* How tall are you? Certainly not 127 meters!
parent
37373dbde2
commit
e099d5b013
|
@ -592,9 +592,16 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
// Name, UUID, m_scene.RegionInfo.RegionName);
|
// Name, UUID, m_scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
m_isChildAgent = false;
|
m_isChildAgent = false;
|
||||||
|
|
||||||
|
float localAVHeight = 1.56f;
|
||||||
|
if (m_avHeight != 127.0f)
|
||||||
|
{
|
||||||
|
localAVHeight = m_avHeight;
|
||||||
|
}
|
||||||
|
|
||||||
float posZLimit = (float)m_scene.GetLandHeight((int)pos.X, (int)pos.Y);
|
float posZLimit = (float)m_scene.GetLandHeight((int)pos.X, (int)pos.Y);
|
||||||
float newPosZ = posZLimit + m_avHeight;
|
float newPosZ = posZLimit + localAVHeight;
|
||||||
if (posZLimit >= (pos.Z -(m_avHeight/2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ)))
|
if (posZLimit >= (pos.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ)))
|
||||||
{
|
{
|
||||||
pos.Z = newPosZ;
|
pos.Z = newPosZ;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue