0, 3); //remove $1$
|
||||
|
||||
string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
|
||||
|
||||
return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
|
||||
}
|
||||
|
||||
#region Xml Response
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="firstname"></param>
|
||||
/// <param name="lastname"></param>
|
||||
/// <returns></returns>
|
||||
public virtual UserProfileData GetTheUser(string firstname, string lastname)
|
||||
{
|
||||
return getUserProfile(firstname, lastname);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public virtual string GetMessage()
|
||||
{
|
||||
return _config.DefaultStartupMsg;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Customises the login response and fills in missing values.
|
||||
/// </summary>
|
||||
/// <param name="response">The existing response</param>
|
||||
/// <param name="theUser">The user profile</param>
|
||||
public abstract void CustomiseResponse( LoginResponse response, UserProfileData theUser);
|
||||
|
||||
/// <summary>
|
||||
/// Main user login function
|
||||
/// </summary>
|
||||
/// <param name="request">The XMLRPC request</param>
|
||||
/// <returns>The response to send</returns>
|
||||
public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
|
||||
{
|
||||
|
||||
System.Console.WriteLine("Attempting login now...");
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd"));
|
||||
bool GoodLogin = false;
|
||||
string firstname = "";
|
||||
string lastname = "";
|
||||
string passwd = "";
|
||||
|
||||
UserProfileData userProfile;
|
||||
LoginResponse logResponse = new LoginResponse();
|
||||
|
||||
if (GoodXML)
|
||||
{
|
||||
firstname = (string)requestData["first"];
|
||||
lastname = (string)requestData["last"];
|
||||
passwd = (string)requestData["passwd"];
|
||||
|
||||
userProfile = GetTheUser(firstname, lastname);
|
||||
if (userProfile == null)
|
||||
return logResponse.CreateLoginFailedResponse();
|
||||
|
||||
GoodLogin = AuthenticateUser(userProfile, passwd);
|
||||
}
|
||||
else
|
||||
{
|
||||
return logResponse.CreateGridErrorResponse();
|
||||
}
|
||||
|
||||
if (!GoodLogin)
|
||||
{
|
||||
return logResponse.CreateLoginFailedResponse();
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we already have a session...
|
||||
if (userProfile.currentAgent != null && userProfile.currentAgent.agentOnline)
|
||||
{
|
||||
// Reject the login
|
||||
return logResponse.CreateAlreadyLoggedInResponse();
|
||||
}
|
||||
// Otherwise...
|
||||
// Create a new agent session
|
||||
CreateAgent( userProfile, request);
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
LLUUID AgentID = userProfile.UUID;
|
||||
|
||||
// Inventory Library Section
|
||||
ArrayList AgentInventoryArray = new ArrayList();
|
||||
Hashtable TempHash;
|
||||
|
||||
AgentInventory Library = new AgentInventory();
|
||||
Library.CreateRootFolder(AgentID, true);
|
||||
|
||||
foreach (InventoryFolder InvFolder in Library.InventoryFolders.Values)
|
||||
{
|
||||
TempHash = new Hashtable();
|
||||
TempHash["name"] = InvFolder.FolderName;
|
||||
TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
|
||||
TempHash["version"] = (Int32)InvFolder.Version;
|
||||
TempHash["type_default"] = (Int32)InvFolder.DefaultType;
|
||||
TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
|
||||
AgentInventoryArray.Add(TempHash);
|
||||
}
|
||||
|
||||
Hashtable InventoryRootHash = new Hashtable();
|
||||
InventoryRootHash["folder_id"] = Library.InventoryRoot.FolderID.ToStringHyphenated();
|
||||
ArrayList InventoryRoot = new ArrayList();
|
||||
InventoryRoot.Add(InventoryRootHash);
|
||||
|
||||
// Circuit Code
|
||||
uint circode = (uint)(Util.RandomClass.Next());
|
||||
|
||||
logResponse.Lastname = userProfile.surname;
|
||||
logResponse.Firstname = userProfile.username;
|
||||
logResponse.AgentID = AgentID.ToStringHyphenated();
|
||||
logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated();
|
||||
logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated();
|
||||
logResponse.InventoryRoot = InventoryRoot;
|
||||
logResponse.InventorySkeleton = AgentInventoryArray;
|
||||
logResponse.CircuitCode = (Int32)circode;
|
||||
//logResponse.RegionX = 0; //overwritten
|
||||
//logResponse.RegionY = 0; //overwritten
|
||||
logResponse.Home = "!!null temporary value {home}!!"; // Overwritten
|
||||
//logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n";
|
||||
//logResponse.SimAddress = "127.0.0.1"; //overwritten
|
||||
//logResponse.SimPort = 0; //overwritten
|
||||
logResponse.Message = this.GetMessage();
|
||||
|
||||
try
|
||||
{
|
||||
this.CustomiseResponse( logResponse, userProfile);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
System.Console.WriteLine(e.ToString());
|
||||
return logResponse.CreateDeadRegionResponse();
|
||||
//return logResponse.ToXmlRpcResponse();
|
||||
}
|
||||
CommitAgent(ref userProfile);
|
||||
return logResponse.ToXmlRpcResponse();
|
||||
|
||||
}
|
||||
|
||||
catch (Exception E)
|
||||
{
|
||||
System.Console.WriteLine(E.ToString());
|
||||
}
|
||||
//}
|
||||
}
|
||||
return response;
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Deletes an active agent session
|
||||
/// </summary>
|
||||
/// <param name="request">The request</param>
|
||||
/// <param name="path">The path (eg /bork/narf/test)</param>
|
||||
/// <param name="param">Parameters sent</param>
|
||||
/// <returns>Success "OK" else error</returns>
|
||||
public string RestDeleteUserSessionMethod(string request, string path, string param)
|
||||
{
|
||||
// TODO! Important!
|
||||
|
||||
return "OK";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="user"></param>
|
||||
public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
|
||||
{
|
||||
UserProfileData user = new UserProfileData();
|
||||
user.homeLocation = new LLVector3(128, 128, 100);
|
||||
user.UUID = LLUUID.Random();
|
||||
user.username = firstName;
|
||||
user.surname = lastName;
|
||||
user.passwordHash = pass;
|
||||
user.passwordSalt = "";
|
||||
user.created = Util.UnixTimeSinceEpoch();
|
||||
user.homeLookAt = new LLVector3(100, 100, 100);
|
||||
user.homeRegion = Util.UIntsToLong((regX * 256), (regY * 256));
|
||||
|
||||
foreach (KeyValuePair<string, IUserData> plugin in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
plugin.Value.addNewUserProfile(user);
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Verbose("Unable to add user via " + plugin.Key + "(" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an error message that the user could not be found in the database
|
||||
/// </summary>
|
||||
/// <returns>XML string consisting of a error element containing individual error(s)</returns>
|
||||
public XmlRpcResponse CreateUnknownUserErrorResponse()
|
||||
{
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable responseData = new Hashtable();
|
||||
responseData["error_type"] = "unknown_user";
|
||||
responseData["error_desc"] = "The user requested is not in the database";
|
||||
|
||||
response.Value = responseData;
|
||||
return response;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a user profile to an XML element which can be returned
|
||||
/// </summary>
|
||||
/// <param name="profile">The user profile</param>
|
||||
/// <returns>A string containing an XML Document of the user profile</returns>
|
||||
public XmlRpcResponse ProfileToXmlRPCResponse(UserProfileData profile)
|
||||
{
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable responseData = new Hashtable();
|
||||
|
||||
// Account information
|
||||
responseData["firstname"] = profile.username;
|
||||
responseData["lastname"] = profile.surname;
|
||||
responseData["uuid"] = profile.UUID.ToStringHyphenated();
|
||||
// Server Information
|
||||
responseData["server_inventory"] = profile.userInventoryURI;
|
||||
responseData["server_asset"] = profile.userAssetURI;
|
||||
// Profile Information
|
||||
responseData["profile_about"] = profile.profileAboutText;
|
||||
responseData["profile_firstlife_about"] = profile.profileFirstText;
|
||||
responseData["profile_firstlife_image"] = profile.profileFirstImage.ToStringHyphenated();
|
||||
responseData["profile_can_do"] = profile.profileCanDoMask.ToString();
|
||||
responseData["profile_want_do"] = profile.profileWantDoMask.ToString();
|
||||
responseData["profile_image"] = profile.profileImage.ToStringHyphenated();
|
||||
responseData["profile_created"] = profile.created.ToString();
|
||||
responseData["profile_lastlogin"] = profile.lastLogin.ToString();
|
||||
// Home region information
|
||||
responseData["home_coordinates_x"] = profile.homeLocation.X.ToString();
|
||||
responseData["home_coordinates_y"] = profile.homeLocation.Y.ToString();
|
||||
responseData["home_coordinates_z"] = profile.homeLocation.Z.ToString();
|
||||
|
||||
responseData["home_region"] = profile.homeRegion.ToString();
|
||||
|
||||
responseData["home_look_x"] = profile.homeLookAt.X.ToString();
|
||||
responseData["home_look_y"] = profile.homeLookAt.Y.ToString();
|
||||
responseData["home_look_z"] = profile.homeLookAt.Z.ToString();
|
||||
response.Value = responseData;
|
||||
return response;
|
||||
}
|
||||
|
||||
#region XMLRPC User Methods
|
||||
//should most likely move out of here and into the grid's userserver sub class
|
||||
public XmlRpcResponse XmlRPCGetUserMethodName(XmlRpcRequest request)
|
||||
{
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
UserProfileData userProfile;
|
||||
|
||||
if (requestData.Contains("avatar_name"))
|
||||
{
|
||||
userProfile = getUserProfile((string)requestData["avatar_name"]);
|
||||
if (userProfile == null)
|
||||
{
|
||||
return CreateUnknownUserErrorResponse();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return CreateUnknownUserErrorResponse();
|
||||
}
|
||||
|
||||
|
||||
return ProfileToXmlRPCResponse(userProfile);
|
||||
}
|
||||
|
||||
public XmlRpcResponse XmlRPCGetUserMethodUUID(XmlRpcRequest request)
|
||||
{
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
UserProfileData userProfile;
|
||||
if (requestData.Contains("avatar_uuid"))
|
||||
{
|
||||
userProfile = getUserProfile((LLUUID)requestData["avatar_uuid"]);
|
||||
if (userProfile == null)
|
||||
{
|
||||
return CreateUnknownUserErrorResponse();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return CreateUnknownUserErrorResponse();
|
||||
}
|
||||
|
||||
|
||||
return ProfileToXmlRPCResponse(userProfile);
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -1,406 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using Db4objects.Db4o;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
namespace OpenSim.Grid.AssetServer
|
||||
{
|
||||
/// <summary>
|
||||
/// An asset server
|
||||
/// </summary>
|
||||
public class OpenAsset_Main : conscmd_callback
|
||||
{
|
||||
private IObjectContainer db;
|
||||
|
||||
public static OpenAsset_Main assetserver;
|
||||
|
||||
private LogBase m_console;
|
||||
|
||||
[STAThread]
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("Starting...\n");
|
||||
|
||||
assetserver = new OpenAsset_Main();
|
||||
assetserver.Startup();
|
||||
|
||||
assetserver.Work();
|
||||
}
|
||||
|
||||
private void Work()
|
||||
{
|
||||
m_console.Notice("Enter help for a list of commands");
|
||||
|
||||
while (true)
|
||||
{
|
||||
m_console.MainLogPrompt();
|
||||
}
|
||||
}
|
||||
|
||||
private OpenAsset_Main()
|
||||
{
|
||||
m_console = new LogBase("opengrid-AssetServer-console.log", "OpenAsset", this, false);
|
||||
MainLog.Instance = m_console;
|
||||
}
|
||||
|
||||
public void Startup()
|
||||
{
|
||||
m_console.Verbose("Main.cs:Startup() - Setting up asset DB");
|
||||
setupDB();
|
||||
|
||||
m_console.Verbose("Main.cs:Startup() - Starting HTTP process");
|
||||
BaseHttpServer httpServer = new BaseHttpServer(8003);
|
||||
|
||||
httpServer.AddStreamHandler( new GetAssetStreamHandler(this));
|
||||
httpServer.AddStreamHandler(new PostAssetStreamHandler( this ));
|
||||
|
||||
//httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod);
|
||||
//httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod);
|
||||
|
||||
httpServer.Start();
|
||||
|
||||
}
|
||||
|
||||
//public string AssetPostMethod(string requestBody, string path, string param)
|
||||
//{
|
||||
// AssetBase asset = new AssetBase();
|
||||
// asset.Name = "";
|
||||
// asset.FullID = new LLUUID(param);
|
||||
// Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
|
||||
// byte[] buffer = Windows1252Encoding.GetBytes(requestBody);
|
||||
// asset.Data = buffer;
|
||||
// AssetStorage store = new AssetStorage();
|
||||
// store.Data = asset.Data;
|
||||
// store.Name = asset.Name;
|
||||
// store.UUID = asset.FullID;
|
||||
// db.Set(store);
|
||||
// db.Commit();
|
||||
// return "";
|
||||
//}
|
||||
|
||||
//public string AssetGetMethod(string request, string path, string param)
|
||||
//{
|
||||
// Console.WriteLine("got a request " + param);
|
||||
// byte[] assetdata = GetAssetData(new LLUUID(param), false);
|
||||
// if (assetdata != null)
|
||||
// {
|
||||
// Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
|
||||
// string ret = Windows1252Encoding.GetString(assetdata);
|
||||
// //string ret = System.Text.Encoding.Unicode.GetString(assetdata);
|
||||
|
||||
// return ret;
|
||||
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// return "";
|
||||
// }
|
||||
|
||||
//}
|
||||
|
||||
public byte[] GetAssetData(LLUUID assetID, bool isTexture)
|
||||
{
|
||||
bool found = false;
|
||||
AssetStorage foundAsset = null;
|
||||
|
||||
IObjectSet result = db.Get(new AssetStorage(assetID));
|
||||
if (result.Count > 0)
|
||||
{
|
||||
foundAsset = (AssetStorage)result.Next();
|
||||
found = true;
|
||||
}
|
||||
|
||||
if (found)
|
||||
{
|
||||
return foundAsset.Data;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void setupDB()
|
||||
{
|
||||
bool yapfile = File.Exists("assets.yap");
|
||||
try
|
||||
{
|
||||
db = Db4oFactory.OpenFile("assets.yap");
|
||||
MainLog.Instance.Verbose("Main.cs:setupDB() - creation");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
db.Close();
|
||||
MainLog.Instance.Warn("Main.cs:setupDB() - Exception occured");
|
||||
MainLog.Instance.Warn(e.ToString());
|
||||
}
|
||||
if (!yapfile)
|
||||
{
|
||||
this.LoadDB();
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadDB()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
Console.WriteLine("setting up Asset database");
|
||||
|
||||
AssetBase Image = new AssetBase();
|
||||
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001");
|
||||
Image.Name = "Bricks";
|
||||
this.LoadAsset(Image, true, "bricks.jp2");
|
||||
AssetStorage store = new AssetStorage();
|
||||
store.Data = Image.Data;
|
||||
store.Name = Image.Name;
|
||||
store.UUID = Image.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
|
||||
Image = new AssetBase();
|
||||
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002");
|
||||
Image.Name = "Plywood";
|
||||
this.LoadAsset(Image, true, "plywood.jp2");
|
||||
store = new AssetStorage();
|
||||
store.Data = Image.Data;
|
||||
store.Name = Image.Name;
|
||||
store.UUID = Image.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
|
||||
Image = new AssetBase();
|
||||
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003");
|
||||
Image.Name = "Rocks";
|
||||
this.LoadAsset(Image, true, "rocks.jp2");
|
||||
store = new AssetStorage();
|
||||
store.Data = Image.Data;
|
||||
store.Name = Image.Name;
|
||||
store.UUID = Image.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
|
||||
Image = new AssetBase();
|
||||
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004");
|
||||
Image.Name = "Granite";
|
||||
this.LoadAsset(Image, true, "granite.jp2");
|
||||
store = new AssetStorage();
|
||||
store.Data = Image.Data;
|
||||
store.Name = Image.Name;
|
||||
store.UUID = Image.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
|
||||
Image = new AssetBase();
|
||||
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005");
|
||||
Image.Name = "Hardwood";
|
||||
this.LoadAsset(Image, true, "hardwood.jp2");
|
||||
store = new AssetStorage();
|
||||
store.Data = Image.Data;
|
||||
store.Name = Image.Name;
|
||||
store.UUID = Image.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
|
||||
Image = new AssetBase();
|
||||
Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005");
|
||||
Image.Name = "Prim Base Texture";
|
||||
this.LoadAsset(Image, true, "plywood.jp2");
|
||||
store = new AssetStorage();
|
||||
store.Data = Image.Data;
|
||||
store.Name = Image.Name;
|
||||
store.UUID = Image.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
|
||||
Image = new AssetBase();
|
||||
Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
|
||||
Image.Name = "Shape";
|
||||
this.LoadAsset(Image, false, "base_shape.dat");
|
||||
store = new AssetStorage();
|
||||
store.Data = Image.Data;
|
||||
store.Name = Image.Name;
|
||||
store.UUID = Image.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadAsset(AssetBase info, bool image, string filename)
|
||||
{
|
||||
|
||||
|
||||
string dataPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder;
|
||||
string fileName = Path.Combine(dataPath, filename);
|
||||
FileInfo fInfo = new FileInfo(fileName);
|
||||
long numBytes = fInfo.Length;
|
||||
FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read);
|
||||
byte[] idata = new byte[numBytes];
|
||||
BinaryReader br = new BinaryReader(fStream);
|
||||
idata = br.ReadBytes((int)numBytes);
|
||||
br.Close();
|
||||
fStream.Close();
|
||||
info.Data = idata;
|
||||
//info.loaded=true;
|
||||
}
|
||||
|
||||
/*private GridConfig LoadConfigDll(string dllName)
|
||||
{
|
||||
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
|
||||
GridConfig config = null;
|
||||
|
||||
foreach (Type pluginType in pluginAssembly.GetTypes())
|
||||
{
|
||||
if (pluginType.IsPublic)
|
||||
{
|
||||
if (!pluginType.IsAbstract)
|
||||
{
|
||||
Type typeInterface = pluginType.GetInterface("IGridConfig", true);
|
||||
|
||||
if (typeInterface != null)
|
||||
{
|
||||
IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
|
||||
config = plug.GetConfigObject();
|
||||
break;
|
||||
}
|
||||
|
||||
typeInterface = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
pluginAssembly = null;
|
||||
return config;
|
||||
}*/
|
||||
|
||||
public void CreateAsset(LLUUID assetId, byte[] assetData)
|
||||
{
|
||||
AssetBase asset = new AssetBase();
|
||||
asset.Name = "";
|
||||
asset.FullID = assetId;
|
||||
asset.Data = assetData;
|
||||
|
||||
AssetStorage store = new AssetStorage();
|
||||
store.Data = asset.Data;
|
||||
store.Name = asset.Name;
|
||||
store.UUID = asset.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
}
|
||||
|
||||
public void RunCmd(string cmd, string[] cmdparams)
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case "help":
|
||||
m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)");
|
||||
break;
|
||||
|
||||
case "shutdown":
|
||||
m_console.Close();
|
||||
Environment.Exit(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void Show(string ShowWhat)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class GetAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
OpenAsset_Main m_assetManager;
|
||||
|
||||
override public byte[] Handle(string path, Stream request)
|
||||
{
|
||||
string param = GetParam(path);
|
||||
|
||||
byte[] assetdata = m_assetManager.GetAssetData(new LLUUID(param), false);
|
||||
if (assetdata != null)
|
||||
{
|
||||
return assetdata;
|
||||
}
|
||||
else
|
||||
{
|
||||
return new byte[]{};
|
||||
}
|
||||
}
|
||||
|
||||
public GetAssetStreamHandler(OpenAsset_Main assetManager):base( "/assets/", "GET")
|
||||
{
|
||||
m_assetManager = assetManager;
|
||||
}
|
||||
}
|
||||
|
||||
public class PostAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
OpenAsset_Main m_assetManager;
|
||||
|
||||
override public byte[] Handle(string path, Stream request)
|
||||
{
|
||||
string param = GetParam(path);
|
||||
LLUUID assetId = new LLUUID(param);
