some mesh config asthetics

bulletsim
BlueWall 2011-04-21 19:04:41 -04:00
parent d9055c8dc3
commit e0002f6b64
3 changed files with 3 additions and 3 deletions

View File

@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
if (meshConfig == null) if (meshConfig == null)
return; return;
m_enabled = meshConfig.GetBoolean("ColladaMesh", true); m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
} }
public void AddRegion(Scene pScene) public void AddRegion(Scene pScene)

View File

@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
if (meshConfig == null) if (meshConfig == null)
return; return;
m_enabled = meshConfig.GetBoolean("ColladaMesh", true); m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
} }
public void AddRegion(Scene pScene) public void AddRegion(Scene pScene)

View File

@ -453,7 +453,7 @@
[Mesh] [Mesh]
; enable / disable Collada mesh support ; enable / disable Collada mesh support
; default is true ; default is true
; ColladaMesh = true ; AllowMeshUpload = true
; if you use Meshmerizer and want collisions for meshies, setting this to true ; if you use Meshmerizer and want collisions for meshies, setting this to true
; will cause OpenSim to attempt to decode meshies assets, extract the physics ; will cause OpenSim to attempt to decode meshies assets, extract the physics