diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 316f8827f8..4219254aa4 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -832,8 +832,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer } m_log.WarnFormat( - "[ENTITY TRANSFER MODULE]: UpdateAgent failed on teleport of {0} to {1} from {2}. Keeping avatar in source region.", - sp.Name, finalDestination.RegionName, sp.Scene.RegionInfo.RegionName); + "[ENTITY TRANSFER MODULE]: UpdateAgent failed on teleport of {0} to {1}. Keeping avatar in {2}", + sp.Name, finalDestination.RegionName, sp.Scene.Name); Fail(sp, finalDestination, logout, currentAgentCircuit.SessionID.ToString(), "Connection between viewer and destination region could not be established."); return; @@ -1056,8 +1056,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer } m_log.WarnFormat( - "[ENTITY TRANSFER MODULE]: UpdateAgent failed on teleport of {0} to {1} from {2}. Keeping avatar in source region.", - sp.Name, finalDestination.RegionName, sp.Scene.RegionInfo.RegionName); + "[ENTITY TRANSFER MODULE]: UpdateAgent failed on teleport of {0} to {1}. Keeping avatar in {2}", + sp.Name, finalDestination.RegionName, sp.Scene.Name); Fail(sp, finalDestination, logout, currentAgentCircuit.SessionID.ToString(), "Connection between viewer and destination region could not be established."); return;