|
||||
byte[] txBuffer = new byte[4096];
|
||||
|
||||
using( BinaryReader binReader = new BinaryReader( request ) )
|
||||
{
|
||||
using (MemoryStream memoryStream = new MemoryStream(4096))
|
||||
{
|
||||
int count;
|
||||
while ((count = binReader.Read(txBuffer, 0, 4096)) > 0)
|
||||
{
|
||||
memoryStream.Write(txBuffer, 0, count);
|
||||
}
|
||||
|
||||
byte[] assetData = memoryStream.ToArray();
|
||||
|
||||
m_assetManager.CreateAsset(assetId, assetData);
|
||||
}
|
||||
}
|
||||
|
||||
return new byte[]{};
|
||||
}
|
||||
|
||||
public PostAssetStreamHandler( OpenAsset_Main assetManager )
|
||||
: base("/assets/", "POST")
|
||||
{
|
||||
m_assetManager = assetManager;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,58 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OGS-AssetServer")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OGS-AssetServer")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,138 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Collections;
|
||||
using libsecondlife;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
namespace OpenSim.Framework.Manager
|
||||
{
|
||||
/// <summary>
|
||||
/// Used to pass messages to the gridserver
|
||||
/// </summary>
|
||||
/// <param name="param">Pass this argument</param>
|
||||
public delegate void GridManagerCallback(string param);
|
||||
|
||||
/// <summary>
|
||||
/// Serverside listener for grid commands
|
||||
/// </summary>
|
||||
public class GridManagementAgent
|
||||
{
|
||||
/// <summary>
|
||||
/// Passes grid server messages
|
||||
/// </summary>
|
||||
private GridManagerCallback thecallback;
|
||||
|
||||
/// <summary>
|
||||
/// Security keys
|
||||
/// </summary>
|
||||
private string sendkey;
|
||||
private string recvkey;
|
||||
|
||||
/// <summary>
|
||||
/// Our component type
|
||||
/// </summary>
|
||||
private string component_type;
|
||||
|
||||
/// <summary>
|
||||
/// List of active sessions
|
||||
/// </summary>
|
||||
private static ArrayList Sessions;
|
||||
|
||||
/// <summary>
|
||||
/// Initialises a new GridManagementAgent
|
||||
/// </summary>
|
||||
/// <param name="app_httpd">HTTP Daemon for this server</param>
|
||||
/// <param name="component_type">What component type are we?</param>
|
||||
/// <param name="sendkey">Security send key</param>
|
||||
/// <param name="recvkey">Security recieve key</param>
|
||||
/// <param name="thecallback">Message callback</param>
|
||||
public GridManagementAgent(BaseHttpServer app_httpd, string component_type, string sendkey, string recvkey, GridManagerCallback thecallback)
|
||||
{
|
||||
this.sendkey = sendkey;
|
||||
this.recvkey = recvkey;
|
||||
this.component_type = component_type;
|
||||
this.thecallback = thecallback;
|
||||
Sessions = new ArrayList();
|
||||
|
||||
app_httpd.AddXmlRPCHandler("manager_login", XmlRpcLoginMethod);
|
||||
|
||||
switch (component_type)
|
||||
{
|
||||
case "gridserver":
|
||||
GridServerManager.sendkey = this.sendkey;
|
||||
GridServerManager.recvkey = this.recvkey;
|
||||
GridServerManager.thecallback = thecallback;
|
||||
app_httpd.AddXmlRPCHandler("shutdown", GridServerManager.XmlRpcShutdownMethod);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a session exists
|
||||
/// </summary>
|
||||
/// <param name="sessionID">The session ID</param>
|
||||
/// <returns>Exists?</returns>
|
||||
public static bool SessionExists(LLUUID sessionID)
|
||||
{
|
||||
return Sessions.Contains(sessionID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Logs a new session to the grid manager
|
||||
/// </summary>
|
||||
/// <param name="request">the XMLRPC request</param>
|
||||
/// <returns>An XMLRPC reply</returns>
|
||||
public static XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
|
||||
{
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
Hashtable responseData = new Hashtable();
|
||||
|
||||
// TODO: Switch this over to using OpenSim.Framework.Data
|
||||
if (requestData["username"].Equals("admin") && requestData["password"].Equals("supersecret"))
|
||||
{
|
||||
response.IsFault = false;
|
||||
LLUUID new_session = LLUUID.Random();
|
||||
Sessions.Add(new_session);
|
||||
responseData["session_id"] = new_session.ToString();
|
||||
responseData["msg"] = "Login OK";
|
||||
}
|
||||
else
|
||||
{
|
||||
response.IsFault = true;
|
||||
responseData["error"] = "Invalid username or password";
|
||||
}
|
||||
|
||||
response.Value = responseData;
|
||||
return response;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,93 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Threading;
|
||||
using libsecondlife;
|
||||
using Nwc.XmlRpc;
|
||||
|
||||
namespace OpenSim.Framework.Manager {
|
||||
|
||||
/// <summary>
|
||||
/// A remote management system for the grid server
|
||||
/// </summary>
|
||||
public class GridServerManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Triggers events from the grid manager
|
||||
/// </summary>
|
||||
public static GridManagerCallback thecallback;
|
||||
|
||||
/// <summary>
|
||||
/// Security keys
|
||||
/// </summary>
|
||||
public static string sendkey;
|
||||
public static string recvkey;
|
||||
|
||||
/// <summary>
|
||||
/// Disconnects the grid server and shuts it down
|
||||
/// </summary>
|
||||
/// <param name="request">XmlRpc Request</param>
|
||||
/// <returns>An XmlRpc response containing either a "msg" or an "error"</returns>
|
||||
public static XmlRpcResponse XmlRpcShutdownMethod(XmlRpcRequest request)
|
||||
{
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
Hashtable responseData = new Hashtable();
|
||||
|
||||
if(requestData.ContainsKey("session_id")) {
|
||||
if(GridManagementAgent.SessionExists(new LLUUID((string)requestData["session_id"]))) {
|
||||
responseData["msg"]="Shutdown command accepted";
|
||||
(new Thread(new ThreadStart(ShutdownServer))).Start();
|
||||
} else {
|
||||
response.IsFault=true;
|
||||
responseData["error"]="bad session ID";
|
||||
}
|
||||
} else {
|
||||
response.IsFault=true;
|
||||
responseData["error"]="no session ID";
|
||||
}
|
||||
|
||||
response.Value = responseData;
|
||||
return response;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shuts down the grid server
|
||||
/// </summary>
|
||||
public static void ShutdownServer()
|
||||
{
|
||||
Console.WriteLine("Shutting down the grid server - recieved a grid manager request");
|
||||
Console.WriteLine("Terminating in three seconds...");
|
||||
Thread.Sleep(3000);
|
||||
thecallback("shutdown");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,56 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// Information about this assembly is defined by the following
|
||||
// attributes.
|
||||
//
|
||||
// change them to the information which is associated with the assembly
|
||||
// you compile.
|
||||
|
||||
[assembly: AssemblyTitle("GridConfig")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("GridConfig")]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// This sets the default COM visibility of types in the assembly to invisible.
|
||||
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The assembly version has following format :
|
||||
//
|
||||
// Major.Minor.Build.Revision
|
||||
//
|
||||
// You can specify all values by your own or you can build default build and revision
|
||||
// numbers with the '*' character (the default):
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
|
@ -1,160 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using Db4objects.Db4o;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
|
||||
namespace OpenGrid.Config.GridConfigDb4o
|
||||
{
|
||||
/// <summary>
|
||||
/// A grid configuration interface for returning the DB4o Config Provider
|
||||
/// </summary>
|
||||
public class Db40ConfigPlugin: IGridConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Loads and returns a configuration objeect
|
||||
/// </summary>
|
||||
/// <returns>A grid configuration object</returns>
|
||||
public GridConfig GetConfigObject()
|
||||
{
|
||||
MainLog.Instance.Verbose("Loading Db40Config dll");
|
||||
return ( new DbGridConfig());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A DB4o based Gridserver configuration object
|
||||
/// </summary>
|
||||
public class DbGridConfig : GridConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// The DB4o Database
|
||||
/// </summary>
|
||||
private IObjectContainer db;
|
||||
|
||||
/// <summary>
|
||||
/// User configuration for the Grid Config interfaces
|
||||
/// </summary>
|
||||
public void LoadDefaults() {
|
||||
MainLog.Instance.Notice("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
|
||||
|
||||
// About the grid options
|
||||
this.GridOwner = MainLog.Instance.CmdPrompt("Grid owner", "OGS development team");
|
||||
|
||||
// Asset Options
|
||||
this.DefaultAssetServer = MainLog.Instance.CmdPrompt("Default asset server","http://127.0.0.1:8003/");
|
||||
this.AssetSendKey = MainLog.Instance.CmdPrompt("Key to send to asset server","null");
|
||||
this.AssetRecvKey = MainLog.Instance.CmdPrompt("Key to expect from asset server","null");
|
||||
|
||||
// User Server Options
|
||||
this.DefaultUserServer = MainLog.Instance.CmdPrompt("Default user server","http://127.0.0.1:8002/");
|
||||
this.UserSendKey = MainLog.Instance.CmdPrompt("Key to send to user server","null");
|
||||
this.UserRecvKey = MainLog.Instance.CmdPrompt("Key to expect from user server","null");
|
||||
|
||||
// Region Server Options
|
||||
this.SimSendKey = MainLog.Instance.CmdPrompt("Key to send to sims","null");
|
||||
this.SimRecvKey = MainLog.Instance.CmdPrompt("Key to expect from sims","null");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialises a new configuration object
|
||||
/// </summary>
|
||||
public override void InitConfig() {
|
||||
try {
|
||||
// Perform Db4o initialisation
|
||||
db = Db4oFactory.OpenFile("opengrid.yap");
|
||||
|
||||
// Locate the grid configuration object
|
||||
IObjectSet result = db.Get(typeof(DbGridConfig));
|
||||
// Found?
