reduce default http keepalive to just 30s because to viewers connections flood.
parent
d9a680703f
commit
e08ca7402c
|
@ -276,22 +276,24 @@ namespace OSHttpServer
|
||||||
if (context.TriggerKeepalive)
|
if (context.TriggerKeepalive)
|
||||||
{
|
{
|
||||||
context.TriggerKeepalive = false;
|
context.TriggerKeepalive = false;
|
||||||
context.MonitorKeepaliveStartMS = nowMS + 1;
|
context.MonitorKeepaliveStartMS = nowMS + 500;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (context.MonitorKeepaliveStartMS != 0)
|
if (context.MonitorKeepaliveStartMS != 0)
|
||||||
{
|
{
|
||||||
|
if (context.IsClosing)
|
||||||
|
{
|
||||||
|
disconnectError = SocketError.Success;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
if (EnvironmentTickCountAdd(context.TimeoutKeepAlive, context.MonitorKeepaliveStartMS) < nowMS)
|
if (EnvironmentTickCountAdd(context.TimeoutKeepAlive, context.MonitorKeepaliveStartMS) < nowMS)
|
||||||
{
|
{
|
||||||
if(context.IsClosing)
|
|
||||||
disconnectError = SocketError.Success;
|
|
||||||
else
|
|
||||||
disconnectError = SocketError.TimedOut;
|
disconnectError = SocketError.TimedOut;
|
||||||
context.MonitorKeepaliveStartMS = 0;
|
context.MonitorKeepaliveStartMS = 0;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (EnvironmentTickCountAdd(context.TimeoutMaxIdle, context.LastActivityTimeMS) < nowMS)
|
if (EnvironmentTickCountAdd(context.TimeoutMaxIdle, context.LastActivityTimeMS) < nowMS)
|
||||||
|
|
|
@ -46,7 +46,7 @@ namespace OSHttpServer
|
||||||
public int TimeoutRequestReceived = 30000; // 30 seconds
|
public int TimeoutRequestReceived = 30000; // 30 seconds
|
||||||
|
|
||||||
public int TimeoutMaxIdle = 180000; // 3 minutes
|
public int TimeoutMaxIdle = 180000; // 3 minutes
|
||||||
public int m_TimeoutKeepAlive = 60000;
|
public int m_TimeoutKeepAlive = 30000;
|
||||||
|
|
||||||
public bool FirstRequestLineReceived;
|
public bool FirstRequestLineReceived;
|
||||||
public bool FullRequestReceived;
|
public bool FullRequestReceived;
|
||||||
|
@ -527,8 +527,7 @@ namespace OSHttpServer
|
||||||
if(contextID < 0)
|
if(contextID < 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
bool doclose = ctype == ConnectionType.Close;
|
if (ctype == ConnectionType.Close)
|
||||||
if (doclose)
|
|
||||||
{
|
{
|
||||||
m_isClosing = true;
|
m_isClosing = true;
|
||||||
m_requests.Clear();
|
m_requests.Clear();
|
||||||
|
@ -538,30 +537,21 @@ namespace OSHttpServer
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
LastActivityTimeMS = ContextTimeoutManager.EnvironmentTickCount();
|
LastActivityTimeMS = ContextTimeoutManager.EnvironmentTickCount();
|
||||||
if (Stream != null && Stream.CanWrite)
|
|
||||||
{
|
|
||||||
ContextTimeoutManager.ContextEnterActiveSend();
|
|
||||||
try
|
|
||||||
{
|
|
||||||
await Stream.FlushAsync().ConfigureAwait(false);
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
};
|
|
||||||
ContextTimeoutManager.ContextLeaveActiveSend();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Stream == null || !Stream.CanWrite)
|
if (Stream == null || !Stream.CanWrite)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
TriggerKeepalive = true;
|
|
||||||
HttpRequest nextRequest = null;
|
HttpRequest nextRequest = null;
|
||||||
lock (m_requestsLock)
|
lock (m_requestsLock)
|
||||||
{
|
{
|
||||||
if (m_requests != null && m_requests.Count > 0)
|
if (m_requests != null && m_requests.Count > 0)
|
||||||
nextRequest = m_requests.Dequeue();
|
nextRequest = m_requests.Dequeue();
|
||||||
if (nextRequest != null && RequestReceived != null)
|
if (nextRequest != null && RequestReceived != null)
|
||||||
|
{
|
||||||
m_waitingResponse = true;
|
m_waitingResponse = true;
|
||||||
|
TriggerKeepalive = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
TriggerKeepalive = true;
|
||||||
}
|
}
|
||||||
if (nextRequest != null)
|
if (nextRequest != null)
|
||||||
RequestReceived?.Invoke(this, new RequestEventArgs(nextRequest));
|
RequestReceived?.Invoke(this, new RequestEventArgs(nextRequest));
|
||||||
|
|
Loading…
Reference in New Issue