|
||||
if(result.Count==1) {
|
||||
MainLog.Instance.Verbose("Config.cs:InitConfig() - Found a GridConfig object in the local database, loading");
|
||||
foreach (DbGridConfig cfg in result) {
|
||||
// Import each setting into this class
|
||||
// Grid Settings
|
||||
this.GridOwner=cfg.GridOwner;
|
||||
// Asset Settings
|
||||
this.DefaultAssetServer=cfg.DefaultAssetServer;
|
||||
this.AssetSendKey=cfg.AssetSendKey;
|
||||
this.AssetRecvKey=cfg.AssetRecvKey;
|
||||
// User Settings
|
||||
this.DefaultUserServer=cfg.DefaultUserServer;
|
||||
this.UserSendKey=cfg.UserSendKey;
|
||||
this.UserRecvKey=cfg.UserRecvKey;
|
||||
// Region Settings
|
||||
this.SimSendKey=cfg.SimSendKey;
|
||||
this.SimRecvKey=cfg.SimRecvKey;
|
||||
}
|
||||
// Create a new configuration object from this class
|
||||
} else {
|
||||
MainLog.Instance.Verbose("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
|
||||
|
||||
// Load default settings into this class
|
||||
LoadDefaults();
|
||||
|
||||
// Saves to the database file...
|
||||
MainLog.Instance.Verbose( "Writing out default settings to local database");
|
||||
db.Set(this);
|
||||
|
||||
// Closes file locks
|
||||
db.Close();
|
||||
}
|
||||
} catch(Exception e) {
|
||||
MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
|
||||
MainLog.Instance.Warn(e.ToString());
|
||||
}
|
||||
|
||||
// Grid Settings
|
||||
MainLog.Instance.Verbose("Grid settings loaded:");
|
||||
MainLog.Instance.Verbose("Grid owner: " + this.GridOwner);
|
||||
|
||||
// Asset Settings
|
||||
MainLog.Instance.Verbose("Default asset server: " + this.DefaultAssetServer);
|
||||
MainLog.Instance.Verbose("Key to send to asset server: " + this.AssetSendKey);
|
||||
MainLog.Instance.Verbose("Key to expect from asset server: " + this.AssetRecvKey);
|
||||
|
||||
// User Settings
|
||||
MainLog.Instance.Verbose("Default user server: " + this.DefaultUserServer);
|
||||
MainLog.Instance.Verbose("Key to send to user server: " + this.UserSendKey);
|
||||
MainLog.Instance.Verbose("Key to expect from user server: " + this.UserRecvKey);
|
||||
|
||||
// Region Settings
|
||||
MainLog.Instance.Verbose("Key to send to sims: " + this.SimSendKey);
|
||||
MainLog.Instance.Verbose("Key to expect from sims: " + this.SimRecvKey);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes down the database and releases filesystem locks
|
||||
/// </summary>
|
||||
public void Shutdown() {
|
||||
db.Close();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,699 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Xml;
|
||||
using libsecondlife;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Data;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Utilities;
|
||||
|
||||
namespace OpenSim.Grid.GridServer
|
||||
{
|
||||
class GridManager
|
||||
{
|
||||
Dictionary<string, IGridData> _plugins = new Dictionary<string, IGridData>();
|
||||
Dictionary<string, ILogData> _logplugins = new Dictionary<string, ILogData>();
|
||||
|
||||
public GridConfig config;
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new grid server plugin - grid servers will be requested in the order they were loaded.
|
||||
/// </summary>
|
||||
/// <param name="FileName">The filename to the grid server plugin DLL</param>
|
||||
public void AddPlugin(string FileName)
|
||||
{
|
||||
MainLog.Instance.Verbose("Storage: Attempting to load " + FileName);
|
||||
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
|
||||
|
||||
MainLog.Instance.Verbose("Storage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
|
||||
foreach (Type pluginType in pluginAssembly.GetTypes())
|
||||
{
|
||||
if (!pluginType.IsAbstract)
|
||||
{
|
||||
// Regions go here
|
||||
Type typeInterface = pluginType.GetInterface("IGridData", true);
|
||||
|
||||
if (typeInterface != null)
|
||||
{
|
||||
IGridData plug = (IGridData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
|
||||
plug.Initialise();
|
||||
this._plugins.Add(plug.getName(), plug);
|
||||
MainLog.Instance.Verbose("Storage: Added IGridData Interface");
|
||||
}
|
||||
|
||||
typeInterface = null;
|
||||
|
||||
// Logs go here
|
||||
typeInterface = pluginType.GetInterface("ILogData", true);
|
||||
|
||||
if (typeInterface != null)
|
||||
{
|
||||
ILogData plug = (ILogData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
|
||||
plug.Initialise();
|
||||
this._logplugins.Add(plug.getName(), plug);
|
||||
MainLog.Instance.Verbose( "Storage: Added ILogData Interface");
|
||||
}
|
||||
|
||||
typeInterface = null;
|
||||
}
|
||||
}
|
||||
|
||||
pluginAssembly = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Logs a piece of information to the database
|
||||
/// </summary>
|
||||
/// <param name="target">What you were operating on (in grid server, this will likely be the region UUIDs)</param>
|
||||
/// <param name="method">Which method is being called?</param>
|
||||
/// <param name="args">What arguments are being passed?</param>
|
||||
/// <param name="priority">How high priority is this? 1 = Max, 6 = Verbose</param>
|
||||
/// <param name="message">The message to log</param>
|
||||
private void logToDB(string target, string method, string args, int priority, string message)
|
||||
{
|
||||
foreach (KeyValuePair<string, ILogData> kvp in _logplugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
kvp.Value.saveLog("Gridserver", target, method, args, priority, message);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
MainLog.Instance.Warn("Storage: unable to write log via " + kvp.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a region by argument
|
||||
/// </summary>
|
||||
/// <param name="uuid">A UUID key of the region to return</param>
|
||||
/// <returns>A SimProfileData for the region</returns>
|
||||
public SimProfileData getRegion(LLUUID uuid)
|
||||
{
|
||||
foreach(KeyValuePair<string,IGridData> kvp in _plugins) {
|
||||
try
|
||||
{
|
||||
return kvp.Value.GetProfileByLLUUID(uuid);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Warn("Message from Storage: " + e.Message);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a region by argument
|
||||
/// </summary>
|
||||
/// <param name="uuid">A regionHandle of the region to return</param>
|
||||
/// <returns>A SimProfileData for the region</returns>
|
||||
public SimProfileData getRegion(ulong handle)
|
||||
{
|
||||
foreach (KeyValuePair<string, IGridData> kvp in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
return kvp.Value.GetProfileByHandle(handle);
|
||||
}
|
||||
catch
|
||||
{
|
||||
MainLog.Instance.Warn("Storage: Unable to find region " + handle.ToString() + " via " + kvp.Key);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public Dictionary<ulong, SimProfileData> getRegions(uint xmin, uint ymin, uint xmax, uint ymax)
|
||||
{
|
||||
Dictionary<ulong, SimProfileData> regions = new Dictionary<ulong, SimProfileData>();
|
||||
|
||||
SimProfileData[] neighbours;
|
||||
|
||||
foreach (KeyValuePair<string, IGridData> kvp in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
neighbours = kvp.Value.GetProfilesInRange(xmin, ymin, xmax, ymax);
|
||||
foreach (SimProfileData neighbour in neighbours)
|
||||
{
|
||||
regions[neighbour.regionHandle] = neighbour;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
MainLog.Instance.Warn("Storage: Unable to query regionblock via " + kvp.Key);
|
||||
}
|
||||
}
|
||||
|
||||
return regions;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Returns a XML String containing a list of the neighbouring regions
|
||||
/// </summary>
|
||||
/// <param name="reqhandle">The regionhandle for the center sim</param>
|
||||
/// <returns>An XML string containing neighbour entities</returns>
|
||||
public string GetXMLNeighbours(ulong reqhandle)
|
||||
{
|
||||
string response = "";
|
||||
SimProfileData central_region = getRegion(reqhandle);
|
||||
SimProfileData neighbour;
|
||||
for (int x = -1; x < 2; x++) for (int y = -1; y < 2; y++)
|
||||
{
|
||||
if (getRegion(Util.UIntsToLong((uint)((central_region.regionLocX + x) * 256), (uint)(central_region.regionLocY + y) * 256)) != null)
|
||||
{
|
||||
neighbour = getRegion(Util.UIntsToLong((uint)((central_region.regionLocX + x) * 256), (uint)(central_region.regionLocY + y) * 256));
|
||||
response += "<neighbour>";
|
||||
response += "<sim_ip>" + neighbour.serverIP + "</sim_ip>";
|
||||
response += "<sim_port>" + neighbour.serverPort.ToString() + "</sim_port>";
|
||||
response += "<locx>" + neighbour.regionLocX.ToString() + "</locx>";
|
||||
response += "<locy>" + neighbour.regionLocY.ToString() + "</locy>";
|
||||
response += "<regionhandle>" + neighbour.regionHandle.ToString() + "</regionhandle>";
|
||||
response += "</neighbour>";
|
||||
|
||||
}
|
||||
}
|
||||
return response;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performed when a region connects to the grid server initially.
|
||||
/// </summary>
|
||||
/// <param name="request">The XMLRPC Request</param>
|
||||
/// <returns>Startup parameters</returns>
|
||||
public XmlRpcResponse XmlRpcSimulatorLoginMethod(XmlRpcRequest request)
|
||||
{
|
||||
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable responseData = new Hashtable();
|
||||
response.Value = responseData;
|
||||
|
||||
SimProfileData TheSim = null;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
if (requestData.ContainsKey("UUID"))
|
||||
{
|
||||
TheSim = getRegion(new LLUUID((string)requestData["UUID"]));
|
||||
|
||||
logToDB((new LLUUID((string)requestData["UUID"])).ToStringHyphenated(),"XmlRpcSimulatorLoginMethod","", 5,"Region attempting login with UUID.");
|
||||
}
|
||||
else if (requestData.ContainsKey("region_handle"))
|
||||
{
|
||||
|
||||
TheSim = getRegion((ulong)Convert.ToUInt64(requestData["region_handle"]));
|
||||
logToDB((string)requestData["region_handle"], "XmlRpcSimulatorLoginMethod", "", 5, "Region attempting login with regionHandle.");
|
||||
}
|
||||
else
|
||||
{
|
||||
responseData["error"] = "No UUID or region_handle passed to grid server - unable to connect you";
|
||||
return response;
|
||||
}
|
||||
|
||||
if (TheSim == null) // Shouldnt this be in the REST Simulator Set method?
|
||||
{
|
||||
//NEW REGION
|
||||
TheSim = new SimProfileData();
|
||||
|
||||
TheSim.regionRecvKey = config.SimRecvKey;
|
||||
TheSim.regionSendKey = config.SimSendKey;
|
||||
TheSim.regionSecret = config.SimRecvKey;
|
||||
TheSim.regionDataURI = "";
|
||||
TheSim.regionAssetURI = config.DefaultAssetServer;
|
||||
TheSim.regionAssetRecvKey = config.AssetRecvKey;
|
||||
TheSim.regionAssetSendKey = config.AssetSendKey;
|
||||
TheSim.regionUserURI = config.DefaultUserServer;
|
||||
TheSim.regionUserSendKey = config.UserSendKey;
|
||||
TheSim.regionUserRecvKey = config.UserRecvKey;
|
||||
|
||||
TheSim.serverIP = (string)requestData["sim_ip"];
|
||||
TheSim.serverPort = Convert.ToUInt32((string)requestData["sim_port"]);
|
||||
TheSim.httpPort = Convert.ToUInt32((string)requestData["http_port"]);
|
||||
TheSim.remotingPort = Convert.ToUInt32((string)requestData["remoting_port"]);
|
||||
TheSim.regionLocX = Convert.ToUInt32((string)requestData["region_locx"]);
|
||||
TheSim.regionLocY = Convert.ToUInt32((string)requestData["region_locy"]);
|
||||
TheSim.regionLocZ = 0;
|
||||
|
||||
TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256));
|
||||
System.Console.WriteLine("adding region " + TheSim.regionLocX + " , " + TheSim.regionLocY + " , " + TheSim.regionHandle);
|
||||
TheSim.serverURI = "http://" + TheSim.serverIP + ":" + TheSim.serverPort + "/";
|
||||
TheSim.httpServerURI = "http://" + TheSim.serverIP + ":" + TheSim.httpPort + "/";
|
||||
|
||||
Console.WriteLine("NEW SIM: " + TheSim.serverURI);
|
||||
TheSim.regionName = (string)requestData["sim_name"];
|
||||
TheSim.UUID = new LLUUID((string)requestData["UUID"]);
|
||||
|
||||
foreach (KeyValuePair<string, IGridData> kvp in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
DataResponse insertResponse = kvp.Value.AddProfile(TheSim);
|
||||
switch(insertResponse)
|
||||
{
|
||||
case DataResponse.RESPONSE_OK:
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("New sim creation successful: " + TheSim.regionName);
|
||||
break;
|
||||
case DataResponse.RESPONSE_ERROR:
|
||||
OpenSim.Framework.Console.MainLog.Instance.Warn("New sim creation failed (Error): " + TheSim.regionName);
|
||||
break;
|
||||
case DataResponse.RESPONSE_INVALIDCREDENTIALS:
|
||||
OpenSim.Framework.Console.MainLog.Instance.Warn("New sim creation failed (Invalid Credentials): " + TheSim.regionName);
|
||||
break;
|
||||
case DataResponse.RESPONSE_AUTHREQUIRED:
|
||||
OpenSim.Framework.Console.MainLog.Instance.Warn("New sim creation failed (Authentication Required): " + TheSim.regionName);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Warn("Storage: Unable to add region " + TheSim.UUID.ToStringHyphenated() + " via " + kvp.Key);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (getRegion(TheSim.regionHandle) == null)
|
||||
{
|
||||
responseData["error"] = "Unable to add new region";
|
||||
return response;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ArrayList SimNeighboursData = new ArrayList();
|
||||
|
||||
SimProfileData neighbour;
|
||||
Hashtable NeighbourBlock;
|
||||
|
||||
bool fastMode = false; // Only compatible with MySQL right now
|
||||
|
||||
if (fastMode)
|
||||
{
|
||||
Dictionary<ulong, SimProfileData> neighbours = getRegions(TheSim.regionLocX - 1, TheSim.regionLocY - 1, TheSim.regionLocX + 1, TheSim.regionLocY + 1);
|
||||
|
||||
foreach (KeyValuePair<ulong, SimProfileData> aSim in neighbours)
|
||||
{
|
||||
NeighbourBlock = new Hashtable();
|
||||
NeighbourBlock["sim_ip"] = aSim.Value.serverIP.ToString();
|
||||
NeighbourBlock["sim_port"] = aSim.Value.serverPort.ToString();
|
||||
NeighbourBlock["region_locx"] = aSim.Value.regionLocX.ToString();
|
||||
NeighbourBlock["region_locy"] = aSim.Value.regionLocY.ToString();
|
||||
NeighbourBlock["UUID"] = aSim.Value.UUID.ToString();
|
||||
|
||||
if (aSim.Value.UUID != TheSim.UUID)
|
||||
SimNeighboursData.Add(NeighbourBlock);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int x = -1; x < 2; x++) for (int y = -1; y < 2; y++)
|
||||
{
|
||||
if (getRegion(Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256), (uint)(TheSim.regionLocY + y) * 256)) != null)
|
||||
{
|
||||
neighbour = getRegion(Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256), (uint)(TheSim.regionLocY + y) * 256));
|
||||
|
||||
NeighbourBlock = new Hashtable();
|
||||
NeighbourBlock["sim_ip"] = neighbour.serverIP;
|
||||
NeighbourBlock["sim_port"] = neighbour.serverPort.ToString();
|
||||
NeighbourBlock["region_locx"] = neighbour.regionLocX.ToString();
|
||||
NeighbourBlock["region_locy"] = neighbour.regionLocY.ToString();
|
||||
NeighbourBlock["UUID"] = neighbour.UUID.ToString();
|
||||
|
||||
if (neighbour.UUID != TheSim.UUID) SimNeighboursData.Add(NeighbourBlock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
responseData["UUID"] = TheSim.UUID.ToString();
|
||||
responseData["region_locx"] = TheSim.regionLocX.ToString();
|
||||
responseData["region_locy"] = TheSim.regionLocY.ToString();
|
||||
responseData["regionname"] = TheSim.regionName;
|
||||
responseData["estate_id"] = "1";
|
||||
responseData["neighbours"] = SimNeighboursData;
|
||||
|
||||
responseData["sim_ip"] = TheSim.serverIP;
|
||||
responseData["sim_port"] = TheSim.serverPort.ToString();
|
||||
responseData["asset_url"] = TheSim.regionAssetURI;
|
||||
responseData["asset_sendkey"] = TheSim.regionAssetSendKey;
|
||||
responseData["asset_recvkey"] = TheSim.regionAssetRecvKey;
|
||||
responseData["user_url"] = TheSim.regionUserURI;
|
||||
responseData["user_sendkey"] = TheSim.regionUserSendKey;
|
||||
responseData["user_recvkey"] = TheSim.regionUserRecvKey;
|
||||
responseData["authkey"] = TheSim.regionSecret;
|
||||
|
||||
// New! If set, use as URL to local sim storage (ie http://remotehost/region.yap)
|
||||
responseData["data_uri"] = TheSim.regionDataURI;
|
||||
|
||||
|
||||
return response;
|
||||
}
|
||||
|
||||
public XmlRpcResponse XmlRpcSimulatorDataRequestMethod(XmlRpcRequest request)
|
||||
{
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
Hashtable responseData = new Hashtable();
|
||||
SimProfileData simData = null;
|
||||
if (requestData.ContainsKey("region_UUID"))
|
||||
{
|
||||
simData = getRegion(new LLUUID((string)requestData["region_UUID"]));
|
||||
}
|
||||
else if (requestData.ContainsKey("region_handle"))
|
||||
{
|
||||
simData = getRegion(Convert.ToUInt64((string)requestData["region_handle"]));
|
||||
}
|
||||
|
||||
if (simData == null)
|
||||
{
|
||||
//Sim does not exist
|
||||
responseData["error"] = "Sim does not exist";
|
||||
}
|
||||
else
|
||||
{
|
||||
responseData["sim_ip"] = simData.serverIP;
|
||||
responseData["sim_port"] = simData.serverPort.ToString();
|
||||
responseData["http_port"] = simData.httpPort.ToString();
|
||||
responseData["remoting_port"] = simData.remotingPort.ToString();
|
||||
responseData["region_locx"] = simData.regionLocX.ToString() ;
|
||||
responseData["region_locy"] = simData.regionLocY.ToString();
|
||||
responseData["region_UUID"] = simData.UUID.UUID.ToString();
|
||||
responseData["region_name"] = simData.regionName;
|
||||
}
|
||||
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
response.Value = responseData;
|
||||
return response;
|
||||
}
|
||||
|
||||
public XmlRpcResponse XmlRpcMapBlockMethod(XmlRpcRequest request)
|
||||
{
|
||||
int xmin=980, ymin=980, xmax=1020, ymax=1020;
|
||||
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
if (requestData.ContainsKey("xmin"))
|
||||
{
|
||||
xmin = (Int32)requestData["xmin"];
|
||||
}
|
||||
if (requestData.ContainsKey("ymin"))
|
||||
{
|
||||
ymin = (Int32)requestData["ymin"];
|
||||
}
|
||||
if (requestData.ContainsKey("xmax"))
|
||||
{
|
||||
xmax = (Int32)requestData["xmax"];
|
||||
}
|
||||
if (requestData.ContainsKey("ymax"))
|
||||
{
|
||||
ymax = (Int32)requestData["ymax"];
|
||||
}
|
||||
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable responseData = new Hashtable();
|
||||
response.Value = responseData;
|
||||
IList simProfileList = new ArrayList();
|
||||
|
||||
bool fastMode = false; // MySQL Only
|
||||
|
||||
if (fastMode)
|
||||
{
|
||||
Dictionary<ulong, SimProfileData> neighbours = getRegions((uint)xmin, (uint)ymin, (uint)xmax, (uint)ymax);
|
||||
|
||||
foreach (KeyValuePair<ulong, SimProfileData> aSim in neighbours)
|
||||
{
|
||||
Hashtable simProfileBlock = new Hashtable();
|
||||
simProfileBlock["x"] = aSim.Value.regionLocX.ToString();
|
||||
simProfileBlock["y"] = aSim.Value.regionLocY.ToString();
|
||||
System.Console.WriteLine("send neighbour info for " + aSim.Value.regionLocX.ToString() + " , " + aSim.Value.regionLocY.ToString());
|
||||
simProfileBlock["name"] = aSim.Value.regionName;
|
||||
simProfileBlock["access"] = 21;
|
||||
simProfileBlock["region-flags"] = 512;
|
||||
simProfileBlock["water-height"] = 0;
|
||||
simProfileBlock["agents"] = 1;
|
||||
simProfileBlock["map-image-id"] = aSim.Value.regionMapTextureID.ToString();
|
||||
|
||||
// For Sugilite compatibility
|
||||
simProfileBlock["regionhandle"] = aSim.Value.regionHandle.ToString();
|
||||
simProfileBlock["sim_ip"] = aSim.Value.serverIP.ToString();
|
||||
simProfileBlock["sim_port"] = aSim.Value.serverPort.ToString();
|
||||
simProfileBlock["sim_uri"] = aSim.Value.serverURI.ToString();
|
||||
simProfileBlock["uuid"] = aSim.Value.UUID.ToStringHyphenated();
|
||||
|
||||
simProfileList.Add(simProfileBlock);
|
||||
}
|
||||
MainLog.Instance.Verbose("World map request processed, returned " + simProfileList.Count.ToString() + " region(s) in range via FastMode");
|
||||
}
|
||||
else
|
||||
{
|
||||
SimProfileData simProfile;
|
||||
for (int x = xmin; x < xmax+1; x++)
|
||||
{
|
||||
for (int y = ymin; y < ymax+1; y++)
|
||||
{
|
||||
ulong regHandle = Helpers.UIntsToLong((uint)(x * 256), (uint)(y * 256));
|
||||
simProfile = getRegion(regHandle);
|
||||
if (simProfile != null)
|
||||
{
|
||||
Hashtable simProfileBlock = new Hashtable();
|
||||
simProfileBlock["x"] = x;
|
||||
simProfileBlock["y"] = y;
|
||||
simProfileBlock["name"] = simProfile.regionName;
|
||||
simProfileBlock["access"] = 0;
|
||||
simProfileBlock["region-flags"] = 0;
|
||||
simProfileBlock["water-height"] = 20;
|
||||
simProfileBlock["agents"] = 1;
|
||||
simProfileBlock["map-image-id"] = simProfile.regionMapTextureID.ToString();
|
||||
|
||||
// For Sugilite compatibility
|
||||
simProfileBlock["regionhandle"] = simProfile.regionHandle.ToString();
|
||||
simProfileBlock["sim_ip"] = simProfile.serverIP.ToString();
|
||||
simProfileBlock["sim_port"] = simProfile.serverPort.ToString();
|
||||
simProfileBlock["sim_uri"] = simProfile.serverURI.ToString();
|
||||
simProfileBlock["uuid"] = simProfile.UUID.ToStringHyphenated();
|
||||
|
||||
simProfileList.Add(simProfileBlock);
|
||||
}
|
||||
}
|
||||
}
|
||||
MainLog.Instance.Verbose("World map request processed, returned " + simProfileList.Count.ToString() + " region(s) in range via Standard Mode");
|
||||
}
|
||||
|
||||
responseData["sim-profiles"] = simProfileList;
|
||||
|
||||
return response;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Performs a REST Get Operation
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns></returns>
|
||||
public string RestGetRegionMethod(string request, string path, string param)
|
||||
{
|
||||
return RestGetSimMethod("", "/sims/", param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs a REST Set Operation
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns></returns>
|
||||
public string RestSetRegionMethod(string request, string path, string param)
|
||||
{
|
||||
return RestSetSimMethod("", "/sims/", param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns information about a sim via a REST Request
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns>Information about the sim in XML</returns>
|
||||
public string RestGetSimMethod(string request, string path, string param)
|
||||
{
|
||||
string respstring = String.Empty;
|
||||
|
||||
SimProfileData TheSim;
|
||||
LLUUID UUID = new LLUUID(param);
|
||||
TheSim = getRegion(UUID);
|
||||
|
||||
if (!(TheSim == null))
|
||||
{
|
||||
respstring = "<Root>";
|
||||
respstring += "<authkey>" + TheSim.regionSendKey + "</authkey>";
|
||||
respstring += "<sim>";
|
||||
respstring += "<uuid>" + TheSim.UUID.ToString() + "</uuid>";
|
||||
respstring += "<regionname>" + TheSim.regionName + "</regionname>";
|
||||
respstring += "<sim_ip>" + TheSim.serverIP + "</sim_ip>";
|
||||
respstring += "<sim_port>" + TheSim.serverPort.ToString() + "</sim_port>";
|
||||
respstring += "<region_locx>" + TheSim.regionLocX.ToString() + "</region_locx>";
|
||||
respstring += "<region_locy>" + TheSim.regionLocY.ToString() + "</region_locy>";
|
||||
respstring += "<estate_id>1</estate_id>";
|
||||
respstring += "</sim>";
|
||||
respstring += "</Root>";
|
||||
}
|
||||
|
||||
return respstring;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates or updates a sim via a REST Method Request
|
||||
/// BROKEN with SQL Update
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns>"OK" or an error</returns>
|
||||
public string RestSetSimMethod(string request, string path, string param)
|
||||
{
|
||||
Console.WriteLine("Processing region update via REST method");
|
||||
SimProfileData TheSim;
|
||||
TheSim = getRegion(new LLUUID(param));
|
||||
if ((TheSim) == null)
|
||||
{
|
||||
TheSim = new SimProfileData();
|
||||
LLUUID UUID = new LLUUID(param);
|
||||
TheSim.UUID = UUID;
|
||||
TheSim.regionRecvKey = config.SimRecvKey;
|
||||
}
|
||||
|
||||
XmlDocument doc = new XmlDocument();
|
||||
doc.LoadXml(request);
|
||||
XmlNode rootnode = doc.FirstChild;
|
||||
XmlNode authkeynode = rootnode.ChildNodes[0];
|
||||
if (authkeynode.Name != "authkey")
|
||||
{
|
||||
return "ERROR! bad XML - expected authkey tag";
|
||||
}
|
||||
|
||||
XmlNode simnode = rootnode.ChildNodes[1];
|
||||
if (simnode.Name != "sim")
|
||||
{
|
||||
return "ERROR! bad XML - expected sim tag";
|
||||
}
|
||||
|
||||
//TheSim.regionSendKey = Cfg;
|
||||
TheSim.regionRecvKey = config.SimRecvKey;
|
||||
TheSim.regionSendKey = config.SimSendKey;
|
||||
TheSim.regionSecret = config.SimRecvKey;
|
||||
TheSim.regionDataURI = "";
|
||||
TheSim.regionAssetURI = config.DefaultAssetServer;
|
||||
TheSim.regionAssetRecvKey = config.AssetRecvKey;
|
||||
TheSim.regionAssetSendKey = config.AssetSendKey;
|
||||
TheSim.regionUserURI = config.DefaultUserServer;
|
||||
TheSim.regionUserSendKey = config.UserSendKey;
|
||||
TheSim.regionUserRecvKey = config.UserRecvKey;
|
||||
|
||||
|
||||
for (int i = 0; i < simnode.ChildNodes.Count; i++)
|
||||
{
|
||||
switch (simnode.ChildNodes[i].Name)
|
||||
{
|
||||
case "regionname":
|
||||
TheSim.regionName = simnode.ChildNodes[i].InnerText;
|
||||
break;
|
||||
|
||||
case "sim_ip":
|
||||
TheSim.serverIP = simnode.ChildNodes[i].InnerText;
|
||||
break;
|
||||
|
||||
case "sim_port":
|
||||
TheSim.serverPort = Convert.ToUInt32(simnode.ChildNodes[i].InnerText);
|
||||
break;
|
||||
|
||||
case "region_locx":
|
||||
TheSim.regionLocX = Convert.ToUInt32((string)simnode.ChildNodes[i].InnerText);
|
||||
TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256));
|
||||
break;
|
||||
|
||||
case "region_locy":
|
||||
TheSim.regionLocY = Convert.ToUInt32((string)simnode.ChildNodes[i].InnerText);
|
||||
TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
TheSim.serverURI = "http://" + TheSim.serverIP + ":" + TheSim.serverPort + "/";
|
||||
|
||||
bool requirePublic = false;
|
||||
|
||||
if (requirePublic && (TheSim.serverIP.StartsWith("172.16") || TheSim.serverIP.StartsWith("192.168") || TheSim.serverIP.StartsWith("10.") || TheSim.serverIP.StartsWith("0.") || TheSim.serverIP.StartsWith("255.")))
|
||||
{
|
||||
return "ERROR! Servers must register with public addresses.";
|
||||
}
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
MainLog.Instance.Verbose("Updating / adding via " + _plugins.Count + " storage provider(s) registered.");
|
||||
foreach (KeyValuePair<string, IGridData> kvp in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
//Check reservations
|
||||
ReservationData reserveData = kvp.Value.GetReservationAtPoint(TheSim.regionLocX, TheSim.regionLocY);
|
||||
if ((reserveData != null && reserveData.gridRecvKey == TheSim.regionRecvKey) || (reserveData == null && authkeynode.InnerText != TheSim.regionRecvKey))
|
||||
{
|
||||
kvp.Value.AddProfile(TheSim);
|
||||
MainLog.Instance.Verbose("New sim added to grid (" + TheSim.regionName + ")");
|
||||
logToDB(TheSim.UUID.ToStringHyphenated(), "RestSetSimMethod", "", 5, "Region successfully updated and connected to grid.");
|
||||
}
|
||||
else
|
||||
{
|
||||
MainLog.Instance.Warn("Unable to update region (RestSetSimMethod): Incorrect reservation auth key.");// Wanted: " + reserveData.gridRecvKey + ", Got: " + TheSim.regionRecvKey + ".");
|
||||
return "Unable to update region (RestSetSimMethod): Incorrect auth key.";
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Verbose("getRegionPlugin Handle " + kvp.Key + " unable to add new sim: " + e.ToString());
|
||||
}
|
||||
}
|
||||
return "OK";
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return "ERROR! Could not save to database! (" + e.ToString() + ")";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,258 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using System.Timers;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.GenericConfig;
|
||||
using Timer=System.Timers.Timer;
|
||||
|
||||
namespace OpenSim.Grid.GridServer
|
||||
{
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public class OpenGrid_Main : conscmd_callback
|
||||
{
|
||||
private string ConfigDll = "OpenSim.Grid.GridServer.Config.dll";
|
||||
private string GridDll = "OpenSim.Framework.Data.MySQL.dll";
|
||||
public GridConfig Cfg;
|
||||
|
||||
public static OpenGrid_Main thegrid;
|
||||
protected IGenericConfig localXMLConfig;
|
||||
|
||||
public static bool setuponly;
|
||||
|
||||
//public LLUUID highestUUID;
|
||||
|
||||
// private SimProfileManager m_simProfileManager;
|
||||
|
||||
private GridManager m_gridManager;
|
||||
|
||||
private LogBase m_console;
|
||||
|
||||
[STAThread]
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
if (args.Length > 0)
|
||||
{
|
||||
if (args[0] == "-setuponly") setuponly = true;
|
||||
}
|
||||
Console.WriteLine("Starting...\n");
|
||||
|
||||
thegrid = new OpenGrid_Main();
|
||||
thegrid.Startup();
|
||||
|
||||
thegrid.Work();
|
||||
}
|
||||
|
||||
private void Work()
|
||||
{
|
||||
m_console.Notice("Enter help for a list of commands\n");
|
||||
|
||||
while (true)
|
||||
{
|
||||
m_console.MainLogPrompt();
|
||||
}
|
||||
}
|
||||
|
||||
private OpenGrid_Main()
|
||||
{
|
||||
m_console = new LogBase("opengrid-gridserver-console.log", "OpenGrid", this, false);
|
||||
MainLog.Instance = m_console;
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void managercallback(string cmd)
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case "shutdown":
|
||||
RunCmd("shutdown", new string[0]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Startup()
|
||||
{
|
||||
this.localXMLConfig = new XmlConfig("GridServerConfig.xml");
|
||||
this.localXMLConfig.LoadData();
|
||||
this.ConfigDB(this.localXMLConfig);
|
||||
this.localXMLConfig.Close();
|
||||
|
||||
m_console.Verbose( "Main.cs:Startup() - Loading configuration");
|
||||
Cfg = this.LoadConfigDll(this.ConfigDll);
|
||||
Cfg.InitConfig();
|
||||
if (setuponly) Environment.Exit(0);
|
||||
|
||||
m_console.Verbose( "Main.cs:Startup() - Connecting to Storage Server");
|
||||
m_gridManager = new GridManager();
|
||||
m_gridManager.AddPlugin(GridDll); // Made of win
|
||||
m_gridManager.config = Cfg;
|
||||
|
||||
m_console.Verbose( "Main.cs:Startup() - Starting HTTP process");
|
||||
BaseHttpServer httpServer = new BaseHttpServer(8001);
|
||||
//GridManagementAgent GridManagerAgent = new GridManagementAgent(httpServer, "gridserver", Cfg.SimSendKey, Cfg.SimRecvKey, managercallback);
|
||||
|
||||
httpServer.AddXmlRPCHandler("simulator_login", m_gridManager.XmlRpcSimulatorLoginMethod);
|
||||
httpServer.AddXmlRPCHandler("simulator_data_request", m_gridManager.XmlRpcSimulatorDataRequestMethod);
|
||||
httpServer.AddXmlRPCHandler("map_block", m_gridManager.XmlRpcMapBlockMethod);
|
||||
|
||||
httpServer.AddStreamHandler(new RestStreamHandler("GET", "/sims/", m_gridManager.RestGetSimMethod ));
|
||||
httpServer.AddStreamHandler(new RestStreamHandler("POST", "/sims/", m_gridManager.RestSetSimMethod ));
|
||||
|
||||
httpServer.AddStreamHandler( new RestStreamHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod ));
|
||||
httpServer.AddStreamHandler( new RestStreamHandler("POST","/regions/", m_gridManager.RestSetRegionMethod ));
|
||||
|
||||
//httpServer.AddRestHandler("GET", "/sims/", m_gridManager.RestGetSimMethod);
|
||||
//httpServer.AddRestHandler("POST", "/sims/", m_gridManager.RestSetSimMethod);
|
||||
//httpServer.AddRestHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod);
|
||||
//httpServer.AddRestHandler("POST", "/regions/", m_gridManager.RestSetRegionMethod);
|
||||
|
||||
httpServer.Start();
|
||||
|
||||
m_console.Verbose( "Main.cs:Startup() - Starting sim status checker");
|
||||
|
||||
Timer simCheckTimer = new Timer(3600000 * 3); // 3 Hours between updates.
|
||||
simCheckTimer.Elapsed += new ElapsedEventHandler(CheckSims);
|
||||
simCheckTimer.Enabled = true;
|
||||
}
|
||||
|
||||
private GridConfig LoadConfigDll(string dllName)
|
||||
{
|
||||
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
|
||||
GridConfig config = null;
|
||||
|
||||
foreach (Type pluginType in pluginAssembly.GetTypes())
|
||||
{
|
||||
if (pluginType.IsPublic)
|
||||
{
|
||||
if (!pluginType.IsAbstract)
|
||||
{
|
||||
Type typeInterface = pluginType.GetInterface("IGridConfig", true);
|
||||
|
||||
if (typeInterface != null)
|
||||
{
|
||||
IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
|
||||
config = plug.GetConfigObject();
|
||||
break;
|
||||
}
|
||||
|
||||
typeInterface = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
pluginAssembly = null;
|
||||
return config;
|
||||
}
|
||||
|
||||
public void CheckSims(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
/*
|
||||
foreach (SimProfileBase sim in m_simProfileManager.SimProfiles.Values)
|
||||
{
|
||||
string SimResponse = "";
|
||||
try
|
||||
{
|
||||
WebRequest CheckSim = WebRequest.Create("http://" + sim.sim_ip + ":" + sim.sim_port.ToString() + "/checkstatus/");
|
||||
CheckSim.Method = "GET";
|
||||
CheckSim.ContentType = "text/plaintext";
|
||||
CheckSim.ContentLength = 0;
|
||||
|
||||
StreamWriter stOut = new StreamWriter(CheckSim.GetRequestStream(), System.Text.Encoding.ASCII);
|
||||
stOut.Write("");
|
||||
stOut.Close();
|
||||
|
||||
StreamReader stIn = new StreamReader(CheckSim.GetResponse().GetResponseStream());
|
||||
SimResponse = stIn.ReadToEnd();
|
||||
stIn.Close();
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
if (SimResponse == "OK")
|
||||
{
|
||||
m_simProfileManager.SimProfiles[sim.UUID].online = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_simProfileManager.SimProfiles[sim.UUID].online = false;
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
public void RunCmd(string cmd, string[] cmdparams)
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case "help":
|
||||
m_console.Notice("shutdown - shutdown the grid (USE CAUTION!)");
|
||||
break;
|
||||
|
||||
case "shutdown":
|
||||
m_console.Close();
|
||||
Environment.Exit(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void Show(string ShowWhat)
|
||||
{
|
||||
}
|
||||
|
||||
private void ConfigDB(IGenericConfig configData)
|
||||
{
|
||||
try
|
||||
{
|
||||
string attri = "";
|
||||
attri = configData.GetAttribute("DataBaseProvider");
|
||||
if (attri == "")
|
||||
{
|
||||
GridDll = "OpenSim.Framework.Data.DB4o.dll";
|
||||
configData.SetAttribute("DataBaseProvider", "OpenSim.Framework.Data.DB4o.dll");
|
||||
}
|
||||
else
|
||||
{
|
||||
GridDll = attri;
|
||||
}
|
||||
configData.Commit();
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,58 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OGS-GridServer")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("OGS-GridServer")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2007")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -1,125 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using OpenGrid.Framework.Data;
|
||||
using libsecondlife;
|
||||
using System.Reflection;
|
||||
|
||||
using System.Xml;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Sims;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework.Utilities;
|
||||
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace OpenGridServices.InventoryServer
|
||||
{
|
||||
class InventoryManager
|
||||
{
|
||||
Dictionary<string, IInventoryData> _plugins = new Dictionary<string, IInventoryData>();
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new inventory server plugin - user servers will be requested in the order they were loaded.
|
||||
/// </summary>
|
||||
/// <param name="FileName">The filename to the inventory server plugin DLL</param>
|
||||
public void AddPlugin(string FileName)
|
||||
{
|
||||
OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Attempting to load " + FileName);
|
||||
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
|
||||
|
||||
OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
|
||||
foreach (Type pluginType in pluginAssembly.GetTypes())
|
||||
{
|
||||
if (!pluginType.IsAbstract)
|
||||
{
|
||||
Type typeInterface = pluginType.GetInterface("IInventoryData", true);
|
||||
|
||||
if (typeInterface != null)
|
||||
{
|
||||
IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
|
||||
plug.Initialise();
|
||||
this._plugins.Add(plug.getName(), plug);
|
||||
OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Added IUserData Interface");
|
||||
}
|
||||
|
||||
typeInterface = null;
|
||||
}
|
||||
}
|
||||
|
||||
pluginAssembly = null;
|
||||
}
|
||||
|
||||
public List<InventoryFolderBase> getRootFolders(LLUUID user)
|
||||
{
|
||||
foreach (KeyValuePair<string, IInventoryData> kvp in _plugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
return kvp.Value.getUserRootFolders(user);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
OpenSim.Framework.Console.MainConsole.Instance.Notice("Unable to get root folders via " + kvp.Key + " (" + e.ToString() + ")");
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public XmlRpcResponse XmlRpcInventoryRequest(XmlRpcRequest request)
|
||||
{
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
Hashtable responseData = new Hashtable();
|
||||
|
||||
// Stuff happens here
|
||||
|
||||
if (requestData.ContainsKey("Access-type"))
|
||||
{
|
||||
if (requestData["access-type"] == "rootfolders")
|
||||
{
|
||||
// responseData["rootfolders"] =
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
responseData["error"] = "No access-type specified.";
|
||||
}
|
||||
|
||||
|
||||
// Stuff stops happening here
|
||||
|
||||
response.Value = responseData;
|
||||
return response;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,87 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.User;
|
||||
using OpenSim.Framework.Sims;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Servers;
|
||||
using OpenSim.Framework.Utilities;
|
||||
|
||||
namespace OpenGridServices.InventoryServer
|
||||
{
|
||||
public class OpenInventory_Main : BaseServer, conscmd_callback
|
||||
{
|
||||
ConsoleBase m_console;
|
||||
InventoryManager m_inventoryManager;
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
}
|
||||
|
||||
public OpenInventory_Main()
|
||||
{
|
||||
m_console = new ConsoleBase("opengrid-inventory-console.log", "OpenInventory", this, false);
|
||||
MainConsole.Instance = m_console;
|
||||
}
|
||||
|
||||
public void Startup()
|
||||
{
|
||||
MainConsole.Instance.Notice("Initialising inventory manager...");
|
||||
m_inventoryManager = new InventoryManager();
|
||||
|
||||
MainConsole.Instance.Notice("Starting HTTP server");
|
||||
BaseHttpServer httpServer = new BaseHttpServer(8004);
|
||||
|
||||
httpServer.AddXmlRPCHandler("rootfolders", m_inventoryManager.XmlRpcInventoryRequest);
|
||||
//httpServer.AddRestHandler("GET","/rootfolders/",Rest
|
||||
}
|
||||
|
||||
public void RunCmd(string cmd, string[] cmdparams)
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case "shutdown":
|
||||
m_console.Close();
|
||||
Environment.Exit(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void Show(string ShowWhat)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,16 +0,0 @@
|
|||
<Combine name="OpenGridServices.Manager" fileversion="2.0" outputpath="../../mono-1.2.3.1/lib/monodevelop/bin" MakePkgConfig="False" MakeLibPC="True">
|
||||
<Configurations active="Debug">
|
||||
<Configuration name="Debug" ctype="CombineConfiguration">
|
||||
<Entry build="True" name="OpenGridServices.Manager" configuration="Debug" />
|
||||
</Configuration>
|
||||
<Configuration name="Release" ctype="CombineConfiguration">
|
||||
<Entry build="True" name="OpenGridServices.Manager" configuration="Release" />
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<StartMode startupentry="OpenGridServices.Manager" single="True">
|
||||
<Execute type="None" entry="OpenGridServices.Manager" />
|
||||
</StartMode>
|
||||
<Entries>
|
||||
<Entry filename="./OpenGridServices.Manager/OpenGridServices.Manager.mdp" />
|
||||
</Entries>
|
||||
</Combine>
|
|
@ -1,39 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<UserCombinePreferences filename="/home/gareth/OpenGridServices.Manager/OpenGridServices.Manager.mds">
|
||||
<Files>
|
||||
<File filename="Welcome" />
|
||||
<File filename="./OpenGridServices.Manager/MainWindow.cs" />
|
||||
<File filename="./OpenGridServices.Manager/ConnectToGridServerDialog.cs" />
|
||||
<File filename="./OpenGridServices.Manager/Main.cs" />
|
||||
</Files>
|
||||
<Views>
|
||||
<ViewMemento Id="MonoDevelop.Ide.Gui.Pads.ProjectPad">
|
||||
<TreeView>
|
||||
<Node expanded="True">
|
||||
<Node name="OpenGridServices.Manager" expanded="True">
|
||||
<Node name="References" expanded="True" />
|
||||
<Node name="Resources" expanded="True" />
|
||||
<Node name="UserInterface" expanded="True" />
|
||||
<Node name="ConnectToGridServerDialog.cs" expanded="False" selected="True" />
|
||||
</Node>
|
||||
</Node>
|
||||
</TreeView>
|
||||
</ViewMemento>
|
||||
<ViewMemento Id="MonoDevelop.Ide.Gui.Pads.ClassPad">
|
||||
<TreeView>
|
||||
<Node expanded="True" />
|
||||
</TreeView>
|
||||
</ViewMemento>
|
||||
<ViewMemento Id="MonoDevelop.NUnit.TestPad">
|
||||
<TreeView>
|
||||
<Node expanded="False" />
|
||||
</TreeView>
|
||||
</ViewMemento>
|
||||
</Views>
|
||||
<Properties>
|
||||
<Properties>
|
||||
<Property key="ActiveConfiguration" value="Debug" />
|
||||
<Property key="ActiveWindow" value="/home/gareth/OpenGridServices.Manager/OpenGridServices.Manager/ConnectToGridServerDialog.cs" />
|
||||
</Properties>
|
||||
</Properties>
|
||||
</UserCombinePreferences>
|
|
@ -1,2 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<ArrayOfUserTask xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" />
|
|
@ -1,32 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
// Information about this assembly is defined by the following
|
||||
// attributes.
|
||||
//
|
||||
// change them to the information which is associated with the assembly
|
||||
// you compile.
|
||||
|
||||
[assembly: AssemblyTitle("")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// The assembly version has following format :
|
||||
//
|
||||
// Major.Minor.Build.Revision
|
||||
//
|
||||
// You can specify all values by your own or you can build default build and revision
|
||||
// numbers with the '*' character (the default):
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
|
||||
// The following attributes specify the key for the sign of your assembly. See the
|
||||
// .NET Framework documentation for more information about signing.
|
||||
// This is not required, if you don't want signing let these attributes like they're.
|
||||
[assembly: AssemblyDelaySign(false)]
|
||||
[assembly: AssemblyKeyFile("")]
|
|
@ -1,33 +0,0 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenGridServices.Manager
|
||||
{
|
||||
public class BlockingQueue<T>
|
||||
{
|
||||
private Queue<T> _queue = new Queue<T>();
|
||||
private object _queueSync = new object();
|
||||
|
||||
public void Enqueue(T value)
|
||||
{
|
||||
lock (_queueSync)
|
||||
{
|
||||
_queue.Enqueue(value);
|
||||
Monitor.Pulse(_queueSync);
|
||||
}
|
||||
}
|
||||
|
||||
public T Dequeue()
|
||||
{
|
||||
lock (_queueSync)
|
||||
{
|
||||
if (_queue.Count < 1)
|
||||
Monitor.Wait(_queueSync);
|
||||
|
||||
return _queue.Dequeue();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,16 +0,0 @@
|
|||
|
||||
using System;
|
||||
|
||||
namespace OpenGridServices.Manager
|
||||
{
|
||||
|
||||
|
||||
public partial class Connect to grid server : Gtk.Dialog
|
||||
{
|
||||
|
||||
public Connect to grid server()
|
||||
{
|
||||
this.Build();
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue